#ifndef _clamptexture_h_
#define _clamptexture_h_

enum
{

    CLAMP_INPUT_LNK =1040,
    CLAMP_MIN_LNK,
    CLAMP_MAX_LNK,

    CLAMP_INPUT_FLOAT,
    CLAMP_MIN_FLOAT,
    CLAMP_MAX_FLOAT,

    CLAMP_INPUT_BTN,
    CLAMP_MIN_BTN,
    CLAMP_MAX_BTN,


    CLAMP_INPUT_GRP,
    CLAMP_MIN_GRP,
    CLAMP_MAX_GRP,
    CLAMP_SHADER_GRP
};

#endif
