#ifndef _mixtexture_H_
#define _mixtexture_H_

enum
{

    MIXTEX_AMOUNT_LNK =1130,
	MIXTEX_TEXTURE1_LNK,
    MIXTEX_TEXTURE2_LNK,

    MIXTEX_AMOUNT_FLOAT,


    MIXTEX_AMOUNT_BTN,
    MIXTEX_AMOUNT_GRP,
    MIXTEX_SHADER_GRP



};

#endif
