:stella_second_date
  switch isPlayingDate ON

  displayItemId none
  start cutscene no villagers no creatures
  create villager Stella 11,20,2
  offset Stella Y -8

  include load_player_dating_animations

  wait 120
  Stella "<cobweb>"
  wait 20
  turn Stella left
  wait 20
  Stella "I can't, this is a waste of time!"
  wait 20
  turn Player right
  wait 20
  Stella "You know how much work I could've done while we wait?"
  Player "Stella..."
  Stella "It isn't working, <name>."
  Stella "If I'm not working, I can't relax."
  Stella "Maybe I really am a robot..."
  wait 20
  turn Stella down
  wait 20

  Stella "And if I am a Robot, what's the problem?"
  Stella "If I enjoy it and it makes me stay active through the whole day, why should I change?"
  Stella "I would not be myself anymore."
  Stella "I would be just like Cindy! The difference is that I would be my own Rory as well!"
  wait 20
  turn Stella left
  wait 20
  Stella "And tell me, <name>... is Cindy happy?"

  if-switch cindyMovedOut
    Player "She is now..."
    Stella "She had to move out to be herself!"
  else
    Player "No..."
  end

  Stella "And do you want that for me?"
  Player "<...>"
  Player "I just wanted to let you unwind a little, like we did at the restaurant."
  Stella "But that's different... It was a dance routine! Here we are sitting around waiting hours for the sunset!"
  wait 120
  turn Stella down
  turn Player down
  wait 120
  Stella "Why are you doing this?"

  Player ("Stella wants to know why we're here.", "I wanted to spend time with you", "To show you that you're not a robot")

  if response == "I wanted to spend time with you"
    include stella_second_date_change_relationship
  else
    wait 20
    turn Player right
    wait 20
    Player "I wanted to show you that you're not a robot."
    Player "You're flesh and bones just like me."
    Stella "<...>"
    wait 20
    turn Stella left
    wait 20
    Stella "I appreciate your concern... But let me be myself from now on, alright?"
    
    fade out
    wait 10
  end

  teleport to home without saving 15,10,8
  switch isPlayingDate OFF
  displayItemId undefined
  offset Player Y 0
  speed Player restore
  switch playedStellaSecondDate ON
  wait 1
  fade in

:stella_second_date_change_relationship
  include load_player_dating_animations

  wait 20
  turn Player right
  turn Stella left
  wait 20

  Player "I had so much fun last time... I wanted to spend time with you again."
  Player "And I've been thinking of you all the time lately..."
  Stella "I've been thinking of you as well, <name>..."

  include kiss_stella

  switch datingStella ON
  fade out
  wait 10

  Stella "Just never make me wait hours for a sunset again, alright?"

  increase friendship Stella x 500
  gain achievement FIRST_DATE