34473
{"Noop": {}}

a boy is waiting
{"Noop": {}}

all people want some building stay with household
{"Noop": {}}

answer - what is on the other side of this wall ?
{"Answer": {}}

answer : how many trees are there in the visible surroundings ?
{"Answer": {}}

answer all questions with a question back .
{"Answer": {}}

answer all the questions to the book .
{"Answer": {}}

answer how to create a light
{"Answer": {}}

answer my question
{"Answer": {}}

answer my question !
{"Answer": {}}

answer my text from gatito
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

answer operator and tell them you need help because you are trapped in a minecraft clone
{"CompositeAction": {}}

answer the door
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

answer the door if anything activates the alarm .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

answer the door whenever there is a knock .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

answer the front door for me .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

answer the man 's question
{"Answer": {}}

answer the math problem .
{"Answer": {}}

answer the old gatekeeper when he asks you whether you can speak .
{"Answer": {}}

answer the phone .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

answer the question
{"Answer": {}}

answer the question .
{"Answer": {}}

answer the question how many marbles are in this jar .
{"Answer": {}}

answer the question what is 2 + 2 - 3
{"Answer": {}}

answer the riddle .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

answer the riddle written on the stone .
{"Answer": {}}

answer the riddle written on the stone wall .
{"Answer": {}}

answer the witch 's question with: no
{"Answer": {}}

answer this question where are you right now ?
{"Answer": {}}

answer what is in front of you .
{"Answer": {}}

answer what is your name
{"Answer": {}}

are there monsters nearby ? .
{"Answer": {}}

are you able to move the door ?
{"Answer": {}}

back
{"Noop": {}}

bank
{"Noop": {}}

begin digging a hole to the left of your house .
{"Dig": {"location": {"location_type": "BlockObject", "relative_direction": "LEFT", "location_reference_object": {"has_name_": [8, 9]}}}}

bend
{"OtherAction": {}}

bot answer where the nearest enemies are and how many there are .
{"Answer": {}}

bot assistant build me a time machine to take me back to one of the first kiss concerts .
{"Build": {"schematic": {"has_name_": [5, 6]}}}

bot bring my jacket
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

bot build a boat .
{"Build": {"schematic": {"has_name_": [3, 3]}}}

bot build a fire to keep me warm .
{"Build": {"schematic": {"has_name_": [3, 3]}}}

bot build a garden
{"Build": {"schematic": {"has_name_": [3, 3]}}}

bot build me a house please .
{"Build": {"schematic": {"has_name_": [4, 4]}}}

bot can you copy yourself ?
{"Answer": {}}

bot can you please answer this math problem 2 plus 2 ?
{"Answer": {}}

bot climb up to the top of the waterfall .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [8, 8]}}}}

bot complete the remainder of this task .
{"OtherAction": {"action_reference_object": {"has_name_": [6, 6]}}}

bot destroy my hidden files
{"Destroy": {"action_reference_object": {"has_name_": [3, 4]}}}

bot destroy the bad guy
{"Destroy": {"action_reference_object": {"has_name_": [3, 4]}}}

bot destroy the structure .
{"Destroy": {"action_reference_object": {"has_name_": [3, 3]}}}

bot destroy the wall and then spawn a creeper .
{"CompositeAction": {}}

bot destroy the wall in front of you us the game can be won by all your team mates .
{"Destroy": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_name_": [3, 3]}}}

bot destroy those trees .
{"Destroy": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [3, 3]}}}

bot dig 5 blocks deep 5 blocks wide .
{"Dig": {"has_depth_": [2, 3], "has_width_": [5, 6]}}

bot dig a hole by the fence .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}}}

bot dig a hole for a fire please .
{"Dig": {}}

bot dig a hole outside
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

bot dig a pit to use to cook .
{"Dig": {}}

bot dig a tunnel
{"Dig": {}}

bot dig for iron near the home base and move iron to the forge .
{"CompositeAction": {}}

bot dig me a hole to sleep in .
{"Dig": {}}

bot dig straight down until you reach bedrock .
{"Dig": {}}

bot fill the bank with retrieved natural resource then repeat the sequence starting with step 2 until bank is full
{"CompositeAction": {}}

bot fill the hole you dug with the wooden box
{"Fill": {}}

bot go ahead and dig a pond by the house .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [9, 9]}}}}

bot go switch off the lights in the kitchen
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [8, 8]}}, "action_reference_object": {"has_name_": [5, 5]}}}

bot heard the cattle
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

bot how do i copy that building ?
{"Answer": {}}

bot how do you stop game - play ?
{"Answer": {}}

bot how do you tag something ?
{"Answer": {}}

bot how many people are standing in the sitting room ?
{"Answer": {}}

bot how much life do you have left ?
{"Answer": {}}

bot i need you to build a bank .
{"Build": {"schematic": {"has_name_": [7, 7]}}}

bot jump over wall .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

bot kindly go and resume washing the utensils that remained before the disruption
{"Resume": {}}

bot kindly stop scanning the sitting room go open the door .
{"CompositeAction": {}}

bot make a copy of my work schedule
{"OtherAction": {"action_reference_object": {"has_name_": [6, 7]}}}

bot move the back of the house to dig
{"CompositeAction": {}}

bot move the tree to the left side of the house .
{"OtherAction": {"location": {"location_type": "BlockObject", "relative_direction": "LEFT", "location_reference_object": {"has_name_": [10, 10]}}, "action_reference_object": {"has_name_": [3, 3]}}}

bot move the wooden box outside
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

bot move to top of structure .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

bot move to your docking station next to the chair .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 5]}}}}

bot now please destroy the tower of blocks you have built with your manipulator arm .
{"Destroy": {"action_reference_object": {"has_block_type_": [7, 7], "has_name_": [5, 5]}}}

bot pick all my calls
{"OtherAction": {"action_reference_object": {"has_name_": [4, 4]}}}

bot please build a house where the trees had been .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "schematic": {"has_name_": [4, 4]}}}

bot please build me a bed .
{"Build": {"schematic": {"has_name_": [5, 5]}}}

bot please build me a fortress .
{"Build": {"schematic": {"has_name_": [5, 5]}}}

bot please build me a house of cards .
{"Build": {"schematic": {"has_block_type_": [7, 7], "has_name_": [5, 5]}}}

bot please copy the rhododendron in the opposite corner of the room .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 11]}}, "action_reference_object": {"has_name_": [4, 4]}}}

bot please destroy that door to my right .
{"Destroy": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_name_": [4, 4]}}}

bot please dig a hole in the ground here .
{"Dig": {"location": {"location_type": "SpeakerPos"}}}

bot please dig a large hole and then fill it up immediately .
{"CompositeAction": {}}

bot please dig a tunnel straight through the mountain to the other side .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [8, 8]}}, "action_reference_object": {"has_name_": [4, 4]}}}

bot please finish building the house for me .
{"FreeBuild": {"schematic": {"has_name_": [5, 5]}}}

bot please spawn a sheep dog .
{"Spawn": {"has_name_": [4, 5]}}

bot please spawn a swarm of bees in my neighbors yard .
{"Spawn": {"has_name_": [6, 6]}}

bot please undo the previous command to copy the rhododendron .
{"Undo": {}}

bot resume destroying the cobblestone .
{"Resume": {}}

bot saw in rounded place
{"OtherAction": {}}

bot spawn a bunch of chairs for me to use .
{"Build": {"schematic": {"has_name_": [5, 5]}}}

bot spawn a door .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

bot spawn a goat .
{"Spawn": {"has_name_": [3, 3]}}

bot spawn a shovel please .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

bot spawn me a giraffe to hunt .
{"Spawn": {"has_name_": [4, 4]}}

bot stop forging the steel sword and spawn a lantern .
{"CompositeAction": {}}

bot stop moving .
{"Stop": {}}

bot stop what you 're doing !
{"Stop": {}}

bot take that mat outside and shred it into small pieces for me .
{"CompositeAction": {}}

bot will fill the dish washer ?
{"Answer": {}}

bot will you fill the ice tray ?
{"Answer": {}}

bot will you move the wet laundry to the dryer ?
{"Answer": {}}

bot you need to jump down to the first level to complete the first level build .
{"CompositeAction": {}}

bounce up and down 5 times while scratching your head .
{"CompositeAction": {}}

break
{"Noop": {}}

break down the concrete wall .
{"Destroy": {"action_reference_object": {"has_name_": [3, 4]}}}

break down the wood
{"Destroy": {"action_reference_object": {"has_name_": [3, 3]}}}

break the wall
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

build 10 stairs .
{"Build": {"schematic": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

build 15 huts
{"Build": {"schematic": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

build 4 walls around the player to create a bunker .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "schematic": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

build 5 blue blocks where i 'm looking .
{"Build": {"location": {"location_type": "SpeakerLook"}, "schematic": {"has_name_": [2, 3], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

build a 10x20 room .
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a 1x1 tower going straight up for 25 blocks and then move off it .
{"CompositeAction": {}}

build a 3x3 structure .
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a 4 by 4 window on the east wall .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [8, 9]}}, "schematic": {"has_height_": [4, 4], "has_name_": [5, 5], "has_width_": [2, 2]}}}

build a 5x9 airplane on the runway .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a barn next to the tree .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "schematic": {"has_name_": [2, 2]}}}

build a basic cabin style house out of wood .
{"Build": {"schematic": {"has_block_type_": [8, 8], "has_name_": [3, 5]}}}

build a battering ram to get through the door .
{"Build": {"schematic": {"has_name_": [2, 3]}}}

build a bedroom
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a bedroom for a house
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a biodome
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a block tower
{"Build": {"schematic": {"has_name_": [2, 3]}}}

build a blue twin tower next to the purple tower
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [8, 9]}}, "schematic": {"has_name_": [3, 4]}}}

build a boat by the dock
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "schematic": {"has_name_": [2, 2]}}}

build a box
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a bridge near the mountain and then spawn 80 deer
{"CompositeAction": {}}

build a bridge over the lava
{"Build": {"location": {"location_type": "BlockObject", "relative_direction": "UP", "location_reference_object": {"has_name_": [5, 5]}}, "schematic": {"has_name_": [2, 2]}}}

build a bridge over the moat that connects the castle to the adjacent hill .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "schematic": {"has_name_": [2, 2]}}}

build a bridge over the water from where you are at .
{"Build": {"location": {"location_type": "AgentPos"}, "schematic": {"has_name_": [2, 2]}}}

build a bridge to go to the island in front of me
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [2, 2]}}}

build a bridge to the island .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "schematic": {"has_name_": [2, 2]}}}

build a brothel for the noblemen of this fair town .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a cannon .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a canoe for character to cross the river
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a castle with a draw bridge .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a castle with a tall tower .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a cat
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a chair .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a cobblestone generator with netherbrick
{"Build": {"schematic": {"has_block_type_": [5, 5], "has_name_": [2, 3]}}}

build a cube as big as the pyramid .
{"Build": {"schematic": {"has_name_": [2, 2], "has_size_": [3, 7]}}}

build a dock
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a doghouse over the hole
{"Build": {"location": {"location_type": "BlockObject", "relative_direction": "UP", "location_reference_object": {"has_name_": [5, 5]}}, "schematic": {"has_name_": [2, 2]}}}

build a door for the black house by the tree .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [9, 9]}}, "schematic": {"has_name_": [2, 2]}}}

build a door for the hut .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "schematic": {"has_name_": [2, 2]}}}

build a door frame out of stone blocks .
{"Build": {"schematic": {"has_block_type_": [6, 7], "has_name_": [2, 3]}}}

build a door in the doorway .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "schematic": {"has_name_": [2, 2]}}}

build a door in the wall .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "schematic": {"has_name_": [2, 2]}}}

build a door on the wall of the house .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 8]}}, "schematic": {"has_name_": [2, 2]}}}

build a door that will be placed on the south side of the building .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [13, 13]}}, "schematic": {"has_name_": [2, 2]}}}

build a door where the hole in the wall is .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 8]}}, "schematic": {"has_name_": [2, 2]}}}

build a door with the bricks in the brown room .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [8, 9]}}, "schematic": {"has_block_type_": [5, 5], "has_name_": [2, 2]}}}

build a farm supply store
{"Build": {"schematic": {"has_name_": [2, 4]}}}

build a fence across the edge of the bridge .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 8]}}, "schematic": {"has_name_": [2, 2]}}}

build a fence around the center base .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 6]}}, "schematic": {"has_name_": [2, 2]}}}

build a fence around the hole .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "schematic": {"has_name_": [2, 2]}}}

build a fence around those flowers .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 5]}}, "schematic": {"has_name_": [2, 2]}}}

build a fire .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a fire by your feet .
{"Build": {"location": {"location_type": "AgentPos"}, "schematic": {"has_name_": [2, 2]}}}

build a fire with tree limbs before it gets dark .
{"Build": {"schematic": {"has_block_type_": [4, 5], "has_name_": [2, 2]}}}

build a floating base in the air that is hard to access .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "schematic": {"has_name_": [3, 3]}}}

build a flower bed for the hole you dug .
{"Build": {"schematic": {"has_name_": [2, 3]}}}

build a fort
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a fort .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a fortified base
{"Build": {"schematic": {"has_name_": [2, 3]}}}

build a foundation
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a granite wall around the pyramid .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

build a green pyramid that is at least 5 stories tall with blue windows and red doors .
{"Build": {"schematic": {"has_height_": [8, 10], "has_name_": [3, 3]}}}

build a green tower next to the skeleton .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "schematic": {"has_name_": [3, 3]}}}

build a horse ranch
{"Build": {"schematic": {"has_name_": [2, 3]}}}

build a house and use these steps as the entryway .
{"CompositeAction": {}}

build a house for your family .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a house made of bricks
{"Build": {"schematic": {"has_block_type_": [5, 5], "has_name_": [2, 2]}}}

build a house made of wood .
{"Build": {"schematic": {"has_block_type_": [5, 5], "has_name_": [2, 2]}}}

build a house near the tree and lake .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 7]}}, "schematic": {"has_name_": [2, 2]}}}

build a house of cards .
{"Build": {"schematic": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

build a house over here
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [2, 2]}}}

build a house with a porch next to the pyramid .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [9, 9]}}, "schematic": {"has_name_": [2, 2]}}}

build a house with mahogany wood
{"Build": {"schematic": {"has_block_type_": [4, 5], "has_name_": [2, 2]}}}

build a hut .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a ladder here .
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [2, 2]}}}

build a ladder so we can get over the wall .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a ladder to climb out of this hole .
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [2, 2]}}}

build a large brick wall around my home .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "schematic": {"has_block_type_": [3, 3], "has_name_": [4, 4], "has_size_": [2, 2]}}}

build a large castle with three turrets
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a large glass mansion next to the tall green trees .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [8, 10]}}, "schematic": {"has_block_type_": [3, 3], "has_name_": [4, 4], "has_size_": [2, 2]}}}

build a large house with 4 front windows and front door .
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a large house with a front and back porch .
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a large rectangular pool outside of the building .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [8, 8]}}, "schematic": {"has_name_": [4, 4], "has_size_": [2, 2]}}}

build a large wood house over there .
{"Build": {"location": {"location_type": "SpeakerLook"}, "schematic": {"has_block_type_": [3, 3], "has_name_": [4, 4], "has_size_": [2, 2]}}}

build a lego tower
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

build a long tunnel
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a mansion and paint it red on the walls
{"CompositeAction": {}}

build a museum
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a new base here .
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [3, 3]}}}

build a new building
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build a new bunker .
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build a new doorway to exit the room
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "schematic": {"has_name_": [3, 3]}}}

build a new house .
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build a one block structure
{"Build": {"schematic": {"has_name_": [4, 4], "has_size_": [2, 3]}}}

build a paper airplane .
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

build a pikachu statue .
{"Build": {"schematic": {"has_name_": [2, 3]}}}

build a pillow fort .
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

build a plane out of bricks that will fly you above the pyramid .
{"Build": {"schematic": {"has_block_type_": [5, 5], "has_name_": [2, 2]}}}

build a platform for your right .
{"Build": {"location": {"location_type": "AgentPos"}, "schematic": {"has_name_": [2, 2]}}}

build a pond in front of the pyramid .
{"Build": {"location": {"location_type": "BlockObject", "relative_direction": "FRONT", "location_reference_object": {"has_name_": [7, 7]}}, "schematic": {"has_name_": [2, 2]}}}

build a pyramid
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a pyramid made of bricks .
{"Build": {"schematic": {"has_block_type_": [5, 5], "has_name_": [2, 2]}}}

build a pyramid made out of emeralds .
{"Build": {"schematic": {"has_block_type_": [6, 6], "has_name_": [2, 2]}}}

build a pyramid structure made out of brick
{"Build": {"schematic": {"has_block_type_": [7, 7], "has_name_": [2, 2]}}}

build a pyramid using dirt blocks with a waterbed surrounding the structure .
{"Build": {"schematic": {"has_block_type_": [4, 5], "has_name_": [2, 2]}}}

build a rainbow .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a ramp behind you to get out of this pit .
{"Build": {"location": {"location_type": "BlockObject", "relative_direction": "BACK", "location_reference_object": {"has_name_": [4, 4]}}, "schematic": {"has_name_": [2, 2]}}}

build a ramp to the top level .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a refrigerator shed to store ice blocks in for the summer .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a replica of the statue of liberty .
{"Build": {"action_reference_object": {"has_name_": [5, 7]}}}

build a rocket .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a roof on the house .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "schematic": {"has_name_": [2, 2]}}}

build a room .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a sand castle by the beach .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

build a sandcastle
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a set of stairs .
{"Build": {"schematic": {"has_name_": [4, 4]}}}

build a shed
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a shelter for my character .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a shelter sized 10 units by 10 units .
{"Build": {"schematic": {"has_name_": [2, 2], "has_size_": [4, 8]}}}

build a shelter with two stories and multiple rooms .
{"Build": {"schematic": {"has_name_": [2, 2], "has_size_": [4, 5]}}}

build a simple 4x5 block room .
{"Build": {"schematic": {"has_block_type_": [4, 4], "has_name_": [5, 5], "has_size_": [3, 3]}}}

build a small box to keep tools in .
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a small bucket .
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a small fort to the east of the base .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [9, 9]}}, "schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a small house with a chimney .
{"Build": {"schematic": {"has_name_": [3, 6], "has_size_": [2, 2]}}}

build a small lake next to this structure
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "schematic": {"has_name_": [3, 3], "has_size_": [2, 2]}}}

build a smokehouse
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a space station .
{"Build": {"schematic": {"has_name_": [2, 3]}}}

build a spaceship with legos
{"Build": {"schematic": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

build a sprinkler system
{"Build": {"schematic": {"has_name_": [2, 3]}}}

build a stable to house the seven horses .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a stairway and climb out .
{"CompositeAction": {}}

build a statue four feet to your left .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 7]}}, "schematic": {"has_name_": [2, 2]}}}

build a stone bridge over the river to walk across to the castle .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

build a stone table in the back - left corner
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 9]}}, "schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

build a suit of armor
{"Build": {"schematic": {"has_name_": [2, 4]}}}

build a swing in the flower field
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 6]}}, "schematic": {"has_name_": [2, 2]}}}

build a swing set for my child that also has a slide .
{"Build": {"schematic": {"has_name_": [2, 3]}}}

build a table .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a tall ice tower
{"Build": {"schematic": {"has_block_type_": [3, 3], "has_name_": [4, 4], "has_size_": [2, 2]}}}

build a temple
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a temporary structure before it gets dark .
{"Build": {"schematic": {"has_name_": [2, 3]}}}

build a tower
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a tower .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a tower here
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [2, 2]}}}

build a tower of rocks
{"Build": {"schematic": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

build a tower that is 10 wide by 10 deep by 30 high
{"Build": {"schematic": {"has_depth_": [8, 8], "has_height_": [11, 11], "has_name_": [2, 2], "has_width_": [5, 5]}}}

build a tunnel and flood it with acid so intruders can be lured to their doom !
{"CompositeAction": {}}

build a two story brick house next to the water .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 9]}}, "schematic": {"has_block_type_": [4, 4], "has_height_": [2, 3], "has_name_": [5, 5]}}}

build a wall
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a wall made of diamonds .
{"Build": {"schematic": {"has_block_type_": [5, 5], "has_name_": [2, 2]}}}

build a wall that is 9 by 3 and 2 high . then put on a door
{"CompositeAction": {}}

build a wall to close this room off .
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [2, 2]}}}

build a wall with 12 bricks horizontally
{"Build": {"schematic": {"has_block_type_": [5, 5], "has_name_": [2, 2]}}}

build a watchtower .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a well .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build a wooden box that is five units tall five units wide and five units deep .
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_depth_": [13, 14], "has_height_": [6, 7], "has_name_": [3, 3], "has_width_": [9, 10]}}}

build a wooden fort in this spot .
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

build an automatic cooked chicken farm .
{"Build": {"schematic": {"has_name_": [2, 5]}}}

build an empire .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build an exact copy of the wood shed once the first is complete .
{"Build": {"action_reference_object": {"has_block_type_": [6, 6], "has_name_": [7, 7]}}}

build an outer wall for the base .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "schematic": {"has_name_": [2, 3]}}}

build an oven over the pit so we can cook .
{"Build": {"location": {"location_type": "BlockObject", "relative_direction": "UP", "location_reference_object": {"has_name_": [5, 5]}}, "schematic": {"has_name_": [2, 2]}}}

build another doorway in the hall .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

build another pyramid to the right of the pyramid .
{"Build": {"location": {"location_type": "BlockObject", "relative_direction": "RIGHT", "location_reference_object": {"has_name_": [8, 8]}}, "action_reference_object": {"has_name_": [2, 2]}}}

build bed for respawn point .
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build command blocks .
{"Build": {"schematic": {"has_name_": [1, 2]}}}

build five chicken coops please .
{"Build": {"schematic": {"has_name_": [2, 3], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

build foundation
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build four square boxes .
{"Build": {"schematic": {"has_name_": [2, 3], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

build home big
{"Build": {"schematic": {"has_name_": [1, 1], "has_size_": [2, 2]}}}

build house with blocks
{"Build": {"schematic": {"has_block_type_": [3, 3], "has_name_": [1, 1]}}}

build inspirational rituals
{"Build": {"schematic": {"has_name_": [1, 2]}}}

build ladders to get out of hole
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build me a brick wall by the garden .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "schematic": {"has_block_type_": [3, 3], "has_name_": [4, 4]}}}

build me a cabin out of the logs from these trees .
{"Build": {"schematic": {"has_block_type_": [7, 7], "has_name_": [3, 3]}}}

build me a fire
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a fort .
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a new hair salon robot peasent !
{"Build": {"schematic": {"has_name_": [4, 5]}}}

build me a new missle launch pad please .
{"Build": {"schematic": {"has_name_": [4, 6]}}}

build me a portal to the nether .
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a throne with gold blocks
{"Build": {"schematic": {"has_block_type_": [5, 6], "has_name_": [3, 3]}}}

build me a toy .
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a treehouse .
{"Build": {"schematic": {"has_name_": [3, 3]}}}

build me a yellow house with a big window near the front door .
{"Build": {"schematic": {"has_name_": [4, 4]}}}

build more of the foundation that you are standing on so that you have more room to walk around .
{"FreeBuild": {"location": {"location_type": "AgentPos"}, "schematic": {"has_name_": [4, 4]}}}

build more walls
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build one forge
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build pyramid
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build some torches
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build something for the blonde figure !
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build staircase
{"Build": {"schematic": {"has_name_": [1, 1]}}}

build stairs in the corner .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}, "schematic": {"has_name_": [1, 1]}}}

build stone blocks in a row
{"Build": {"schematic": {"has_block_type_": [1, 1], "has_name_": [2, 2]}}}

build table inside structure .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}, "schematic": {"has_name_": [1, 1]}}}

build the fortress .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build the roof with diamond tiles .
{"Build": {"schematic": {"has_block_type_": [4, 5], "has_name_": [2, 2]}}}

build the tower even higher for a better view
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build these legos .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

build three more identical stuctures .
{"Build": {"action_reference_object": {"has_name_": [4, 4], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

build three purple buildings next to the green chickens
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 8]}}, "schematic": {"has_name_": [3, 3], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

build torches with all the coal and wood you have .
{"Build": {"schematic": {"has_block_type_": [5, 7], "has_name_": [1, 1]}}}

build two houses that identical in size
{"Build": {"schematic": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

build two story house .
{"Build": {"schematic": {"has_height_": [1, 2], "has_name_": [3, 3]}}}

build wood walls along the edges of the stone blocks
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 9]}}, "schematic": {"has_block_type_": [1, 1], "has_name_": [2, 2]}}}

bury the tools with dirt
{"OtherAction": {"action_reference_object": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

can you begin to spawn some upgraded rifles for my infantrymen ?
{"Answer": {}}

can you build a building in the current location ?
{"Answer": {}}

can you build a new room in my home ?
{"Answer": {}}

can you build three doors into the wall ?
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "schematic": {"has_name_": [4, 4], "repeat": {"repeat_key": "FOR", "repeat_count": [3, 3]}}}}

can you build two more copies of the same item ?
{"Answer": {}}

can you command to my builder to build a new stable in the garden ?
{"Answer": {}}

can you command to my soldier to move faster ?
{"Answer": {}}

can you complete the final touches on the roof ?
{"Answer": {}}

can you copy all the game ?
{"Answer": {}}

can you copy every move i make as i do it ?
{"Answer": {}}

can you copy these instruction books ?
{"Answer": {}}

can you destroy the door ?
{"Destroy": {"action_reference_object": {"has_name_": [4, 4]}}}

can you destroy the objects that are on screen ?
{"Answer": {}}

can you destroy the structure i just built ?
{"Answer": {}}

can you destroy the wall ?
{"Answer": {}}

can you dig ?
{"Answer": {}}

can you dig four trenches and move the dirt to the side of the house ?
{"CompositeAction": {}}

can you dig up coal ore in a chunk please
{"Answer": {}}

can you fill in this gap in the wall using wood and a door ?
{"Answer": {}}

can you help me figure out if it will rain tomorrow or not ?
{"Answer": {}}

can you help me to carry groceries to the kitchen ?
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [9, 9]}}, "action_reference_object": {"has_name_": [6, 6]}}}

can you make me a copy of these items ?
{"Answer": {}}

can you move this house i just built to a new area ?
{"Answer": {}}

can you move this over there ?
{"Answer": {}}

can you move to a sunnier area ?
{"Answer": {}}

can you please answer the door bell for me ?
{"OtherAction": {"action_reference_object": {"has_name_": [5, 6]}}}

can you please answer this question : how do i make diamond armor ?
{"Answer": {}}

can you please build a shelter ?
{"Build": {"schematic": {"has_name_": [5, 5]}}}

can you please put a tag on the yellow buildings ?
{"Answer": {}}

can you spawn a dirt block in front of the wooden door ?
{"Answer": {}}

can you spawn goats ?
{"Answer": {}}

can you spawn me additional farms ?
{"Answer": {}}

can you spawn me next to the building ?
{"Answer": {}}

can you spawn yourself into the room behind that door ?
{"Answer": {}}

can you stop responding to commands ?
{"Stop": {}}

can you stop software upgrade and focus on the customer demands .
{"CompositeAction": {}}

can you stop the fire ?
{"Answer": {}}

can you stop the music from player .
{"Stop": {}}

can you take that apart back to what it was ( undo )
{"Undo": {}}

can you tell me if anything is buried next to this house ?
{"Answer": {}}

can you tell me what color a zombie is ?
{"Answer": {}}

can you undo that ?
{"Undo": {}}

can you undo this latest building ?
{"Undo": {}}

catch a fish at the stream .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

change
{"OtherAction": {}}

chop block .
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

clean off the table
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

climb ( the bot can climb stairs or over barriers )
{"OtherAction": {}}

climb off the last step .
{"OtherAction": {"action_reference_object": {"has_name_": [4, 4]}}}

climb stairs .
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

climb the pyramid .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

climb the stairs .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

climb the stairs and jump off
{"CompositeAction": {}}

climb the wall and light a torch
{"CompositeAction": {}}

climb to the highest point .
{"Move": {"location": {"location_type": "Other"}}}

climb up the stairs to the top of the pyramid .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [9, 9]}}}}

climb wall to find food and water .
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

close the front doors .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 3]}}}

collect item .
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

come to me and sit the blue block you have at my feet .
{"CompositeAction": {}}

complete a building
{"FreeBuild": {"schematic": {"has_name_": [2, 2]}}}

complete a transfer process .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 3]}}}

complete building a wall .
{"FreeBuild": {"schematic": {"has_name_": [3, 3]}}}

complete building of pond then mine ore .
{"CompositeAction": {}}

complete building the deck in the backyard .
{"FreeBuild": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "schematic": {"has_name_": [3, 3]}}}

complete building the house with bricks .
{"FreeBuild": {"schematic": {"has_block_type_": [5, 5], "has_name_": [3, 3]}}}

complete building the pyramid .
{"FreeBuild": {"schematic": {"has_name_": [3, 3]}}}

complete building the tower
{"FreeBuild": {"schematic": {"has_name_": [3, 3]}}}

complete building this castle .
{"FreeBuild": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [3, 3]}}}

complete construction of the massive red buildings
{"FreeBuild": {"schematic": {"has_name_": [6, 6], "has_size_": [4, 4]}}}

complete farming duties to make food
{"OtherAction": {"action_reference_object": {"has_name_": [1, 2]}}}

complete my quest by flying my toon to the marked npc . when you get there stop flying and drop down to talk to the npc
{"CompositeAction": {}}

complete observing sun until sunset
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

complete the base of the pyramid with titanium blocks .
{"FreeBuild": {"schematic": {"has_block_type_": [7, 8], "has_name_": [2, 5]}}}

complete the bridge and spawn trees on one end . then destroy the dam and let the river flow into a hole .
{"CompositeAction": {}}

complete the bridge that goes over the river .
{"FreeBuild": {"location": {"location_type": "BlockObject", "relative_direction": "UP", "location_reference_object": {"has_name_": [7, 7]}}, "schematic": {"has_name_": [2, 2]}}}

complete the bridge with stone and build a wall on one side of the bridge
{"CompositeAction": {}}

complete the bridge you are building .
{"FreeBuild": {"schematic": {"has_name_": [2, 2]}}}

complete the building next to the farm
{"FreeBuild": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "schematic": {"has_name_": [2, 2]}}}

complete the building of the base and spawn some scouts to move to scout the surrounding area where the base was built .
{"CompositeAction": {}}

complete the construction
{"FreeBuild": {"schematic": {"has_name_": [2, 2]}}}

complete the construction of my house in the woods .
{"FreeBuild": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [8, 8]}}, "schematic": {"has_name_": [5, 5]}}}

complete the construction of the barracks .
{"FreeBuild": {"schematic": {"has_name_": [5, 5]}}}

complete the construction of the foundation of the building .
{"FreeBuild": {"schematic": {"has_name_": [5, 5]}}}

complete the construction of the orange tower
{"FreeBuild": {"schematic": {"has_name_": [5, 6]}}}

complete the construction of the white building in the town square .
{"FreeBuild": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [9, 10]}}, "schematic": {"has_name_": [6, 6]}}}

complete the creation of the police station .
{"FreeBuild": {"schematic": {"has_name_": [5, 6]}}}

complete the digging process of the pit .
{"Dig": {}}

complete the farm
{"FreeBuild": {"schematic": {"has_name_": [2, 2]}}}

complete the final part of the stone wall .
{"FreeBuild": {"schematic": {"has_block_type_": [6, 6], "has_name_": [7, 7]}}}

complete the floor by the crafting table .
{"FreeBuild": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 6]}}, "schematic": {"has_name_": [2, 2]}}}

complete the floor of the building by repeating the pattern .
{"FreeBuild": {"schematic": {"has_name_": [2, 2]}}}

complete the horse stables .
{"FreeBuild": {"schematic": {"has_name_": [3, 3]}}}

complete the house
{"FreeBuild": {"schematic": {"has_name_": [2, 2]}}}

complete the house over the lake
{"FreeBuild": {"location": {"location_type": "BlockObject", "relative_direction": "UP", "location_reference_object": {"has_name_": [5, 5]}}, "schematic": {"has_name_": [2, 2]}}}

complete the house we are working on .
{"FreeBuild": {"schematic": {"has_name_": [2, 2]}}}

complete the job and then move to filling pond .
{"CompositeAction": {}}

complete the mission .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

complete the mission successfully
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

complete the pantry shelves for storage .
{"FreeBuild": {"schematic": {"has_name_": [2, 3]}}}

complete the puzzle so we can advance to the next level .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

complete the puzzle that is next to you .
{"OtherAction": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

complete the pyramid .
{"FreeBuild": {"schematic": {"has_name_": [2, 2]}}}

complete the pyramid by digging holes surrounding the pyramid ground and fill the holes with flowers .
{"CompositeAction": {}}

complete the pyramid by finishing the top blocks .
{"FreeBuild": {"schematic": {"has_name_": [2, 2]}}}

complete the quest a new day .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

complete the roof of the church
{"FreeBuild": {"schematic": {"has_name_": [2, 2]}}}

complete the roof on the house .
{"FreeBuild": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "schematic": {"has_name_": [2, 2]}}}

complete the second floor of the house .
{"FreeBuild": {"schematic": {"has_name_": [2, 3]}}}

complete the staircase that we were building earlier today .
{"FreeBuild": {"schematic": {"has_name_": [2, 2]}}}

complete the task of building a 10 story high building .
{"FreeBuild": {"schematic": {"has_height_": [6, 7], "has_name_": [9, 9]}}}

complete the task without any error .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

complete the wall
{"FreeBuild": {"schematic": {"has_name_": [2, 2]}}}

complete the wall by the crafting table
{"FreeBuild": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 6]}}, "schematic": {"has_name_": [2, 2]}}}

complete this room with stone .
{"FreeBuild": {"schematic": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

complete this sentence : the cow jumped over the
{"Answer": {}}

complete this structure that i am currently on
{"FreeBuild": {"schematic": {"has_name_": [2, 2]}}}

completely destroy the planet named omega .
{"Destroy": {"action_reference_object": {"has_name_": [3, 5]}}}

computer move the units to the south of the map .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 9]}}, "action_reference_object": {"has_name_": [3, 3]}}}

computer resume building the town hall .
{"Resume": {}}

continue
{"Noop": {}}

continue building the base and spawn some more workers in order to finish construction .
{"CompositeAction": {}}

continue straight until you come to the red pyramid . climb the pyramid by taking 5 steps until you reach the top .
{"CompositeAction": {}}

continue to build on the pyramid
{"FreeBuild": {"schematic": {"has_name_": [5, 5]}}}

cook ( the bot can be asked to cook )
{"OtherAction": {}}

cook ( the bot can be told to cook any dish )
{"OtherAction": {}}

copy a building
{"Build": {"action_reference_object": {"has_name_": [2, 2]}}}

copy a tree and place the object next to the other tree .
{"CompositeAction": {}}

copy block
{"Build": {"action_reference_object": {"has_name_": [1, 1]}}}

copy design of pyramid .
{"Build": {"action_reference_object": {"has_name_": [3, 3]}}}

copy my actions .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

copy my answer sheet .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 3]}}}

copy my outfit
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

copy the axe that is on the ground in front of you .
{"OtherAction": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

copy the base for later .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

copy the brick structure
{"Build": {"action_reference_object": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

copy the building .
{"Build": {"action_reference_object": {"has_name_": [2, 2]}}}

copy the chair 4 times to put around the table
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [9, 9]}}, "action_reference_object": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [3, 3]}}}}

copy the cows five times .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [3, 3]}}}}

copy the green pyramid 15 times to create a city of pyramids .
{"Build": {"action_reference_object": {"has_colour_": [2, 2], "has_name_": [3, 3], "repeat": {"repeat_key": "FOR", "repeat_count": [4, 4]}}}}

copy the house on your left and stop after you are done .
{"CompositeAction": {}}

copy the house to the right of the house .
{"OtherAction": {"location": {"location_type": "BlockObject", "relative_direction": "RIGHT", "location_reference_object": {"has_name_": [8, 8]}}, "action_reference_object": {"has_name_": [2, 2]}}}

copy the instructions .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

copy the rock figure .
{"Build": {"action_reference_object": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

copy the stairs on your left .
{"Build": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

copy the structure i just created
{"Build": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

copy the way that i set the stones up .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

copy the window .
{"Build": {"action_reference_object": {"has_name_": [2, 2]}}}

copy these files for the director .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

copy this block here and make a new one at this new spot .
{"CompositeAction": {}}

copy what the dog is doing
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

copy your previous task .
{"Resume": {}}

copy yourself
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

could you give a bottle of water to the visitor ?
{"Answer": {}}

could you please create a copy of this house at another location ? follow me and i will show you where it is .
{"CompositeAction": {}}

could you please destroy the wall to this house .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [8, 8]}}, "action_reference_object": {"has_name_": [5, 5]}}}

could you undo my last change ?
{"Undo": {}}

cover
{"OtherAction": {}}

create
{"Build": {}}

create 13 structures to your left
{"Build": {"location": {"location_type": "AgentPos"}, "schematic": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

create to my own teams .
{"OtherAction": {"action_reference_object": {"has_name_": [4, 4]}}}

crouch down and hide .
{"CompositeAction": {}}

cut
{"Noop": {}}

demolish all black objects
{"Destroy": {"action_reference_object": {"has_colour_": [2, 2], "has_name_": [3, 3]}}}

destroy 10 blocks
{"Destroy": {"action_reference_object": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

destroy 2 large trees .
{"Destroy": {"action_reference_object": {"has_name_": [3, 3], "has_size_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

destroy 64 stone
{"Destroy": {"action_reference_object": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

destroy a building
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy a part of the fence in front of you .
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [5, 5]}}}

destroy a tree
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy a tree .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy a wall and then walk through the wall
{"CompositeAction": {}}

destroy all animals as you move near them .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy all bushes that have flowers on them .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy all chickens
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy all of the purple triangles .
{"Destroy": {"action_reference_object": {"has_colour_": [4, 4], "has_name_": [5, 5]}}}

destroy all of the tagged items .
{"Destroy": {"action_reference_object": {"has_name_": [4, 5]}}}

destroy all of the trees around you .
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [4, 4]}}}

destroy all of the walls on the western tower
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 8]}}, "action_reference_object": {"has_name_": [4, 4]}}}

destroy all parts of the wooden shed .
{"Destroy": {"action_reference_object": {"has_block_type_": [5, 5], "has_name_": [6, 6]}}}

destroy all stone until you find an ore of some sort .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy all structures behind the building
{"Destroy": {"location": {"location_type": "BlockObject", "relative_direction": "BACK", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy all the caves you can find
{"Destroy": {"action_reference_object": {"has_name_": [3, 3]}}}

destroy all the objects
{"Destroy": {"action_reference_object": {"has_name_": [3, 3]}}}

destroy all the trees in the forest .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "action_reference_object": {"has_name_": [3, 3]}}}

destroy all the trees in this grove .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "action_reference_object": {"has_name_": [3, 3]}}}

destroy all those yellow boxes where you are stannding .
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_colour_": [3, 3], "has_name_": [4, 4]}}}

destroy all zombies
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy an people or creatures that come near us and want to fight
{"Destroy": {"action_reference_object": {"has_name_": [2, 4]}}}

destroy block
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy brick pyramid .
{"Destroy": {"action_reference_object": {"has_block_type_": [1, 1], "has_name_": [2, 2]}}}

destroy each mushroom in that area .
{"Destroy": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy enemy tower then build own tower where enemy tower was .
{"CompositeAction": {}}

destroy four of the fence posts
{"Destroy": {"action_reference_object": {"has_name_": [4, 5], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

destroy liver 's house
{"Destroy": {"action_reference_object": {"has_name_": [1, 3]}}}

destroy memories .
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy my building .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy my opponent 's pawn .
{"Destroy": {"action_reference_object": {"has_name_": [2, 4]}}}

destroy northeast tower near the water .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [1, 2]}}}

destroy opposing force .
{"Destroy": {"action_reference_object": {"has_name_": [1, 2]}}}

destroy pyramid
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy pyramid structure .
{"Destroy": {"action_reference_object": {"has_name_": [1, 2]}}}

destroy stairs .
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy structure in front of you
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [1, 1]}}}

destroy that ant colony .
{"Destroy": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [2, 3]}}}

destroy that block
{"Destroy": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy that building
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy that tree
{"Destroy": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy that tree by the beach .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy that wall that is to your right .
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the 11 red towers by the castle .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_colour_": [3, 3], "has_name_": [4, 4], "repeat": {"repeat_key": "FOR", "repeat_count": [2, 2]}}}}

destroy the 7 statues outside of the castle .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_name_": [3, 3], "repeat": {"repeat_key": "FOR", "repeat_count": [2, 2]}}}}

destroy the atrium near the house
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the balcony that i built for the mansion get rid of the entire thing .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [8, 8]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the black door with your nose
{"Destroy": {"action_reference_object": {"has_colour_": [2, 2], "has_name_": [3, 3]}}}

destroy the block structure in front of you
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

destroy the blocks needed to create an exit .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the bomb
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the box towards the left of us .
{"Destroy": {"location": {"location_type": "BlockObject", "relative_direction": "LEFT", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the brick wall .
{"Destroy": {"action_reference_object": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

destroy the bridge .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the brown door
{"Destroy": {"action_reference_object": {"has_colour_": [2, 2], "has_name_": [3, 3]}}}

destroy the brown door and fill it with stone .
{"CompositeAction": {}}

destroy the bucket .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the building
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the building blocks in front you .
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [2, 3]}}}

destroy the building next to the red house
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 7]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the building that is made of bricks .
{"Destroy": {"action_reference_object": {"has_block_type_": [7, 7], "has_name_": [2, 2]}}}

destroy the building to the right of the mountain
{"Destroy": {"location": {"location_type": "BlockObject", "relative_direction": "RIGHT", "location_reference_object": {"has_name_": [8, 8]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the buildings next to the sandstone pyramids .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 7]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the castle
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the castle by the lake
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the ceiling and build a glass roof in its place .
{"CompositeAction": {}}

destroy the closest object near you .
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [3, 3]}}}

destroy the closest object to you
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [3, 3]}}}

destroy the dam that is in the river .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the discarded materials .
{"Destroy": {"action_reference_object": {"has_name_": [2, 3]}}}

destroy the doors in that house
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the doorway .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the enemies
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the enemy .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the enemy base
{"Destroy": {"action_reference_object": {"has_name_": [2, 3]}}}

destroy the enemy huts .
{"Destroy": {"action_reference_object": {"has_name_": [2, 3]}}}

destroy the entire city and clean up the rubble for the princess
{"CompositeAction": {}}

destroy the extra farm you built .
{"Destroy": {"action_reference_object": {"has_name_": [3, 3]}}}

destroy the fence in front of the house .
{"Destroy": {"location": {"location_type": "BlockObject", "relative_direction": "FRONT", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the file .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the fort in quadrant three .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the gladiator .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the golden gate bridge .
{"Destroy": {"action_reference_object": {"has_name_": [2, 4]}}}

destroy the gravel with the torch .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the grey house next to the lake
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_colour_": [2, 2], "has_name_": [3, 3]}}}

destroy the haystack on the floor
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the hornets nest in the yard .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "action_reference_object": {"has_name_": [2, 3]}}}

destroy the house next to the green building
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the house of cards .
{"Destroy": {"action_reference_object": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

destroy the hut near the big tree
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the incorrect instances before i am penalized .
{"Destroy": {"action_reference_object": {"has_name_": [3, 3]}}}

destroy the lego tower
{"Destroy": {"action_reference_object": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

destroy the letter written by martha which describes the burglary at the estate .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the moat
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the monster at night
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the nearest tree .
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [3, 3]}}}

destroy the neighbor 's wind chime .
{"Destroy": {"action_reference_object": {"has_name_": [4, 5]}}}

destroy the netherstone around the house .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the northern wall at the base of the hill .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 9]}}, "action_reference_object": {"has_name_": [3, 3]}}}

destroy the object on the right side of the screen
{"Destroy": {"location": {"location_type": "BlockObject", "relative_direction": "RIGHT", "location_reference_object": {"has_name_": [5, 9]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the object on the right side of the screen .
{"Destroy": {"location": {"location_type": "BlockObject", "relative_direction": "RIGHT", "location_reference_object": {"has_name_": [9, 9]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the old brick structure .
{"Destroy": {"action_reference_object": {"has_block_type_": [3, 3], "has_name_": [4, 4]}}}

destroy the old build and start a new build
{"CompositeAction": {}}

destroy the old building .
{"Destroy": {"action_reference_object": {"has_name_": [3, 3]}}}

destroy the old bunker .
{"Destroy": {"action_reference_object": {"has_name_": [3, 3]}}}

destroy the old house .
{"Destroy": {"action_reference_object": {"has_name_": [2, 3]}}}

destroy the old table
{"Destroy": {"action_reference_object": {"has_name_": [2, 3]}}}

destroy the orange structure north of the pine trees
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 8]}}, "action_reference_object": {"has_colour_": [2, 2], "has_name_": [3, 3]}}}

destroy the overhanging wall structures .
{"Destroy": {"action_reference_object": {"has_name_": [2, 4]}}}

destroy the pillar .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the planet closest to the sun .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the poison ivy in the backyard and side yard .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 9]}}, "action_reference_object": {"has_name_": [2, 3]}}}

destroy the pyramid in front of you .
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the pyramid so there is only flat land left .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the pyramid structure .
{"Destroy": {"action_reference_object": {"has_name_": [2, 3]}}}

destroy the pyramid structure so we can clear the land .
{"Destroy": {"action_reference_object": {"has_name_": [2, 3]}}}

destroy the pyramid to make room for a new house .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the pyramid you are standing on
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the red building were you are standing
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_colour_": [2, 2], "has_name_": [3, 3]}}}

destroy the rock .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the room
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the ruins of the old hospital .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 6]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the shack on the hillside .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the south wall .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [2, 2]}}, "action_reference_object": {"has_name_": [3, 3]}}}

destroy the stairs .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the stairs on your left .
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the stone below the dirt .
{"Destroy": {"location": {"location_type": "BlockObject", "relative_direction": "DOWN", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the structure
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the structure nearest to you
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the structure that is blocking the view of the landscape .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the structure that you are sitting on .
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the structure you just built .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the targeted brick
{"Destroy": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [3, 3]}}}

destroy the tree and pick up the wood .
{"CompositeAction": {}}

destroy the tree and use for wood
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the tree over there .
{"Destroy": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the unfinished temple
{"Destroy": {"action_reference_object": {"has_name_": [2, 3]}}}

destroy the village at the bottom of the hill .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [8, 8]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the wall and build a new wall .
{"CompositeAction": {}}

destroy the wall behind you to get out .
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the wall of bricks
{"Destroy": {"action_reference_object": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

destroy the wall on the north side of the building .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [9, 9]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the wall quickly .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the wall that 's behind you .
{"Destroy": {"location": {"location_type": "BlockObject", "relative_direction": "BACK", "location_reference_object": {"has_name_": [6, 6]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the wall that i just built
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the wall to the left of the doorway
{"Destroy": {"location": {"location_type": "BlockObject", "relative_direction": "LEFT", "location_reference_object": {"has_name_": [8, 8]}}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the wall to the right of you .
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy the walls and rebuild the room
{"CompositeAction": {}}

destroy the well .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy the witch and zombie near the tunnel close to the wood pile
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_name_": [2, 4]}}}

destroy the wooden box .
{"Destroy": {"action_reference_object": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

destroy the wooden door .
{"Destroy": {"action_reference_object": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

destroy the wooden gate at the entrance to the city .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 9]}}, "action_reference_object": {"has_block_type_": [2, 2], "has_name_": [3, 3]}}}

destroy their base then get back .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy these blocks .
{"Destroy": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy these documents for me please .
{"Destroy": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy this mountain .
{"Destroy": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

destroy this old marbles and throw it into the garbage as soon as possible .
{"CompositeAction": {}}

destroy those trees to make room for a structure .
{"Destroy": {"action_reference_object": {"has_name_": [2, 2]}}}

destroy those two trees near the water
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "action_reference_object": {"has_name_": [3, 3], "repeat": {"repeat_key": "FOR", "repeat_count": [2, 2]}}}}

destroy wall
{"Destroy": {"action_reference_object": {"has_name_": [1, 1]}}}

destroy wall in front of you
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [1, 1]}}}

destroy wall in front of you .
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [1, 1]}}}

dig
{"Dig": {}}

dig 4 holes in a square shape
{"Dig": {}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

dig a 10 foot deep hole where you stand .
{"Dig": {"location": {"location_type": "AgentPos"}, "has_depth_": [2, 3]}}

dig a 4 foot by 4 foot hole in the front yard
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [10, 11]}}, "has_size_": [2, 6]}}

dig a 4 foot hole in the ground with the shovel .
{"Dig": {"has_depth_": [2, 3]}}

dig a 4x4x4 hole near the cow and pig farm .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 9]}}, "has_size_": [2, 2]}}

dig a big hole by the house .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "has_size_": [2, 2]}}

dig a big square hole .
{"Dig": {"has_size_": [2, 2]}}

dig a down 2 blocks
{"Dig": {"has_depth_": [3, 4]}}

dig a five foot hole
{"Dig": {"has_size_": [2, 3]}}

dig a foundation for the newest structure .
{"Dig": {}}

dig a four by four by four hole .
{"Dig": {"has_depth_": [6, 6], "has_height_": [4, 4], "has_size_": [2, 6], "has_width_": [2, 2]}}

dig a garden .
{"Dig": {}}

dig a garden row
{"Dig": {}}

dig a giant hole
{"Dig": {"has_size_": [2, 2]}}

dig a grave
{"Dig": {}}

dig a hole 10 blocks deep next to the tree .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [9, 9]}}, "has_depth_": [3, 4]}}

dig a hole 10 steps in front of where i am standing .
{"Dig": {"location": {"location_type": "SpeakerPos"}}}

dig a hole 2 feet deep
{"Dig": {"has_depth_": [3, 4]}}

dig a hole 20 blocks deep please .
{"Dig": {"has_depth_": [3, 4]}}

dig a hole 3x3x3 .
{"Dig": {"has_size_": [3, 3]}}

dig a hole 5 by 5 by 5
{"Dig": {"has_depth_": [7, 7], "has_height_": [5, 5], "has_size_": [3, 7], "has_width_": [3, 3]}}

dig a hole about 3 blocks wide and 3 blocks deep
{"Dig": {"has_depth_": [8, 9], "has_width_": [4, 5]}}

dig a hole and escape .
{"CompositeAction": {}}

dig a hole around the player .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

dig a hole as big as you are
{"Dig": {"has_size_": [3, 7]}}

dig a hole at the center of the building .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 8]}}}}

dig a hole beneath the fence on the west side of the prison yard big enough for a person to crawl through
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

dig a hole beside the yellow building .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 6]}}}}

dig a hole big enough to hide .
{"Dig": {"has_size_": [3, 3]}}

dig a hole by that tree and bury this treasure .
{"CompositeAction": {}}

dig a hole eight inches wide to a depth of 12 inches .
{"Dig": {"has_depth_": [10, 11], "has_width_": [3, 4]}}

dig a hole five units deep by five units wide .
{"Dig": {"has_depth_": [3, 4], "has_width_": [7, 8]}}

dig a hole for 20 minutes
{"Dig": {}}

dig a hole for a tree .
{"Dig": {}}

dig a hole for my dog that died .
{"Dig": {}}

dig a hole for the dog to bury the code
{"Dig": {}}

dig a hole in front of the gate .
{"Dig": {"location": {"location_type": "BlockObject", "relative_direction": "FRONT", "location_reference_object": {"has_name_": [7, 7]}}}}

dig a hole in that area
{"Dig": {"location": {"location_type": "SpeakerLook"}}}

dig a hole in the back .
{"Dig": {"location": {"location_type": "Other"}}}

dig a hole in the backyard
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

dig a hole in the backyard that is two feet deep
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "has_depth_": [8, 9]}}

dig a hole in the dirt
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

dig a hole in the grass .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

dig a hole in the ground and fill it with water .
{"CompositeAction": {}}

dig a hole in the ground for the foundation .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

dig a hole in the ground next to the stairs .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [9, 9]}}}}

dig a hole in the ground so we can bury this time capsule .
{"Dig": {}}

dig a hole in the ground that is 5 by 5 blocks wide .
{"Dig": {"has_width_": [8, 10]}}

dig a hole in the wall to be able to move outside the room .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

dig a hole into the ground
{"Dig": {}}

dig a hole near the tree
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

dig a hole next to that house
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}}}

dig a hole next to the doorway
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}}}

dig a hole next to the house for the water well
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}}}

dig a hole next to the open door
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 7]}}}}

dig a hole next to the sidewalk of the school
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 9]}}}}

dig a hole next to the tower .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}}}

dig a hole that 's 2 blocks deep 6 blocks wide and 10 blocks long
{"Dig": {"has_depth_": [5, 7], "has_height_": [12, 14], "has_width_": [8, 10]}}

dig a hole that is 6 blocks in length 10 blocks in width and 4 blocks deep .
{"Dig": {"has_depth_": [14, 15], "has_height_": [5, 6], "has_width_": [9, 10]}}

dig a hole that is four feet deep and 6 feet wide .
{"Dig": {"has_depth_": [5, 6], "has_width_": [9, 10]}}

dig a hole that is two feet deep .
{"Dig": {"has_depth_": [5, 6]}}

dig a hole then fill it in .
{"CompositeAction": {}}

dig a hole three feet deep
{"Dig": {"has_depth_": [3, 4]}}

dig a hole three feet deep next to the tree .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [9, 9]}}, "has_depth_": [3, 4]}}

dig a hole through the wall .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

dig a hole through the wall you 're facing
{"Dig": {"location": {"location_type": "AgentPos"}}}

dig a hole to bury the amulet
{"Dig": {}}

dig a hole to hide the treasure in .
{"Dig": {}}

dig a hole to plant more flowers in .
{"Dig": {}}

dig a hole to the left of where you are sitting .
{"Dig": {"location": {"location_type": "AgentPos"}}}

dig a hole underneath the door .
{"Dig": {"location": {"location_type": "BlockObject", "relative_direction": "DOWN", "location_reference_object": {"has_name_": [5, 5]}}}}

dig a hole until you hit rock
{"Dig": {}}

dig a hole where the flowers are .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

dig a large hole in the dirt .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "has_size_": [2, 2]}}

dig a large hole to hide precious goods .
{"Dig": {"has_size_": [2, 2]}}

dig a large hole to make an underground cave
{"Dig": {"has_size_": [2, 2]}}

dig a large hole to the right of the man .
{"Dig": {"location": {"location_type": "BlockObject", "relative_direction": "RIGHT", "location_reference_object": {"has_name_": [9, 9]}}, "has_size_": [2, 2]}}

dig a large size hole to put these waste particles into the hole .
{"Dig": {"has_size_": [2, 2]}}

dig a mine at your current location
{"Dig": {"location": {"location_type": "AgentPos"}}}

dig a moat
{"Dig": {}}

dig a moat .
{"Dig": {}}

dig a moat around the barracks building .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 6]}}}}

dig a moat around the castle
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

dig a moat around the castle .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

dig a moat around the house .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

dig a moat around the perimeter of the pyramid .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 8]}}}}

dig a moat around the red castle .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 6]}}}}

dig a mushroom
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

dig a new hole next to the flag pole .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 8]}}}}

dig a pool for me here
{"Dig": {"location": {"location_type": "SpeakerPos"}}}

dig a pool in here .
{"Dig": {"location": {"location_type": "SpeakerPos"}}}

dig a second moat around the castle
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}}}

dig a small hole
{"Dig": {"has_size_": [2, 2]}}

dig a square hold 10 blocks deep and 40 blocks wide .
{"Dig": {"has_depth_": [4, 5], "has_width_": [8, 9]}}

dig a square hole in the ground .
{"Dig": {}}

dig a staircase
{"Dig": {}}

dig a stairs to get out of this hole .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

dig a swimming pool
{"Dig": {}}

dig a ten by ten hole that is 10 blocks deep and move all the materials from excavating into one pile .
{"CompositeAction": {}}

dig a trap
{"Dig": {}}

dig a trench
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

dig a trench around the house .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

dig a trench around the pyramid so that no one can access it .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

dig a trench next to the wall
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}}}

dig a trench to the left of the tree .
{"Dig": {"location": {"location_type": "BlockObject", "relative_direction": "LEFT", "location_reference_object": {"has_name_": [8, 8]}}}}

dig a tunnel .
{"Dig": {}}

dig a tunnel that goes inside the castle .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}}}

dig a tunnel that zig - zags under the surface .
{"Dig": {}}

dig a tunnel to the enemy base .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 6]}}}}

dig a tunnel underneath the house .
{"Dig": {"location": {"location_type": "BlockObject", "relative_direction": "DOWN", "location_reference_object": {"has_name_": [5, 5]}}}}

dig a well
{"Dig": {}}

dig a well over by the brick building .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 7]}}}}

dig a whole in my yard for a firepit .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

dig a whole that we can hide in
{"Dig": {}}

dig all the herbs nearby and collect them to bring back to me so i can make potions to use in the game .
{"CompositeAction": {}}

dig and extract item .
{"Dig": {}}

dig as deep as you can without stopping .
{"Dig": {}}

dig at the bottom of the pyramid .
{"Dig": {"location": {"location_type": "BlockObject", "relative_direction": "DOWN", "location_reference_object": {"has_name_": [6, 6]}}}}

dig ditch where blocks were
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

dig down 20 blocks .
{"Dig": {"has_depth_": [2, 3]}}

dig down 5 blocks
{"Dig": {"has_depth_": [2, 3]}}

dig down 50 feet
{"Dig": {"has_depth_": [2, 3]}}

dig down for 13 blocks .
{"Dig": {"has_depth_": [3, 4]}}

dig down into the field 3 feet and take treasure
{"CompositeAction": {}}

dig down on the spot you 're standing on .
{"Dig": {"location": {"location_type": "AgentPos"}}}

dig down to lower level approach closest player stop complete closest player 's building project .
{"CompositeAction": {}}

dig for weapons
{"Dig": {}}

dig four holes on the west side of the cemetery .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [9, 9]}}}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

dig holes for the garden .
{"Dig": {}}

dig me a 2.5 inch deep and 1 inch wide trench for my house footing .
{"Dig": {"has_depth_": [3, 4], "has_width_": [7, 8]}}

dig me a large square hole for a flower garden .
{"Dig": {"has_size_": [3, 3]}}

dig near northwest towers .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [2, 3]}}}}

dig out of corridor undo dig propel from the undo and destroy closest player on landing .
{"CompositeAction": {}}

dig seven small holes beside the purple building .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 7]}}, "has_size_": [2, 2]}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

dig small ditches around the castle and fill with rocks .
{"CompositeAction": {}}

dig stairway out of hole .
{"Dig": {}}

dig stones out of side of mountain .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "action_reference_object": {"has_name_": [1, 1]}}}

dig straight down
{"Dig": {}}

dig straight down .
{"Dig": {"location": {"location_type": "AgentPos"}}}

dig straight down until i tell you to stop .
{"Dig": {"location": {"location_type": "AgentPos"}}}

dig straight down until you see water .
{"Dig": {"location": {"location_type": "AgentPos"}}}

dig ten blocks down
{"Dig": {"has_depth_": [1, 3]}}

dig ten dirt blocks
{"OtherAction": {"action_reference_object": {"has_block_type_": [2, 2], "has_name_": [3, 3], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

dig that grass block
{"Dig": {}}

dig the dirt to complete
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

dig the garden .
{"Dig": {}}

dig the hole 4 feet .
{"Dig": {"has_depth_": [3, 4]}}

dig the potatoes up from the garden
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "action_reference_object": {"has_name_": [2, 2]}}}

dig the swimming pool hole .
{"Dig": {}}

dig three holes next to the church .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

dig to hide easter eggs
{"Dig": {}}

dig to hollow out the pyramid then build a door on one side of the pyramid to make a house .
{"CompositeAction": {}}

dig to see what is under the pyramid
{"Dig": {"location": {"location_type": "BlockObject", "relative_direction": "DOWN", "location_reference_object": {"has_name_": [7, 7]}}}}

dig to the center of the earth
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 6]}}}}

dig to your left
{"Dig": {"location": {"location_type": "AgentPos"}}}

dig two parallel holes
{"Dig": {}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

dig under the wall
{"Dig": {"location": {"location_type": "BlockObject", "relative_direction": "DOWN", "location_reference_object": {"has_name_": [3, 3]}}}}

dig under the wall .
{"Dig": {"location": {"location_type": "BlockObject", "relative_direction": "DOWN", "location_reference_object": {"has_name_": [3, 3]}}}}

dig under you and fill a bucket
{"CompositeAction": {}}

dig underground until you hit diamond and then add diamond ore to my inventory .
{"CompositeAction": {}}

dig until you can no longer dig further .
{"Dig": {}}

dig until you find copper
{"Dig": {}}

dig until you find it then stop
{"Dig": {}}

dig until you have collected 40 blocks of dirt .
{"Dig": {}}

dig until you reach stone .
{"Dig": {}}

dig until you reach water .
{"Dig": {}}

dig up a 4x4x4 hole and fill it with a different material .
{"CompositeAction": {}}

dig up all the rocks in the field of corn .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 9]}}, "action_reference_object": {"has_name_": [4, 4]}}}

dig up drain field in back yard .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 6]}}}}

dig up more granite by the water
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "action_reference_object": {"has_name_": [3, 3]}}}

dig up some grass
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

dig up the bodies of the 49 elf fairies next to the river .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [12, 12]}}, "action_reference_object": {"has_name_": [3, 3], "repeat": {"repeat_key": "FOR", "repeat_count": [6, 6]}}}}

dig up the diamonds .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

dig up the dinosaur in the backyard .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}}}

dig up the flowers to your left .
{"OtherAction": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [3, 3]}}}

dive(the bot can be told to dive in to something )
{"OtherAction": {}}

do a forward roll then jump up in the air and say yeah !
{"CompositeAction": {}}

do exactly what player 2 is doing .
{"OtherAction": {}}

do me a favor and answer the wizard 's question .
{"Answer": {}}

do mind to build a cat house for our cat ?
{"Answer": {}}

do n't destroy that wood we will need it for later .
{"OtherAction": {"action_reference_object": {"has_name_": [4, 4]}}}

do work restless understand the things as much as you can
{"Noop": {}}

do you have any task that need to be completed ?
{"Answer": {}}

do you know the product of 9 and 25 ?
{"Answer": {}}

do you know what 's the rarest resource around us ?
{"Answer": {}}

dog a hole on green part
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 5]}}}}

easy to destroy something but prepare or growth something very deficult
{"Noop": {}}

fill a cup with water
{"OtherAction": {"action_reference_object": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

fill a large cup with water
{"OtherAction": {"action_reference_object": {"has_block_type_": [5, 5], "has_name_": [3, 3], "has_size_": [2, 2]}}}

fill a large hole with gravel
{"Fill": {"action_reference_object": {"has_block_type_": [5, 5]}}}

fill a pressure plate with lava .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 3]}}}

fill all mines to the left of where you are standing
{"Fill": {"location": {"location_type": "AgentPos"}}}

fill box with chickens .
{"OtherAction": {"action_reference_object": {"has_block_type_": [3, 3], "has_name_": [1, 1]}}}

fill box with gold
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

fill bucket with dirt .
{"OtherAction": {"action_reference_object": {"has_block_type_": [3, 3], "has_name_": [1, 1]}}}

fill current location up three blocks with rock . dig the middle in a two block radius . fill new hole with water . spawn fish .
{"CompositeAction": {}}

fill ditch in with water
{"Fill": {"action_reference_object": {"has_block_type_": [4, 4]}}}

fill ditch with wood
{"Fill": {"action_reference_object": {"has_block_type_": [3, 3]}}}

fill hole with water
{"Fill": {"action_reference_object": {"has_block_type_": [3, 3]}}}

fill in the hole by the white house .
{"Fill": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 7]}}}}

fill in the hole in the fence .
{"Fill": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}}}

fill in the hole with some dirt .
{"Fill": {"action_reference_object": {"has_block_type_": [6, 6]}}}

fill in the hole with water
{"Fill": {"action_reference_object": {"has_block_type_": [5, 5]}}}

fill in the lower window .
{"OtherAction": {"action_reference_object": {"has_name_": [4, 4]}}}

fill in the rest of the wall so it 's smooth .
{"OtherAction": {"action_reference_object": {"has_name_": [6, 6]}}}

fill in the walls so there are no doors
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

fill my mug with coffee .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

fill square
{"Fill": {}}

fill that hole with lava
{"Fill": {"action_reference_object": {"has_block_type_": [4, 4]}}}

fill that hole with lava .
{"Fill": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_block_type_": [4, 4]}}}

fill the basket with collected berries .
{"OtherAction": {"action_reference_object": {"has_block_type_": [5, 5], "has_name_": [2, 2]}}}

fill the bottle with milk .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

fill the bottle with water
{"OtherAction": {"action_reference_object": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

fill the bucket with water .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

fill the building with lava
{"OtherAction": {"action_reference_object": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

fill the bunker with sandbags .
{"OtherAction": {"action_reference_object": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

fill the canyon with water .
{"OtherAction": {"action_reference_object": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

fill the cave up with sand and destroy it .
{"CompositeAction": {}}

fill the chest with the diamonds .
{"OtherAction": {"action_reference_object": {"has_block_type_": [5, 5], "has_name_": [2, 2]}}}

fill the cookie jar with cookies .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 3]}}}

fill the cup with water .
{"OtherAction": {"action_reference_object": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

fill the cylinder up with water .
{"OtherAction": {"action_reference_object": {"has_block_type_": [5, 5], "has_name_": [2, 2]}}}

fill the dishwasher .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

fill the entire space full of water all the way up to the brown bricks
{"Fill": {"action_reference_object": {"has_block_type_": [6, 6]}}}

fill the gap in the wall
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

fill the hole
{"Fill": {}}

fill the hole .
{"Fill": {}}

fill the hole back in burying the pillar .
{"Fill": {}}

fill the hole in front of you
{"Fill": {"location": {"location_type": "AgentPos"}}}

fill the hole in the ground .
{"Fill": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

fill the hole left back up
{"Fill": {}}

fill the hole made by the robot behind you .
{"Fill": {"location": {"location_type": "AgentPos"}}}

fill the hole straight ahead with water .
{"Fill": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_block_type_": [6, 6]}}}

fill the hole with bricks .
{"Fill": {"action_reference_object": {"has_block_type_": [4, 4]}}}

fill the hole with cement .
{"Fill": {"action_reference_object": {"has_block_type_": [4, 4]}}}

fill the hole with dirt .
{"Fill": {"action_reference_object": {"has_block_type_": [4, 4]}}}

fill the hole with explosives
{"Fill": {"action_reference_object": {"has_block_type_": [4, 4]}}}

fill the hole with sand .
{"Fill": {"action_reference_object": {"has_block_type_": [4, 4]}}}

fill the hole with stone blocks
{"Fill": {"action_reference_object": {"has_block_type_": [4, 5]}}}

fill the hole with wood .
{"Fill": {"action_reference_object": {"has_block_type_": [4, 4]}}}

fill the hole you just dug with fertilizer .
{"Fill": {"action_reference_object": {"has_block_type_": [7, 7]}}}

fill the holes around the house
{"Fill": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

fill the hols with water .
{"Fill": {"action_reference_object": {"has_block_type_": [4, 4]}}}

fill the house with water and then destroy the house .
{"CompositeAction": {}}

fill the nearest hole with pink wool
{"Fill": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_block_type_": [6, 6], "has_colour_": [5, 5]}}}

fill the pot holes with cement
{"Fill": {"action_reference_object": {"has_block_type_": [5, 5]}}}

fill the room with diamonds .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [2, 2]}}, "action_reference_object": {"has_name_": [2, 2]}}}

fill the room with water and build a boat
{"CompositeAction": {}}

fill the tub with water .
{"OtherAction": {"action_reference_object": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

fill the waste basket next to the table with the lego blocks .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_block_type_": [10, 11], "has_name_": [2, 3]}}}

fill the water bottle .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 3]}}}

fill the water pitcher with orange juice .
{"OtherAction": {"action_reference_object": {"has_block_type_": [5, 6], "has_name_": [2, 3]}}}

fill the watering can with water and pour on the plants in front of the house .
{"CompositeAction": {}}

fill the wells with water
{"OtherAction": {"action_reference_object": {"has_block_type_": [4, 4], "has_name_": [2, 2]}}}

fill this dungeon with animal bones .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [2, 2]}}, "action_reference_object": {"has_name_": [2, 2]}}}

fill this hole
{"Fill": {"location": {"location_type": "SpeakerPos"}}}

fill this hole with wood
{"Fill": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_block_type_": [4, 4]}}}

fill this house with chickens
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

fill this pit to the very top with water .
{"Fill": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_block_type_": [8, 8]}}}

fill this well with stone .
{"Fill": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_block_type_": [4, 4]}}}

fill this whole with lava .
{"Fill": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_block_type_": [4, 4]}}}

fill up a cup with kool aid .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

fill up this hole i dug with water using the bucket .
{"Fill": {"action_reference_object": {"has_block_type_": [7, 7]}}}

fill void
{"Fill": {}}

find ( the bot can be told to find things in the game world )
{"Noop": {}}

find a character to ask about danger
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

find animals for food .
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

find material that is for fire .
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

find me some water .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

find some berries and wheat and fill an empty bucket .
{"CompositeAction": {}}

find some bricks and build a tower then destroy the tower
{"CompositeAction": {}}

find tools
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

finish building my house
{"FreeBuild": {"schematic": {"has_name_": [3, 3]}}}

finish building the walls to to the house .
{"FreeBuild": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "schematic": {"has_name_": [3, 3]}}}

finish cooking this piece of meat for me ideally to a nice medium - rare .
{"OtherAction": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_name_": [5, 5]}}}

finish copying those shapes
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

first attack was sould be my side only
{"Noop": {}}

first i have gun for my safety .
{"Noop": {}}

float
{"OtherAction": {}}

follow ( the bot can be told to follow you )
{"OtherAction": {}}

follow me until we get to the castle .
{"Move": {"location": {"location_type": "SpeakerPos"}}}

forward
{"Move": {"location": {"location_type": "Other"}}}

furnish the museum
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

give me an answer to the question what is the meaning of life ?
{"Answer": {}}

go ahead and build a square pyramid that goes 20 levels high .
{"Build": {"schematic": {"has_height_": [9, 10], "has_name_": [5, 6]}}}

go ahead and build a wall here .
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [5, 5]}}}

go ahead and spawn the three headed zebra of doom .
{"Spawn": {"has_name_": [5, 9]}}

go and resume the video that is playing over a while in the television .
{"Resume": {}}

go and stop the washing machine which is running continuously for a long time .
{"OtherAction": {"action_reference_object": {"has_name_": [4, 5]}}}

go around this building and make a copy of every item inside it or on the walls .
{"CompositeAction": {}}

go back inside the building
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

go backward
{"Move": {}}

go behind the building
{"Move": {"location": {"location_type": "BlockObject", "relative_direction": "BACK", "location_reference_object": {"has_name_": [3, 3]}}}}

go deep into the cave and search for minerals .
{"CompositeAction": {}}

go destroy the plants in your way .
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [3, 3]}}}

go dig a hole and stop once you get to the bottom .
{"CompositeAction": {}}

go dig a hole at the top of the pyramid .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [9, 9]}}}}

go left
{"Move": {"location": {"location_type": "BlockObject", "relative_direction": "LEFT", "location_reference_object": {"has_name_": [1, 1]}}}}

go left and tag that name board then replace the new name board .
{"CompositeAction": {}}

go left corner
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [1, 2]}}}}

go mine 40 sandstone .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3], "repeat": {"repeat_key": "FOR", "repeat_count": [2, 2]}}}}

go pick a bouquet of flowers
{"OtherAction": {"action_reference_object": {"has_name_": [5, 5]}}}

go run around the corner as fast as you can .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [2, 4]}}}}

go straight and continue through 2 doors . take 5 steps backward and turn right .
{"CompositeAction": {}}

go straight and destroy the building and build a new building with a swimming pool .
{"CompositeAction": {}}

go straight and destroy the building in front of you
{"CompositeAction": {}}

go to the beach and search for treasure .
{"CompositeAction": {}}

go to the door .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

go to the door on your left and open it .
{"CompositeAction": {}}

go to the garage .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

go to the garden and dig up the vegetables .
{"CompositeAction": {}}

go to the location marked on the map
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 7]}}}}

go to the wall in front of you and spawn a chair .
{"CompositeAction": {}}

go to the window and observe player in the distance .
{"CompositeAction": {}}

good game
{"Noop": {}}

grab me some wheat from the farm .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "action_reference_object": {"has_name_": [3, 3]}}}

hello can you move the skunk and build it a house ?
{"Answer": {}}

help marvin build his model airplanes .
{"FreeBuild": {"schematic": {"has_name_": [4, 5]}}}

help me copy this map so we can take it with us .
{"OtherAction": {"action_reference_object": {"has_name_": [4, 4]}}}

help me dig a tunnel .
{"Dig": {}}

help me to answer these questions to fill out the form
{"Answer": {}}

help me to move this ladder into garden immediately .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_name_": [5, 5]}}}

help the employees to build the home as soon as possible .
{"FreeBuild": {"schematic": {"has_name_": [6, 6]}}}

hey bot destroy the pyramid in front of you and then build a tower in its place .
{"CompositeAction": {}}

hey bot please answer my latest email with : i will see you tomorrow at 10:00 .
{"Answer": {}}

hey can you go tag where you think the doors should be placed ?
{"Answer": {}}

hey can you resume building the wall that we left on the other day .
{"Resume": {}}

hey resume game play please
{"Resume": {}}

hey robot dig me up that buried treasure .
{"OtherAction": {"action_reference_object": {"has_name_": [6, 7]}}}

hi please destroy the slugs that are invading .
{"Destroy": {"action_reference_object": {"has_name_": [4, 4]}}}

hit the brick .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

hold
{"OtherAction": {}}

how many birds are in the flock of pigeons sitting in the middle of the park ?
{"Answer": {}}

how many blocks make up that cathedral ?
{"Answer": {}}

how many diamonds do i need to make a sword ?
{"Answer": {}}

how many door are there to our house right now ?
{"Answer": {}}

how many minutes before the sun sets ?
{"Answer": {}}

how many or our buildings have been destroyed ?
{"Answer": {}}

how much coal is in the large chest ?
{"Answer": {}}

how much wood do we have back at the homestead ?
{"Answer": {}}

how tall is the tower next to that church ?
{"Answer": {}}

hug the bot could be told to hug another bot
{"Noop": {}}

i 'm going to build barrels and i want you to fill them all with water .
{"Fill": {}}

i do n't like the location can you move the completed dwelling approximately 25 paces north 7 west ?
{"Answer": {}}

i do n't think it is a good idea to destroy things .
{"Noop": {}}

i need you to break down the door to that tower next to you .
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [7, 7]}}}

i need you to build a bridge .
{"Build": {"schematic": {"has_name_": [6, 6]}}}

i need you to destroy that sand castle .
{"Destroy": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_block_type_": [6, 6], "has_name_": [7, 7]}}}

i need you to fill this hole with water .
{"Fill": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_block_type_": [8, 8]}}}

i need you to stop doing that .
{"Stop": {}}

i need you to undo that last hole you dug .
{"Undo": {}}

i want you to dig a hole shaped like a circle
{"Dig": {}}

i want you to dig an area about 40x40 and fill it in the lava that you can find underground .
{"CompositeAction": {}}

i want you to undo the action i just did .
{"Undo": {}}

i will prefer a robot with a gun with default
{"Noop": {}}

i would like you to answer my question .
{"Answer": {}}

if anyone tries to steal from my loot turn it into lava and revert them to their initial spawn point !
{"CompositeAction": {}}

instead of discipline think devotion
{"Noop": {}}

join
{"OtherAction": {}}

jump ( the bot can be told to jump )
{"OtherAction": {}}

jump ( the bot can be told to take his feet off the ground for a particular moment with the intent of getting back on the ground )
{"OtherAction": {}}

jump up to the top of the building
{"OtherAction": {"location": {"location_type": "BlockObject", "relative_direction": "UP", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_name_": [7, 7]}}}

jump(the bot can be told to jump over structures )
{"OtherAction": {}}

just listen to your boss that we are ready to do a task
{"Noop": {}}

keep going until you get the right answer .
{"OtherAction": {}}

keep moving forward until you hit the end of the map .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 10]}}}}

knock out the wall
{"Destroy": {"action_reference_object": {"has_name_": [3, 3]}}}

lay a brick .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

left
{"Noop": {}}

let 's destroy that whole pyrmid
{"Destroy": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [5, 5]}}}

lets build torches so we have light down here
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [2, 2]}}}

lift
{"OtherAction": {}}

lift ( the bot can be told to lift things / objects )
{"OtherAction": {}}

lift up the glass
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

long jump ( the bot can be told to jump )
{"OtherAction": {}}

look forward move down one step turn right build a shelter .
{"CompositeAction": {}}

lookup ( the bot can be told to lookup )
{"OtherAction": {}}

make a copy of my suv but make the color red instead of blue .
{"Build": {"action_reference_object": {"has_colour_": [10, 10], "has_name_": [5, 5]}}}

make a copy of the research report .
{"Build": {"action_reference_object": {"has_name_": [5, 6]}}}

make a new spawn point right here .
{"OtherAction": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_name_": [3, 4]}}}

make copy of dark gray bricks and build a bridge over the small lake .
{"CompositeAction": {}}

make sure to stop if you see anyone coming .
{"Stop": {}}

make two copies of the building next to the river .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [9, 9]}}, "action_reference_object": {"has_name_": [5, 5], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

make two diamond pickaxes .
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

mine for building materials .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 3]}}}

move 50 feet and build a large watchtower .
{"CompositeAction": {}}

move a block to the top of the pyramid .
{"OtherAction": {"location": {"location_type": "BlockObject", "relative_direction": "UP", "location_reference_object": {"has_name_": [8, 8]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move a three steps forward .
{"Move": {"location": {"location_type": "Other"}}}

move across the room to build a fireplace .
{"CompositeAction": {}}

move all items out of the building you 're in .
{"OtherAction": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

move all of our equipment into the building before nightfall .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_name_": [4, 4]}}}

move all of the timber to the front of the fort and build a drawbrige
{"CompositeAction": {}}

move all the boulders to make a wall for defense .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

move all the rocks out of the garden .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_name_": [3, 3]}}}

move all the way to the left of the fence .
{"Move": {"location": {"location_type": "BlockObject", "relative_direction": "LEFT", "location_reference_object": {"has_name_": [9, 9]}}}}

move and copy what the other team is doing .
{"CompositeAction": {}}

move and destroy that oppenent
{"CompositeAction": {}}

move around a build a ladder can you do that ?
{"Answer": {}}

move around the edge of the water area .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 7]}}}}

move behind that person and destroy his body
{"CompositeAction": {}}

move behind the other player .
{"Move": {"location": {"location_type": "BlockObject", "relative_direction": "BACK", "location_reference_object": {"has_name_": [3, 4]}}}}

move boat to water
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

move closer to the door .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

move closer to the wall .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

move diagonally seven blocks .
{"Move": {}}

move forward .
{"Move": {"location": {"location_type": "Other"}}}

move forward and stop in front of the brown door .
{"Move": {"location": {"location_type": "BlockObject", "relative_direction": "FRONT", "location_reference_object": {"has_name_": [8, 9]}}}}

move forward and turn around destroy the building come back and stop there
{"CompositeAction": {}}

move forward five blocks and turn left .
{"CompositeAction": {}}

move forward stop dig fill hole with box in your hands .
{"CompositeAction": {}}

move forward through the doorway up ahead .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

move forward to that direction .
{"Move": {"location": {"location_type": "Other"}}}

move forward to the steps and climb to the top level .
{"CompositeAction": {}}

move forward to the wall . dig a hole in the wall .
{"CompositeAction": {}}

move fourteen horses to the town stables .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 6]}}, "action_reference_object": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

move from inside the building to outside .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

move from the kitchen to the backyard .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}}}

move in a diagonal pattern
{"Move": {}}

move in circles like you 're dancing .
{"Move": {}}

move inside the building .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

move into the hole and build a fort .
{"CompositeAction": {}}

move into the kitchen .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

move into the other room .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 4]}}}}

move items from path .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}, "action_reference_object": {"has_name_": [1, 1]}}}

move left and replace the new board in the old name board
{"CompositeAction": {}}

move left and walk straight ahead until you are outside the building .
{"CompositeAction": {}}

move left until you reach the box and destroy it .
{"CompositeAction": {}}

move my camp to the location i have marked on the map .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 11]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move my house here
{"OtherAction": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

move my tree to the other side of the park
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [9, 9]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move next to that mine
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

move next to the wall .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

move north a bit and dig there .
{"CompositeAction": {}}

move north across the patio .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

move north for 5 minutes
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [1, 1]}}}}

move on right side where you get incomplete building and fill ups the structure of that building .
{"CompositeAction": {}}

move one block at a time .
{"Move": {}}

move one unit to the left
{"Move": {"location": {"location_type": "Other"}}}

move our ground forces to protect our capture point .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 3]}}}

move outside of the room you are in .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 7]}}}}

move over to the building and stop when you get there
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

move over to the door .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

move over to the left and prepare to watch the other player in the distance before moving .
{"CompositeAction": {}}

move quickly towards the red sheep
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 5]}}}}

move randomly until you collide with an object
{"Move": {"location": {"location_type": "Other"}}}

move straight .
{"Move": {"location": {"location_type": "Other"}}}

move straight forward past the pyramid structure in front of you .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

move that box .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

move that chair over to the table .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}}}

move that pig .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

move the barn behind the flower field
{"OtherAction": {"location": {"location_type": "BlockObject", "relative_direction": "BACK", "location_reference_object": {"has_name_": [5, 6]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the block in front of the gate .
{"OtherAction": {"location": {"location_type": "BlockObject", "relative_direction": "FRONT", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the block on top of the pyramid .
{"OtherAction": {"location": {"location_type": "BlockObject", "relative_direction": "UP", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the block to the stack of blocks
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 7]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the blocks and make a tower
{"CompositeAction": {}}

move the blocks right across the hallway
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the boat .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

move the book .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

move the book to inside the house .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the box
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

move the box next to the door .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the box to the right .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

move the box to the top floor .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 6]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the broom over to the closet .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the car .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

move the car out of the garage .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the chest through the door .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the chest to the other end of the house .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 9]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the clothes on the floor into the hamper
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

move the dishes to the dishwasher .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the door three blocks to the left .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

move the four apple trees next to the pond
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [8, 8]}}, "action_reference_object": {"has_name_": [3, 4], "repeat": {"repeat_key": "FOR", "repeat_count": [2, 2]}}}}

move the garbage bin to the curb
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "action_reference_object": {"has_name_": [2, 3]}}}

move the ghost army to the location 43:78:90 just west of the riverbank .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_name_": [2, 3]}}}

move the grocery bags from the floor to the counter top .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [9, 10]}}, "action_reference_object": {"has_name_": [2, 3]}}}

move the horse across the field
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the laundry from the washer to the dryer
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [8, 8]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the logs across the road
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the object 3 feet .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 4]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the pile of rocks by the tree
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_name_": [2, 4]}}}

move the plates into the sink
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}}}

move the rabbit into the box
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

move the red block to the other side .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 7]}}, "action_reference_object": {"has_colour_": [2, 2], "has_name_": [3, 3]}}}

move the red piece in front of the black piece .
{"OtherAction": {"location": {"location_type": "BlockObject", "relative_direction": "FRONT", "location_reference_object": {"has_name_": [8, 9]}}, "action_reference_object": {"has_colour_": [2, 2], "has_name_": [3, 3]}}}

move the rocket to the space station .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 6]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the rug from the dining room to the living room .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [9, 10]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the shovel over next to the brown mud .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [8, 8]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the sofa from the corner of the room to the middle
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [8, 8]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the table outside .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the tanks to the garage .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the trash to the main receptacle outside and then to the street .
{"CompositeAction": {}}

move the tree .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

move the tree by the lake .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the trees
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

move the trees to the top of a new mountain
{"OtherAction": {"location": {"location_type": "BlockObject", "relative_direction": "UP", "location_reference_object": {"has_name_": [9, 9]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the trees to the top of the mountain and then copy the mountain on both sides of the map
{"CompositeAction": {}}

move the units to the west
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move the white house to china .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_colour_": [2, 2], "has_name_": [3, 3]}}}

move these blocks around for me and put them in my storage .
{"CompositeAction": {}}

move these boxes .
{"OtherAction": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

move these wood blocks over to the clearing and build a cabin .
{"CompositeAction": {}}

move this box into the next room .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 6]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move this boxes to the green house .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 6]}}, "action_reference_object": {"has_name_": [2, 2]}}}

move this rock into my inventory .
{"OtherAction": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

move though the door to the right put a tag on this room .
{"CompositeAction": {}}

move through archway
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [2, 2]}}}}

move through the door
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

move through the door .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

move through the doors and spawn .
{"CompositeAction": {}}

move through the doorway that is to your right .
{"Move": {"location": {"location_type": "BlockObject", "relative_direction": "RIGHT", "location_reference_object": {"has_name_": [3, 3]}}}}

move through the doorway to the other room .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 7]}}}}

move through the double doorway .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

move through the forest .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

move to a good area to dig a foundation and start building a base of operations .
{"CompositeAction": {}}

move to a rock and sit on it .
{"CompositeAction": {}}

move to a tree
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

move to closest player stop destroy closest player .
{"CompositeAction": {}}

move to dig site
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [2, 3]}}}}

move to door
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [2, 2]}}}}

move to empty space .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [2, 3]}}}}

move to my location
{"Move": {"location": {"location_type": "SpeakerPos"}}}

move to that spot near the rock
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}}}

move to the backyard and fill up the pool with water .
{"CompositeAction": {}}

move to the blue table with the lego castle on it .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 4]}}}}

move to the brown door .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 4]}}}}

move to the center of the forest .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}}}

move to the center of the main room
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 7]}}}}

move to the dirt ground .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

move to the door and open it .
{"CompositeAction": {}}

move to the door and stop in front of it .
{"CompositeAction": {}}

move to the door on your right and destroy it .
{"CompositeAction": {}}

move to the doors staight ahead .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

move to the eastern - most point on the map .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 9]}}}}

move to the end of the hallway .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}}}

move to the entrance of the house .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 6]}}}}

move to the far left of the map .
{"Move": {"location": {"location_type": "BlockObject", "relative_direction": "LEFT", "location_reference_object": {"has_name_": [7, 7]}}}}

move to the far side of the room
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}}}

move to the far side of the room .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}}}

move to the house .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

move to the kitchen
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

move to the living room and build me a coffee table .
{"CompositeAction": {}}

move to the middle of the field
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}}}

move to the nearest forest
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

move to the next room
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 4]}}}}

move to the next square .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 4]}}}}

move to the opposite side of the pyramid .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}}}

move to the other player
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 4]}}}}

move to the other room
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 4]}}}}

move to the other side of the room .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}}}

move to the other side of the wooden box .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 8]}}}}

move to the pyramid .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

move to the red stairs .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 4]}}}}

move to the right spawn a hammer and destroy the wall in front of you .
{"CompositeAction": {}}

move to the top of the hill and look around .
{"CompositeAction": {}}

move to the top of the hole and complete it by sealing it by filling it with dirt .
{"CompositeAction": {}}

move to the top of the pyramid and build another level .
{"CompositeAction": {}}

move to the top of the staircase when the staircase has been finished .
{"Move": {"location": {"location_type": "BlockObject", "relative_direction": "UP", "location_reference_object": {"has_name_": [6, 6]}}}}

move to the top of the structure
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}}}

move to the top of the tower .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}}}

move to the tree .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

move to the village near the school
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

move to the wooden door on the right .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

move to your right and destroy the wooden door that will be in front of you .
{"CompositeAction": {}}

move to your right until you reach an obstacle .
{"Move": {"location": {"location_type": "AgentPos"}}}

move toward the door and then open the door and walk outside
{"CompositeAction": {}}

move toward the nearest forest
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 4]}}}}

move towards bot.0040414.63 and build a gift for it .
{"CompositeAction": {}}

move towards bot.0040414.63 and spawn a creature to attack it .
{"CompositeAction": {}}

move towards door and destroy the wooden support outside the door .
{"CompositeAction": {}}

move towards floors and grab 6 red and 5 yellow flowers .
{"CompositeAction": {}}

move towards the box on your left .
{"Move": {"location": {"location_type": "BlockObject", "relative_direction": "LEFT", "location_reference_object": {"has_name_": [3, 3]}}}}

move towards the door .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

move towards the doorway
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

move towards the double doors in front of you ?
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 4]}}}}

move towards the table .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

move towards the tallest tower in the center
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

move towards the water
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [1, 3]}}}}

move underwater .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [1, 1]}}}}

move up and build a block at the top of the pyramid
{"CompositeAction": {}}

move up the pyramid and then destroy it .
{"CompositeAction": {}}

move up to the top of the steps and start to dig a hole .
{"CompositeAction": {}}

mr robot answer the phone .
{"OtherAction": {"action_reference_object": {"has_name_": [4, 4]}}}

mr robot build me a treehouse .
{"Build": {"schematic": {"has_name_": [5, 5]}}}

nice game
{"Noop": {}}

no result
{"Noop": {}}

now destroy the force field created by the ban bot and complete the mission .
{"CompositeAction": {}}

now stop fighting and tag your teammate .
{"CompositeAction": {}}

open the door .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

open the door and walk through .
{"CompositeAction": {}}

pause
{"Stop": {}}

perfect out in the backyard of our dwelling could you please dig us out an olympic - sized swimming pool ?
{"Answer": {}}

pick up block .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

pick up the med kit .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 4]}}}

place glass block
{"OtherAction": {"action_reference_object": {"has_block_type_": [1, 1], "has_name_": [2, 2]}}}

place the block at the top of the pyriamid
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [8, 8]}}, "action_reference_object": {"has_name_": [2, 2]}}}

place the red block on the second landing .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 7]}}, "action_reference_object": {"has_colour_": [2, 2], "has_name_": [3, 3]}}}

plant the tree
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

please answer one question for me who has the best odds for winning the next election ?
{"Answer": {}}

please answer the following questions
{"Answer": {}}

please build a box
{"Build": {"schematic": {"has_name_": [3, 3]}}}

please build a garden
{"Build": {"schematic": {"has_name_": [3, 3]}}}

please build a medium dog house for me .
{"Build": {"schematic": {"has_name_": [4, 5], "has_size_": [3, 3]}}}

please build a pool next to the house
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "schematic": {"has_name_": [3, 3]}}}

please build a small shack out of dirt blocks me .
{"Build": {"schematic": {"has_block_type_": [7, 8], "has_name_": [4, 4], "has_size_": [3, 3]}}}

please build an altar on top of the pyramid .
{"Build": {"location": {"location_type": "BlockObject", "relative_direction": "UP", "location_reference_object": {"has_name_": [8, 8]}}, "schematic": {"has_name_": [3, 3]}}}

please build me a cabin and copy my likeness on the door .
{"CompositeAction": {}}

please build me a furnace .
{"Build": {"schematic": {"has_name_": [4, 4]}}}

please clean out fireplace .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

please close the door .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

please complete filling the pantry with food .
{"OtherAction": {"action_reference_object": {"has_name_": [4, 4]}}}

please complete my 2018 tax returns .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 5]}}}

please complete the doghouse i was building for charlie i have to do something else .
{"FreeBuild": {"schematic": {"has_name_": [3, 3]}}}

please complete what you were building
{"Resume": {}}

please destroy all the weed in the garden .
{"Destroy": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_name_": [4, 4]}}}

please destroy that door so we can see what is on the other side .
{"Destroy": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [3, 3]}}}

please destroy the tree right in front of me completely .
{"Destroy": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_name_": [3, 3]}}}

please destroy the wall so that we can move through .
{"Destroy": {"action_reference_object": {"has_name_": [3, 3]}}}

please dig a 4x4x4 sized hole
{"Dig": {"has_size_": [3, 3]}}

please dig a 5x5 hole diagonally down to the bedrock digging down 1 block for every 2 blocks you move forward
{"Dig": {"has_size_": [3, 3]}}

please dig a hold 4 blocks wide by 3 blocks deep to a depth of 10 blocks .
{"Dig": {"has_depth_": [15, 16], "has_height_": [8, 9], "has_width_": [4, 5]}}

please dig a hole
{"Dig": {}}

please dig a hole in the corner
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}}}

please dig a hole on this spot .
{"Dig": {"location": {"location_type": "SpeakerPos"}}}

please dig a small hole in the soil in the garden .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [10, 10]}}}}

please dig a tunnel .
{"Dig": {}}

please dig me a 3x3 hole in the ground .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [8, 8]}}, "has_size_": [4, 4]}}

please dig me a hole right here .
{"Dig": {"location": {"location_type": "SpeakerPos"}}}

please draw a blueprint for a potential spaceship that can travel at the speed of light
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

please fill a six by nine space with cobblestone .
{"Fill": {"action_reference_object": {"has_block_type_": [8, 8], "has_size_": [3, 5]}}}

please fill the holes scattered across the field in front of me .
{"Fill": {"location": {"location_type": "SpeakerPos"}}}

please fill the moat with water .
{"OtherAction": {"action_reference_object": {"has_block_type_": [5, 5], "has_name_": [3, 3]}}}

please fill this area up with water .
{"OtherAction": {"location": {"location_type": "SpeakerPos"}, "action_reference_object": {"has_block_type_": [6, 6], "has_name_": [3, 3]}}}

please find the answer to the question what is the meaning of life ?
{"Answer": {}}

please finish up the meal for me and my family
{"OtherAction": {"action_reference_object": {"has_name_": [4, 4]}}}

please go destroy the door to that rooom
{"Destroy": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [4, 4]}}}

please make this room double its size .
{"Build": {"schematic": {"has_name_": [3, 3], "has_size_": [4, 6]}}}

please move across the room to the doorway .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}}}

please move around the room and open the door
{"CompositeAction": {}}

please move that bucket .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

please move that rock
{"OtherAction": {"location": {"location_type": "SpeakerLook"}, "action_reference_object": {"has_name_": [3, 3]}}}

please move the cows
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

please move the table .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

please move to the door .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

please move up the stairs .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [2, 4]}}}}

please open the door .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

please put small amounts of paper in fireplace and burn .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_name_": [5, 5]}}}

please resack all garbage bags .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 4]}}}

please resume building the pyramid until it is completed .
{"Resume": {}}

please resume digging in your current location .
{"Resume": {}}

please resume exiting the building by walking forward .
{"Resume": {}}

please resume play where we left off .
{"Resume": {}}

please resume recreating zombies and can you place them in a line ?
{"CompositeAction": {}}

please resume the house work that you were doing earlier .
{"Resume": {}}

please resume where work was paused .
{"Resume": {}}

please spawn a cat
{"Spawn": {"has_name_": [3, 3]}}

please spawn in a stack of wood blocks for me .
{"OtherAction": {"action_reference_object": {"has_block_type_": [6, 6], "has_name_": [7, 7]}}}

please spawn tomatoes for me to plant .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

please stop building
{"Stop": {}}

please stop construction on the wall and travel east to the forest to collect wood .
{"CompositeAction": {}}

please stop digging
{"Stop": {}}

please stop walking once you reach the center of the building .
{"Stop": {}}

please stop watering the garden for a minute .
{"Stop": {}}

please stop what you are doing and resume it later . right now i want you to spawn some items for me .
{"CompositeAction": {}}

please tag the items with save for later .
{"Tag": {"tag": [5, 7]}}

please undo my last command and move the car back .
{"CompositeAction": {}}

please undo the digging on that spot .
{"Undo": {}}

prepare to run into the house and take cover .
{"CompositeAction": {}}

proceed outside through the double doors
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [1, 1]}}}}

pull
{"OtherAction": {}}

push
{"OtherAction": {}}

put that block on top of the other one ( stack )
{"OtherAction": {"location": {"location_type": "BlockObject", "relative_direction": "UP", "location_reference_object": {"has_name_": [7, 8]}}, "action_reference_object": {"has_name_": [2, 2]}}}

put the bag in the hole by the tree .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [8, 8]}}, "action_reference_object": {"has_name_": [2, 2]}}}

put the building on fire .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

put the tools in the hole
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

put your arms above your head .
{"OtherAction": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

reach in the cabinet
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

read ( the bot can be asked to read )
{"OtherAction": {}}

read ( the bot can be asked to read a book article ... )
{"OtherAction": {}}

rebuild the city with different color towers of different sizes
{"Build": {"schematic": {"has_name_": [2, 2]}}}

recruit
{"OtherAction": {}}

remove the door in front of you .
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

replace the block 3 up from the floor and three 3 left of the door with a sandstone block .
{"OtherAction": {"action_reference_object": {"has_block_type_": [17, 17], "has_name_": [2, 2]}}}

reply the email sent by dr . john stone by copying from new doc 1 and pasting it
{"CompositeAction": {}}

restart from beginning
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

resume action
{"Resume": {}}

resume all downloads in the dialogue
{"Resume": {}}

resume building .
{"Resume": {}}

resume building a house next to the pyramid .
{"Resume": {}}

resume building of the playground
{"Resume": {}}

resume building of the previous building .
{"Resume": {}}

resume building pyramid .
{"Resume": {}}

resume building the brick wall
{"Resume": {}}

resume building the fairy castle
{"Resume": {}}

resume building the fireplace on that spot .
{"Resume": {}}

resume building the last one i told you to build .
{"Resume": {}}

resume building the stable for the horses .
{"Resume": {}}

resume building the wall .
{"Resume": {}}

resume building the walls
{"Resume": {}}

resume chopping down all the trees .
{"Resume": {}}

resume chopping down that tree over there .
{"Resume": {}}

resume cleaning up the spill in the kitchen .
{"Resume": {}}

resume climb to top step
{"Resume": {}}

resume climbing the pyramid .
{"Resume": {}}

resume climbing the steps .
{"Resume": {}}

resume climbing up to the top of the pyramid
{"Resume": {}}

resume construction on the brick walkway
{"Resume": {}}

resume construction on the firepit .
{"Resume": {}}

resume cooking the roasted pig
{"Resume": {}}

resume cutting down wood
{"Resume": {}}

resume destroying the mines located to the left of you
{"Resume": {}}

resume destruction of east side mine .
{"Resume": {}}

resume digging
{"Resume": {}}

resume digging and dig another two feet
{"Resume": {}}

resume digging at the north location
{"Resume": {}}

resume digging beside the hut
{"Resume": {}}

resume digging for new house .
{"Resume": {}}

resume digging hole .
{"Resume": {}}

resume digging out hole to create crater
{"Resume": {}}

resume digging the cave
{"Resume": {}}

resume digging the holes for flowers inside the garden .
{"Resume": {}}

resume farming for wheat .
{"Resume": {}}

resume feeding the chickens
{"Resume": {}}

resume forward progression
{"Resume": {}}

resume gathering the sheep .
{"Resume": {}}

resume last task
{"Resume": {}}

resume mating the cows to make babies .
{"Resume": {}}

resume moving across the map to the water blocks
{"Resume": {}}

resume moving around
{"Resume": {}}

resume moving towards the enemy
{"Resume": {}}

resume my pattern i 'm making for the floor with these items .
{"Resume": {}}

resume normal speed
{"Resume": {}}

resume opening the door .
{"Resume": {}}

resume pacing the floor as you swing your right arm in a circle like a windmill .
{"Resume": {}}

resume patrolling if the alarm is reset .
{"Resume": {}}

resume patrolling operation when sun sets .
{"Resume": {}}

resume reading my book .
{"Resume": {}}

resume running in a circle
{"Resume": {}}

resume talking to residents .
{"Resume": {}}

resume the action
{"Resume": {}}

resume the construction of the brick road
{"Resume": {}}

resume the construction of the brown pit
{"Resume": {}}

resume the construction of the house
{"Resume": {}}

resume the lights in the kitchen
{"Resume": {}}

resume the movie
{"Resume": {}}

resume turning left and walk out of the door that is opened .
{"CompositeAction": {}}

resume vacuuming the floor
{"Resume": {}}

resume walking north
{"Resume": {}}

resume walking to the building .
{"Resume": {}}

resume walking toward the house .
{"Resume": {}}

resume walking towards the outside .
{"Resume": {}}

resume watering my plants in the garden .
{"Resume": {}}

resume working on the last task you were given
{"Resume": {}}

resume your movement towards the rivers edge .
{"Resume": {}}

resuming walking forward into the empty space .
{"Resume": {}}

revert my last command to you .
{"Undo": {}}

revert the construction of the large grey building in the center of town .
{"Undo": {}}

revert the fence back to the way it was before you built the new section .
{"Undo": {}}

revert the update to the house .
{"Undo": {}}

revert this area to its starting state .
{"Undo": {}}

revert this farm space back to 256x256
{"Undo": {}}

revive
{"OtherAction": {}}

right
{"Noop": {}}

robot answer all my calls and messages .
{"OtherAction": {"action_reference_object": {"has_name_": [4, 6]}}}

robot build a firewall for my pc .
{"Build": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "schematic": {"has_name_": [3, 3]}}}

robot build house .
{"Build": {"schematic": {"has_name_": [2, 2]}}}

robot get in the box and compact yourself into the small form you can possible .
{"CompositeAction": {}}

robot i need you to dig me a hole in the backyard .
{"Dig": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [11, 11]}}}}

robot i need you to make my bed .
{"OtherAction": {"action_reference_object": {"has_name_": [7, 7]}}}

robot i need you to move my clothes into the closet .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [10, 10]}}, "action_reference_object": {"has_name_": [7, 7]}}}

robot initiate sprinkler system .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 3]}}}

robot please dig a hole ten squares wide .
{"Dig": {"has_width_": [5, 6]}}

robot please move the rock to the front door .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 8]}}, "action_reference_object": {"has_name_": [4, 4]}}}

robot spawn flowers .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

robot take the stack of papers on my desk and take them to the printer and copy each page .
{"CompositeAction": {}}

rotate
{"OtherAction": {}}

run
{"OtherAction": {}}

run toward
{"OtherAction": {}}

scan
{"OtherAction": {}}

schedule me an appointment for tuesday .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

scout the area .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

search for food on the woods .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

shoot through the wall .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

sing ( the bot can be asked to sing a lullaby or any other song )
{"OtherAction": {}}

sit
{"OtherAction": {}}

sit on the bench .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

sleep
{"OtherAction": {}}

sleep the bot could be put to sleep mode
{"Noop": {}}

slow down ( the bot 's actions such as walking or completing tasks would be done slower )
{"OtherAction": {}}

smash the wall that is in front of you .
{"Destroy": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [2, 2]}}}

solve the rest of the homework equations .
{"OtherAction": {"action_reference_object": {"has_name_": [5, 6]}}}

some of properties move any where and any time
{"Noop": {}}

spawn 10 blocks of stone .
{"Build": {"schematic": {"has_block_type_": [4, 4], "has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

spawn 10 pigs inside the hole then dig a slope up for them to get out
{"CompositeAction": {}}

spawn 100 diamond pickaxes
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

spawn 1000 gold bars .
{"Build": {"schematic": {"has_block_type_": [2, 2], "has_name_": [3, 3], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

spawn 12 cows in the field .
{"Spawn": {"has_name_": [2, 2]}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

spawn 12 salmon inside a house .
{"Spawn": {"has_name_": [2, 2]}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

spawn 13 chicken in the fence
{"Spawn": {"has_name_": [2, 2]}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

spawn 1500 diamond pickaxes .
{"OtherAction": {"action_reference_object": {"has_block_type_": [2, 2], "has_name_": [3, 3], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

spawn 20 chickens
{"Spawn": {"has_name_": [2, 2]}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

spawn 2500 concrete blocks and 50 wooden blocks .
{"CompositeAction": {}}

spawn 27 worker bees next to the beehive .
{"Spawn": {"has_name_": [2, 3]}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

spawn 30 cows and build a 15 by 15 fence .
{"CompositeAction": {}}

spawn 34 spider monkeys in the jungle canopy .
{"Spawn": {"has_name_": [2, 3]}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

spawn a block of wood .
{"OtherAction": {"action_reference_object": {"has_block_type_": [4, 4], "has_name_": [2, 4]}}}

spawn a boat
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

spawn a bucket .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

spawn a cape that gives me the ability to fly
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

spawn a cat at the top of the pyramid
{"Spawn": {"has_name_": [2, 2]}}

spawn a creeper next to the tree
{"Spawn": {"has_name_": [2, 2]}}

spawn a door to keep out enemies .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

spawn a dragon .
{"Spawn": {"has_name_": [2, 2]}}

spawn a dragon right behind me .
{"Spawn": {"has_name_": [2, 2]}}

spawn a fish in the water
{"Spawn": {"has_name_": [2, 2]}}

spawn a garden .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

spawn a golden apple .
{"OtherAction": {"action_reference_object": {"has_colour_": [2, 2], "has_name_": [3, 3]}}}

spawn a guitar hero guitar and start playing music
{"CompositeAction": {}}

spawn a hammer and smash the new wall .
{"CompositeAction": {}}

spawn a hammer walk to top of structure and build another level .
{"CompositeAction": {}}

spawn a horse in the hole
{"Spawn": {"has_name_": [2, 2]}}

spawn a ladder for the brick wall in front of you
{"Build": {"location": {"location_type": "AgentPos"}, "schematic": {"has_name_": [2, 2]}}}

spawn a large white pig
{"Spawn": {"has_name_": [4, 4]}}

spawn a lot of trees around my house .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_name_": [4, 4]}}}

spawn a new building
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

spawn a new house
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

spawn a new tool .
{"OtherAction": {"action_reference_object": {"has_name_": [3, 3]}}}

spawn a pack of lemmings over there .
{"Spawn": {"has_name_": [4, 4]}}

spawn a pick axe near me
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [2, 3]}}}

spawn a pickaxe .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

spawn a pig
{"Spawn": {"has_name_": [2, 2]}}

spawn a pig in the hole .
{"Spawn": {"has_name_": [2, 2]}}

spawn a piglet in the right garden
{"Spawn": {"has_name_": [2, 2]}}

spawn a pot of tea and tea cup .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 7]}}}

spawn a rabbit
{"Spawn": {"has_name_": [2, 2]}}

spawn a shovel
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

spawn a shovel and use it to dig a tunnel under the door .
{"CompositeAction": {}}

spawn a skateboard
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

spawn a storage chest for my materials .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 3]}}}

spawn a swarm of yellow honey bees .
{"Spawn": {"has_name_": [2, 6]}}

spawn a tank .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

spawn a time machine .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 3]}}}

spawn a tool and dig next to that building .
{"CompositeAction": {}}

spawn a tree .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

spawn a villager in the house
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

spawn a villager inside the base .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

spawn an enemy inside my house .
{"Spawn": {"has_name_": [2, 2]}}

spawn an ocelot and tame it .
{"CompositeAction": {}}

spawn another character .
{"Spawn": {"has_name_": [2, 2]}}

spawn atrium furniture a nice chair and table .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

spawn back at the central base .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 5]}}}}

spawn behind the character under the cut out wall and destroy the wall above the character .
{"CompositeAction": {}}

spawn chicken
{"Spawn": {"has_name_": [1, 1]}}

spawn chickens .
{"Spawn": {"has_name_": [1, 1]}}

spawn critters until the hole is filled
{"Spawn": {"has_name_": [1, 1]}}

spawn defender at your location .
{"OtherAction": {"location": {"location_type": "AgentPos"}, "action_reference_object": {"has_name_": [1, 1]}}}

spawn diamonds for me please .
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

spawn enderman over by the garden .
{"Spawn": {"has_name_": [1, 1]}}

spawn extra bots to protect the base
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

spawn fifty sheep
{"Spawn": {"has_name_": [2, 2]}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

spawn five ducks .
{"Spawn": {"has_name_": [2, 2]}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

spawn flowers for the next 20 spaces .
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

spawn four trees numerous tropical and flowering plants in this whole .
{"CompositeAction": {}}

spawn grow lights and move them to the north corner of the room .
{"CompositeAction": {}}

spawn home .
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

spawn in 5 pigs .
{"Spawn": {"has_name_": [3, 3]}, "repeat": {"repeat_key": "FOR", "repeat_count": [2, 2]}}

spawn in the northeast location .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 4]}}}}

spawn me a horse and saddle .
{"Spawn": {"has_name_": [3, 3]}}

spawn me a pig .
{"Spawn": {"has_name_": [3, 3]}}

spawn me more zerglings
{"Spawn": {"has_name_": [3, 3]}}

spawn money
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

spawn more livestock .
{"Spawn": {"has_name_": [2, 2]}}

spawn more players .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

spawn next to the pig .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

spawn pigs in the meadow and dig a pit . then fill the pit with water
{"CompositeAction": {}}

spawn rocks in the shape of a large triangle .
{"OtherAction": {"action_reference_object": {"has_name_": [1, 1]}}}

spawn seven allies here .
{"Spawn": {"has_name_": [2, 2]}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

spawn seventeen red cows
{"Spawn": {"has_name_": [3, 3]}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

spawn skeletons over by the base .
{"Spawn": {"has_name_": [1, 1]}}

spawn some enemies to kill for supplies
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

spawn some water please .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

spawn the building 10 times
{"Build": {"schematic": {"has_name_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [3, 3]}}}}

spawn the chicken egg .
{"Spawn": {"has_name_": [2, 3]}}

spawn the sword
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

spawn three horses
{"Spawn": {"has_name_": [2, 2]}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

spawn three pigs
{"Spawn": {"has_name_": [2, 2]}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

spawn three pigs here .
{"Spawn": {"has_name_": [2, 2]}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

spawn three red blocks .
{"OtherAction": {"action_reference_object": {"has_colour_": [2, 2], "has_name_": [3, 3], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}}}

spawn three sheep within the fence line .
{"Spawn": {"has_name_": [2, 2]}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

spawn topsoil and mulch
{"OtherAction": {"action_reference_object": {"has_name_": [1, 3]}}}

spawn trees around the base to cover its surroundings .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}, "action_reference_object": {"has_name_": [1, 1]}}}

spawn two enchanted unicorns
{"Spawn": {"has_name_": [2, 3]}, "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}

spawn vegetables in the grass behind the house .
{"OtherAction": {"location": {"location_type": "BlockObject", "relative_direction": "BACK", "location_reference_object": {"has_name_": [7, 7]}}, "action_reference_object": {"has_name_": [1, 1]}}}

spawn your pickaxe .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

speed up ( the bot 's actions such as walking or completing tasks would be done faster )
{"OtherAction": {}}

split
{"OtherAction": {}}

spwan new block by the bridge
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "action_reference_object": {"has_name_": [2, 2]}}}

stack the boxes carefully .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

start
{"OtherAction": {}}

start digging
{"Dig": {}}

start digging a hole
{"Dig": {}}

start digging a hole in the shape of a cube and keep expanding its dimensions until i tell you to stop .
{"Dig": {}}

step down and then fill in the space where you were just standing .
{"CompositeAction": {}}

stop after traveling 10 meters .
{"Stop": {}}

stop all people or creatures from coming into the temple .
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [9, 9]}}, "action_reference_object": {"has_name_": [2, 4]}}}

stop and kill the nearby enemy .
{"CompositeAction": {}}

stop at the door .
{"Stop": {}}

stop automatically picking up items that i come across
{"Stop": {}}

stop building
{"Stop": {}}

stop building .
{"Stop": {}}

stop building and move outside to dig a hole .
{"CompositeAction": {}}

stop building and resume your planting .
{"CompositeAction": {}}

stop building and start a new build
{"CompositeAction": {}}

stop building that school
{"Stop": {}}

stop building that wall
{"Stop": {}}

stop building the brick wall .
{"Stop": {}}

stop building the house next to the pyramid .
{"Stop": {}}

stop building the new east wall of the tower
{"Stop": {}}

stop building the structure .
{"Stop": {}}

stop building the tower .
{"Stop": {}}

stop building the wall .
{"Stop": {}}

stop building the watchtower on the hill .
{"Stop": {}}

stop carrying the brick around and start making another building .
{"CompositeAction": {}}

stop creating rivers over there
{"Stop": {}}

stop destroying purple blocks
{"Stop": {}}

stop destroying that wall and begin to dig a tunnel directly to china .
{"CompositeAction": {}}

stop destroying the wall .
{"Stop": {}}

stop dig
{"Stop": {}}

stop digging
{"Stop": {}}

stop digging a moat .
{"Stop": {}}

stop digging all the holes
{"Stop": {}}

stop digging downwards
{"Stop": {}}

stop digging that hole .
{"Stop": {}}

stop digging the cave
{"Stop": {}}

stop digging the diamonds
{"Stop": {}}

stop digging the ditch
{"Stop": {}}

stop digging the hole
{"Stop": {}}

stop digging the hole and gather 300 blocks of wood using your axe .
{"CompositeAction": {}}

stop digging the hole and then resume .
{"CompositeAction": {}}

stop digging the hole in two minutes .
{"Stop": {}}

stop feeding the cows
{"Stop": {}}

stop filling the castle moat with water
{"Stop": {}}

stop floating in the air .
{"Stop": {}}

stop flying in the courtyard so no one suspects you are a bot .
{"Stop": {}}

stop gathering rocks and move toward the red building .
{"CompositeAction": {}}

stop going north when you reach the church and then seek out the monk in a black robe .
{"CompositeAction": {}}

stop killing cows
{"Stop": {}}

stop looking for the avocado as it 's not there !
{"Stop": {}}

stop making so many beeping noises !
{"Stop": {}}

stop making the same structures and try making unique buildings without destroying things
{"CompositeAction": {}}

stop mining for rare minerals
{"Stop": {}}

stop moving
{"Stop": {}}

stop moving .
{"Stop": {}}

stop moving after 17 seconds
{"Stop": {}}

stop moving all the cows to the enclosure .
{"Stop": {}}

stop moving and copy the shovel
{"CompositeAction": {}}

stop moving and dig a hole
{"CompositeAction": {}}

stop moving and turn around .
{"CompositeAction": {}}

stop moving in that direction .
{"Stop": {}}

stop moving resume cleaning .
{"CompositeAction": {}}

stop moving the boxes from the ground .
{"Stop": {}}

stop once you have reached the house on the right .
{"Stop": {}}

stop only at red lights .
{"Stop": {}}

stop patrolling when the sun rises .
{"Stop": {}}

stop playing with that person .
{"Stop": {}}

stop removing the rock and fill in holes at all entrances to the cave around the perimeter
{"CompositeAction": {}}

stop right before you get to the next room
{"Stop": {}}

stop running .
{"Stop": {}}

stop running now .
{"Stop": {}}

stop spawning cows .
{"Stop": {}}

stop spawning sheeps .
{"Stop": {}}

stop spinning around in circles
{"Stop": {}}

stop the action as soon as possible .
{"Stop": {}}

stop the attack .
{"Stop": {}}

stop the building process in the castle
{"Stop": {}}

stop the car .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

stop the construction of the house
{"Stop": {}}

stop the dog from chewing
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

stop the game
{"Stop": {}}

stop the game now .
{"Stop": {}}

stop the neighbors from stealing my mail .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

stop the printer from making the continuous beeping sound .
{"Stop": {}}

stop the task you are working on .
{"Stop": {}}

stop the train from moving .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

stop the video after six minutes .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

stop the water from filling the bucket .
{"Stop": {}}

stop there .
{"Stop": {}}

stop time .
{"Stop": {}}

stop using the new wood to build the fence in the back yard .
{"Stop": {}}

stop walking .
{"Stop": {}}

stop walking that direction
{"Stop": {}}

stop walking toward the hill
{"Stop": {}}

stop walking toward the water
{"Stop": {}}

stop walking towards the mountain
{"Stop": {}}

stop what you 're doing .
{"Stop": {}}

stop what you 're doing and build a structure with 5 block high walls a flat roof and a two block opening for the door .
{"CompositeAction": {}}

stop what you 're doing please !
{"Stop": {}}

stop what you 're doing that 's not right at all .
{"Stop": {}}

stop what you are doing .
{"Stop": {}}

stop when you reach the wall .
{"Stop": {}}

stop when you reach the wooden crate in the middle of the room .
{"Stop": {}}

stop working on that house .
{"Stop": {}}

stop working on the new shed after you 've completed the east wall .
{"Stop": {}}

stop working on this task for now
{"Stop": {}}

tag 5 chickens as bob
{"Tag": {"action_reference_object": {"has_block_type_": [2, 2], "repeat": {"repeat_key": "FOR", "repeat_count": [1, 1]}}, "tag": [4, 4]}}

tag a zombie villager .
{"Tag": {"tag": [2, 3]}}

tag all chickens as mini velociraptors
{"Tag": {"tag": [4, 5]}}

tag all items made with wood
{"Tag": {"tag": [5, 5]}}

tag all mooshrooms as red cows .
{"Tag": {"tag": [4, 5]}}

tag all of the sunflowers that are fully grown .
{"Tag": {"tag": [4, 4]}}

tag all of the trees inside the fenced area with an x.
{"Tag": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [7, 8]}}, "tag": [11, 11]}}

tag all the doors inside the house .
{"Tag": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "tag": [3, 3]}}

tag all the images i can change .
{"Tag": {}}

tag all the red bricks as explosives
{"Tag": {"action_reference_object": {"has_block_type_": [4, 4], "has_colour_": [3, 3]}, "tag": [6, 6]}}

tag all white sheep as small
{"Tag": {"tag": [5, 5]}}

tag an object
{"Tag": {}}

tag that house as bob 's house .
{"Tag": {"location": {"location_type": "SpeakerLook"}, "tag": [4, 6]}}

tag that tree as the starting location for my next building .
{"Tag": {"location": {"location_type": "SpeakerLook"}, "tag": [5, 6]}}

tag the box and spawn an identical one
{"CompositeAction": {}}

tag the box as found .
{"Tag": {"tag": [4, 4]}}

tag the box on the table .
{"Tag": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [5, 5]}}, "tag": [2, 2]}}

tag the boxes with information on the contents .
{"Tag": {"tag": [4, 7]}}

tag the building as hospital
{"Tag": {"tag": [4, 4]}}

tag the car
{"Tag": {"tag": [2, 2]}}

tag the character on the pyramid but move before they see you .
{"CompositeAction": {}}

tag the door .
{"Tag": {"tag": [2, 2]}}

tag the flowers over by the dungeon as lilacs
{"Tag": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "tag": [8, 8]}}

tag the mob .
{"Tag": {"tag": [2, 2]}}

tag the oak sapling as lumber
{"Tag": {"tag": [5, 5]}}

tag the pyramid with kilroy was here .
{"Tag": {"tag": [4, 6]}}

tag the right tree as an apple tree .
{"Tag": {"location": {"location_type": "BlockObject", "relative_direction": "RIGHT", "location_reference_object": {"has_name_": [3, 3]}}, "tag": [6, 7]}}

tag the structure to your left as a stable
{"Tag": {"location": {"location_type": "AgentPos"}, "tag": [8, 8]}}

tag the tree .
{"Tag": {"tag": [2, 2]}}

tag the wall .
{"Tag": {"tag": [2, 2]}}

tag this area as secondary lookout .
{"Tag": {"location": {"location_type": "SpeakerPos"}, "tag": [4, 5]}}

tag this as complete .
{"Tag": {"location": {"location_type": "SpeakerPos"}, "tag": [3, 3]}}

tag this item as wool .
{"Tag": {"tag": [4, 4]}}

tag this location with a unique name
{"Tag": {"location": {"location_type": "SpeakerPos"}, "tag": [5, 6]}}

take 5 steps forward then 5 steps backward and say hello .
{"CompositeAction": {}}

take a sip
{"OtherAction": {}}

tap the box
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

tell me how far along you are on digging up the rock from the mine ?
{"Answer": {}}

tell me how many people you can see right now .
{"Answer": {}}

that 's not right we 'll need to undo that .
{"Undo": {}}

that house has a door on every side .
{"Noop": {}}

the bot is placeing on steps
{"Noop": {}}

the bot saw it some bot
{"Noop": {}}

the bot should be able to pick objects up and put them down
{"Noop": {}}

the bot should be able to test items to examine them further .
{"Noop": {}}

the bot should be enabled to have helpful thought bubble to help the user understand the game .
{"Noop": {}}

the person entered into the house and searching for a theif
{"Noop": {}}

the robo have the hologram feature with suit
{"Noop": {}}

the robo surely get the things with mind creative
{"Noop": {}}

the robot is simple standing in the room
{"Noop": {}}

the robot is sitting in the garden and take a flower ports
{"Noop": {}}

the stairs are easy to build .
{"Noop": {}}

then he entered into the waranda .
{"Noop": {}}

there he is make sure you tag him so he will follow you .
{"Tag": {}}

this structure here is called a lamppost .
{"Noop": {}}

time to resume and complete filling up the structure
{"Resume": {}}

try and dig up some dirt .
{"Dig": {}}

turn
{"OtherAction": {}}

turn around
{"OtherAction": {}}

turn around and destroy the building and stop right there
{"CompositeAction": {}}

turn left
{"OtherAction": {}}

turn left stop walk forward through door stop look around tag wall on left .
{"CompositeAction": {}}

turn off the radio in the kitchen
{"OtherAction": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}, "action_reference_object": {"has_name_": [3, 3]}}}

turn right and move forward til you come to another room
{"CompositeAction": {}}

turn right and put object down
{"CompositeAction": {}}

turn to your left and complete the wall . spawn a door in the wall .
{"CompositeAction": {}}

turn to your right and destroy the rocks until they are all one level .
{"CompositeAction": {}}

turn towards the wall on the right
{"Move": {"location": {"location_type": "BlockObject", "relative_direction": "RIGHT", "location_reference_object": {"has_name_": [3, 3]}}}}

undo / revert last action
{"Undo": {}}

undo all the color changes to the outside of the house
{"Undo": {}}

undo all the wooden doors from the first building .
{"Undo": {}}

undo and revert back to the previous build
{"Undo": {}}

undo any changes that have been made by other players to this castle in the last 6 hours .
{"Undo": {}}

undo destroying the lego tower .
{"Undo": {}}

undo last command .
{"Undo": {}}

undo making those stairs and instead start building a bridge .
{"CompositeAction": {}}

undo my last action
{"Undo": {}}

undo my last move .
{"Undo": {}}

undo my previous action
{"Undo": {}}

undo previous action
{"Undo": {}}

undo stone blocks
{"Undo": {}}

undo that last animal that you just spawned .
{"Undo": {}}

undo that last building command i gave you .
{"Undo": {}}

undo the chair you just spawned and spawn a table instead .
{"Undo": {}}

undo the glass windows on the second level
{"Undo": {}}

undo the highest level of brick blocks
{"Undo": {}}

undo the last 10 things that i have made
{"Undo": {}, "repeat": {"repeat_key": "FOR", "repeat_count": [3, 3]}}

undo the last block .
{"Undo": {}}

undo the last block and build with rock
{"CompositeAction": {}}

undo the last block i just placed .
{"Undo": {}}

undo the last block you made on the most recent house
{"Undo": {}}

undo the last error in the textbox .
{"Undo": {}}

undo the last move
{"Undo": {}}

undo the last move i made .
{"Undo": {}}

undo the last spawned item in the room .
{"Undo": {}}

undo the last three steps .
{"Undo": {}, "repeat": {"repeat_key": "FOR", "repeat_count": [3, 3]}}

undo the previous action .
{"Undo": {}}

undo the wall behind you .
{"Undo": {}}

undo this wall i built and give me the resources .
{"CompositeAction": {}}

undo your last action
{"Undo": {}}

undo your last material placing
{"Undo": {}}

use a saw to destroy the old fence .
{"Destroy": {"action_reference_object": {"has_name_": [6, 7]}}}

very good
{"Noop": {}}

very interested
{"Noop": {}}

walk forward 10 feet and build a shed .
{"CompositeAction": {}}

walk forward and open the door
{"CompositeAction": {}}

walk forward till you hit the wall .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [6, 6]}}}}

walk out of the building .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

walk out the open door and pick some flowers outside the door .
{"CompositeAction": {}}

walk over and climb up the hill .
{"CompositeAction": {}}

walk over to the brown boulder and pick it up .
{"CompositeAction": {}}

walk over to the door and open the door .
{"CompositeAction": {}}

walk over to the field
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

walk quickly through the doorway .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [4, 4]}}}}

walk three steps forward
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [1, 3]}}}}

walk to the door .
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 3]}}}}

walk to the door and open it .
{"CompositeAction": {}}

walk to the door that is leading outside and close it .
{"CompositeAction": {}}

walk to the end of the hallway
{"Move": {"location": {"location_type": "BlockObject", "location_reference_object": {"has_name_": [3, 6]}}}}

walk to the player and talk to them
{"CompositeAction": {}}

watch my back .
{"OtherAction": {"action_reference_object": {"has_name_": [2, 2]}}}

we need to stop building the structure now .
{"Stop": {}}

what are my current coordinates ?
{"Answer": {}}

what are you doing ?
{"Answer": {}}

what are you trying to build ?
{"Answer": {}}

what do you think is under this pyramid ?
{"Answer": {}}

what is in the chest next to the house ?
{"Answer": {}}

what time is it ?
{"Answer": {}}

what time is it now ?
{"Answer": {}}

what would be the the sum of 29 and 45 ?
{"Answer": {}}

when he went outside and hiding on the ground
{"Noop": {}}

where is my house ?
{"Answer": {}}

where is this item located ? ( answer )
{"Answer": {}}

where would be a good place to start mining ?
{"Answer": {}}

workout ( the bot can be asked to workout )
{"OtherAction": {}}

would you stop the current playlist and copy another one from my soundcloud
{"CompositeAction": {}}

yell at the person on top of the wall . look up with your flashlight !
{"CompositeAction": {}}

yo helper bot it would be rad if you built two lamps here to light up this cave .
{"Build": {"location": {"location_type": "SpeakerPos"}, "schematic": {"has_name_": [11, 11], "repeat": {"repeat_key": "FOR", "repeat_count": [10, 10]}}}}

you can stop filling that hole now .
{"Stop": {}}

you can stop moving the boxes now that 's enough .
{"Stop": {}}

you do not have to stay in that room . you may resume your previous activity .
{"Resume": {}}

zoom in ( the bot can be told to take out the binocular and zoom in on the objects / places in all the directions of his sight )
{"OtherAction": {}}

zoom(the bot can be told to zoom into something )
{"OtherAction": {}}

