[Zone]  name=snow6; dark=True; showFogOfWar=False; fogOfWar=False; minimapEnabled=True; cantAct=False; cantGameOver=False; peaceful=False; overseerMode=False; rollingPinStyle=False; canDropItems=True; 
 travelSong=Peritune_Minamo2; travelSongVolume=1; travelSongPitch=0; combatSong=Peritune_Minamo2; combatSongVolume=1; combatSongPitch=0; combatSongDelay=0; 
darkR=207; darkG=228; darkB=229; 
 screenWaveFreq=0; screenDarkWaveFreq=0; screenWaveAmp=0; screenDarkWaveAmp=0.01; screenWaveSpeed=0.2; screenWaveAmp_reflect=0.0007; 
 bgTerrainTypeID=; bgScale=1; bgParallaxRatio=1; bgMoveSpeedX=0; bgMoveSpeedY=0; 
paletteOverride=; zoneDirtPalette=NES_Blue_light; zoneGrassPalette=NES_DarkGrey_darker; zoneGrassDarkPalette=NES_Blue_light; zoneStonePalette=NES_Grey; zoneStoneDarkPalette=NES_Gray; zoneStoneLightPalette=NES_Grey; zoneWaterPalette=NES_Blue_light; zoneDirtDarkPalette=NES_Teal_darker; zoneWoodPalette=paletteDarkGrey; zoneWoodDarkPalette=paletteWood; zoneMisc1Palette=NES_DarkGrey; zoneMisc2Palette=NES_DarkGrey; 
zoneFX=w_snow;zoneFXTime=4;zoneFX_x=-1;zoneFX_y=-1;

[Item] ID=tree_huge_br1; quantity=1; rot=360; x=0; y=11;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=0; y=16;
[Item] ID=tree_huge_br3; quantity=1; rot=-90; x=1; y=9;
[Item] ID=tree_huge_br1; quantity=1; rot=-90; x=1; y=10;
[Item] ID=tree_huge_br1; quantity=1; rot=-180; x=1; y=16;
[Item] ID=tree_huge_br1; quantity=1; rot=-360; x=2; y=6;
[Item] ID=tree_huge_br1; quantity=1; rot=270; x=2; y=6;
[Item] ID=tree_huge_br8; quantity=1; rot=270; x=2; y=7;
[Item] ID=tree_huge_br1; quantity=1; rot=-90; x=2; y=8;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=2; y=17;
[Item] ID=tree_huge_br1; quantity=1; x=3; y=6;
[Item] ID=flame_blue; quantity=1; x=3; y=8;
[Item] ID=tree_huge_br4; quantity=1; rot=270; x=3; y=17;
[Item] ID=tree_huge_br3; quantity=1; rot=270; x=3; y=18;
[Item] ID=tree_huge_br3; quantity=1; rot=-90; x=3; y=19;
[Item] ID=tree_huge_br3; quantity=1; rot=270; x=3; y=20;
[Item] ID=tree_huge_br10; quantity=1; x=4; y=6;
[Item] ID=tree_med; quantity=1; rot=360; x=4; y=20;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=4; y=21;
[Item] ID=tree_huge_br3; quantity=1; rot=360; x=5; y=5;
[Item] ID=travelPoint_3; quantity=1; rot=90; x=5; y=6;
[Item] ID=cliff_water; quantity=1; x=5; y=10;
[Item] ID=tree_burnt; quantity=1; rot=360; x=5; y=19;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=5; y=21;
[Item] ID=tree_huge_br3; quantity=1; rot=-360; x=6; y=5;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=6; y=21;
[Item] ID=tree_huge_br3; quantity=1; rot=360; x=7; y=5;
[Item] ID=tree_huge_br1; quantity=1; rot=-180; x=7; y=21;
[Item] ID=tree_huge_br3; quantity=1; rot=-90; x=8; y=4;
[Item] ID=tree_huge_br4; quantity=1; x=8; y=5;
[Item] ID=tree_huge_br10; quantity=1; rot=180; x=8; y=21;
[Item] ID=tree_huge_br3; quantity=1; rot=360; x=9; y=3;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=9; y=22;
[Item] ID=tree_huge_br3; quantity=1; rot=-90; x=10; y=2;
[Item] ID=tree_huge_br4; quantity=1; x=10; y=3;
[Item] ID=tree_stump; quantity=1; x=10; y=3;
[Item] ID=woodSupport2; quantity=1; rot=270; x=10; y=13;
[Item] ID=woodSupport1_up; quantity=1; rot=360; x=10; y=13;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=10; y=22;
[Item] ID=tree_huge_br3; quantity=1; rot=360; x=11; y=1;
[Item] ID=woodSupport2_up; quantity=1; x=11; y=13;
[Item] ID=tree_huge_br10; quantity=1; rot=180; x=11; y=21;
[Item] ID=tree_huge_br3; quantity=1; rot=-360; x=12; y=1;
[Item] ID=tree_small; quantity=1; x=12; y=2;
[Item] ID=woodSupport2_up; quantity=1; x=12; y=13;
[Item] ID=tools3; quantity=1; x=12; y=13;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=12; y=22;
[Item] ID=tree_huge_br1; quantity=1; rot=-360; x=13; y=2;
[Item] ID=woodSupport2_up; quantity=1; x=13; y=13;
[Item] ID=tree_huge_br1; quantity=1; rot=-180; x=13; y=22;
[Item] ID=tree_huge_br8; quantity=1; x=14; y=2;
[Item] ID=woodSupport2_up; quantity=1; x=14; y=9;
[Item] ID=dresser; quantity=1; x=14; y=10; containerID=0;
[Item] ID=tree_huge_br1; quantity=1; rot=180; x=14; y=22;
[Item] ID=tree_huge_br1; quantity=1; rot=360; x=15; y=2;
[Item] ID=woodSupport1_up; quantity=1; rot=-360; x=15; y=9;
[Item] ID=woodSupport2; quantity=1; rot=90; x=15; y=9;
[Item] ID=stool2; quantity=1; rot=270; x=15; y=16;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=15; y=22;
[Item] ID=tree_huge_br3; quantity=1; rot=360; x=16; y=1;
[Item] ID=tree_huge_br1; quantity=1; rot=-270; x=16; y=20;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=16; y=21;
[Item] ID=tree_huge_br1; quantity=1; rot=360; x=17; y=1;
[Item] ID=table_right; quantity=1; rot=270; x=17; y=12;
[Item] ID=table_mid; quantity=1; rot=270; x=17; y=13;
[Item] ID=table_left; quantity=1; rot=270; x=17; y=14;
[Item] ID=tree_huge_br4; quantity=1; rot=180; x=17; y=18;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=17; y=19;
[Item] ID=tree_huge_br1; quantity=1; rot=-360; x=18; y=1;
[Item] ID=tree_huge_br10; quantity=1; rot=90; x=18; y=17;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=18; y=18;
[Item] ID=tree_huge_br3; quantity=1; rot=-360; x=19; y=1;
[Item] ID=stool2; quantity=1; rot=90; x=19; y=11;
[Item] ID=tree_huge_br1; quantity=1; rot=-270; x=19; y=15;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=19; y=16;
[Item] ID=tree_huge_br10; quantity=1; x=20; y=2;
[Item] ID=tree_huge_br1; quantity=1; rot=180; x=20; y=14;
[Item] ID=tree_huge_br3; quantity=1; rot=360; x=21; y=1;
[Item] ID=tree_huge_br1; quantity=1; rot=-180; x=21; y=14;
[Item] ID=tree_huge_br3; quantity=1; rot=-360; x=22; y=1;
[Item] ID=woodSupport2_up; quantity=1; x=22; y=15;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=22; y=15;
[Item] ID=tree_huge_br3; quantity=1; rot=360; x=23; y=1;
[Item] ID=woodSupport1_up; quantity=1; rot=-360; x=23; y=15;
[Item] ID=woodSupport2; quantity=1; rot=90; x=23; y=15;
[Item] ID=tree_huge_br1; quantity=1; rot=-180; x=23; y=15;
[Item] ID=tree_huge_br3; quantity=1; rot=-360; x=24; y=1;
[Item] ID=woodSupport1_up; quantity=1; x=24; y=5;
[Item] ID=woodSupport2; quantity=1; rot=270; x=24; y=5;
[Item] ID=woodSupport2; quantity=1; rot=270; x=24; y=6;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=24; y=16;
[Item] ID=tree_huge_br3; quantity=1; rot=90; x=25; y=2;
[Item] ID=tree_huge_br4; quantity=1; rot=90; x=25; y=3;
[Item] ID=woodSupport2_up; quantity=1; x=25; y=5;
[Item] ID=tree_huge_br4; quantity=1; rot=270; x=25; y=16;
[Item] ID=tree_huge_br1; quantity=1; rot=-90; x=25; y=17;
[Item] ID=tree_huge_br1; quantity=1; rot=270; x=25; y=18;
[Item] ID=tree_huge_br3; quantity=1; rot=270; x=25; y=19;
[Item] ID=tree_huge_br3; quantity=1; rot=-90; x=25; y=20;
[Item] ID=tree_huge_br3; quantity=1; rot=270; x=25; y=21;
[Item] ID=tree_huge_br3; quantity=1; rot=-360; x=26; y=3;
[Item] ID=woodSupport2_up; quantity=1; x=26; y=5;
[Item] ID=flame_blue; quantity=1; x=26; y=5;
[Item] ID=tree_small; quantity=1; x=26; y=20;
[Item] ID=tree_huge_br9; quantity=1; rot=180; x=26; y=22;
[Item] ID=tree_huge_br3; quantity=1; rot=360; x=27; y=3;
[Item] ID=woodSupport2_up; quantity=1; x=27; y=5;
[Item] ID=tools2; quantity=1; x=27; y=5;
[Item] ID=tree_med; quantity=1; rot=-360; x=27; y=21;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=27; y=22;
[Item] ID=tree_huge_br3; quantity=1; rot=-360; x=28; y=3;
[Item] ID=woodSupport2_up; quantity=1; x=28; y=5;
[Item] ID=tools1; quantity=1; x=28; y=5;
[Item] ID=woodSupport1_up; quantity=1; rot=360; x=28; y=15;
[Item] ID=woodSupport2; quantity=1; rot=270; x=28; y=15;
[Item] ID=tree_huge_br1; quantity=1; rot=-180; x=28; y=22;
[Item] ID=tree_huge_br3; quantity=1; rot=360; x=29; y=3;
[Item] ID=woodSupport2_up; quantity=1; x=29; y=5;
[Item] ID=table_left; quantity=1; rot=360; x=29; y=7;
[Item] ID=woodSupport2; quantity=1; rot=90; x=29; y=15;
[Item] ID=woodSupport1_up; quantity=1; rot=-360; x=29; y=15;
[Item] ID=tree_burnt; quantity=1; rot=-360; x=29; y=20;
[Item] ID=tree_huge_br1; quantity=1; rot=180; x=29; y=22;
[Item] ID=tree_huge_br3; quantity=1; rot=-360; x=30; y=3;
[Item] ID=table_right; quantity=1; rot=360; x=30; y=7;
[Item] ID=tree_huge_br1; quantity=1; rot=-180; x=30; y=22;
[Item] ID=tree_huge_br3; quantity=1; rot=360; x=31; y=3;
[Item] ID=woodSupport2_up; quantity=1; x=31; y=9;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=31; y=23;
[Item] ID=tree_huge_br3; quantity=1; rot=-360; x=32; y=3;
[Item] ID=tree_huge_br1; quantity=1; rot=-270; x=32; y=4;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=32; y=5;
[Item] ID=tree_huge_br3; quantity=1; rot=90; x=32; y=6;
[Item] ID=tree_huge_br4; quantity=1; rot=90; x=32; y=7;
[Item] ID=woodSupport1_up; quantity=1; rot=-360; x=32; y=9;
[Item] ID=woodSupport2; quantity=1; rot=90; x=32; y=9;
[Item] ID=woodSupport2; quantity=1; rot=90; x=32; y=10;
[Item] ID=tree_huge_br1; quantity=1; rot=-180; x=32; y=23;
[Item] ID=tree_huge_br3; quantity=1; rot=-360; x=33; y=7;
[Item] ID=tree_huge_br1; quantity=1; rot=180; x=33; y=23;
[Item] ID=tree_huge_br3; quantity=1; rot=90; x=34; y=8;
[Item] ID=tree_huge_br1; quantity=1; rot=90; x=34; y=9;
[Item] ID=tree; quantity=1; rot=360; x=34; y=10;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=34; y=23;
[Item] ID=tree_huge_br1; quantity=1; rot=-360; x=35; y=10;
[Item] ID=tree_big; quantity=1; rot=-360; x=35; y=11;
[Item] ID=tree_huge_br10; quantity=1; rot=180; x=35; y=22;
[Item] ID=tree_huge_br7; quantity=1; rot=180; x=35; y=23;
[Item] ID=tree_huge_br3; quantity=1; rot=-360; x=36; y=10;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=36; y=23;
[Item] ID=tree_huge_br1; quantity=1; rot=-360; x=37; y=11;
[Item] ID=tree_huge_br1; quantity=1; rot=-180; x=37; y=23;
[Item] ID=tree_huge_br1; quantity=1; rot=360; x=38; y=11;
[Item] ID=tree_huge_br1; quantity=1; rot=180; x=38; y=23;
[Item] ID=tree_huge_br3; quantity=1; rot=360; x=39; y=10;
[Item] ID=tree_stump; quantity=1; x=39; y=11;
[Item] ID=flame_blue; quantity=1; x=39; y=18;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=39; y=23;
[Item] ID=tree_huge_br3; quantity=1; rot=-360; x=40; y=10;
[Item] ID=tree_huge_br1; quantity=1; rot=-270; x=40; y=21;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=40; y=22;
[Item] ID=tree_huge_br3; quantity=1; rot=360; x=41; y=10;
[Item] ID=tree_huge_br1; quantity=1; rot=180; x=41; y=20;
[Item] ID=tree_huge_br1; quantity=1; rot=360; x=42; y=10;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=42; y=20;
[Item] ID=tree_huge_br1; quantity=1; rot=-360; x=43; y=10;
[Item] ID=tree_huge_br4; quantity=1; rot=180; x=43; y=16;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=43; y=17;
[Item] ID=tree_huge_br3; quantity=1; rot=90; x=43; y=18;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=43; y=19;
[Item] ID=tree_huge_br3; quantity=1; rot=-360; x=44; y=10;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=44; y=16;


[Actor] ID=rolly_1; name=?; actorTypeID=rolly; actorClass=none; secondaryClass=; movementSpeed=4; x=14; y=2; facingRot=810; actualRot=0; incapacitated=False; canSwap=False; givesXP=True; canDespawn=False; controllable=False; playerCanOpenInv=False; alreadyKOdOnce=False; canManipCorpse=True; idleAnimOverride=; combatMusicOverride=; hostile=True; fearless=False; unkillable=False; factionBoss=False; faction=enemy; combatTeam=; clothPalette=NES_Blue_dark; skinPalette=paletteG; armorPalette=paletteR; unarmoredPalette=paletteR; aiScript=atkOnSight; aiTarget=; aiVarX=0; aiVarY=0; aiVarX2=0; aiVarY2=0; aiVarBool=False; difficultyModeSupportAbilAdded=False; favoredHand=0; incapacitated=False; dialogNodeID=; aggressiveness=1; bravery=0.5; intelligence=0.3; honor=0; aiRating_bonusToNotMoving=0; aiRating_priorityMult=1; ai_extraTime=0; totalXP=0; damageTaken=0; timesKOd=0; mountedOn=; mountedBy=; male=True; movementType=; supportAbilities=;  supportAbilities=;  supportAbilities=; 

HP=24; MP=6; HPMax=24; MPMax=6; TrueHPMax=24; TrueMPMax=6; PhysAtk=3; MagAtk=1; PhysDef=1; MagDef=1; PhysEva=0; MagEva=0; actTime=30; Acc=1; skill_Sword=0; skill_Dagger=0; skill_Fist=1; skill_Axe=0; skill_Hammer=0; skill_Flail=0; skill_Spear=0; skill_Bow=0; skill_Aim=0; skill_Shield=0; skill_Fire=0; skill_Ice=0; skill_Elec=0; skill_Wind=0; skill_Life=0; skill_Ruin=0; moveDistance=0; jumpDistance=0; poison=0; regen=0; burn=0; stun=0; silence=0; frozen=0; oil=0; immob=0; disable=0; sleep=0; itchy=0; tired=0; wet=0; warmth=0; iceSpikes=0; chilled=0; blind=0; sight=1; guard=0; ward=0; light=0; glowing=0; decay=0; doom=0; removeTimer=0; morale=0; invisible=0; invincible=0; elecWpn=0; fireWpn=0; iceWpn=0; gateShield=0; preserve=0; petrified=0; backDefense=0; veil=0; priority=0; dying=0; dead=0; 




[ActorInventory] ID=rolly; style=; maxWeight=100000; maxVolume=99; canContainAnything=False; infiniteStock=False; shopContainer=False; capacity=9; 
 
[ActorGateInventory] ID=rolly_gate; style=; maxWeight=100000; maxVolume=100000; canContainAnything=False; infiniteStock=False; shopContainer=False; capacity=9; 
 


[Actor] ID=rolly_0; name=?; actorTypeID=rolly; actorClass=none; secondaryClass=; movementSpeed=4; x=24; y=3; facingRot=180; actualRot=0; incapacitated=False; canSwap=False; givesXP=True; canDespawn=False; controllable=False; playerCanOpenInv=False; alreadyKOdOnce=False; canManipCorpse=True; idleAnimOverride=; combatMusicOverride=; hostile=True; fearless=False; unkillable=False; factionBoss=False; faction=enemy; combatTeam=; clothPalette=NES_Blue_dark; skinPalette=paletteG; armorPalette=paletteR; unarmoredPalette=paletteR; aiScript=atkOnSight; aiTarget=; aiVarX=0; aiVarY=0; aiVarX2=0; aiVarY2=0; aiVarBool=False; difficultyModeSupportAbilAdded=False; favoredHand=0; incapacitated=False; dialogNodeID=; aggressiveness=1; bravery=0.5; intelligence=0.3; honor=0; aiRating_bonusToNotMoving=0; aiRating_priorityMult=1; ai_extraTime=0; totalXP=0; damageTaken=0; timesKOd=0; mountedOn=; mountedBy=; male=False; movementType=; supportAbilities=;  supportAbilities=;  supportAbilities=; 

HP=24; MP=6; HPMax=24; MPMax=6; TrueHPMax=24; TrueMPMax=6; PhysAtk=3; MagAtk=1; PhysDef=1; MagDef=1; PhysEva=0; MagEva=0; actTime=30; Acc=1; skill_Sword=0; skill_Dagger=0; skill_Fist=1; skill_Axe=0; skill_Hammer=0; skill_Flail=0; skill_Spear=0; skill_Bow=0; skill_Aim=0; skill_Shield=0; skill_Fire=0; skill_Ice=0; skill_Elec=0; skill_Wind=0; skill_Life=0; skill_Ruin=0; moveDistance=0; jumpDistance=0; poison=0; regen=0; burn=0; stun=0; silence=0; frozen=0; oil=0; immob=0; disable=0; sleep=0; itchy=0; tired=0; wet=0; warmth=0; iceSpikes=0; chilled=0; blind=0; sight=1; guard=0; ward=0; light=0; glowing=0; decay=0; doom=0; removeTimer=0; morale=0; invisible=0; invincible=0; elecWpn=0; fireWpn=0; iceWpn=0; gateShield=0; preserve=0; petrified=0; backDefense=0; veil=0; priority=0; dying=0; dead=0; 




[ActorInventory] ID=rolly; style=; maxWeight=100000; maxVolume=99; canContainAnything=False; infiniteStock=False; shopContainer=False; capacity=9; 
 
[ActorGateInventory] ID=rolly_gate; style=; maxWeight=100000; maxVolume=100000; canContainAnything=False; infiniteStock=False; shopContainer=False; capacity=9; 
 


[Actor] ID=rolly; name=?; actorTypeID=rolly; actorClass=none; secondaryClass=; movementSpeed=4; x=23; y=13; facingRot=0; actualRot=0; incapacitated=False; canSwap=False; givesXP=True; canDespawn=False; controllable=False; playerCanOpenInv=False; alreadyKOdOnce=False; canManipCorpse=True; idleAnimOverride=; combatMusicOverride=; hostile=True; fearless=False; unkillable=False; factionBoss=False; faction=enemy; combatTeam=; clothPalette=NES_Blue_dark; skinPalette=paletteG; armorPalette=paletteR; unarmoredPalette=paletteR; aiScript=atkOnSight; aiTarget=; aiVarX=0; aiVarY=0; aiVarX2=0; aiVarY2=0; aiVarBool=False; difficultyModeSupportAbilAdded=False; favoredHand=0; incapacitated=False; dialogNodeID=; aggressiveness=1; bravery=0.5; intelligence=0.3; honor=0; aiRating_bonusToNotMoving=0; aiRating_priorityMult=1; ai_extraTime=0; totalXP=0; damageTaken=0; timesKOd=0; mountedOn=; mountedBy=; male=False; movementType=; supportAbilities=;  supportAbilities=;  supportAbilities=; 

HP=24; MP=6; HPMax=24; MPMax=6; TrueHPMax=24; TrueMPMax=6; PhysAtk=3; MagAtk=1; PhysDef=1; MagDef=1; PhysEva=0; MagEva=0; actTime=30; Acc=1; skill_Sword=0; skill_Dagger=0; skill_Fist=1; skill_Axe=0; skill_Hammer=0; skill_Flail=0; skill_Spear=0; skill_Bow=0; skill_Aim=0; skill_Shield=0; skill_Fire=0; skill_Ice=0; skill_Elec=0; skill_Wind=0; skill_Life=0; skill_Ruin=0; moveDistance=0; jumpDistance=0; poison=0; regen=0; burn=0; stun=0; silence=0; frozen=0; oil=0; immob=0; disable=0; sleep=0; itchy=0; tired=0; wet=0; warmth=0; iceSpikes=0; chilled=0; blind=0; sight=1; guard=0; ward=0; light=0; glowing=0; decay=0; doom=0; removeTimer=0; morale=0; invisible=0; invincible=0; elecWpn=0; fireWpn=0; iceWpn=0; gateShield=0; preserve=0; petrified=0; backDefense=0; veil=0; priority=0; dying=0; dead=0; 




[ActorInventory] ID=rolly; style=; maxWeight=100000; maxVolume=99; canContainAnything=False; infiniteStock=False; shopContainer=False; capacity=9; 
 
[ActorGateInventory] ID=rolly_gate; style=; maxWeight=100000; maxVolume=100000; canContainAnything=False; infiniteStock=False; shopContainer=False; capacity=9; 
 


[Actor] ID=rolly_1_0; name=?; actorTypeID=rolly; actorClass=none; secondaryClass=; movementSpeed=4; x=12; y=11; facingRot=990; actualRot=0; incapacitated=False; canSwap=False; givesXP=True; canDespawn=False; controllable=False; playerCanOpenInv=False; alreadyKOdOnce=False; canManipCorpse=True; idleAnimOverride=; combatMusicOverride=; hostile=True; fearless=False; unkillable=False; factionBoss=False; faction=enemy; combatTeam=; clothPalette=NES_Blue_dark; skinPalette=paletteG; armorPalette=paletteR; unarmoredPalette=paletteR; aiScript=atkOnSight; aiTarget=; aiVarX=0; aiVarY=0; aiVarX2=0; aiVarY2=0; aiVarBool=False; difficultyModeSupportAbilAdded=False; favoredHand=0; incapacitated=False; dialogNodeID=; aggressiveness=1; bravery=0.5; intelligence=0.3; honor=0; aiRating_bonusToNotMoving=0; aiRating_priorityMult=1; ai_extraTime=0; totalXP=0; damageTaken=0; timesKOd=0; mountedOn=; mountedBy=; male=False; movementType=; supportAbilities=;  supportAbilities=;  supportAbilities=; 

HP=24; MP=6; HPMax=24; MPMax=6; TrueHPMax=24; TrueMPMax=6; PhysAtk=3; MagAtk=1; PhysDef=1; MagDef=1; PhysEva=0; MagEva=0; actTime=30; Acc=1; skill_Sword=0; skill_Dagger=0; skill_Fist=1; skill_Axe=0; skill_Hammer=0; skill_Flail=0; skill_Spear=0; skill_Bow=0; skill_Aim=0; skill_Shield=0; skill_Fire=0; skill_Ice=0; skill_Elec=0; skill_Wind=0; skill_Life=0; skill_Ruin=0; moveDistance=0; jumpDistance=0; poison=0; regen=0; burn=0; stun=0; silence=0; frozen=0; oil=0; immob=0; disable=0; sleep=0; itchy=0; tired=0; wet=0; warmth=0; iceSpikes=0; chilled=0; blind=0; sight=1; guard=0; ward=0; light=0; glowing=0; decay=0; doom=0; removeTimer=0; morale=0; invisible=0; invincible=0; elecWpn=0; fireWpn=0; iceWpn=0; gateShield=0; preserve=0; petrified=0; backDefense=0; veil=0; priority=0; dying=0; dead=0; 




[ActorInventory] ID=rolly; style=; maxWeight=100000; maxVolume=99; canContainAnything=False; infiniteStock=False; shopContainer=False; capacity=9; 
 
[ActorGateInventory] ID=rolly_gate; style=; maxWeight=100000; maxVolume=100000; canContainAnything=False; infiniteStock=False; shopContainer=False; capacity=9; 
 


[Actor] ID=rolly_1_0_0; name=?; actorTypeID=rolly; actorClass=none; secondaryClass=; movementSpeed=4; x=13; y=14; facingRot=90; actualRot=0; incapacitated=False; canSwap=False; givesXP=True; canDespawn=False; controllable=False; playerCanOpenInv=False; alreadyKOdOnce=False; canManipCorpse=True; idleAnimOverride=; combatMusicOverride=; hostile=True; fearless=False; unkillable=False; factionBoss=False; faction=enemy; combatTeam=; clothPalette=NES_Blue_dark; skinPalette=paletteG; armorPalette=paletteR; unarmoredPalette=paletteR; aiScript=atkOnSight; aiTarget=; aiVarX=0; aiVarY=0; aiVarX2=0; aiVarY2=0; aiVarBool=False; difficultyModeSupportAbilAdded=False; favoredHand=0; incapacitated=False; dialogNodeID=; aggressiveness=1; bravery=0.5; intelligence=0.3; honor=0; aiRating_bonusToNotMoving=0; aiRating_priorityMult=1; ai_extraTime=0; totalXP=0; damageTaken=0; timesKOd=0; mountedOn=; mountedBy=; male=False; movementType=; supportAbilities=;  supportAbilities=;  supportAbilities=; 

HP=24; MP=6; HPMax=24; MPMax=6; TrueHPMax=24; TrueMPMax=6; PhysAtk=3; MagAtk=1; PhysDef=1; MagDef=1; PhysEva=0; MagEva=0; actTime=30; Acc=1; skill_Sword=0; skill_Dagger=0; skill_Fist=1; skill_Axe=0; skill_Hammer=0; skill_Flail=0; skill_Spear=0; skill_Bow=0; skill_Aim=0; skill_Shield=0; skill_Fire=0; skill_Ice=0; skill_Elec=0; skill_Wind=0; skill_Life=0; skill_Ruin=0; moveDistance=0; jumpDistance=0; poison=0; regen=0; burn=0; stun=0; silence=0; frozen=0; oil=0; immob=0; disable=0; sleep=0; itchy=0; tired=0; wet=0; warmth=0; iceSpikes=0; chilled=0; blind=0; sight=1; guard=0; ward=0; light=0; glowing=0; decay=0; doom=0; removeTimer=0; morale=0; invisible=0; invincible=0; elecWpn=0; fireWpn=0; iceWpn=0; gateShield=0; preserve=0; petrified=0; backDefense=0; veil=0; priority=0; dying=0; dead=0; 




[ActorInventory] ID=rolly; style=; maxWeight=100000; maxVolume=99; canContainAnything=False; infiniteStock=False; shopContainer=False; capacity=9; 
 
[ActorGateInventory] ID=rolly_gate; style=; maxWeight=100000; maxVolume=100000; canContainAnything=False; infiniteStock=False; shopContainer=False; capacity=9; 
 



[Trigger] numID=0; aliasID=;
topX=44;topY=8;btmX=44;btmY=17;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=0; effectID=travel_noSave; sValue=snow5; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0; xValue=1; yValue=19;



[Trigger] numID=1; aliasID=;
topX=0;topY=10;btmX=0;btmY=16;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=1; effectID=travel_noSave; sValue=snow7; sValue2=; bValue1=False; bValue2=False; fValue=180; delay=0; xValue=45; yValue=33;



