[Zone]  name=snow5; dark=True; showFogOfWar=False; fogOfWar=False; minimapEnabled=True; cantAct=False; cantGameOver=False; peaceful=False; overseerMode=False; rollingPinStyle=False; canDropItems=True; 
 travelSong=DeepNoise; travelSongVolume=0.3; travelSongPitch=0; combatSong=; combatSongVolume=1; combatSongPitch=0; combatSongDelay=0; 
darkR=218; darkG=234; darkB=242; 
 screenWaveFreq=0; screenDarkWaveFreq=0; screenWaveAmp=0; screenDarkWaveAmp=0.01; screenWaveSpeed=0.2; screenWaveAmp_reflect=0.0007; 
 bgTerrainTypeID=; bgScale=1; bgParallaxRatio=1; bgMoveSpeedX=0; bgMoveSpeedY=0; 
paletteOverride=; zoneDirtPalette=NES_Blue_light; zoneGrassPalette=NES_DarkGrey_darker; zoneGrassDarkPalette=NES_Blue_light; zoneStonePalette=NES_Grey; zoneStoneDarkPalette=NES_Gray; zoneStoneLightPalette=NES_Grey; zoneWaterPalette=NES_Blue_light; zoneDirtDarkPalette=NES_Teal_darker; zoneWoodPalette=paletteDarkGrey; zoneWoodDarkPalette=paletteWood; zoneMisc1Palette=NES_DarkGrey; zoneMisc2Palette=NES_DarkGrey; 
zoneFX=w_snow;zoneFXTime=4;zoneFX_x=-1;zoneFX_y=-1;

[Item] ID=tree_huge_br3; quantity=1; x=0; y=15;
[Item] ID=tree_huge_br10; quantity=1; rot=180; x=0; y=20;
[Item] ID=tree_huge_br7; quantity=1; rot=180; x=0; y=21;
[Item] ID=tree_huge_br3; quantity=1; rot=-90; x=1; y=14;
[Item] ID=tree_huge_br4; quantity=1; x=1; y=15;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=1; y=21;
[Item] ID=tree_huge_br1; quantity=1; rot=-360; x=2; y=14;
[Item] ID=tree_med; quantity=1; rot=-360; x=2; y=15;
[Item] ID=tree_huge_br4; quantity=1; rot=-180; x=2; y=21;
[Item] ID=tree_huge_br3; quantity=1; rot=270; x=2; y=22;
[Item] ID=tree_huge_br3; quantity=1; rot=-90; x=2; y=23;
[Item] ID=tree_huge_br3; quantity=1; rot=270; x=2; y=24;
[Item] ID=tree_huge_br7; quantity=1; rot=270; x=2; y=25;
[Item] ID=tree_huge_br3; quantity=1; rot=-90; x=2; y=26;
[Item] ID=tree_huge_br3; quantity=1; rot=270; x=2; y=27;
[Item] ID=tree_huge_br3; quantity=1; rot=-360; x=3; y=14;
[Item] ID=tree_huge_br10; quantity=1; rot=270; x=3; y=25;
[Item] ID=tree_huge_br9; quantity=1; rot=180; x=3; y=28;
[Item] ID=tree_huge_br3; quantity=1; rot=360; x=4; y=14;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=4; y=28;
[Item] ID=cliff_water; quantity=1; x=5; y=10;
[Item] ID=tree_huge_br3; quantity=1; rot=-90; x=5; y=13;
[Item] ID=tree_huge_br4; quantity=1; x=5; y=14;
[Item] ID=tree_burnt; quantity=1; x=5; y=14;
[Item] ID=tree_burnt; quantity=1; rot=-360; x=5; y=24;
[Item] ID=tree_huge_br4; quantity=1; rot=-180; x=5; y=28;
[Item] ID=tree_huge_br3; quantity=1; rot=270; x=5; y=29;
[Item] ID=tree_huge_br3; quantity=1; rot=-90; x=5; y=30;
[Item] ID=tree_huge_br3; quantity=1; rot=270; x=5; y=31;
[Item] ID=tree_huge_br3; quantity=1; rot=360; x=6; y=12;
[Item] ID=tree; quantity=1; x=6; y=23;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=6; y=32;
[Item] ID=tree_huge_br3; quantity=1; rot=-90; x=7; y=11;
[Item] ID=tree_huge_br4; quantity=1; x=7; y=12;
[Item] ID=tree; quantity=1; rot=-360; x=7; y=13;
[Item] ID=tree_big; quantity=1; x=7; y=27;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=7; y=32;
[Item] ID=tree_huge_br3; quantity=1; rot=360; x=8; y=10;
[Item] ID=tree_med; quantity=1; x=8; y=11;
[Item] ID=tree_huge_br4; quantity=1; rot=-270; x=8; y=30;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=8; y=31;
[Item] ID=tree_huge_br3; quantity=1; rot=-360; x=9; y=10;
[Item] ID=tree_small; quantity=1; rot=-360; x=9; y=12;
[Item] ID=eyebird2; quantity=1; x=9; y=17;
[Item] ID=tree_med; quantity=1; x=9; y=25;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=9; y=30;
[Item] ID=tree_huge_br3; quantity=1; rot=360; x=10; y=10;
[Item] ID=tree_huge_br10; quantity=1; rot=180; x=10; y=29;
[Item] ID=tree_huge_br7; quantity=1; rot=180; x=10; y=30;
[Item] ID=tree_huge_br3; quantity=1; rot=-90; x=11; y=1;
[Item] ID=tree_huge_br1; quantity=1; rot=-90; x=11; y=2;
[Item] ID=tree_huge_br1; quantity=1; rot=270; x=11; y=3;
[Item] ID=tree_huge_br3; quantity=1; rot=270; x=11; y=4;
[Item] ID=tree_huge_br9; quantity=1; rot=-90; x=11; y=5;
[Item] ID=tree_huge_br3; quantity=1; rot=-90; x=11; y=6;
[Item] ID=tree_huge_br3; quantity=1; rot=270; x=11; y=7;
[Item] ID=tree_huge_br7; quantity=1; rot=270; x=11; y=8;
[Item] ID=tree_huge_br3; quantity=1; rot=-90; x=11; y=9;
[Item] ID=tree_huge_br4; quantity=1; x=11; y=10;
[Item] ID=tree_big; quantity=1; x=11; y=11;
[Item] ID=flame_blue; quantity=1; x=11; y=14;
[Item] ID=tree_burnt; quantity=1; x=11; y=27;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=11; y=30;
[Item] ID=tree_huge_br1; quantity=1; rot=-90; x=12; y=0;
[Item] ID=tree2_top2; quantity=1; rot=-360; x=12; y=0;
[Item] ID=tree2_mid3; quantity=1; x=12; y=1;
[Item] ID=tree2_mid2; quantity=1; x=12; y=2;
[Item] ID=tree2_mid; quantity=1; rot=-360; x=12; y=3;
[Item] ID=tree2_mid; quantity=1; x=12; y=4;
[Item] ID=tree2_base; quantity=1; x=12; y=5;
[Item] ID=tree_huge_br10; quantity=1; rot=270; x=12; y=8;
[Item] ID=travelPoint_3; quantity=1; x=12; y=8;
[Item] ID=tree_huge_br4; quantity=1; rot=-180; x=12; y=30;
[Item] ID=tree_huge_br3; quantity=1; rot=270; x=12; y=31;
[Item] ID=tree_huge_br3; quantity=1; rot=-90; x=12; y=32;
[Item] ID=tree_huge_br3; quantity=1; rot=270; x=12; y=33;
[Item] ID=tree_small; quantity=1; x=13; y=0;
[Item] ID=tree2_top2; quantity=1; rot=-360; x=13; y=1;
[Item] ID=tree2_mid; quantity=1; x=13; y=2;
[Item] ID=tree2_base; quantity=1; x=13; y=3;
[Item] ID=eyebird1; quantity=1; rot=-360; x=13; y=23;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=13; y=34;
[Item] ID=tree_small; quantity=1; rot=-360; x=14; y=2;
[Item] ID=jeffery1L; quantity=1; rot=-360; x=14; y=19;
[Item] ID=tree_small; quantity=1; rot=360; x=14; y=30;
[Item] ID=tree_huge_br4; quantity=1; rot=-180; x=14; y=34;
[Item] ID=tree_huge_br3; quantity=1; rot=270; x=14; y=35;
[Item] ID=tree_big; quantity=1; rot=-360; x=15; y=1;
[Item] ID=flame_blue; quantity=1; x=15; y=25;
[Item] ID=tree_huge_br1; quantity=1; rot=270; x=15; y=36;
[Item] ID=tree_huge_br3; quantity=1; rot=270; x=15; y=37;
[Item] ID=tree_burnt; quantity=1; x=16; y=1;
[Item] ID=tree_big; quantity=1; x=16; y=4;
[Item] ID=tree_huge_br1; quantity=1; rot=270; x=16; y=38;
[Item] ID=tree_huge_br3; quantity=1; rot=270; x=16; y=39;
[Item] ID=tree_med; quantity=1; x=18; y=2;
[Item] ID=tree2_top2; quantity=1; rot=360; x=18; y=7;
[Item] ID=tree2_mid; quantity=1; x=18; y=8;
[Item] ID=tree2_base; quantity=1; x=18; y=9;
[Item] ID=tree; quantity=1; x=19; y=1;
[Item] ID=pinkflower2; quantity=1; x=19; y=18;
[Item] ID=tree; quantity=1; rot=-360; x=20; y=5;
[Item] ID=tree2_top2; quantity=1; x=21; y=0;
[Item] ID=tree2_mid3; quantity=1; x=21; y=1;
[Item] ID=tree2_mid2; quantity=1; x=21; y=2;
[Item] ID=tree2_mid; quantity=1; x=21; y=3;
[Item] ID=tree2_base; quantity=1; x=21; y=4;
[Item] ID=tree_big; quantity=1; x=22; y=1;
[Item] ID=tree; quantity=1; x=22; y=3;
[Item] ID=tree_huge_br1; quantity=1; rot=-270; x=22; y=38;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=22; y=39;
[Item] ID=tree_big; quantity=1; rot=-360; x=23; y=2;
[Item] ID=tree_huge_br4; quantity=1; rot=180; x=23; y=36;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=23; y=37;
[Item] ID=tree2_top2; quantity=1; x=24; y=4;
[Item] ID=tree2_mid3; quantity=1; x=24; y=5;
[Item] ID=tree2_mid2; quantity=1; x=24; y=6;
[Item] ID=tree2_mid; quantity=1; x=24; y=7;
[Item] ID=tree2_base; quantity=1; x=24; y=8;
[Item] ID=campfire_everlit; quantity=1; x=24; y=23;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=24; y=36;
[Item] ID=tree_huge_br1; quantity=1; rot=180; x=25; y=35;
[Item] ID=tree; quantity=1; rot=-360; x=26; y=1;
[Item] ID=tree_burnt; quantity=1; x=26; y=3;
[Item] ID=flame_blue; quantity=1; x=26; y=10;
[Item] ID=tree_small; quantity=1; rot=-360; x=26; y=33;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=26; y=35;
[Item] ID=tree_med; quantity=1; rot=-360; x=27; y=2;
[Item] ID=tree_huge_br1; quantity=1; rot=180; x=27; y=34;
[Item] ID=tree_big; quantity=1; rot=-360; x=28; y=27;
[Item] ID=tree_burnt; quantity=1; x=28; y=30;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=28; y=34;
[Item] ID=travelPoint_1; quantity=1; rot=90; x=29; y=1;
[Item] ID=tree_huge_br4; quantity=1; rot=180; x=29; y=30;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=29; y=31;
[Item] ID=tree_huge_br3; quantity=1; rot=90; x=29; y=32;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=29; y=33;
[Item] ID=tree; quantity=1; x=30; y=26;
[Item] ID=tree_big; quantity=1; x=30; y=29;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=30; y=30;
[Item] ID=tree_big; quantity=1; x=31; y=25;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=31; y=30;
[Item] ID=tree_burnt; quantity=1; x=32; y=2;
[Item] ID=tree_burnt; quantity=1; x=32; y=25;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=32; y=30;
[Item] ID=tree_small; quantity=1; x=33; y=27;
[Item] ID=tree_huge_br10; quantity=1; rot=180; x=33; y=29;
[Item] ID=tree_huge_br7; quantity=1; rot=180; x=33; y=30;
[Item] ID=tree_big; quantity=1; rot=360; x=34; y=2;
[Item] ID=flame_blue; quantity=1; x=34; y=4;
[Item] ID=tree_huge_br4; quantity=1; rot=180; x=34; y=26;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=34; y=27;
[Item] ID=tree_huge_br3; quantity=1; rot=90; x=34; y=28;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=34; y=29;
[Item] ID=tree; quantity=1; x=35; y=1;
[Item] ID=tree_huge_br10; quantity=1; rot=90; x=35; y=21;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=35; y=26;
[Item] ID=tree_big; quantity=1; rot=360; x=36; y=4;
[Item] ID=tree2_top2; quantity=1; x=36; y=6;
[Item] ID=tree2_mid3; quantity=1; x=36; y=7;
[Item] ID=tree2_mid2; quantity=1; x=36; y=8;
[Item] ID=tree2_mid; quantity=1; x=36; y=9;
[Item] ID=tree2_base; quantity=1; x=36; y=10;
[Item] ID=tree_burnt; quantity=1; x=36; y=13;
[Item] ID=tree_huge_br1; quantity=1; rot=-270; x=36; y=19;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=36; y=20;
[Item] ID=tree_huge_br7; quantity=1; rot=90; x=36; y=21;
[Item] ID=tree_huge_br3; quantity=1; rot=90; x=36; y=22;
[Item] ID=tree_huge_br1; quantity=1; rot=90; x=36; y=23;
[Item] ID=tree_huge_br1; quantity=1; rot=-270; x=36; y=24;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=36; y=25;
[Item] ID=tree2_top2; quantity=1; rot=-360; x=37; y=0;
[Item] ID=tree2_mid; quantity=1; x=37; y=1;
[Item] ID=tree2_base; quantity=1; x=37; y=2;
[Item] ID=tree_med; quantity=1; rot=360; x=37; y=4;
[Item] ID=tree; quantity=1; rot=-360; x=37; y=11;
[Item] ID=tree_huge_br4; quantity=1; rot=180; x=37; y=17;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=37; y=18;
[Item] ID=tree_burnt; quantity=1; x=38; y=3;
[Item] ID=tree_big; quantity=1; rot=-360; x=38; y=6;
[Item] ID=tree_big; quantity=1; rot=360; x=38; y=10;
[Item] ID=tree_med; quantity=1; rot=-360; x=38; y=12;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=38; y=17;
[Item] ID=tree_med; quantity=1; rot=-360; x=39; y=1;
[Item] ID=tree; quantity=1; x=39; y=9;
[Item] ID=tree2_top2; quantity=1; rot=-360; x=39; y=11;
[Item] ID=tree2_mid; quantity=1; x=39; y=12;
[Item] ID=tree2_base; quantity=1; x=39; y=13;
[Item] ID=tree; quantity=1; rot=-360; x=39; y=14;
[Item] ID=tree_huge_br1; quantity=1; rot=-270; x=39; y=15;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=39; y=16;


[Actor] ID=gkeeper; name=Groundskeeper; actorTypeID=gkeeper; actorClass=none; secondaryClass=; movementSpeed=3; x=24; y=22; facingRot=90; actualRot=0; incapacitated=False; canSwap=False; givesXP=True; canDespawn=False; controllable=False; playerCanOpenInv=False; alreadyKOdOnce=False; canManipCorpse=True; idleAnimOverride=; combatMusicOverride=; hostile=False; fearless=False; unkillable=False; factionBoss=False; faction=enemy; combatTeam=; clothPalette=paletteB; skinPalette=paletteG; armorPalette=paletteR; unarmoredPalette=paletteR; aiScript=idle; aiTarget=; aiVarX=0; aiVarY=0; aiVarX2=0; aiVarY2=0; aiVarBool=False; difficultyModeSupportAbilAdded=False; favoredHand=0; incapacitated=False; dialogNodeID=gkeep_snow1; aggressiveness=1; bravery=0.5; intelligence=0.3; honor=0; aiRating_bonusToNotMoving=0; aiRating_priorityMult=1; ai_extraTime=0; totalXP=0; damageTaken=0; timesKOd=0; mountedOn=; mountedBy=; male=False; movementType=; supportAbilities=;  supportAbilities=;  supportAbilities=; 

HP=25; MP=6; HPMax=25; MPMax=6; TrueHPMax=25; TrueMPMax=6; PhysAtk=1; MagAtk=1; PhysDef=0; MagDef=0; PhysEva=5; MagEva=0; actTime=30; Acc=1; skill_Sword=0; skill_Dagger=0; skill_Fist=1; skill_Axe=0; skill_Hammer=0; skill_Flail=0; skill_Spear=0; skill_Bow=0; skill_Aim=0; skill_Shield=0; skill_Fire=0; skill_Ice=0; skill_Elec=0; skill_Wind=0; skill_Life=0; skill_Ruin=0; moveDistance=3; jumpDistance=1; poison=0; regen=0; burn=0; stun=0; silence=0; frozen=0; oil=0; immob=0; disable=0; sleep=0; itchy=0; tired=0; wet=0; warmth=0; iceSpikes=0; chilled=0; blind=0; sight=0; guard=0; ward=0; light=0; glowing=0; decay=0; doom=0; removeTimer=0; morale=0; invisible=0; invincible=0; elecWpn=0; fireWpn=0; iceWpn=0; gateShield=0; preserve=0; petrified=0; backDefense=0; veil=0; priority=0; dying=0; dead=0; 




[ActorInventory] ID=gkeeper; style=; maxWeight=100000; maxVolume=99; canContainAnything=False; infiniteStock=False; shopContainer=False; capacity=16; 
 
[ActorGateInventory] ID=gkeeper_gate; style=; maxWeight=100000; maxVolume=100000; canContainAnything=False; infiniteStock=False; shopContainer=False; capacity=9; 
 



[Trigger] numID=0; aliasID=;
topX=15;topY=39;btmX=23;btmY=39;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=0; effectID=travel_noSave; sValue=snow4; sValue2=; bValue1=False; bValue2=False; fValue=90; delay=0; xValue=7; yValue=1;



[Trigger] numID=1; aliasID=;
topX=0;topY=14;btmX=0;btmY=22;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=1; effectID=travel_noSave; sValue=snow6; sValue2=; bValue1=False; bValue2=False; fValue=180; delay=0; xValue=43; yValue=13;



[Trigger] numID=2; aliasID=;
topX=27;topY=0;btmX=32;btmY=0;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=2; effectID=travel_point; sValue=snow9; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0; xValue=-1; yValue=-1;



[Trigger] numID=3; aliasID=;
topX=11;topY=6;btmX=11;btmY=9;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=g:snow7scut;
[TriggerEffect] numID=3; effectID=travel_point; sValue=snow7; sValue2=; bValue1=False; bValue2=False; fValue=3; delay=0; xValue=-1; yValue=-1;



[Trigger] numID=4; aliasID=;
topX=21;topY=22;btmX=27;btmY=25;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=True; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1-g:cantTalk;
[TriggerEffect] numID=4; effectID=talk; sValue=gkeeper; sValue2=; bValue1=True; bValue2=False; fValue=0; delay=0.3; xValue=-1; yValue=-1;



[Trigger] numID=5; aliasID=;
topX=11;topY=32;btmX=30;btmY=34;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=True; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=5; effectID=quietsave; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0; xValue=-1; yValue=-1;



[Trigger] numID=6; aliasID=tGKeepCampfire1;
topX=37;topY=28;btmX=37;btmY=28;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=6; effectID=preventInteraction; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=5; delay=0; xValue=-1; yValue=-1;
[TriggerEffect] numID=6; effectID=talk; sValue=gkeeper; sValue2=; bValue1=True; bValue2=False; fValue=0; delay=5; xValue=-1; yValue=-1;
[TriggerEffect] numID=6; effectID=destination; sValue=player1; sValue2=; bValue1=False; bValue2=False; fValue=3; delay=0.8; xValue=24; yValue=23;
[TriggerEffect] numID=6; effectID=destination; sValue=player1; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=2.5; xValue=-1; yValue=-1;
[TriggerEffect] numID=6; effectID=setActorFloat; sValue=player1; sValue2=movementSpeed; bValue1=False; bValue2=False; fValue=1; delay=0; xValue=-1; yValue=-1;
[TriggerEffect] numID=6; effectID=setActorFloat; sValue=player1; sValue2=movementSpeed; bValue1=False; bValue2=False; fValue=5; delay=4; xValue=-1; yValue=-1;
[TriggerEffect] numID=6; effectID=pointCameraAt; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0; xValue=24; yValue=22;
[TriggerEffect] numID=6; effectID=disableUI; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0; xValue=-1; yValue=-1;



[Trigger] numID=7; aliasID=tGKeepCampfire2;
topX=37;topY=29;btmX=37;btmY=29;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=7; effectID=animate; sValue=s_4567; sValue2=gkeeper; bValue1=False; bValue2=False; fValue=0; delay=3; xValue=0; yValue=20;
[TriggerEffect] numID=7; effectID=removeActor; sValue=gkeeper; sValue2=; bValue1=True; bValue2=False; fValue=0; delay=3.8; xValue=-1; yValue=-1;
[TriggerEffect] numID=7; effectID=enableUI; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0.2; xValue=-1; yValue=-1;



