:chloe_shop
  Chloe ("What are you looking for?", "Buy Food", "Just Chat", "Nothing", "Nothing")
  if response == "Buy Food"
    play child chloe_shop_food
    return
  end

  if response == "Just Chat"
    js Managers.Villagers.forceChatWithVillager('Chloe');
    return
  end    

  Chloe "Come back anytime."

:chloe_shop_food
  wait 10
  js Managers.Scenes.snapForBackground();
  js Managers.Scenes.push(GameScenes.OrangeTownRestaurant);

