[Zone]  name=scave12; dark=True; showFogOfWar=False; fogOfWar=False; minimapEnabled=True; cantAct=False; cantGameOver=False; peaceful=False; overseerMode=False; rollingPinStyle=False; canDropItems=True; 
 travelSong=Peritune_Memories3; travelSongVolume=0.3; travelSongPitch=-0.1; combatSong=; combatSongVolume=1; combatSongPitch=0; combatSongDelay=0; 
darkR=112; darkG=163; darkB=144; 
 screenWaveFreq=0; screenDarkWaveFreq=0; screenWaveAmp=0.01; screenDarkWaveAmp=0.01; screenWaveSpeed=0.2; screenWaveAmp_reflect=0.0014; 
 bgTerrainTypeID=abyss; bgScale=1; bgParallaxRatio=0; bgMoveSpeedX=0; bgMoveSpeedY=0; 
paletteOverride=; zoneDirtPalette=p70; zoneGrassPalette=NES_Teal_dark; zoneGrassDarkPalette=NES_Bluegreen_darker; zoneStonePalette=p77; zoneStoneDarkPalette=p78; zoneStoneLightPalette=NES_DarkGrey_dark; zoneWaterPalette=NES_Greyblue_mix2; zoneDirtDarkPalette=NES_Purple; zoneWoodPalette=paletteWood; zoneWoodDarkPalette=paletteWoodDark; zoneMisc1Palette=paletteWoodDark; zoneMisc2Palette=paletteWoodDark; 


[Item] ID=rubble; quantity=1; x=9; y=32;
[Item] ID=rubble; quantity=1; rot=-360; x=9; y=34;
[Item] ID=rubble; quantity=1; x=9; y=35;
[Item] ID=rubble; quantity=1; rot=-360; x=10; y=31;
[Item] ID=rubble; quantity=1; x=10; y=36;
[Item] ID=rubble; quantity=1; x=11; y=37;
[Item] ID=rubble; quantity=1; x=11; y=38;
[Item] ID=pinkflower1_open; quantity=1; x=11; y=42;
[Item] ID=stalags; quantity=1; rot=-360; x=11; y=47;
[Item] ID=rubble; quantity=1; x=11; y=48;
[Item] ID=rubble; quantity=1; x=12; y=32;
[Item] ID=pinkflower2; quantity=1; x=12; y=43;
[Item] ID=rubble; quantity=1; x=12; y=49;
[Item] ID=rubble; quantity=1; rot=-360; x=12; y=54;
[Item] ID=rubble; quantity=1; x=13; y=31;
[Item] ID=pinkflower1_open; quantity=1; x=13; y=44;
[Item] ID=pinkflower1_open; quantity=1; x=13; y=56;
[Item] ID=pinkflower1_open; quantity=1; x=14; y=48;
[Item] ID=rubble; quantity=1; rot=-360; x=14; y=59;
[Item] ID=jeffery1; quantity=1; x=16; y=33;
[Item] ID=rubble; quantity=1; x=16; y=56;
[Item] ID=travelPoint_0; quantity=1; rot=270; x=16; y=64;
[Item] ID=stalags; quantity=1; x=17; y=57;
[Item] ID=rubble; quantity=1; x=17; y=58;
[Item] ID=rubble; quantity=1; rot=-360; x=18; y=62;
[Item] ID=stalags; quantity=1; rot=-360; x=19; y=31;
[Item] ID=rubble; quantity=1; x=20; y=28;
[Item] ID=rubble; quantity=1; x=21; y=28;
[Item] ID=stalags; quantity=1; x=22; y=29;
[Item] ID=rubble; quantity=1; rot=-360; x=23; y=30;
[Item] ID=pillar_mid2; quantity=1; x=24; y=29;
[Item] ID=pillar_mid2b; quantity=1; x=24; y=30;
[Item] ID=pillar_base2; quantity=1; x=24; y=31;
[Item] ID=wall1_zStone; quantity=1; x=25; y=29;
[Item] ID=vines_hanging; quantity=1; rot=-360; x=25; y=29;
[Item] ID=wall3_zStone; quantity=1; x=25; y=30;
[Item] ID=wall5_zStone; quantity=1; x=25; y=31;
[Item] ID=wall2_zStone; quantity=1; x=26; y=29;
[Item] ID=wall4_zStone; quantity=1; x=26; y=30;
[Item] ID=flame_blue; quantity=1; x=26; y=30;
[Item] ID=wall6_zStone; quantity=1; x=26; y=31;
[Item] ID=wall2_zStone; quantity=1; x=27; y=29;
[Item] ID=wall4_zStone; quantity=1; x=27; y=30;
[Item] ID=wall6_zStone; quantity=1; x=27; y=31;
[Item] ID=wall4_zStone; quantity=1; x=28; y=29;
[Item] ID=wall1_zStone; quantity=1; rot=-360; x=28; y=29;
[Item] ID=wall6_zStone; quantity=1; x=28; y=30;
[Item] ID=wall3_zStone; quantity=1; rot=-360; x=28; y=30;
[Item] ID=wall5_zStone; quantity=1; rot=-360; x=28; y=31;
[Item] ID=wall2_zStone_smooth; quantity=1; x=29; y=28;
[Item] ID=vines_hanging; quantity=1; x=29; y=28;
[Item] ID=wall4_zStone_smooth; quantity=1; x=29; y=29;
[Item] ID=mural_small1b; quantity=1; x=29; y=29;
[Item] ID=wall6_zStone_smooth; quantity=1; x=29; y=30;
[Item] ID=wall2_zStone_smooth; quantity=1; x=30; y=28;
[Item] ID=vines_hanging; quantity=4; x=30; y=28;
[Item] ID=wall4_zStone_smooth; quantity=1; x=30; y=29;
[Item] ID=mural_small1; quantity=1; rot=-360; x=30; y=29;
[Item] ID=wall6_zStone_smooth; quantity=1; x=30; y=30;
[Item] ID=wall1_zStone_smooth; quantity=1; rot=-360; x=31; y=28;
[Item] ID=wall3_zStone_smooth; quantity=1; rot=-360; x=31; y=29;
[Item] ID=wall5_zStone_smooth; quantity=1; rot=-360; x=31; y=30;
[Item] ID=pillar_mid2; quantity=1; x=32; y=28;
[Item] ID=rubble; quantity=1; rot=360; x=32; y=29;
[Item] ID=pillar_mid2b; quantity=1; x=32; y=29;
[Item] ID=pillar_base2; quantity=1; x=32; y=30;
[Item] ID=thingy_organic3; quantity=3; rot=-360; x=33; y=29;
[Item] ID=rubble; quantity=1; rot=-360; x=33; y=30;
[Item] ID=rubble; quantity=1; x=33; y=37;
[Item] ID=column; quantity=1; rot=-360; x=34; y=29;
[Item] ID=column; quantity=1; x=35; y=28;
[Item] ID=rubble; quantity=1; rot=-360; x=35; y=29;
[Item] ID=thingy_organic3; quantity=3; rot=360; x=35; y=31;
[Item] ID=rubble; quantity=1; x=36; y=28;
[Item] ID=column; quantity=1; rot=-360; x=36; y=30;
[Item] ID=wall1_zStone; quantity=1; rot=360; x=37; y=29;
[Item] ID=wall3_zStone; quantity=1; rot=360; x=37; y=30;
[Item] ID=pillar_mid2; quantity=1; x=37; y=30;
[Item] ID=wall5_zStone; quantity=1; rot=360; x=37; y=31;
[Item] ID=pillar_mid2b; quantity=1; x=37; y=31;
[Item] ID=pillar_base2; quantity=1; x=37; y=32;
[Item] ID=wall4_zStone; quantity=1; x=38; y=30;
[Item] ID=wall1_zStone_smooth; quantity=1; x=38; y=30;
[Item] ID=wall6_zStone; quantity=1; x=38; y=31;
[Item] ID=wall3_zStone_smooth; quantity=1; x=38; y=31;
[Item] ID=wall5_zStone_smooth; quantity=1; x=38; y=32;
[Item] ID=wall2_zStone_smooth; quantity=1; x=39; y=30;
[Item] ID=vines_hanging; quantity=1; x=39; y=30;
[Item] ID=wall4_zStone_smooth; quantity=1; x=39; y=31;
[Item] ID=wall6_zStone_smooth; quantity=1; x=39; y=32;
[Item] ID=sunbeam_cone1; quantity=1; x=40; y=29;
[Item] ID=wall2_zStone_smooth; quantity=1; x=40; y=30;
[Item] ID=wall4_zStone_smooth; quantity=1; x=40; y=31;
[Item] ID=wall6_zStone_smooth; quantity=1; x=40; y=32;
[Item] ID=mural1; quantity=1; x=40; y=32;
[Item] ID=wall2_zStone_smooth; quantity=1; x=41; y=30;
[Item] ID=vines_hanging; quantity=2; x=41; y=30;
[Item] ID=wall4_zStone_smooth; quantity=1; x=41; y=31;
[Item] ID=wall6_zStone_smooth; quantity=1; x=41; y=32;
[Item] ID=wall4_zStone; quantity=1; x=42; y=30;
[Item] ID=wall1_zStone_smooth; quantity=1; rot=-360; x=42; y=30;
[Item] ID=vines_hanging; quantity=3; x=42; y=30;
[Item] ID=wall6_zStone; quantity=1; x=42; y=31;
[Item] ID=wall3_zStone_smooth; quantity=1; rot=-360; x=42; y=31;
[Item] ID=wall5_zStone_smooth; quantity=1; rot=-360; x=42; y=32;
[Item] ID=wall1_zStone; quantity=1; rot=-360; x=43; y=29;
[Item] ID=wall3_zStone; quantity=1; rot=-360; x=43; y=30;
[Item] ID=pillar_mid2; quantity=1; x=43; y=30;
[Item] ID=wall5_zStone; quantity=1; rot=-360; x=43; y=31;
[Item] ID=pillar_mid2b; quantity=1; x=43; y=31;
[Item] ID=pillar_base2; quantity=1; x=43; y=32;
[Item] ID=rubble; quantity=1; x=43; y=36;
[Item] ID=column; quantity=1; rot=360; x=44; y=29;
[Item] ID=rubble; quantity=1; rot=360; x=44; y=31;
[Item] ID=thingy_organic3; quantity=3; rot=360; x=45; y=29;
[Item] ID=rubble; quantity=1; x=45; y=30;
[Item] ID=wall1_zStone; quantity=1; rot=360; x=47; y=28;
[Item] ID=wall3_zStone; quantity=1; rot=360; x=47; y=29;
[Item] ID=wall5_zStone; quantity=1; rot=360; x=47; y=30;
[Item] ID=wall4_zStone; quantity=1; x=48; y=29;
[Item] ID=wall1_zStone_smooth; quantity=1; rot=360; x=48; y=29;
[Item] ID=vines_hanging; quantity=3; rot=-360; x=48; y=29;
[Item] ID=wall6_zStone; quantity=1; x=48; y=30;
[Item] ID=wall3_zStone_smooth; quantity=1; rot=360; x=48; y=30;
[Item] ID=wall5_zStone_smooth; quantity=1; rot=360; x=48; y=31;
[Item] ID=wall2_zStone_smooth; quantity=1; x=49; y=29;
[Item] ID=vines_hanging; quantity=1; rot=-360; x=49; y=29;
[Item] ID=wall4_zStone_smooth; quantity=1; x=49; y=30;
[Item] ID=mural_small1; quantity=1; x=49; y=30;
[Item] ID=wall6_zStone_smooth; quantity=1; x=49; y=31;
[Item] ID=sunbeam_cone1; quantity=1; x=50; y=28;
[Item] ID=wall2_zStone_smooth; quantity=1; x=50; y=29;
[Item] ID=wall4_zStone_smooth; quantity=1; x=50; y=30;
[Item] ID=wall6_zStone_smooth; quantity=1; x=50; y=31;
[Item] ID=mural2; quantity=1; x=50; y=31;
[Item] ID=wall2_zStone_smooth; quantity=1; x=51; y=29;
[Item] ID=wall4_zStone_smooth; quantity=1; x=51; y=30;
[Item] ID=wall6_zStone_smooth; quantity=1; x=51; y=31;
[Item] ID=mural_small2; quantity=1; x=51; y=31;
[Item] ID=wall4_zStone; quantity=1; x=52; y=29;
[Item] ID=wall1_zStone_smooth; quantity=1; rot=-360; x=52; y=29;
[Item] ID=vines_hanging; quantity=2; rot=-360; x=52; y=29;
[Item] ID=wall6_zStone; quantity=1; x=52; y=30;
[Item] ID=wall3_zStone_smooth; quantity=1; rot=-360; x=52; y=30;
[Item] ID=wall5_zStone_smooth; quantity=1; rot=-360; x=52; y=31;
[Item] ID=wall1_zStone; quantity=1; rot=-360; x=53; y=28;
[Item] ID=wall3_zStone; quantity=1; rot=-360; x=53; y=29;
[Item] ID=pillar_mid2; quantity=1; x=53; y=29;
[Item] ID=wall5_zStone; quantity=1; rot=-360; x=53; y=30;
[Item] ID=pillar_mid2b; quantity=1; x=53; y=30;
[Item] ID=pillar_base2; quantity=1; x=53; y=31;
[Item] ID=rubble; quantity=1; x=54; y=28;
[Item] ID=stalags; quantity=1; x=54; y=29;
[Item] ID=rubble; quantity=1; x=54; y=32;
[Item] ID=pillar_mid2; quantity=1; rot=360; x=55; y=28;
[Item] ID=rubble; quantity=1; x=55; y=29;
[Item] ID=pillar_mid2b; quantity=1; x=55; y=29;
[Item] ID=pillar_base2; quantity=1; x=55; y=30;
[Item] ID=thingy_organic3; quantity=1; rot=-360; x=55; y=31;
[Item] ID=rubble; quantity=1; x=55; y=36;
[Item] ID=rubble; quantity=1; x=56; y=29;
[Item] ID=thingy_organic3; quantity=3; rot=-360; x=56; y=30;
[Item] ID=rubble; quantity=1; rot=-360; x=56; y=31;
[Item] ID=wall1_zStone; quantity=1; rot=360; x=57; y=30;
[Item] ID=wall3_zStone; quantity=1; rot=360; x=57; y=31;
[Item] ID=wall5_zStone; quantity=1; rot=360; x=57; y=32;
[Item] ID=wall4_zStone; quantity=1; x=58; y=31;
[Item] ID=wall1_zStone_smooth; quantity=1; rot=360; x=58; y=31;
[Item] ID=wall6_zStone; quantity=1; x=58; y=32;
[Item] ID=wall3_zStone_smooth; quantity=1; x=58; y=32;
[Item] ID=wall5_zStone_smooth; quantity=1; rot=360; x=58; y=33;
[Item] ID=wall2_zStone_smooth; quantity=1; x=59; y=31;
[Item] ID=vines_hanging; quantity=3; rot=-360; x=59; y=31;
[Item] ID=wall4_zStone_smooth; quantity=1; x=59; y=32;
[Item] ID=mural_small1; quantity=1; x=59; y=32;
[Item] ID=wall6_zStone_smooth; quantity=1; x=59; y=33;
[Item] ID=sunbeam_cone1; quantity=1; x=60; y=30;
[Item] ID=wall2_zStone_smooth; quantity=1; x=60; y=31;
[Item] ID=vines_hanging; quantity=1; x=60; y=31;
[Item] ID=wall4_zStone_smooth; quantity=1; x=60; y=32;
[Item] ID=wall6_zStone_smooth; quantity=1; x=60; y=33;
[Item] ID=mural3; quantity=1; x=60; y=33;
[Item] ID=wall2_zStone_smooth; quantity=1; x=61; y=31;
[Item] ID=wall4_zStone_smooth; quantity=1; x=61; y=32;
[Item] ID=mural_small1; quantity=1; rot=-360; x=61; y=32;
[Item] ID=wall6_zStone_smooth; quantity=1; x=61; y=33;
[Item] ID=wall4_zStone; quantity=1; x=62; y=31;
[Item] ID=wall1_zStone_smooth; quantity=1; rot=-360; x=62; y=31;
[Item] ID=vines_hanging; quantity=2; x=62; y=31;
[Item] ID=wall6_zStone; quantity=1; x=62; y=32;
[Item] ID=wall3_zStone_smooth; quantity=1; rot=-360; x=62; y=32;
[Item] ID=wall5_zStone_smooth; quantity=1; rot=-360; x=62; y=33;
[Item] ID=wall1_zStone; quantity=1; rot=-360; x=63; y=30;
[Item] ID=vines_hanging; quantity=1; x=63; y=30;
[Item] ID=wall3_zStone; quantity=1; rot=-360; x=63; y=31;
[Item] ID=wall3_zStone; quantity=1; rot=-360; x=63; y=31;
[Item] ID=wall5_zStone; quantity=1; rot=-360; x=63; y=32;
[Item] ID=rubble; quantity=1; x=64; y=29;
[Item] ID=rubble; quantity=1; rot=-360; x=64; y=30;
[Item] ID=pillar_mid2; quantity=1; rot=360; x=65; y=29;
[Item] ID=pillar_mid2b; quantity=1; x=65; y=30;
[Item] ID=pillar_base2; quantity=1; x=65; y=31;
[Item] ID=rubble; quantity=1; rot=-360; x=66; y=29;
[Item] ID=thingy_organic1; quantity=3; rot=-360; x=66; y=31;
[Item] ID=pillar_mid2; quantity=1; rot=360; x=67; y=30;
[Item] ID=rubble; quantity=1; x=67; y=31;
[Item] ID=pillar_mid2b; quantity=1; x=67; y=31;
[Item] ID=pillar_base2; quantity=1; x=67; y=32;
[Item] ID=rubble; quantity=1; x=68; y=33;
[Item] ID=rubble; quantity=1; rot=-360; x=68; y=37;
[Item] ID=wall1_zStone; quantity=1; rot=-360; x=68; y=40;
[Item] ID=vines_hanging; quantity=3; x=68; y=40;
[Item] ID=wall5_zStone; quantity=1; rot=-360; x=68; y=41;
[Item] ID=rubble; quantity=1; rot=-360; x=69; y=31;
[Item] ID=pillar_mid2_broken; quantity=1; rot=360; x=69; y=31;
[Item] ID=pillar_mid2b; quantity=1; x=69; y=32;
[Item] ID=pillar_base2; quantity=1; x=69; y=33;
[Item] ID=rubble; quantity=1; rot=-360; x=69; y=39;
[Item] ID=stalags; quantity=1; x=69; y=40;
[Item] ID=rubble; quantity=1; rot=-360; x=70; y=32;
[Item] ID=rubble; quantity=1; x=70; y=41;
[Item] ID=rubble; quantity=1; x=70; y=48;
[Item] ID=rubble; quantity=1; x=70; y=49;
[Item] ID=pillar_mid2; quantity=1; rot=360; x=71; y=32;
[Item] ID=pillar_mid2b; quantity=1; x=71; y=33;
[Item] ID=pillar_base2; quantity=1; x=71; y=34;
[Item] ID=rubble; quantity=1; x=71; y=49;
[Item] ID=rubble; quantity=1; x=71; y=50;
[Item] ID=rubble; quantity=1; x=72; y=34;
[Item] ID=stalags; quantity=1; x=73; y=35;
[Item] ID=wall1_zStone; quantity=1; rot=360; x=73; y=43;
[Item] ID=vines_hanging; quantity=2; x=73; y=43;
[Item] ID=wall3_zStone; quantity=1; rot=360; x=73; y=44;
[Item] ID=wall5_zStone; quantity=1; rot=360; x=73; y=45;
[Item] ID=rubble; quantity=1; x=74; y=35;
[Item] ID=thingy_organic1; quantity=3; rot=360; x=74; y=35;
[Item] ID=wall4_zStone; quantity=1; x=74; y=44;
[Item] ID=wall1_zStone_smooth; quantity=1; x=74; y=44;
[Item] ID=vines_hanging; quantity=3; x=74; y=44;
[Item] ID=wall6_zStone; quantity=1; x=74; y=45;
[Item] ID=wall3_zStone_smooth; quantity=1; rot=360; x=74; y=45;
[Item] ID=wall5_zStone_smooth; quantity=1; x=74; y=46;
[Item] ID=wall2_zStone_smooth; quantity=1; x=75; y=44;
[Item] ID=vines_hanging; quantity=1; x=75; y=44;
[Item] ID=wall4_zStone_smooth; quantity=1; x=75; y=45;
[Item] ID=wall6_zStone_smooth; quantity=1; x=75; y=46;
[Item] ID=mural_small2; quantity=1; rot=-360; x=75; y=46;
[Item] ID=rubble; quantity=1; x=75; y=51;
[Item] ID=sunbeam_cone2; quantity=1; x=76; y=43;
[Item] ID=wall2_zStone_smooth; quantity=1; x=76; y=44;
[Item] ID=wall4_zStone_smooth; quantity=1; x=76; y=45;
[Item] ID=wall6_zStone_smooth; quantity=1; x=76; y=46;
[Item] ID=mural4; quantity=1; x=76; y=46;
[Item] ID=wall2_zStone_smooth; quantity=1; x=77; y=44;
[Item] ID=vines_hanging; quantity=2; x=77; y=44;
[Item] ID=wall4_zStone_smooth; quantity=1; x=77; y=45;
[Item] ID=wall6_zStone_smooth; quantity=1; x=77; y=46;
[Item] ID=mural_small2; quantity=1; x=77; y=46;
[Item] ID=rubble; quantity=1; x=77; y=54;
[Item] ID=rubble; quantity=1; x=77; y=55;
[Item] ID=stalags; quantity=1; rot=-360; x=77; y=56;
[Item] ID=rubble; quantity=1; rot=360; x=77; y=58;
[Item] ID=wall4_zStone; quantity=1; x=78; y=44;
[Item] ID=wall1_zStone_smooth; quantity=1; rot=-360; x=78; y=44;
[Item] ID=vines_hanging; quantity=1; x=78; y=44;
[Item] ID=wall6_zStone; quantity=1; x=78; y=45;
[Item] ID=wall3_zStone_smooth; quantity=1; rot=-360; x=78; y=45;
[Item] ID=wall5_zStone_smooth; quantity=1; rot=-360; x=78; y=46;
[Item] ID=thingy_organic3; quantity=3; rot=-360; x=78; y=58;
[Item] ID=wall1_zStone; quantity=1; rot=-360; x=79; y=43;
[Item] ID=wall3_zStone; quantity=1; rot=-360; x=79; y=44;
[Item] ID=wall5_zStone; quantity=1; rot=-360; x=79; y=45;
[Item] ID=rubble; quantity=1; rot=360; x=79; y=59;
[Item] ID=pillar_mid2; quantity=1; x=80; y=43;
[Item] ID=pillar_mid2b; quantity=1; x=80; y=44;
[Item] ID=pillar_base2; quantity=1; x=80; y=45;
[Item] ID=wall1_zStone; quantity=1; rot=360; x=80; y=53;
[Item] ID=wall3_zStone; quantity=1; rot=360; x=80; y=54;
[Item] ID=pillar_mid2; quantity=1; rot=360; x=80; y=54;
[Item] ID=wall5_zStone; quantity=1; rot=360; x=80; y=55;
[Item] ID=pillar_mid2b; quantity=1; x=80; y=55;
[Item] ID=pillar_base2; quantity=1; x=80; y=56;
[Item] ID=stalags; quantity=1; rot=360; x=80; y=60;
[Item] ID=rubble; quantity=1; x=81; y=43;
[Item] ID=stalags; quantity=1; x=81; y=44;
[Item] ID=wall4_zStone; quantity=1; x=81; y=54;
[Item] ID=wall1_zStone_smooth; quantity=1; rot=360; x=81; y=54;
[Item] ID=vines_hanging; quantity=1; x=81; y=54;
[Item] ID=wall6_zStone; quantity=1; x=81; y=55;
[Item] ID=wall3_zStone_smooth; quantity=1; rot=360; x=81; y=55;
[Item] ID=wall5_zStone_smooth; quantity=1; rot=360; x=81; y=56;
[Item] ID=rubble; quantity=1; rot=-360; x=81; y=60;
[Item] ID=thingy_organic1; quantity=1; rot=360; x=81; y=61;
[Item] ID=rubble; quantity=1; x=82; y=44;
[Item] ID=thingy_organic1; quantity=3; rot=360; x=82; y=45;
[Item] ID=wall2_zStone_smooth; quantity=1; x=82; y=54;
[Item] ID=vines_hanging; quantity=2; x=82; y=54;
[Item] ID=wall4_zStone_smooth; quantity=1; x=82; y=55;
[Item] ID=wall6_zStone_smooth; quantity=1; x=82; y=56;
[Item] ID=sunbeam_cone1; quantity=1; x=83; y=53;
[Item] ID=wall2_zStone_smooth; quantity=1; x=83; y=54;
[Item] ID=wall4_zStone_smooth; quantity=1; x=83; y=55;
[Item] ID=wall6_zStone_smooth; quantity=1; x=83; y=56;
[Item] ID=mural5; quantity=1; x=83; y=56;
[Item] ID=wall2_zStone_smooth; quantity=1; x=84; y=54;
[Item] ID=vines_hanging; quantity=1; rot=-360; x=84; y=54;
[Item] ID=wall4_zStone_smooth; quantity=1; x=84; y=55;
[Item] ID=wall6_zStone_smooth; quantity=1; x=84; y=56;
[Item] ID=wall4_zStone; quantity=1; x=85; y=54;
[Item] ID=wall1_zStone_smooth; quantity=1; rot=-360; x=85; y=54;
[Item] ID=wall6_zStone; quantity=1; x=85; y=55;
[Item] ID=wall3_zStone_smooth; quantity=1; rot=-360; x=85; y=55;
[Item] ID=wall5_zStone_smooth; quantity=1; rot=-360; x=85; y=56;
[Item] ID=wall1_zStone; quantity=1; rot=-360; x=86; y=53;
[Item] ID=pillar_mid2_broken; quantity=1; x=86; y=54;
[Item] ID=wall3_zStone; quantity=1; rot=-360; x=86; y=54;
[Item] ID=wall5_zStone; quantity=1; rot=-360; x=86; y=55;
[Item] ID=pillar_mid2b; quantity=1; x=86; y=55;
[Item] ID=pillar_base2; quantity=1; x=86; y=56;
[Item] ID=rubble; quantity=1; rot=-360; x=86; y=60;
[Item] ID=thingy_organic3; quantity=3; rot=360; x=86; y=60;
[Item] ID=rubble; quantity=1; rot=-360; x=87; y=51;
[Item] ID=thingy_organic3; quantity=3; rot=-360; x=87; y=52;
[Item] ID=rubble; quantity=1; x=87; y=53;
[Item] ID=pillar_mid2; quantity=1; rot=360; x=88; y=51;
[Item] ID=pillar_mid2b; quantity=1; x=88; y=52;
[Item] ID=pillar_base2; quantity=1; x=88; y=53;
[Item] ID=rubble; quantity=1; rot=-360; x=89; y=52;
[Item] ID=rubble; quantity=1; x=89; y=56;
[Item] ID=rubble; quantity=1; x=94; y=52;
[Item] ID=wall1_zStone; quantity=1; rot=360; x=95; y=51;
[Item] ID=vines_hanging; quantity=3; x=95; y=51;
[Item] ID=wall3_zStone; quantity=1; rot=360; x=95; y=52;
[Item] ID=wall5_zStone; quantity=1; rot=360; x=95; y=53;
[Item] ID=stalags; quantity=1; rot=-360; x=95; y=54;
[Item] ID=wall4_zStone; quantity=1; x=96; y=52;
[Item] ID=wall1_zStone_smooth; quantity=1; rot=360; x=96; y=52;
[Item] ID=wall6_zStone; quantity=1; x=96; y=53;
[Item] ID=wall3_zStone_smooth; quantity=1; rot=360; x=96; y=53;
[Item] ID=wall5_zStone_smooth; quantity=1; rot=360; x=96; y=54;
[Item] ID=wall2_zStone_smooth; quantity=1; x=97; y=52;
[Item] ID=vines_hanging; quantity=1; x=97; y=52;
[Item] ID=wall4_zStone_smooth; quantity=1; x=97; y=53;
[Item] ID=mural_small1; quantity=1; x=97; y=53;
[Item] ID=wall6_zStone_smooth; quantity=1; x=97; y=54;
[Item] ID=sunbeam_cone1; quantity=1; x=98; y=48;
[Item] ID=sunbeam_cone1; quantity=1; x=98; y=51;
[Item] ID=wall2_zStone_smooth; quantity=1; x=98; y=52;
[Item] ID=wall4_zStone_smooth; quantity=1; x=98; y=53;
[Item] ID=wall6_zStone_smooth; quantity=1; x=98; y=54;
[Item] ID=mural6; quantity=1; x=98; y=54;
[Item] ID=wall2_zStone_smooth; quantity=1; x=99; y=52;
[Item] ID=wall4_zStone_smooth; quantity=1; x=99; y=53;
[Item] ID=mural_small1; quantity=1; rot=-360; x=99; y=53;
[Item] ID=wall6_zStone_smooth; quantity=1; x=99; y=54;
[Item] ID=wall4_zStone; quantity=1; x=100; y=52;
[Item] ID=wall1_zStone_smooth; quantity=1; rot=-360; x=100; y=52;
[Item] ID=vines_hanging; quantity=2; x=100; y=52;
[Item] ID=wall6_zStone; quantity=1; x=100; y=53;
[Item] ID=wall3_zStone_smooth; quantity=1; rot=-360; x=100; y=53;
[Item] ID=wall5_zStone_smooth; quantity=1; rot=-360; x=100; y=54;
[Item] ID=wall1_zStone; quantity=1; rot=-360; x=101; y=51;
[Item] ID=vines_hanging; quantity=2; x=101; y=51;
[Item] ID=wall3_zStone; quantity=1; rot=-360; x=101; y=52;
[Item] ID=wall5_zStone; quantity=1; rot=-360; x=101; y=53;
[Item] ID=rubble; quantity=1; x=102; y=50;
[Item] ID=pillar_mid2_broken; quantity=1; x=102; y=50;
[Item] ID=pillar_mid2b; quantity=1; x=102; y=51;
[Item] ID=pillar_base2; quantity=1; x=102; y=52;
[Item] ID=rubble; quantity=1; x=103; y=51;
[Item] ID=pillar_mid2; quantity=1; x=107; y=11;
[Item] ID=pillar_mid2b; quantity=1; x=107; y=12;
[Item] ID=pillar_base2; quantity=1; x=107; y=13;
[Item] ID=rubble; quantity=1; x=107; y=48;
[Item] ID=stalags; quantity=1; rot=360; x=107; y=49;
[Item] ID=pillar_mid2; quantity=1; x=108; y=10;
[Item] ID=pillar_mid2b; quantity=1; x=108; y=11;
[Item] ID=pillar_base2; quantity=1; x=108; y=12;
[Item] ID=brazier_dim; quantity=1; x=108; y=13;
[Item] ID=rubble; quantity=1; x=108; y=46;
[Item] ID=wall2_zStone; quantity=1; x=109; y=42;
[Item] ID=wall4_zStone; quantity=1; x=109; y=43;
[Item] ID=pillar_mid2_broken; quantity=1; x=109; y=43;
[Item] ID=wall6_zStone; quantity=1; x=109; y=44;
[Item] ID=vines_hanging; quantity=1; rot=-180; x=109; y=44;
[Item] ID=pillar_mid2b; quantity=1; x=109; y=44;
[Item] ID=pillar_base2; quantity=1; x=109; y=45;
[Item] ID=rubble; quantity=1; x=109; y=51;
[Item] ID=wall2_zStone; quantity=1; x=110; y=42;
[Item] ID=vines_hanging; quantity=2; x=110; y=42;
[Item] ID=wall4_zStone; quantity=1; x=110; y=43;
[Item] ID=wall6_zStone; quantity=1; x=110; y=44;
[Item] ID=brazier_dim; quantity=1; x=110; y=45;
[Item] ID=sunbeam_cone2; quantity=1; rot=360; x=111; y=8;
[Item] ID=wall1_zStone; quantity=1; rot=-360; x=111; y=26;
[Item] ID=wall5_zStone; quantity=1; rot=-360; x=111; y=27;
[Item] ID=brazier_dim; quantity=1; x=111; y=28;
[Item] ID=wall1_zStone; quantity=1; rot=-360; x=111; y=34;
[Item] ID=wall5_zStone; quantity=1; rot=-360; x=111; y=35;
[Item] ID=wall1_zStone; quantity=1; rot=-360; x=111; y=42;
[Item] ID=vines_hanging; quantity=1; x=111; y=42;
[Item] ID=wall3_zStone; quantity=1; rot=-360; x=111; y=43;
[Item] ID=wall5_zStone; quantity=1; rot=-360; x=111; y=44;
[Item] ID=rubble; quantity=1; rot=-360; x=112; y=52;
[Item] ID=sunbeam_cone2; quantity=1; rot=360; x=113; y=8;
[Item] ID=wall1_zStone; quantity=1; rot=360; x=113; y=26;
[Item] ID=wall5_zStone; quantity=1; rot=360; x=113; y=27;
[Item] ID=wall1_zStone; quantity=1; rot=360; x=113; y=34;
[Item] ID=wall5_zStone; quantity=1; rot=360; x=113; y=35;
[Item] ID=brazier_dim; quantity=1; x=113; y=36;
[Item] ID=wall1_zStone; quantity=1; rot=360; x=113; y=42;
[Item] ID=vines_hanging; quantity=2; x=113; y=42;
[Item] ID=wall3_zStone; quantity=1; rot=360; x=113; y=43;
[Item] ID=wall5_zStone; quantity=1; rot=360; x=113; y=44;
[Item] ID=wall2_zStone; quantity=1; x=114; y=42;
[Item] ID=vines_hanging; quantity=3; x=114; y=42;
[Item] ID=wall4_zStone; quantity=1; x=114; y=43;
[Item] ID=wall6_zStone; quantity=1; x=114; y=44;
[Item] ID=brazier_dim; quantity=1; x=114; y=45;
[Item] ID=rubble; quantity=1; x=114; y=47;
[Item] ID=wall2_zStone; quantity=1; x=115; y=42;
[Item] ID=vines_hanging; quantity=1; x=115; y=42;
[Item] ID=wall4_zStone; quantity=1; x=115; y=43;
[Item] ID=pillar_mid2; quantity=1; x=115; y=43;
[Item] ID=wall6_zStone; quantity=1; x=115; y=44;
[Item] ID=pillar_mid2b; quantity=1; x=115; y=44;
[Item] ID=pillar_base2; quantity=1; x=115; y=45;
[Item] ID=wall1_zStone; quantity=1; rot=360; x=115; y=49;
[Item] ID=vines_hanging; quantity=3; rot=-360; x=115; y=49;
[Item] ID=wall5_zStone; quantity=1; rot=360; x=115; y=50;
[Item] ID=stalags; quantity=1; rot=-360; x=115; y=51;
[Item] ID=pillar_mid2; quantity=1; x=116; y=10;
[Item] ID=pillar_mid2b; quantity=1; x=116; y=11;
[Item] ID=pillar_base2; quantity=1; x=116; y=12;
[Item] ID=brazier_dim; quantity=1; x=116; y=13;
[Item] ID=pillar_mid2; quantity=1; x=117; y=11;
[Item] ID=pillar_mid2b; quantity=1; x=117; y=12;
[Item] ID=pillar_base2; quantity=1; x=117; y=13;
[Item] ID=wall1_zStone; quantity=1; x=129; y=18;
[Item] ID=vines_hanging; quantity=2; x=129; y=18;
[Item] ID=wall3_zStone; quantity=1; x=129; y=19;
[Item] ID=wall5_zStone; quantity=1; rot=360; x=129; y=20;
[Item] ID=wall4_zStone; quantity=1; x=130; y=19;
[Item] ID=wall1_zStone_smooth; quantity=1; x=130; y=19;
[Item] ID=vines_hanging; quantity=3; x=130; y=19;
[Item] ID=wall6_zStone; quantity=1; x=130; y=20;
[Item] ID=wall3_zStone_smooth; quantity=1; x=130; y=20;
[Item] ID=wall5_zStone_smooth; quantity=1; x=130; y=21;
[Item] ID=rubble; quantity=1; x=130; y=27;
[Item] ID=wall2_zStone_smooth; quantity=1; x=131; y=19;
[Item] ID=vines_hanging; quantity=1; x=131; y=19;
[Item] ID=wall4_zStone_smooth; quantity=1; x=131; y=20;
[Item] ID=wall6_zStone_smooth; quantity=1; rot=360; x=131; y=21;
[Item] ID=sunbeam_cone2; quantity=1; x=132; y=18;
[Item] ID=wall2_zStone_smooth; quantity=1; x=132; y=19;
[Item] ID=wall4_zStone_smooth; quantity=1; x=132; y=20;
[Item] ID=wall6_zStone_smooth; quantity=1; x=132; y=21;
[Item] ID=mural7; quantity=1; x=132; y=21;
[Item] ID=rubble; quantity=1; x=132; y=25;
[Item] ID=wall2_zStone_smooth; quantity=1; x=133; y=19;
[Item] ID=vines_hanging; quantity=1; x=133; y=19;
[Item] ID=wall4_zStone_smooth; quantity=1; x=133; y=20;
[Item] ID=wall6_zStone_smooth; quantity=1; x=133; y=21;
[Item] ID=stalags; quantity=1; rot=-360; x=133; y=32;
[Item] ID=wall4_zStone; quantity=1; x=134; y=19;
[Item] ID=wall1_zStone_smooth; quantity=1; rot=-360; x=134; y=19;
[Item] ID=vines_hanging; quantity=2; x=134; y=19;
[Item] ID=wall6_zStone; quantity=1; x=134; y=20;
[Item] ID=wall3_zStone_smooth; quantity=1; rot=-360; x=134; y=20;
[Item] ID=wall5_zStone_smooth; quantity=1; rot=-360; x=134; y=21;
[Item] ID=stalags; quantity=1; x=134; y=31;
[Item] ID=rubble; quantity=1; x=134; y=32;
[Item] ID=thingy_organic3; quantity=3; rot=360; x=134; y=33;
[Item] ID=wall1_zStone; quantity=1; rot=-360; x=135; y=18;
[Item] ID=wall3_zStone; quantity=1; rot=-360; x=135; y=19;
[Item] ID=pillar_mid2; quantity=1; rot=360; x=135; y=19;
[Item] ID=wall5_zStone; quantity=1; rot=-360; x=135; y=20;
[Item] ID=pillar_mid2b; quantity=1; x=135; y=20;
[Item] ID=pillar_base2; quantity=1; x=135; y=21;
[Item] ID=rubble; quantity=1; x=136; y=20;
[Item] ID=stalags; quantity=1; x=136; y=21;
[Item] ID=rubble; quantity=1; rot=-360; x=136; y=35;
[Item] ID=rubble; quantity=1; x=137; y=22;
[Item] ID=thingy_organic3; quantity=3; rot=360; x=137; y=22;
[Item] ID=pillar_mid2; quantity=1; rot=360; x=137; y=28;
[Item] ID=pillar_mid2b; quantity=1; x=137; y=29;
[Item] ID=pillar_base2; quantity=1; x=137; y=30;
[Item] ID=stalags; quantity=1; rot=-360; x=137; y=34;
[Item] ID=rubble; quantity=1; rot=360; x=138; y=32;
[Item] ID=thingy_organic3; quantity=3; rot=-360; x=138; y=32;
[Item] ID=rubble; quantity=1; x=139; y=24;
[Item] ID=rubble; quantity=1; x=139; y=25;
[Item] ID=wall1_zStone; quantity=1; rot=360; x=140; y=24;
[Item] ID=vines_hanging; quantity=2; x=140; y=24;
[Item] ID=wall3_zStone; quantity=1; rot=360; x=140; y=25;
[Item] ID=wall5_zStone; quantity=1; rot=360; x=140; y=26;
[Item] ID=wall4_zStone; quantity=1; x=141; y=25;
[Item] ID=wall1_zStone_smooth; quantity=1; rot=360; x=141; y=25;
[Item] ID=vines_hanging; quantity=1; x=141; y=25;
[Item] ID=wall6_zStone; quantity=1; x=141; y=26;
[Item] ID=wall3_zStone_smooth; quantity=1; rot=360; x=141; y=26;
[Item] ID=wall5_zStone_smooth; quantity=1; rot=360; x=141; y=27;
[Item] ID=rubble; quantity=1; rot=-360; x=141; y=29;
[Item] ID=wall2_zStone_smooth; quantity=1; x=142; y=25;
[Item] ID=vines_hanging; quantity=3; x=142; y=25;
[Item] ID=wall4_zStone_smooth; quantity=1; x=142; y=26;
[Item] ID=wall6_zStone_smooth; quantity=1; x=142; y=27;
[Item] ID=sunbeam_cone1; quantity=1; x=143; y=24;
[Item] ID=wall2_zStone_smooth; quantity=1; x=143; y=25;
[Item] ID=vines_hanging; quantity=1; x=143; y=25;
[Item] ID=wall4_zStone_smooth; quantity=1; x=143; y=26;
[Item] ID=wall6_zStone_smooth; quantity=1; x=143; y=27;
[Item] ID=mural8; quantity=1; x=143; y=27;
[Item] ID=rubble; quantity=1; x=143; y=31;
[Item] ID=wall2_zStone_smooth; quantity=1; x=144; y=25;
[Item] ID=wall4_zStone_smooth; quantity=1; x=144; y=26;
[Item] ID=wall6_zStone_smooth; quantity=1; x=144; y=27;
[Item] ID=wall4_zStone; quantity=1; x=145; y=25;
[Item] ID=wall1_zStone_smooth; quantity=1; rot=-360; x=145; y=25;
[Item] ID=vines_hanging; quantity=1; rot=-360; x=145; y=25;
[Item] ID=wall6_zStone; quantity=1; x=145; y=26;
[Item] ID=wall3_zStone_smooth; quantity=1; rot=-360; x=145; y=26;
[Item] ID=wall5_zStone_smooth; quantity=1; rot=-360; x=145; y=27;
[Item] ID=rubble; quantity=1; rot=360; x=145; y=28;
[Item] ID=stalags; quantity=1; rot=-360; x=146; y=13;
[Item] ID=wall1_zStone; quantity=1; rot=-360; x=146; y=24;
[Item] ID=vines_hanging; quantity=1; rot=-360; x=146; y=24;
[Item] ID=wall3_zStone; quantity=1; rot=-360; x=146; y=25;
[Item] ID=pillar_mid2_broken; quantity=1; rot=360; x=146; y=25;
[Item] ID=wall5_zStone; quantity=1; rot=-360; x=146; y=26;
[Item] ID=pillar_mid2b; quantity=1; x=146; y=26;
[Item] ID=pillar_base2; quantity=1; x=146; y=27;
[Item] ID=sunbeam_line_huge; quantity=1; x=147; y=11;
[Item] ID=rubble; quantity=1; rot=360; x=147; y=16;
[Item] ID=caveBright_wide; quantity=1; x=148; y=11;
[Item] ID=travelPoint_1; quantity=1; rot=90; x=148; y=12;
[Item] ID=sunbeam_line_huge; quantity=1; x=149; y=11;
[Item] ID=rubble; quantity=1; rot=-360; x=150; y=14;
[Item] ID=wall1_zStone; quantity=1; rot=360; x=150; y=24;
[Item] ID=vines_hanging; quantity=3; x=150; y=24;
[Item] ID=wall3_zStone; quantity=1; rot=360; x=150; y=25;
[Item] ID=pillar_mid2; quantity=1; x=150; y=25;
[Item] ID=wall5_zStone; quantity=1; rot=360; x=150; y=26;
[Item] ID=pillar_mid2b; quantity=1; x=150; y=26;
[Item] ID=pillar_base2; quantity=1; x=150; y=27;
[Item] ID=rubble; quantity=1; rot=-360; x=150; y=31;
[Item] ID=wall4_zStone; quantity=1; x=151; y=25;
[Item] ID=wall1_zStone_smooth; quantity=1; rot=360; x=151; y=25;
[Item] ID=wall6_zStone; quantity=1; x=151; y=26;
[Item] ID=wall3_zStone_smooth; quantity=1; rot=360; x=151; y=26;
[Item] ID=wall5_zStone_smooth; quantity=1; rot=360; x=151; y=27;
[Item] ID=stalags; quantity=1; rot=-360; x=151; y=30;
[Item] ID=wall2_zStone_smooth; quantity=1; x=152; y=25;
[Item] ID=vines_hanging; quantity=3; rot=-360; x=152; y=25;
[Item] ID=wall4_zStone_smooth; quantity=1; x=152; y=26;
[Item] ID=wall6_zStone_smooth; quantity=1; x=152; y=27;
[Item] ID=rubble; quantity=1; rot=360; x=152; y=30;
[Item] ID=sunbeam_cone1; quantity=1; x=153; y=24;
[Item] ID=wall2_zStone_smooth; quantity=1; x=153; y=25;
[Item] ID=wall4_zStone_smooth; quantity=1; x=153; y=26;
[Item] ID=wall6_zStone_smooth; quantity=1; x=153; y=27;
[Item] ID=mural9; quantity=1; x=153; y=27;
[Item] ID=rubble; quantity=1; rot=-360; x=153; y=29;
[Item] ID=wall2_zStone_smooth; quantity=1; x=154; y=25;
[Item] ID=vines_hanging; quantity=1; x=154; y=25;
[Item] ID=wall4_zStone_smooth; quantity=1; x=154; y=26;
[Item] ID=wall6_zStone_smooth; quantity=1; x=154; y=27;
[Item] ID=wall4_zStone; quantity=1; x=155; y=25;
[Item] ID=wall1_zStone_smooth; quantity=1; rot=-360; x=155; y=25;
[Item] ID=vines_hanging; quantity=2; x=155; y=25;
[Item] ID=wall6_zStone; quantity=1; x=155; y=26;
[Item] ID=wall3_zStone_smooth; quantity=1; rot=-360; x=155; y=26;
[Item] ID=wall5_zStone_smooth; quantity=1; rot=-360; x=155; y=27;
[Item] ID=rubble; quantity=1; rot=360; x=155; y=29;
[Item] ID=wall1_zStone; quantity=1; rot=-360; x=156; y=24;
[Item] ID=vines_hanging; quantity=1; x=156; y=24;
[Item] ID=wall3_zStone; quantity=1; rot=-360; x=156; y=25;
[Item] ID=wall5_zStone; quantity=1; rot=-360; x=156; y=26;
[Item] ID=rubble; quantity=1; x=156; y=27;
[Item] ID=rubble; quantity=1; x=156; y=28;


[Actor] ID=gkeeper; name=Groundskeeper; actorTypeID=gkeeper; actorClass=none; secondaryClass=; movementSpeed=0.4; x=27; y=32; facingRot=90; actualRot=0; incapacitated=False; canSwap=False; givesXP=True; canDespawn=False; controllable=False; playerCanOpenInv=False; alreadyKOdOnce=False; canManipCorpse=True; idleAnimOverride=; combatMusicOverride=; hostile=False; fearless=False; unkillable=False; factionBoss=False; faction=enemy; combatTeam=; clothPalette=paletteB; skinPalette=paletteG; armorPalette=paletteR; unarmoredPalette=paletteR; aiScript=idle; aiTarget=; aiVarX=0; aiVarY=0; aiVarX2=0; aiVarY2=0; aiVarBool=False; difficultyModeSupportAbilAdded=False; favoredHand=0; incapacitated=False; dialogNodeID=gkeep_mural1; aggressiveness=1; bravery=0.5; intelligence=0.3; honor=0; aiRating_bonusToNotMoving=0; aiRating_priorityMult=1; ai_extraTime=0; totalXP=0; damageTaken=0; timesKOd=0; mountedOn=; mountedBy=; male=True; movementType=; supportAbilities=;  supportAbilities=;  supportAbilities=; 

HP=25; MP=6; HPMax=25; MPMax=6; TrueHPMax=25; TrueMPMax=6; PhysAtk=1; MagAtk=1; PhysDef=0; MagDef=0; PhysEva=5; MagEva=0; actTime=30; Acc=1; skill_Sword=0; skill_Dagger=0; skill_Fist=1; skill_Axe=0; skill_Hammer=0; skill_Flail=0; skill_Spear=0; skill_Bow=0; skill_Aim=0; skill_Shield=0; skill_Fire=0; skill_Ice=0; skill_Elec=0; skill_Wind=0; skill_Life=0; skill_Ruin=0; moveDistance=3; jumpDistance=1; poison=0; regen=0; burn=0; stun=0; silence=0; frozen=0; oil=0; immob=0; disable=0; sleep=0; itchy=0; tired=0; wet=0; warmth=0; iceSpikes=0; chilled=0; blind=0; sight=0; guard=0; ward=0; light=0; glowing=0; decay=0; doom=0; removeTimer=0; morale=0; invisible=0; invincible=0; elecWpn=0; fireWpn=0; iceWpn=0; gateShield=0; preserve=0; petrified=0; backDefense=0; veil=0; priority=0; dying=0; dead=0; 




[ActorInventory] ID=gkeeper; style=; maxWeight=100000; maxVolume=99; canContainAnything=False; infiniteStock=False; shopContainer=False; capacity=16; 
 
[ActorGateInventory] ID=gkeeper_gate; style=; maxWeight=100000; maxVolume=100000; canContainAnything=False; infiniteStock=False; shopContainer=False; capacity=9; 
 



[Trigger] numID=0; aliasID=;
topX=11;topY=65;btmX=13;btmY=67;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=0; effectID=travel_point; sValue=scave11a; sValue2=; bValue1=False; bValue2=False; fValue=1; delay=0; xValue=-1; yValue=-1;



[Trigger] numID=1; aliasID=;
topX=148;topY=11;btmX=148;btmY=11;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=1; effectID=travel_point; sValue=ruin1; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0; xValue=-1; yValue=-1;



[Trigger] numID=2; aliasID=;
topX=27;topY=33;btmX=27;btmY=34;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=actorNear:gkeeper;
[TriggerEffect] numID=2; effectID=talkAt; sValue=; sValue2=; bValue1=True; bValue2=False; fValue=0; delay=0; xValue=27; yValue=32;



[Trigger] numID=3; aliasID=tMural1;
topX=27;topY=27;btmX=28;btmY=28;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=True; fReq=1;
[TriggerEffect] numID=3; effectID=moveActor; sValue=gkeeper; sValue2=; bValue1=False; bValue2=False; fValue=90; delay=0.1; xValue=46; yValue=32;
[TriggerEffect] numID=3; effectID=fx; sValue=actor_fade; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0; xValue=27; yValue=32;



[Trigger] numID=4; aliasID=;
topX=46;topY=33;btmX=46;btmY=33;topX+=50;topY+=32;btmX+=50;btmY+=34;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=actorNear:gkeeper;
[TriggerEffect] numID=4; effectID=talkAt; sValue=; sValue2=; bValue1=False; bValue2=True; fValue=0; delay=2; xValue=46; yValue=32;
[TriggerEffect] numID=4; effectID=pointCameraAt; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0.5; xValue=45; yValue=31;
[TriggerEffect] numID=4; effectID=preventInteraction; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=2; delay=0; xValue=-1; yValue=-1;
[TriggerEffect] numID=4; effectID=facingRotParty; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=270; delay=1; xValue=-1; yValue=-1;



[Trigger] numID=5; aliasID=tMural2;
topX=49;topY=26;btmX=50;btmY=27;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=5; effectID=moveActor; sValue=gkeeper; sValue2=; bValue1=False; bValue2=False; fValue=90; delay=0.1; xValue=63; yValue=34;
[TriggerEffect] numID=5; effectID=fx; sValue=actor_fade; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0; xValue=46; yValue=32;



[Trigger] numID=6; aliasID=;
topX=62;topY=34;btmX=63;btmY=35;topX+=60;topY+=34;btmX+=60;btmY+=34;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=actorNear:gkeeper;
[TriggerEffect] numID=6; effectID=talkAt; sValue=; sValue2=; bValue1=False; bValue2=True; fValue=0; delay=2; xValue=63; yValue=34;
[TriggerEffect] numID=6; effectID=pointCameraAt; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0.5; xValue=60; yValue=32;
[TriggerEffect] numID=6; effectID=preventInteraction; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=2; delay=0; xValue=-1; yValue=-1;
[TriggerEffect] numID=6; effectID=facingRotParty; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=1; xValue=60; yValue=32;



[Trigger] numID=7; aliasID=tMural3;
topX=61;topY=28;btmX=62;btmY=29;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=7; effectID=moveActor; sValue=gkeeper; sValue2=; bValue1=False; bValue2=False; fValue=90; delay=0.1; xValue=78; yValue=49;
[TriggerEffect] numID=7; effectID=fx; sValue=actor_fade; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0; xValue=63; yValue=34;



[Trigger] numID=8; aliasID=;
topX=77;topY=48;btmX=79;btmY=50;topX+=76;topY+=47;btmX+=76;btmY+=47;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=actorNear:gkeeper;
[TriggerEffect] numID=8; effectID=talkAt; sValue=; sValue2=; bValue1=False; bValue2=True; fValue=0; delay=2; xValue=78; yValue=49;
[TriggerEffect] numID=8; effectID=pointCameraAt; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0.5; xValue=76; yValue=45;
[TriggerEffect] numID=8; effectID=preventInteraction; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=2; delay=0; xValue=-1; yValue=-1;
[TriggerEffect] numID=8; effectID=facingRotParty; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=1; xValue=76; yValue=45;



[Trigger] numID=9; aliasID=tMural4;
topX=77;topY=41;btmX=78;btmY=42;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=9; effectID=moveActor; sValue=gkeeper; sValue2=; bValue1=False; bValue2=False; fValue=90; delay=0.1; xValue=101; yValue=54;
[TriggerEffect] numID=9; effectID=fx; sValue=actor_fade; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0; xValue=78; yValue=49;



[Trigger] numID=10; aliasID=;
topX=101;topY=54;btmX=101;btmY=56;topX+=98;topY+=55;btmX+=98;btmY+=55;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=actorNear:gkeeper;
[TriggerEffect] numID=10; effectID=talkAt; sValue=; sValue2=; bValue1=False; bValue2=True; fValue=0; delay=2; xValue=101; yValue=54;
[TriggerEffect] numID=10; effectID=pointCameraAt; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0.5; xValue=98; yValue=54;
[TriggerEffect] numID=10; effectID=preventInteraction; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=2; delay=0; xValue=-1; yValue=-1;
[TriggerEffect] numID=10; effectID=facingRotParty; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=1; xValue=98; yValue=53;



[Trigger] numID=11; aliasID=tMural5;
topX=99;topY=48;btmX=100;btmY=49;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=11; effectID=moveActor; sValue=gkeeper; sValue2=; bValue1=False; bValue2=False; fValue=90; delay=0.1; xValue=115; yValue=14;
[TriggerEffect] numID=11; effectID=fx; sValue=actor_fade; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0; xValue=101; yValue=54;



[Trigger] numID=12; aliasID=;
topX=111;topY=14;btmX=113;btmY=16;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=actorNear:gkeeper;
[TriggerEffect] numID=12; effectID=talkAt; sValue=; sValue2=; bValue1=False; bValue2=True; fValue=0; delay=5; xValue=115; yValue=14;
[TriggerEffect] numID=12; effectID=pointCameraAt; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=1; delay=0.5; xValue=112; yValue=10;
[TriggerEffect] numID=12; effectID=preventInteraction; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=10; delay=0; xValue=-1; yValue=-1;
[TriggerEffect] numID=12; effectID=song; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0; xValue=-1; yValue=-1;



[Trigger] numID=13; aliasID=tMural6;
topX=119;topY=11;btmX=120;btmY=12;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=13; effectID=moveActor; sValue=gkeeper; sValue2=; bValue1=False; bValue2=False; fValue=90; delay=0.1; xValue=134; yValue=22;
[TriggerEffect] numID=13; effectID=fx; sValue=actor_fade; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0; xValue=115; yValue=14;



[Trigger] numID=14; aliasID=;
topX=133;topY=22;btmX=135;btmY=23;topX+=132;topY+=22;btmX+=132;btmY+=22;topX++=135;topY++=24;btmX++=136;btmY++=25;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=actorNear:gkeeper;
[TriggerEffect] numID=14; effectID=talkAt; sValue=; sValue2=; bValue1=False; bValue2=True; fValue=0; delay=2; xValue=134; yValue=22;
[TriggerEffect] numID=14; effectID=pointCameraAt; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0.5; xValue=132; yValue=20;
[TriggerEffect] numID=14; effectID=preventInteraction; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=2; delay=0; xValue=-1; yValue=-1;
[TriggerEffect] numID=14; effectID=facingRotParty; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=270; delay=1; xValue=-1; yValue=-1;



[Trigger] numID=15; aliasID=tMural7;
topX=132;topY=16;btmX=133;btmY=17;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=15; effectID=moveActor; sValue=gkeeper; sValue2=; bValue1=False; bValue2=False; fValue=90; delay=0.1; xValue=148; yValue=26;
[TriggerEffect] numID=15; effectID=fx; sValue=actor_fade; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0; xValue=134; yValue=22;



[Trigger] numID=16; aliasID=;
topX=147;topY=26;btmX=149;btmY=27;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=actorNear:gkeeper;
[TriggerEffect] numID=16; effectID=talkAt; sValue=; sValue2=; bValue1=False; bValue2=True; fValue=0; delay=2; xValue=148; yValue=26;
[TriggerEffect] numID=16; effectID=pointCameraAt; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0.5; xValue=143; yValue=26;
[TriggerEffect] numID=16; effectID=preventInteraction; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=2; delay=0; xValue=-1; yValue=-1;
[TriggerEffect] numID=16; effectID=facingRotParty; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=1; xValue=148; yValue=26;



[Trigger] numID=17; aliasID=tMural10;
topX=152;topY=18;btmX=154;btmY=19;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=17; effectID=moveActor; sValue=gkeeper; sValue2=; bValue1=False; bValue2=False; fValue=90; delay=0.1; xValue=158; yValue=20;
[TriggerEffect] numID=17; effectID=fx; sValue=actor_fade; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=0; xValue=148; yValue=25;



[Trigger] numID=18; aliasID=tMural8;
topX=142;topY=22;btmX=143;btmY=23;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=18; effectID=talkAt; sValue=; sValue2=; bValue1=False; bValue2=True; fValue=0; delay=4; xValue=148; yValue=26;
[TriggerEffect] numID=18; effectID=pointCameraAt; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=2; delay=1.3; xValue=153; yValue=26;
[TriggerEffect] numID=18; effectID=preventInteraction; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=4; delay=0; xValue=-1; yValue=-1;



[Trigger] numID=19; aliasID=tMural9;
topX=152;topY=22;btmX=153;btmY=23;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=19; effectID=preventInteraction; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=11; delay=0; xValue=-1; yValue=-1;
[TriggerEffect] numID=19; effectID=destination; sValue=gkeeper; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=4; xValue=148; yValue=25;
[TriggerEffect] numID=19; effectID=talkAt; sValue=; sValue2=; bValue1=False; bValue2=True; fValue=0; delay=9; xValue=148; yValue=25;
[TriggerEffect] numID=19; effectID=pointCameraAt; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=2; delay=2.35; xValue=148; yValue=25;
[TriggerEffect] numID=19; effectID=cutsceneMode; sValue=; sValue2=; bValue1=True; bValue2=False; fValue=0; delay=0; xValue=-1; yValue=-1;
[TriggerEffect] numID=19; effectID=cutsceneMode; sValue=; sValue2=; bValue1=False; bValue2=False; fValue=0; delay=8; xValue=-1; yValue=-1;



[Trigger] numID=20; aliasID=;
topX=110;topY=44;btmX=114;btmY=44;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=True; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=20; effectID=song; sValue=Peritune_Memories3; sValue2=; bValue1=False; bValue2=False; fValue=-0.1; delay=0; xValue=70; yValue=-1;



[Trigger] numID=21; aliasID=;
topX=8;topY=41;btmX=15;btmY=41;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=True; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=21; effectID=song; sValue=Peritune_Memories3; sValue2=; bValue1=False; bValue2=False; fValue=-0.1; delay=0; xValue=70; yValue=-1;



[Trigger] numID=22; aliasID=;
topX=17;topY=30;btmX=17;btmY=35;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=True; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=22; effectID=song; sValue=Peritune_Memories3; sValue2=; bValue1=False; bValue2=False; fValue=-0.1; delay=0; xValue=90; yValue=-1;



[Trigger] numID=23; aliasID=;
topX=105;topY=49;btmX=105;btmY=54;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=True; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=23; effectID=song; sValue=Peritune_Memories3; sValue2=; bValue1=False; bValue2=False; fValue=-0.1; delay=0; xValue=80; yValue=-1;



[Trigger] numID=24; aliasID=;
topX=10;topY=52;btmX=18;btmY=52;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=True; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=24; effectID=song; sValue=Peritune_Memories3; sValue2=; bValue1=False; bValue2=False; fValue=-0.1; delay=0; xValue=50; yValue=-1;



[Trigger] numID=25; aliasID=;
topX=110;topY=37;btmX=114;btmY=37;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=25; effectID=song; sValue=Peritune_Memories3; sValue2=; bValue1=False; bValue2=False; fValue=-0.1; delay=0; xValue=50; yValue=-1;



[Trigger] numID=26; aliasID=;
topX=110;topY=30;btmX=114;btmY=30;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=26; effectID=song; sValue=Peritune_Memories3; sValue2=; bValue1=False; bValue2=False; fValue=-0.1; delay=0; xValue=40; yValue=-1;



[Trigger] numID=27; aliasID=;
topX=110;topY=23;btmX=114;btmY=23;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=False; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=27; effectID=song; sValue=Peritune_Memories3; sValue2=; bValue1=False; bValue2=False; fValue=-0.1; delay=0; xValue=30; yValue=-1;



[Trigger] numID=28; aliasID=;
topX=127;topY=21;btmX=129;btmY=22;
triggerImmediatelyOnEnteringZone=False; triggeredByElement=none; travelModeOnly=False; triggerOnPlayerActorOnly=False; onlyExecuteOnce=True; triggerForEveryStepInArea=False; disableOnZoneEntry=False; fReq=1;
[TriggerEffect] numID=28; effectID=song; sValue=Peritune_Memories3Intro; sValue2=; bValue1=False; bValue2=False; fValue=-0.1; delay=0; xValue=90; yValue=-1;



