<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:sys="clr-namespace:System;assembly=mscorlib">
  <sys:String x:Key="ml_MicInVol_MicInVol">Mic-In</sys:String>
  <sys:String x:Key="ml_MicInVol_L">L</sys:String>
  <sys:String x:Key="ml_MicInVol_R">R</sys:String>
  <sys:String x:Key="ml_MicInVol_Title">Volume Control</sys:String>
  <sys:String x:Key="ml_MicInVol_dB">dB</sys:String>
  <sys:String x:Key="ml_MicInVol_VoldB_Range_Error">Range of volume in dB is between {0:F2} and {1:F2}</sys:String>
  <sys:String x:Key="ml_MicInVol_Balance">Lock</sys:String>
  <sys:String x:Key="ml_MicInVol_UnBalance">UnLock</sys:String>
  <sys:String x:Key="ml_MicInVol_Mute">Mute</sys:String>
  <sys:String x:Key="ml_MicInVol_UnMute">UnMute</sys:String>
  <sys:String x:Key="ml_MicInVol_MonitorVol">Monitor</sys:String>
  <sys:String x:Key="ml_MicInVol_ListenToThisDeviceOnDefaultRender">Listen to this device on default render device</sys:String>
</ResourceDictionary>
