[Zone]  name=snow13; dark=True; showFogOfWar=False; fogOfWar=False; minimapEnabled=True; cantAct=False; cantGameOver=False; peaceful=False; overseerMode=False; rollingPinStyle=False; canDropItems=True; 
 travelSong=; travelSongVolume=1; travelSongPitch=0; combatSong=; combatSongVolume=1; combatSongPitch=0; combatSongDelay=0; 
darkR=240; darkG=250; darkB=254; 
 screenWaveFreq=0; screenDarkWaveFreq=0; screenWaveAmp=0; screenDarkWaveAmp=0.01; screenWaveSpeed=0.2; screenWaveAmp_reflect=0.0007; 
 bgTerrainTypeID=; bgScale=1; bgParallaxRatio=1; bgMoveSpeedX=0; bgMoveSpeedY=0; 
paletteOverride=; zoneDirtPalette=NES_Blue_light; zoneGrassPalette=NES_DarkGrey_darker; zoneGrassDarkPalette=NES_Blue_light; zoneStonePalette=NES_Grey; zoneStoneDarkPalette=NES_Gray; zoneStoneLightPalette=NES_Grey; zoneWaterPalette=NES_Blue_light; zoneDirtDarkPalette=NES_Teal_darker; zoneWoodPalette=paletteDarkGrey; zoneWoodDarkPalette=paletteWood; zoneMisc1Palette=NES_DarkGrey; zoneMisc2Palette=NES_DarkGrey; 
zoneFX=w_snow;zoneFXTime=4;zoneFX_x=-1;zoneFX_y=-1;

[Item] ID=tree_huge_br1; quantity=1; rot=-180; x=0; y=3;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=0; y=9;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=1; y=4;
[Item] ID=tree_huge_br9; quantity=1; rot=180; x=1; y=9;
[Item] ID=rubble; quantity=1; x=2; y=4;
[Item] ID=tree_huge_br4; quantity=1; rot=270; x=2; y=4;
[Item] ID=tree_huge_br3; quantity=1; rot=270; x=2; y=5;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=2; y=9;
[Item] ID=rubble; quantity=1; x=3; y=3;
[Item] ID=tree_huge_br1; quantity=1; rot=270; x=3; y=6;
[Item] ID=tree_huge_br3; quantity=1; rot=270; x=3; y=7;
[Item] ID=tree_huge_br3; quantity=1; rot=-90; x=3; y=8;
[Item] ID=tree_huge_br1; quantity=1; rot=-90; x=3; y=9;
[Item] ID=tree_huge_br1; quantity=1; rot=-180; x=3; y=9;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=4; y=10;
[Item] ID=tree_huge_br1; quantity=1; rot=-180; x=5; y=10;
[Item] ID=tree; quantity=1; x=6; y=9;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=6; y=11;
[Item] ID=tree_huge_br4; quantity=1; rot=270; x=7; y=11;
[Item] ID=tree_huge_br3; quantity=1; rot=270; x=7; y=12;
[Item] ID=rubble; quantity=1; x=8; y=3;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=8; y=13;
[Item] ID=tree_huge_br4; quantity=1; rot=270; x=9; y=13;
[Item] ID=tree_huge_br3; quantity=1; rot=270; x=9; y=14;
[Item] ID=tree_huge_br3; quantity=1; rot=-180; x=10; y=15;
[Item] ID=caveDark_wide; quantity=1; x=11; y=2;
[Item] ID=travelPoint_1; quantity=1; rot=90; x=11; y=3;
[Item] ID=tree_huge_br1; quantity=1; rot=-180; x=11; y=15;
[Item] ID=travelPoint_0; quantity=1; rot=270; x=12; y=15;
[Item] ID=tree_huge_br9; quantity=1; rot=180; x=12; y=16;
[Item] ID=tree_huge_br1; quantity=1; rot=180; x=13; y=15;
[Item] ID=rubble; quantity=1; x=14; y=4;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=14; y=15;
[Item] ID=tree_huge_br4; quantity=1; rot=-270; x=15; y=13;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=15; y=14;
[Item] ID=tree; quantity=1; rot=-360; x=16; y=7;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=16; y=13;
[Item] ID=rubble; quantity=1; x=17; y=4;
[Item] ID=tree_huge_br1; quantity=1; rot=-270; x=17; y=6;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=17; y=7;
[Item] ID=tree_huge_br9; quantity=1; rot=90; x=17; y=8;
[Item] ID=tree_huge_br3; quantity=1; rot=90; x=17; y=9;
[Item] ID=tree_huge_br4; quantity=1; rot=90; x=17; y=10;
[Item] ID=tree_huge_br1; quantity=1; rot=180; x=17; y=12;
[Item] ID=tree_huge_br1; quantity=1; rot=-270; x=18; y=4;
[Item] ID=tree_huge_br3; quantity=1; rot=-270; x=18; y=5;
[Item] ID=tree_huge_br3; quantity=1; rot=-360; x=18; y=10;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=18; y=12;
[Item] ID=rubble; quantity=1; x=19; y=3;
[Item] ID=tree_huge_br1; quantity=1; rot=180; x=19; y=3;
[Item] ID=tree_huge_br9; quantity=1; rot=360; x=19; y=10;
[Item] ID=tree_huge_br9; quantity=1; rot=180; x=19; y=12;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=20; y=3;
[Item] ID=tree_huge_br3; quantity=1; rot=90; x=20; y=11;
[Item] ID=tree_huge_br1; quantity=1; rot=180; x=20; y=11;
[Item] ID=tree_huge_br1; quantity=1; rot=180; x=21; y=2;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=21; y=11;
[Item] ID=tree_huge_br3; quantity=1; rot=180; x=22; y=2;
[Item] ID=tree_huge_br1; quantity=1; rot=180; x=22; y=10;



[Trigger] numID=4; aliasID=;
topX=11;topY=2;btmX=11;btmY=2;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=4; effectID=travel_point; sValue=scave1; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0; xValue=-1; yValue=-1;



