:gary_first
  # This event should never happen, as Gary is introduced in a cutscene

:gary_default
  Gary "Hello my friend. How are things going with you and the farm?"

:gary_town_morning
  Gary "Good morning, <name>. I'm going to the beach right now, if you catch any fish today you can meet me there."

:gary_town
  Gary "Hello my friend, how was your day today?"

:gary_forest
  Gary "I'm always impressed at the number of large fish that can be found in this area."

:gary_beach
  Gary "If I didn't have to travel so much, I would like to settle down in this town for good. This place has improved so much over the years."

:gary_buy_fish
  Gary "Hello <name>, would you like to sell me some fish?"
  wait 10
  snap
  Gary fishShop

:gary_after_fish_shop
  if variable fishTotal > 0
    Gary ("That'll be <var:fishTotalStr>. Do you agree?", "Yes", "No")
    if response == "Yes"
      Gary confirmSale
      Gary "Thank you very much! Let me know if you catch anything else!"
      return
    end

    if response == "No"
      Gary cancelSale
      Gary "Let me know if you change your mind, alright? I can buy any fish you have."
      return
    end

  end
