:lucas-gift-loved
  Lucas "Thank you, <name>. You're the best at picking gifts."
  take item

:lucas-gift-liked
  if Managers.Items.isHoldingFood()
    Lucas "Is that for me? Thank you, <name>. I'll eat it at dinner."
  else
    Lucas "Is that for me? Thank you, <name>. You're very sweet."
  end
  take item

:lucas-gift-normal
  Lucas "Thank you for this gift, <name>!"
  take item

:lucas-gift-dislike
  Lucas "I don't like this, but since it's a gift I promise I'll try to eat it."
  take item

:lucas-gift-hated
  Lucas "I hate those. Why would you want to give it to me?"
  refuse gift
