;---------------------------------------------------------------------------
; Initialize (at the start of the round)
[Statedef 5900]
type = S

[State 5900, 1] ;Clear all int variables
type = VarRangeSet
trigger1 = roundno = 1
value = 0

[State 5900, 2] ;Clear all float variables
type = VarRangeSet
trigger1 = roundno = 1
fvalue = 0

;=============================================================================
; IvV

[State Wv]
type = VarSet
trigger1 = 1
var(30) = 0; 0Ȃ疳 1ȂL

[State GNV[h]
type = VarSet
trigger1 = 1
var(31) = 0; 0ȂIWi 1ȂQ[Wi-2000j

[State MAXVXe]
type = VarSet
trigger1 = 1
var(32) = 1; 0Ȃ疳 1ȂL

[State `F[R{̃qbgo]
type = VarSet
trigger1 = 1
var(33) = 0;₹Α₷قǏdȂ܂i0ȂIWi ߂2`3j

;=============================================================================

[State 5900, 3] ;Intro
type = ChangeState
trigger1 = roundno = 1
value = 190