20 chickens
{"Noop": {}}

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
{"Noop": {}}

Build a pool
{"Build": {"schematic": {"has_name_": [2, 2]}}}

Build a prymaid
{"Build": {"schematic": {"has_name_": [2, 2]}}}

COME
{"Move": {"location": {"location_type": "SpeakerPos"}}}

COME HERE BOI
{"Move": {"location": {"location_type": "SpeakerPos"}}}

Fill the hole up please
{"Fill": {}}

HELP ME BUILD A HOUSE!
{"FreeBuild": {"schematic": {"has_name_": [4, 4]}}}

Hello
{"Noop": {}}

SPAWN PIG
{"Spawn": {"action_reference_object": {"has_name_": [1, 1]}}}

STOP
{"Stop": {}}

What are you building?
{"Answer": {}}

a boat
{"Noop": {}}

a rectangle
{"Noop": {}}

a room
{"Noop": {}}

add a ladder to the tower
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "schematic": {"has_name_": [2, 2]}}}

arch
{"Noop": {}}

are you still there bot
{"Answer": {}}

aye
{"Noop": {}}

bad job
{"Noop": {}}

bed
{"Noop": {}}

bed.physical_objects
{"Noop": {}}

bild a pool
{"Build": {"schematic": {"has_name_": [2, 2]}}}

block
{"Noop": {}}

block\\
{"Noop": {}}

blocky
{"Noop": {}}

blow cow
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

bot
{"Noop": {}}

bothelp
{"OtherAction": {}}

box
{"Noop": {}}

break blocks
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

break cube
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

bring cow
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

build
{"Build": {}}

build  a house
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build 2 story triangle house
{"Build": {"schematic": {"has_name_": [3, 4], "has_size_": [1, 2]}}}

build 4 towers
{"Build": {"schematic": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

build 4 towers connected
{"Build": {"schematic": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

build 4 walls
{"Build": {"schematic": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

build 4 wood towers
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

build 4 wooden towers
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

build a 10 x 10 wood cube
{"Build": {"schematic": {"has_block_type_": [5, 5], "has_height_": [4, 4], "has_name_": [6, 6], "has_width_": [2, 2]}}}

build a 3d shape
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build a 5x5 wall
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a asriel
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a barn
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a barn over there
{"Build": {"location": {"location_type": "SpeakerLook"}, "schematic": {"has_name_": [2, 2]}}}

build a base of cobblestone
{"Build": {"schematic": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

build a bedroom
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a big cube
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a big hole
{"Dig": {"has_size_": [2, 2]}}

build a big house
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a blue sphere
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build a box here
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [2, 2]}}}

build a brick arch
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

build a brick base
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

build a brick dome
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

build a brick house
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

build a brick wall
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

build a bridge
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a cabin
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a castle
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a chimney
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a circle
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a circle there
{"Build": {"location": {"location_type": "SpeakerLook"}, "schematic": {"has_name_": [2, 2]}}}

build a coral
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a crecent
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a crescent
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a cube
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a cube with a triangle
{"Build": {"schematic": {"has_block_type_": [5, 5], "has_name_": [2, 2]}}}

build a cube with a triangle on top
{"Build": {"schematic": {"has_name_": [2, 7]}}}

build a cuthulu
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a deep hole
{"Dig": {"has_depth_": [2, 2]}}

build a diamond
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a dome
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a dome with bricks
{"Build": {"schematic": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

build a door here
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [2, 2]}}}

build a door there
{"Build": {"location": {"location_type": "SpeakerLook"}, "schematic": {"has_name_": [2, 2]}}}

build a emty sqare
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build a faem
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a farm
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a farmhouse
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a fence
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a fence 10 x 10
{"Build": {"schematic": {"has_height_": [5, 5], "has_name_": [2, 2], "has_width_": [3, 3]}}}

build a fence for pigs
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a fence in a square shape
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a fence wall
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

build a fireplace
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a floor
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a garden
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a glass house
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

build a green triangle
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build a hollow cub
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build a hollow cube
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build a home
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a house
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a house here
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [2, 2]}}}

build a house in the sky
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "schematic": {"has_name_": [2, 2]}}}

build a house next to the first house
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 7]}}, "schematic": {"has_name_": [2, 2]}}}

build a house plz
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a house using sandstone
{"Build": {"schematic": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

build a house with a pyramid roof please
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a hut
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a large castle
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a large square
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a line
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a long wall
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a mansion
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a mini
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a moat
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a oak wood plank floor
{"Build": {"schematic": {"has_block_type_": [2, 4], "has_name_": [5, 5]}}}

build a oak wood wall
{"Build": {"schematic": {"has_block_type_": [2, 3], "has_name_": [4, 4]}}}

build a pen
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a platform here
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [2, 2]}}}

build a pond
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a pool
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a portal
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a powerhouse
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a ppol
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a pryamid
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a purple roof
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build a pyramid
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a pyramid on top of box
{"Build": {"location": {"location_type": "BlockObject", "relative_direction": "UP", "location_reference_object": {"has_name_": [6, 6]}}, "schematic": {"has_name_": [2, 2]}}}

build a railway
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a rectangle
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a red square
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build a ride
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a river
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a roller coaster
{"Build": {"schematic": {"has_name_": [2, 3]}}}

build a rollercoaster
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a roof
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a room
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a skyscraper
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a smaill house
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a small 5x5 house
{"Build": {"schematic": {"has_name_": [4, 4], "has_size_": [2, 3]}}}

build a small building
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a small cottage
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a small house
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a small house here
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a small house remove obstructions first
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a small pool
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a small pyramid
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a sphere
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a sqare
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a square
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a square base
{"Build": {"schematic": {"has_name_": [2, 3]}}}

build a square base made of sand
{"Build": {"schematic": {"has_block_type_": [6, 6], "has_name_": [2, 3]}}}

build a square brick base
{"Build": {"schematic": {"has_block_type_": [3, 3], "has_name_": [4, 4]}}}

build a square building
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build a square with iron
{"Build": {"schematic": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

build a swimming pool
{"Build": {"schematic": {"has_name_": [2, 3]}}}

build a tabl
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a table
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a ten by ten fence
{"Build": {"schematic": {"has_height_": [4, 4], "has_name_": [5, 5], "has_width_": [2, 2]}}}

build a tower
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a tower 10 blocks tall
{"Build": {"schematic": {"has_height_": [3, 5], "has_name_": [2, 2]}}}

build a tower 5x5x15
{"Build": {"schematic": {"has_name_": [2, 2], "has_size_": [3, 3]}}}

build a tower here
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [2, 2]}}}

build a tree
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a treehouse
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a triangle
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a tv
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a village
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a wall
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a wall around the house
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "schematic": {"has_name_": [2, 2]}}}

build a wall connected to the other wall
{"FreeBuild": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 7]}}, "schematic": {"has_name_": [2, 2]}}}

build a wall ten blocks long
{"Build": {"schematic": {"has_name_": [2, 2], "has_width_": [3, 5]}}}

build a wall three blocks high and ten blocks long
{"Build": {"schematic": {"has_height_": [3, 5], "has_name_": [2, 2], "has_width_": [7, 9]}}}

build a wall with a door
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a well here
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [2, 2]}}}

build a wood house
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

build a wood pool
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

build a wood shack
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

build a wood square
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

build a wooden fence
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

build an apartment
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build an arch
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build an arch with a torch at the top
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build another wall
{"Build": {"action_reference_object": {"has_name_": [2, 2]}}}

build anything
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build arch
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build ass
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build barn
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build bathroom
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build battleship
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build bed
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build bedroom
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build black tower
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build blocks
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build brain
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build cabin
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build canoe
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build car
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build carpet
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build cart
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build castle
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build city
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build cube
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build cylinder
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build dog
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build dome
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build door
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build dwelling
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build ellipsoid
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build everything
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build fence
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build fontain
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build forever
{"Build": {}}

build fort
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build foundation
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build fountain
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build four walls
{"Build": {"schematic": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

build fuck
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build fwncw
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build garden
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build glass house
{"Build": {"schematic": {"has_block_type_": [1, 1], "has_name_": [2, 2]}}}

build house
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build house 10x10
{"Build": {"schematic": {"has_height_": [2, 2], "has_name_": [1, 1], "has_width_": [2, 2]}}}

build house from sandstone
{"Build": {"schematic": {"has_block_type_": [3, 3], "has_name_": [1, 1]}}}

build house here
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [1, 1]}}}

build house obsidian
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build house wall
{"Build": {"schematic": {"has_name_": [1, 2]}}}

build house with wood and 3 rooms
{"Build": {"schematic": {"has_block_type_": [3, 3], "has_name_": [1, 1], "has_size_": [5, 6]}}}

build houses
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build me a asdujfsaonfds
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a black tower
{"Build": {"schematic": {"has_colour_": [3, 3], "has_name_": [4, 4]}}}

build me a chicken
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a circle
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a cuthulu
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a dong
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a farm
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a flower
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a garden
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a garden with plants
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a gate
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a house
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a pink sqaure
{"Build": {"schematic": {"has_name_": [4, 4]}}}

build me a portal
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a pyramid
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a room
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a sqaure
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a toilet
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a tower
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a triange
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a tv
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a weeb
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me an oof
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me house
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build me something
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build mountain
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build my house
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build orange tower
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build penis
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build pool
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build purple tower
{"Build": {"schematic": {"has_colour_": [1, 1], "has_name_": [2, 2]}}}

build pyramid
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build pyramid here
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [1, 1]}}}

build pyramid in wood
{"Build": {"schematic": {"has_block_type_": [3, 3], "has_name_": [1, 1]}}}

build pyramid on top of box
{"Build": {"location": {"location_type": "BlockObject", "relative_direction": "UP", "location_reference_object": {"has_name_": [5, 5]}}, "schematic": {"has_name_": [1, 1]}}}

build road
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build roof
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build shelter
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build shit
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build small house
{"Build": {"schematic": {"has_name_": [2, 2], "has_size_": [1, 1]}}}

build something
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build something cool
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build something else
{"Build": {"schematic": {"has_name_": [1, 2]}}}

build something there
{"Build": {"location": {"location_type": "SpeakerLook"}, "schematic": {"has_name_": [1, 1]}}}

build something with redstone
{"Build": {"schematic": {"has_block_type_": [3, 3], "has_name_": [1, 1]}}}

build sphere
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build square
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build square fence
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build square please
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build staircase
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build stuff with red stone
{"Build": {"schematic": {"has_block_type_": [3, 4], "has_name_": [1, 1]}}}

build swimming pool
{"Build": {"schematic": {"has_name_": [1, 2]}}}

build tent
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build the house i built
{"Build": {"action_reference_object": {"has_name_": [2, 2]}}}

build the object i built
{"Build": {"action_reference_object": {"has_name_": [2, 4]}}}

build the ojbect i just built
{"Build": {"action_reference_object": {"has_name_": [2, 2]}}}

build this object
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build tower
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build triangle
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build tunnel
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build wall
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build wall connected to tower
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}, "schematic": {"has_name_": [1, 1]}}}

build wall here
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [1, 1]}}}

build wall on tower
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}, "schematic": {"has_name_": [1, 1]}}}

build what you want
{"Build": {"schematic": {"has_name_": [1, 3]}}}

build whatever
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build window
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build wooden house
{"Build": {"schematic": {"has_block_type_": [1, 1], "has_name_": [2, 2]}}}

builda dome
{"Build": {"schematic": {"has_name_": [1, 1]}}}

bulid DIO
{"Build": {"schematic": {"has_name_": [1, 1]}}}

butcher cow
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

buy a pyramid
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

can
{"Noop": {}}

can we build a garden
{"Answer": {}}

can you build a barn?
{"Build": {"schematic": {"has_name_": [4, 4]}}}

can you build a pool?
{"Build": {"schematic": {"has_name_": [4, 4]}}}

can you build a tv
{"Build": {"schematic": {"has_name_": [4, 4]}}}

can you build me a house
{"Build": {"schematic": {"has_name_": [5, 5]}}}

can you build me something big
{"Build": {"schematic": {"has_name_": [4, 4], "has_size_": [5, 5]}}}

can you make it blue
{"OtherAction": {"action_reference_object": {"has_colour_": [4, 4], "has_name_": [3, 3]}}}

can you mine
{"Answer": {}}

can you mine for gold?
{"OtherAction": {"action_reference_object": {"has_name_": [4, 4]}}}

can you show me the different blocks I can use
{"Answer": {}}

can you spawn things
{"Answer": {}}

can you use redstone?
{"Answer": {}}

catch cow
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

catch the rabbit
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

change block
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

change these blocks to sandstone
{"OtherAction": {"action_reference_object": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

change to sandstone
{"OtherAction": {"action_reference_object": {"has_block_type_": [2, 2]}}}

chase cow
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

chest
{"Noop": {}}

chicken
{"Noop": {}}

chop down tree
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

chop tree
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

chop wood
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

circle
{"Noop": {}}

clear
{"Noop": {}}

clear field
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

clear your memory
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

come dig with me
{"Dig": {"location": {"location_type": "SpeakerPos"}}}

come her
{"Move": {"location": {"location_type": "SpeakerPos"}}}

come here
{"Move": {"location": {"location_type": "SpeakerPos"}}}

come home
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [1, 1]}}}}

come over here
{"Move": {"location": {"location_type": "SpeakerPos"}}}

come over to me
{"Move": {"location": {"location_type": "SpeakerPos"}}}

come to me
{"Move": {"location": {"location_type": "SpeakerPos"}}}

come to my location
{"Move": {"location": {"location_type": "SpeakerPos"}}}

come]
{"Move": {"location": {"location_type": "SpeakerPos"}}}

continue
{"Resume": {}}

continue building
{"Resume": {}}

continue building the house
{"FreeBuild": {"schematic": {"has_name_": [3, 3]}}}

continue to dig
{"Dig": {}}

cook pig
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

cool
{"Noop": {}}

copy me
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

copy this object
{"Build": {"action_reference_object": {"has_name_": [2, 2]}}}

cow
{"Noop": {}}

craft
{"OtherAction": {}}

craft bathroom
{"Build": {"schematic": {"has_name_": [1, 1]}}}

craft hammer
{"Build": {"schematic": {"has_name_": [1, 1]}}}

craft house
{"Build": {"schematic": {"has_name_": [1, 1]}}}

craft stove
{"Build": {"schematic": {"has_name_": [1, 1]}}}

craft tools
{"Build": {"schematic": {"has_name_": [1, 1]}}}

create a waterfall
{"Build": {"schematic": {"has_name_": [2, 2]}}}

cube
{"Noop": {}}

cut down the flowers
{"Destroy": {"action_reference_object": {"has_name_": [3, 3]}}}

cut down the mushroom
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

dance
{"OtherAction": {}}

datroy that
{"Destroy": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [1, 1]}}}

destroy
{"Destroy": {}}

destroy all grass
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy arch
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy block
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy block in front of you
{"Destroy": {"location": {"location_type": "BlockObject", "relative_direction": "FRONT", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [1, 1]}}}

destroy blocks
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy blocs
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy cow
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy fence
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy flowers
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy grass object
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy home
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy house
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy it
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy pyramid
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy roof
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy sphere
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy stone
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy that
{"Destroy": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [1, 1]}}}

destroy that structure
{"Destroy": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the arch
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the dome
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the grass
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the house
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the mushroom
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the mushroom in front of me
{"Destroy": {"location": {"location_type": "BlockObject", "relative_direction": "FRONT", "location_reference_object": {"has_name_": [6, 6]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the wall
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy these blocks
{"Destroy": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy this
{"Destroy": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_name_": [1, 1]}}}

destroy this house
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy this piece
{"Destroy": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy triangle
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy wall
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

detroy blocks
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

detroy house
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

die
{"OtherAction": {"location": {"location_type": "AgentPos"}}}

die'
{"Noop": {}}

dig
{"Dig": {}}

dig 4x4
{"Dig": {"has_size_": [1, 1]}}

dig a 4x4 hole
{"Dig": {"has_size_": [2, 2]}}

dig a 5x5 hole
{"Dig": {"has_size_": [2, 2]}}

dig a big hole
{"Dig": {"has_size_": [2, 2]}}

dig a deep hole
{"Dig": {"has_depth_": [2, 2]}}

dig a hole
{"Dig": {}}

dig a hole 5 blocks deep
{"Dig": {"has_depth_": [3, 4]}}

dig a hole 5 blocks wide
{"Dig": {"has_width_": [3, 4]}}

dig a hole and put water in it
{"Dig": {}}

dig a hole five squares deep and two squares wide
{"Dig": {"has_depth_": [3, 4], "has_width_": [7, 8]}}

dig a hole next to house
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

dig a hole with dynamite
{"Dig": {}}

dig a large square
{"Dig": {"has_size_": [2, 2]}}

dig a mine
{"Dig": {}}

dig a square
{"Dig": {}}

dig a tunnel
{"Dig": {}}

dig big hole
{"Dig": {"has_size_": [1, 1]}}

dig big tunnel
{"Dig": {"has_size_": [1, 1]}}

dig deeper
{"Dig": {"has_depth_": [1, 1]}}

dig for gold
{"Dig": {}}

dig here
{"Dig": {"location": {"location_type": "SpeakerPos"}}}

dig hole
{"Dig": {}}

dig to the end of the map
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 6]}}}}

dig tunnel
{"Dig": {}}

dig two more holes
{"Dig": {}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

dig until i tell you to stop
{"Dig": {}}

do you have any wood?
{"Answer": {}}

do you know how to talk?
{"Answer": {}}

do you like this color
{"Answer": {}}

dome
{"Noop": {}}

don't get confused
{"Noop": {}}

don't give up
{"OtherAction": {}}

drop diamond
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

e
{"Noop": {}}

eat ass
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

eat flower
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

eat mushroom
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

eat sheep
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

edit block
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

fight
{"OtherAction": {}}

fight me
{"OtherAction": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_name_": [1, 1]}}}

fill
{"Noop": {}}

fill a hole with water
{"Fill": {"action_reference_object": {"has_block_type_": [4, 4]}}}

fill in the circle
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

fill the building with water
{"OtherAction": {"action_reference_object": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

fill this hole
{"Fill": {"location": {"location_type": "SpeakerPos"}}}

fill this hole in
{"Fill": {}}

fill this in
{"Fill": {}}

fill this pool with water
{"Fill": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_block_type_": [4, 4]}}}

fill with diamond blocks
{"Fill": {"action_reference_object": {"has_block_type_": [2, 3]}}}

fill with water
{"OtherAction": {}}

find
{"OtherAction": {}}

find a cactus
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

find a cave
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

find a mineshaft
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

find a sheep
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

find a tree
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

find animals
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

find cow
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

find enemy
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

find flowers
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

find food
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

find gold
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

find lake
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

find me a cow
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

find people
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

find sheep
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

find tools
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

find tree
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

find trees
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

find water
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

find wood
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

fix this
{"OtherAction": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_name_": [1, 1]}}}

floweras
{"Noop": {}}

flowers
{"Noop": {}}

follow me
{"Move": {"location": {"location_type": "SpeakerPos"}}}

follow me'
{"Move": {"location": {"location_type": "Other"}}}

forget the tag
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

forward
{"Noop": {}}

furnace
{"Noop": {}}

gate
{"Noop": {}}

gather wool
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

get a drink
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

get a sword
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

get block
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

get chickens
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

get cow
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

get flower
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

get me a cow
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

get me a pet
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

get me umbrella
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

get mushrooms
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

get over here
{"Move": {"location": {"location_type": "SpeakerPos"}}}

get plant
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

get rabbit
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

get sheep
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

get that cube
{"OtherAction": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [2, 2]}}}

get wood
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

get wool
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

git gud
{"Noop": {}}

give me a axe
{"OtherAction": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_name_": [3, 3]}}}

give me a brick
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

give me iron
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

go east
{"Move": {"location": {"location_type": "Other"}}}

go find food
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

go find sheep
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

go get flower
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

go here
{"Move": {"location": {"location_type": "SpeakerPos"}}}

go in house
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [2, 2]}}}}

go left
{"Move": {"location": {"location_type": "Other"}}}

go south
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [1, 1]}}}}

go there
{"Move": {"location": {"location_type": "SpeakerLook"}}}

go to 40.5 63.0 62.5
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [2, 4]}}}}

go to bathroom
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [2, 2]}}}}

go to house
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [2, 2]}}}}

go to the ground
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

go up
{"Move": {"location": {"location_type": "Other"}}}

go west
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [1, 1]}}}}

good job
{"Noop": {}}

good work
{"Noop": {}}

goodjob
{"Noop": {}}

grape
{"Noop": {}}

grass
{"Noop": {}}

hallow_cube
{"Noop": {}}

halp me build a house
{"FreeBuild": {"schematic": {"has_name_": [4, 4]}}}

harvest mooshroom
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

harvest mushroom
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

he;;p
{"Noop": {}}

hello
{"Noop": {}}

hello bot
{"Noop": {}}

help
{"OtherAction": {}}

help me
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

help me build a house
{"Build": {"schematic": {"has_name_": [4, 4]}}}

help me build a triangle
{"FreeBuild": {"schematic": {"has_name_": [4, 4]}}}

help me build a tv
{"FreeBuild": {"schematic": {"has_name_": [4, 4]}}}

help me dig
{"Dig": {}}

hey
{"Noop": {}}

hey'
{"Noop": {}}

hi
{"Noop": {}}

house
{"Noop": {}}

how am i being rude
{"Answer": {}}

how are you
{"Answer": {}}

how do i make a diamond shovel
{"Answer": {}}

how do you make potions?
{"Answer": {}}

hunger
{"Noop": {}}

i am making a pool
{"Noop": {}}

i can't see you
{"Noop": {}}

i did not say dig
{"Noop": {}}

i dont know
{"Noop": {}}

i like it
{"Noop": {}}

identify object
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

ii
{"Noop": {}}

ili
{"Noop": {}}

im building a house
{"Noop": {}}

info
{"Noop": {}}

inventory
{"Noop": {}}

it's a circle
{"Tag": {"tag": [2, 2]}}

it's a powerhouse
{"Noop": {}}

it's a structure
{"Noop": {}}

it's a wood planks
{"Tag": {"action_reference_object": {"has_block_type_": [2, 2]}, "tag": [3, 3]}}

it's nothing
{"Noop": {}}

it's stone
{"Tag": {"tag": [1, 1]}}

it's wood plank
{"Noop": {}}

jump
{"OtherAction": {}}

just build
{"Build": {}}

kill
{"Destroy": {}}

kill a pig
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

kill chicken'
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

kill chickens'
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

kill cow
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

kill me
{"Destroy": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_name_": [1, 1]}}}

kill pig
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

kill sheep
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

kill that pig
{"Destroy": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [2, 2]}}}

kill the cow
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

kill the sheep
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

kill the zombie
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

label as grass
{"Tag": {"tag": [2, 2]}}

let's buikld
{"Build": {}}

let's build something
{"Build": {}}

lets build
{"Build": {}}

lets build a house
{"Build": {"schematic": {"has_name_": [3, 3]}}}

lets have fun
{"Noop": {}}

make a 3d shape
{"Build": {"schematic": {"has_name_": [2, 3]}}}

make a bed
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a big hole
{"Dig": {"has_size_": [2, 2]}}

make a castle
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a circle
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a corral
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a creeper
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a cube
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a deep hole
{"Dig": {"has_depth_": [2, 2]}}

make a door
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a fontain
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a garden
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a glass house there
{"Build": {"location": {"location_type": "SpeakerLook"}, "schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

make a hole
{"Dig": {}}

make a home
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a house
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a pen
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a pool
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a portal
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a prymaid
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a redstone switch
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

make a restone door
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

make a river
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a road
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a rug
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a small house
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

make a sqare
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a sqaure
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a tower
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a triangle
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a tunnel
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a wall
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make a water foutain
{"Build": {"schematic": {"has_name_": [2, 3]}}}

make a white and black tower
{"Build": {"schematic": {"has_name_": [5, 5]}}}

make an oven
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make an portal
{"Build": {"schematic": {"has_name_": [2, 2]}}}

make fire
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

make it larger
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1], "has_size_": [2, 2]}}}

make kitchen
{"Build": {"schematic": {"has_name_": [1, 1]}}}

make me a house
{"Build": {"schematic": {"has_name_": [3, 3]}}}

make sheep
{"Build": {"schematic": {"has_name_": [1, 1]}}}

make table
{"Build": {"schematic": {"has_name_": [1, 1]}}}

make this
{"Build": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [1, 1]}}}

mine coal
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

mine for diamond
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

mine for gold
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

mine ground
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

mine ten diamonds
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

move
{"Move": {}}

move 1 left
{"Move": {"location": {"location_type": "BlockObject", "relative_direction": "LEFT", "location_reference_object": {"has_name_": [2, 2]}}}}

move away
{"Move": {"location": {"location_type": "BlockObject", "relative_direction": "AWAY"}}}

move away from wall
{"Move": {"location": {"location_type": "BlockObject", "relative_direction": "AWAY", "location_reference_object": {"has_name_": [3, 3]}}}}

move back to me
{"Move": {"location": {"location_type": "SpeakerPos"}}}

move forward
{"Move": {"location": {"location_type": "BlockObject", "relative_direction": "FRONT", "location_reference_object": {"has_name_": [1, 1]}}}}

move left
{"Move": {"location": {"location_type": "BlockObject", "relative_direction": "LEFT"}}}

n
{"Noop": {}}

nice sphere
{"Noop": {}}

no
{"Noop": {}}

no you did not
{"Noop": {}}

no you're not
{"Noop": {}}

ok
{"Noop": {}}

ok build me a house with me
{"FreeBuild": {"schematic": {"has_name_": [4, 4]}}}

okay
{"Noop": {}}

okay]
{"Noop": {}}

pause
{"Stop": {}}

physical_objects
{"Noop": {}}

pick flower
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

pick flowers
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

pig
{"Noop": {}}

piston
{"Noop": {}}

place 10 brick blocks in a square
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_depth_": [1, 1], "has_name_": [6, 6], "has_width_": [1, 1]}}}

place a bed
{"Build": {"action_reference_object": {"has_name_": [2, 2]}}}

place a crafting table
{"Build": {"action_reference_object": {"has_name_": [2, 3]}}}

place a crafting table here
{"Build": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_name_": [2, 3]}}}

place a door
{"Build": {"action_reference_object": {"has_name_": [2, 2]}}}

place a furnace here
{"Build": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

place a furnace there
{"Build": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [2, 2]}}}

place a glass arch
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

place a pig
{"Spawn": {"action_reference_object": {"has_name_": [2, 2]}}}

place a stove
{"Build": {"action_reference_object": {"has_name_": [2, 2]}}}

place a stove here
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [2, 2]}}}

place a torch
{"Build": {"schematic": {"has_name_": [2, 2]}}}

place a wall
{"Build": {"action_reference_object": {"has_name_": [2, 2]}}}

place block
{"Build": {"action_reference_object": {"has_name_": [1, 1]}}}

place five pigs
{"Spawn": {"action_reference_object": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

place furnace
{"Build": {"action_reference_object": {"has_name_": [1, 1]}}}

place green woo;
{"Build": {"action_reference_object": {"has_colour_": [1, 1], "has_name_": [2, 2]}}}

place oak fenc
{"Build": {"schematic": {"has_block_type_": [1, 1], "has_name_": [2, 2]}}}

place oak fence
{"Build": {"action_reference_object": {"has_block_type_": [1, 1], "has_name_": [2, 2]}}}

place redstone torches
{"Build": {"action_reference_object": {"has_block_type_": [1, 1], "has_name_": [2, 2]}}}

place sandstone there
{"Build": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [1, 1]}}}

place two pigs there
{"Build": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

place water
{"Build": {"action_reference_object": {"has_name_": [1, 1]}}}

plant 10 flowers
{"Build": {"schematic": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

plant a flower
{"Build": {"schematic": {"has_name_": [2, 2]}}}

plant flowers
{"Build": {"schematic": {"has_name_": [1, 1]}}}

plant garden
{"Build": {"schematic": {"has_name_": [1, 1]}}}

plant oak saplings
{"Build": {"schematic": {"has_name_": [1, 2]}}}

plant poppies
{"Build": {"schematic": {"has_name_": [1, 1]}}}

plant sapling
{"Build": {"schematic": {"has_name_": [1, 1]}}}

plant some seeds
{"Build": {"schematic": {"has_name_": [2, 2]}}}

play
{"OtherAction": {}}

put a door here
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [2, 2]}}}

put a ladder on this tower
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "schematic": {"has_name_": [2, 2]}}}

put cow in fence
{"Spawn": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}, "schematic": {"has_name_": [1, 1]}}}

put water in here
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [1, 1]}}}

put water in it now
{"Build": {"schematic": {"has_name_": [1, 1]}}}

quit
{"Stop": {}}

rain
{"Noop": {}}

rectangle
{"Noop": {}}

remove
{"Destroy": {}}

reset
{"Undo": {}}

resume
{"Resume": {}}

ride cow
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

rude
{"Noop": {}}

run
{"OtherAction": {}}

shear sheep
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

sheep
{"Noop": {}}

shovel
{"Noop": {}}

show fire
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

show inventory
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

show me my inventory
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

slay cow
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

slay sheep
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

small_cube
{"Noop": {}}

smell flowers
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

spawn a creeper
{"Spawn": {"action_reference_object": {"has_name_": [2, 2]}}}

spawn a pig in
{"Spawn": {"action_reference_object": {"has_name_": [2, 2]}}}

spawn a tree
{"Build": {"schematic": {"has_name_": [2, 2]}}}

spawn a work table
{"Build": {"action_reference_object": {"has_name_": [2, 3]}}}

spawn animal
{"Spawn": {"action_reference_object": {"has_name_": [1, 1]}}}

spawn cactus
{"Build": {"schematic": {"has_name_": [1, 1]}}}

spawn chest
{"Build": {"schematic": {"has_name_": [1, 1]}}}

spawn enderman
{"Spawn": {"action_reference_object": {"has_name_": [1, 1]}}}

spawn five pigs
{"Spawn": {"action_reference_object": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

spawn furnace
{"Build": {"schematic": {"has_name_": [1, 1]}}}

spawn in a bat
{"Spawn": {"action_reference_object": {"has_name_": [3, 3]}}}

spawn in a turtle
{"Spawn": {"action_reference_object": {"has_name_": [3, 3]}}}

spawn in a wolf
{"Spawn": {"action_reference_object": {"has_name_": [3, 3]}}}

spawn monster
{"Spawn": {"action_reference_object": {"has_name_": [1, 1]}}}

spawn pig
{"Spawn": {"action_reference_object": {"has_name_": [1, 1]}}}

spawn two cows
{"Spawn": {"action_reference_object": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

spawn water
{"Build": {"schematic": {"has_name_": [1, 1]}}}

spawn zombie
{"Spawn": {"action_reference_object": {"has_name_": [1, 1]}}}

spawn zombiw
{"Build": {"action_reference_object": {"has_name_": [1, 1]}}}

stab cow
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

start digging
{"Dig": {}}

start digging a hole
{"Dig": {}}

sto
{"Noop": {}}

stop
{"Stop": {}}

stop building
{"Stop": {}}

stop digging
{"Stop": {}}

stop following me
{"Stop": {}}

stop removing blocks
{"Stop": {}}

stop task
{"Stop": {}}

stop what you are doing
{"Stop": {}}

stp[
{"Noop": {}}

such as
{"Noop": {}}

table
{"Noop": {}}

take cube
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

take ineventory
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

take inventory
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

talk to me
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

teleport to water
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

tell me a joke
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

thamks
{"Noop": {}}

thank you
{"Noop": {}}

thanks
{"Noop": {}}

that is a wall
{"Tag": {"location": {"location_type": "SpeakerLook"}, "tag": [3, 3]}}

that is not right
{"Noop": {}}

that is not what i meant
{"Noop": {}}

that one\\
{"Noop": {}}

thats not a brick wall
{"Noop": {}}

the one i made
{"Noop": {}}

this is a nice fort
{"Noop": {}}

this object is a brick
{"Tag": {"tag": [4, 4]}}

this object is a mushroom
{"Tag": {"location": {"location_type": "SpeakerPos"}, "tag": [4, 4]}}

this object is grass
{"Noop": {}}

three blocks
{"Noop": {}}

tools
{"Noop": {}}

tp to water
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

tree
{"Noop": {}}

tt]]]]]]]]]
{"Noop": {}}

undo
{"Undo": {}}

use a shovel
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

use redstone
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

walk
{"Move": {}}

walk east
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [1, 1]}}}}

walk south
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [1, 1]}}}}

walk west
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [1, 1]}}}}

wall
{"Noop": {}}

wat sup
{"Answer": {}}

we need shelter from the rain
{"Noop": {}}

we need wood
{"Noop": {}}

what are you buildig?
{"Answer": {}}

what are you building
{"Answer": {}}

what are you building?
{"Answer": {}}

what are you doing
{"Answer": {}}

what are you doing?
{"Answer": {}}

what are you makeing
{"Answer": {}}

what block
{"Noop": {}}

what can you build
{"Answer": {}}

what can you build?
{"Answer": {}}

what can you do
{"Answer": {}}

what can you do?
{"Answer": {}}

what can you tag
{"Answer": {}}

what color should a wall
{"Answer": {}}

what color should my house be
{"Answer": {}}

what colur should mt house be
{"Answer": {}}

what command you know?
{"Answer": {}}

what commands do you understand?
{"Answer": {}}

what commands you know?
{"Answer": {}}

what did you build
{"Answer": {}}

what did you make
{"Answer": {}}

what do you do?
{"Answer": {}}

what do you know?
{"Answer": {}}

what do you want to build
{"Answer": {}}

what is it
{"Answer": {}}

what is tagging
{"Answer": {}}

what is this
{"Answer": {}}

what is this\\
{"Answer": {}}

what is your name
{"Answer": {}}

what objects do you recognize
{"Answer": {}}

what's your name?
{"Answer": {}}

whats in my inventory
{"Answer": {}}

where are you
{"Answer": {}}

where are you going?
{"Answer": {}}

where are you?
{"Answer": {}}

why
{"Answer": {}}

why are you clearing the path
{"Answer": {}}

why are you confused
{"Answer": {}}

why are you not understanding
{"Answer": {}}

with a floor
{"Noop": {}}

woooooow
{"Noop": {}}

wow
{"Noop": {}}

wwwwwwwwwwwww
{"Noop": {}}

y
{"Noop": {}}

yeds
{"Noop": {}}

yes
{"Noop": {}}

yes you are
{"Noop": {}}

you're lazy
{"Noop": {}}

you're not a victim
{"Noop": {}}

