:lucas_join_party
  js Managers.Villagers.moveVillagerToParty('Lucas');

:lucas_leave_party
  fade out
  wait 30
  js $gameParty.removeVillager('Lucas');
  fade in
  wait 30

:lucas_follower_event
  Lucas ("What's wrong?", "I have to go", "Nevermind", "Nevermind")
  if response == "I have to go"
    Lucas "Okay, see you later then!"
    include lucas_leave_party
    return
  end

:lucas_leave_party_to_sleep
  if !Managers.Villagers.isVillagerOnParty('Lucas')
    return
  end
  
  Lucas "I'm sorry <name>, but it's getting late. I need to go to bed. See you tomorrow."
  include lucas_leave_party

:invite_lucas_to_hang_out
  Player "Hello Lucas, are you free to hang out right now?"

  if Managers.Villagers.isVillagerAvailableToHangOut('Lucas')
    Lucas "Hanging out would be great! I've been super bored lately."
    include lucas_join_party
  else
    Lucas "It's too late to hang out now, invite me again tomorrow."
  end

