jg_alexandria_01 = {
	construction_time = very_slow_construction_time

	type_icon = "icon_structure_theodosian_walls.dds"
	
	can_construct_potential = {
		building_requirement_tribal = no
	}
	
	cost_gold = 1500
	
	character_modifier = {
		embarkation_cost_mult = -0.25
	}	
	province_modifier = {
		
	}
	county_modifier = {
		tax_mult = 0.2
		
		development_growth_factor = 0.3		
	}
	
	ai_value = {
		base = 100
	}
	
	type = special
}

jg_pisa_01 = {
	construction_time = very_slow_construction_time

	type_icon = "icon_structure_theodosian_walls.dds"
	
	can_construct_potential = {
		building_requirement_tribal = no
	}
	
	cost_gold = 1000
	
	character_modifier = {
		monthly_learning_lifestyle_xp_gain_mult = 0.05
	}	
	province_modifier = {
		
	}
	county_modifier = {
		tax_mult = 0.1
		
		development_growth_factor = 0.15	
	}
	
	ai_value = {
		base = 100
	}
	
	type = special
}

jg_riga_01 = {
	construction_time = very_slow_construction_time

	type_icon = "icon_structure_theodosian_walls.dds"
	
	can_construct_potential = {
		building_requirement_tribal = no
	}
	
	cost_gold = 1000
	
	character_modifier = {
		embarkation_cost_mult = -0.25
	}	
	province_modifier = {
		
	}
	county_modifier = {
		tax_mult = 0.1
		
		development_growth_factor = 0.15		
	}
	
	ai_value = {
		base = 100
	}
	
	type = special
}

jg_bruges_01 = {
	construction_time = very_slow_construction_time

	type_icon = "icon_structure_theodosian_walls.dds"
	
	can_construct_potential = {
		building_requirement_tribal = no
	}
	
	cost_gold = 1000
	
	character_modifier = {
		levy_reinforcement_rate_friendly_territory = 0.1
	}		
	county_modifier = {
		tax_mult = 0.1
		
		development_growth_factor = 0.15		
	}
	
	ai_value = {
		base = 100
	}
	
	type = special
}

jg_shibam_01 = {
	construction_time = very_slow_construction_time

	type_icon = "icon_structure_theodosian_walls.dds"
	
	can_construct_potential = {
		building_requirement_tribal = no
	}
	
	cost_gold = 1000
	
	province_modifier = {
		
	}
	county_modifier = {
		tax_mult = 0.1
		city_holding_build_speed = 1.0
		city_holding_build_gold_cost = -0.33
		
		development_growth_factor = 0.15		
	}
	
	ai_value = {
		base = 100
	}
	
	type = special
}

jg_carthage_01 = {
	construction_time = very_slow_construction_time

	type_icon = "icon_structure_theodosian_walls.dds"
	
	can_construct_potential = {
		building_requirement_tribal = no
	}
	
	cost_gold = 1500
	
	character_modifier = {
		health = 0.1
	}	
	province_modifier = {
		
	}
	county_modifier = {
		tax_mult = 0.2
		
		development_growth_factor = 0.3		
	}
	
	ai_value = {
		base = 100
	}
	
	type = special
}

jg_baalbek_01 = {
	construction_time = very_slow_construction_time

	type_icon = "icon_structure_theodosian_walls.dds"
	
	can_construct_potential = {
		building_requirement_tribal = no
	}
	
	cost_gold = 1000
		
	county_modifier = {
		tax_mult = 0.1
		
		development_growth_factor = 0.15		
	}
	
	ai_value = {
		base = 100
	}
	
	type = special
}

jg_persepolis_01 = {
	construction_time = very_slow_construction_time

	type_icon = "icon_structure_theodosian_walls.dds"
	
	can_construct_potential = {
		building_requirement_tribal = no
	}
	
	cost_gold = 3000
		
	province_modifier = {
		
	}
	county_modifier = {
		tax_mult = 0.2
		
		development_growth_factor = 0.3		
	}
	
	ai_value = {
		base = 100
	}
	
	type = special
}

jg_hegra_01 = {
	construction_time = very_slow_construction_time

	type_icon = "icon_structure_theodosian_walls.dds"
	
	can_construct_potential = {
		building_requirement_tribal = no
	}
	
	cost_gold = 1000
	
	character_modifier = {
		desert_advantage = 1
		supply_duration = 0.2
	}	
	province_modifier = {
		
	}
	county_modifier = {
		tax_mult = 0.1
		
		development_growth_factor = 0.15		
	}
	
	ai_value = {
		base = 100
	}
	
	type = special
}

jg_winchester_01 = {
	construction_time = very_slow_construction_time

	type_icon = "icon_structure_theodosian_walls.dds"
	
	can_construct_potential = {
		building_requirement_tribal = no
	}
	
	cost_gold = 2000
		
	character_modifier = {
		levy_reinforcement_rate = 0.25
	}	
	duchy_capital_county_modifier = {
		levy_size = 0.2
		tax_mult = 0.2
	}
	county_modifier = {
		monthly_county_control_change_add = 0.1
		
		development_growth_factor = 0.3		
	}
	
	ai_value = {
		base = 100
	}
	
	type = special
}

jg_itil_01 = {
	construction_time = very_slow_construction_time

	type_icon = "icon_structure_theodosian_walls.dds"
	
	can_construct_potential = {
		building_requirement_tribal = no
	}
	
	cost_gold = 2000
		
	character_modifier = {
		steppe_advantage = 5
	}	
	county_modifier = {
		monthly_county_control_change_add = 0.1
		tax_mult = 0.2
		
		development_growth_factor = 0.3		
	}
	
	ai_value = {
		base = 100
	}
	
	type = special
}

jg_derinkuyu_01 = {
	construction_time = very_slow_construction_time

	type_icon = "icon_structure_theodosian_walls.dds"
	
	can_construct_potential = {
		building_requirement_tribal = no
	}
	
	cost_gold = 1000
		
	character_modifier = {
		hostile_scheme_resistance_mult = 0.05
	}	
	province_modifier = {
		
		hostile_raid_time = 2
	}
	county_modifier = {
		development_growth_factor = 0.15	
	}
	
	ai_value = {
		base = 100
	}
	
	type = special
}

jg_chand_baori_01 = {
	construction_time = very_slow_construction_time

	type_icon = "icon_structure_brihadeeswarar_temple.dds" 
	
	can_construct_potential = {
		building_requirement_tribal = no
	}
	
	cost_gold = 1000
	
	province_modifier = {
		supply_limit = 0.25
	}
	county_modifier = {
		tax_mult = 0.1
		
		development_growth_factor = 0.15	
	}
	
	ai_value = {
		base = 100
	}
	
	type = special
}