:julia_trigger_chat
  #[CONDITION] true
  Julia chat


:julia_bom_dia
  #[CONDITION] Managers.Time.hour >= 6 && Managers.Time.hour < 12 && !Managers.Relationship.metToday('Julia')
  Julia "Good morning, <name>! Another day, another victory!"

:julia_bom_dia_2
  #[CONDITION] Managers.Time.hour >= 6 && Managers.Time.hour < 12 && Managers.Relationship.metToday('Julia') && !Managers.Villagers.isEventPatternOnTheHistory('julia_bom_dia_')
  Julia "The morning refreshes me, it cleans my mind. That way I can do good work for Orange Town."
  Julia "<heart>"

:julia_boa_tarde
  #[CONDITION] Managers.Time.hour < 18 && Managers.Time.hour >= 12 && !Managers.Villagers.isEventPatternOnTheHistory('julia_boa_tarde')
  Julia "Good afternoon, <name>! Do you need anything?"

:julia_boa_tarde_2
  #[CONDITION] Managers.Time.hour < 18 && Managers.Time.hour >= 12 && !Managers.Villagers.isEventPatternOnTheHistory('julia_boa_tarde') && !Managers.Relationship.characterGotGiftToday('Julia')
  Julia "I feel like eating some pizza. Do you think Chloe will make me one now?"  

:julia_boa_tarde_4
  #[CONDITION] Managers.Time.hour < 18 && Managers.Time.hour >= 12 && Managers.Relationship.metToday('Julia') && !Managers.Villagers.isEventPatternOnTheHistory('julia_boa_tarde') && !Managers.Relationship.characterGotGiftToday('Julia')
  Julia "A roasted walleye would be particularly good right now. It always puts me in a good mood."
  Julia "<heart>"

:julia_boa_noite
  #[CONDITION] Managers.Time.hour >= 18 && !Managers.Villagers.isEventPatternOnTheHistory('julia_boa_noite')
  Julia "Good evening, <name>! Another great day is coming to an end."  

:julia_boa_noite_2
  #[CONDITION] Managers.Time.hour >= 18 && Managers.Relationship.metToday('Julia') && !Managers.Villagers.isEventPatternOnTheHistory('julia_boa_noite')
  Julia "Orange Town needs some night life. I think I'll start focusing on that now."
  Julia "<music>"

:julia_summer
  #[CONDITION] Managers.Time.month == Seasons.SUMMER && Managers.Relationship.metToday('Julia') && !Managers.Villagers.isEventPatternOnTheHistory('julia_summer')
  Julia "Maybe we can get some tourists in town this year. The mountains are lovely at this time of the year."

:julia_summer_2
  #[CONDITION] Managers.Time.month == Seasons.SUMMER && Managers.Relationship.metToday('Julia') && !Managers.Villagers.isEventPatternOnTheHistory('julia_summer') && !Managers.Weather.isBadWeather()
  Julia "It's too hot today. Maybe I should go swim on a waterfall or something."

:julia_summer_3
  #[CONDITION] Managers.Time.month == Seasons.SUMMER && Managers.Relationship.metToday('Julia') && !Managers.Villagers.isEventPatternOnTheHistory('julia_summer')
  Julia "What do you think of a picnic by the river?"
  Julia "With a lot of fish, of course!"
  Julia "<heart>"

:julia_fall
  #[CONDITION] Managers.Time.month == Seasons.FALL && Managers.Relationship.metToday('Julia') && !Managers.Villagers.isEventPatternOnTheHistory('julia_fall')
  Julia "Fall was the only season that Billy managed to grow something every other year, while he had your farm."
  Julia "It was the only time we saw any harvest from that farm before you arrived."

:julia_fall_2
  #[CONDITION] Managers.Time.month == Seasons.FALL && Managers.Relationship.metToday('Julia') && !Managers.Villagers.isEventPatternOnTheHistory('julia_fall')
  Julia "Some people say that it was during fall that Orange Town was founded."
  Julia "That that year the orange trees gave fruit all year round, like it was all a big orange season."
  Julia "But that's just one of the stories. Nobody knows how it really happened."

:julia_fall_3
  #[CONDITION] Managers.Time.month == Seasons.FALL && Managers.Relationship.metToday('Julia') && !Managers.Villagers.isEventPatternOnTheHistory('julia_fall') && Managers.Time.day > 24
  Julia "Brittany should stop glueing paper ghosts around town. It's too spooky."

:julia_winter
  #[CONDITION] Managers.Time.month == Seasons.WINTER && Managers.Relationship.metToday('Julia') && !Managers.Villagers.isEventPatternOnTheHistory('julia_winter')
  Julia "I love Orange Town...<wait> But the winter colors are too depressing."

:julia_winter_2
  #[CONDITION] Managers.Time.month == Seasons.WINTER && Managers.Relationship.metToday('Julia') && !Managers.Villagers.isEventPatternOnTheHistory('julia_winter')
  Julia "Many people drink coffee to scare the cold away. Not me, I hate the taste of it."

:julia_winter_3
  #[CONDITION] Managers.Time.month == Seasons.WINTER && Managers.Relationship.metToday('Julia') && !Managers.Villagers.isEventPatternOnTheHistory('julia_winter')
  Julia "Be careful, <name>! The forecast says we'll have snowballs flying around throughout the whole season."

:julia_daily
  #[CONDITION] Managers.Relationship.metToday('Julia') && !Managers.Villagers.isEventPatternOnTheHistory('julia_daily')
  Julia "Taking care of Orange Town is not easy. The paperwork never ends."

:julia_daily_2
  #[CONDITION] Managers.Relationship.metToday('Julia') && !Managers.Villagers.isEventPatternOnTheHistory('julia_daily')
  Julia "I really like that you're here. Orange Town needs more dreamers."

:julia_rain
  #[CONDITION] Managers.Weather.isRaining() && Managers.Relationship.metToday('Julia') && !Managers.Villagers.isEventPatternOnTheHistory('julia_rain')
  Julia "You're lucky. The nature is doing your work for you today. I don't get the same chance with my job."

:julia_rain_2
  #[CONDITION] Managers.Weather.isRaining() && Managers.Relationship.metToday('Julia') && !Managers.Villagers.isEventPatternOnTheHistory('julia_rain') && $gameMap.isInside()
  Julia "Good thing I work behind a desk. I don't want to be outside on this rain."

:julia_rain_3
  #[CONDITION] Managers.Weather.isRaining() && Managers.Relationship.metToday('Julia') && !Managers.Villagers.isEventPatternOnTheHistory('julia_rain')
  Julia "Maybe I should call Brittany for a chat. I don't usually talk to many people on rainy days."

:julia_WIP_stuff
# :julia_long_time_no_chat
#   Julia "Long time no see, <name>! I know you must be working hard, but your profit is not the most important thing, you know."
#   Julia "We want to see you around and chat too. You're important to all of us."

