:chloe_first
  Chloe "<hideName><smiling>Ah, now there’s a new face in town. Are you <name>?"
  Player "Uh-huh. And you are...?"
  Chloe "<hideName><smiling> I’m Chloe. I heard all about you from Julia."
  Chloe "<smiling> Farming is dreadfully hard work. You’re certainly going to need plenty of calories to finish all those chores everyday."
  Chloe "<smiling> Come by the restaurant sometime and I’ll fix you something delicious, on the house. Call it my way of saying, \"Welcome to Orange Town.\""
  Player "<smiling> Wow, thanks! I’ll definitely take you up on that!"

:chloe_default
  Chloe "You always seem so busy, <name>. Don't get so wrapped up in work you stop taking care of yourself, now!"

:chloe_store_map_21
  play child chloe_shop

:chloe_weekly_sunday
  Chloe "I've been thinking about introducing some new dishes to the restaurant menu. What do you think?"

:chloe_weekly_monday
  Chloe "How's the farm these days? Raising plenty of delicious fruits and vegetables?"

:chloe_weekly_tuesday
  Chloe "Are you getting plenty to eat everyday? Fasting isn't good for your health, you know."

:chloe_weekly_wednesday
  Chloe "How are you finding life here in Orange Town, <name>? Do you know your way around now?"
  Chloe "Don't hesitate to speak up if you need something. We're neighbors now, and neighbors help each other out."

:chloe_weekly_thursday
  Chloe "Do you have any eating quirks, <name>? Some people around here take their eating habits very seriously."

:chloe_candy_day_tomorrow
  Chloe "Tomorrow is candy day, I'm preparing a lot of cake for the kids."

:chloe_candy_day
  if-switch receivedDailyGiftFromChloe
    Chloe "Did you eat your cake, <name>? You should probably give some candy to the kids too if you haven't yet."
    #ToDo: Make sure the switch is turned off at the end of the year
    include chloe_default
  else
    Chloe "I already gave a cake to all the kids in town, but I still have some more. Here's one for you, <name>."
    pick item cake
    switch receivedDailyGiftFromChloe ON
  end


:chloe_sequential_1
  Chloe "Everyone needs sustenance to stay alive. It's an inescapable truth of the human condition."
  Chloe "Since you have to eat anyway, you might as well eat something tasty, right?"
  Chloe "<smiling>Eating a delicious meal makes everyone feel a little better."

:chloe_sequential_2
  Player "What made you decide to open a restaurant?"
  Chloe "Because I hate wasting food."
  Chloe "<smiling>I grew up in my grandmother's kitchen, and one of the things I inherited was her love of cooking."
  Chloe "But there's not much cooking to do when you live alone."
  Chloe "Once I started giving leftovers away, people insisted on paying for it."
  Chloe "<smiling>Using Gran's recipes keeps the two of us connected."
  Chloe "Because of that, nothing makes me happier than the sight of a family enjoying my cooking."

:chloe_sequential_3
  Chloe "I've lived in Orange Town all my life. Someday, I'd love to travel abroad."
  Chloe "I'd like to experience different cultures, and try different cuisine."
  Chloe "But more than that, I want to share the joy that my recipes bring with others around the world."
  Chloe "Food brings people together, you know.<wait> To me, that's the meaning of happiness..."
  Chloe "Being able to do what I love, and making the world a slightly better place doing it."

:chloe_sequential_4
  Chloe "If you're running low on stamina, you can recover it by <color:important>eating food<color:default>."
  Chloe "Going to bed will also restore stamina, but if you stay up late, you won't get as much sleep."
  Chloe "Your health will suffer too, and you may become <color:important>fatigued or ill<color:default>."

:chloe_sequential_5
  Chloe "It's hard to differentiate myths from reality these days. I know that the Saci exists, but many people don't believe me."
  Chloe "At the same time, I do not believe ghosts are real, but there are people who do."

:chloe_lowstam
  Chloe "<name>, are you all right?"

  if-switch receivedDailyGiftFromChloe is off
    # If you talk to Chloe when you have a low stamina, there is a 25% chance she'll have some food to give you.
    # The first conversation where she gives you food to eat can only happen once per day.
    # After you talk to her the first time, whether or not she gives any food, she will switch to the second dialogue.
    if Managers.Time.day % 4 === 3
      if time between 11:30 and 12:59
        Chloe "Here, I'll give you a full meal, on the house."

        js Managers.Health.fullyRestoreStamina();
        js Managers.Health.fullyRestoreFatigue();
        switch receivedDailyGiftFromChloe ON
        return
      end
    end

    Chloe "You need to sit down and grab a bite to eat."
    return
  end

  Chloe "<...>"
  Chloe "<name>, you need to take better care of yourself."

:chloe_lowstam_cont
  Chloe "Make sure to get plenty of rest."

:chloe_you_lived_here_a_while
  Chloe "You've been living here for a while now, but I feel like I don't know you that well yet."


:chloe_morning_1
  Chloe "Have you had breakfast yet, <name>?"
  Chloe "You need all the energy you can get to run that farm of yours. A good hearty breakfast will put a spring in your step."

:chloe_morning_2
  if fall
    Chloe "The weather's perfect this time of year, not too hot and not too cold. If I had my way, it would stay this temperature year-round."
    return
  end

  # Continue

:chloe_morning_3
:chloe_morning_4
:chloe_morning_5
:chloe_morning_6
:chloe_morning_7


:chloe_working_1
:chloe_working_2
:chloe_working_3
:chloe_working_4
:chloe_working_5
:chloe_working_6
:chloe_working_7
