[LevelData] ID=test;
minZoneSizeX = 35;
minZoneSizeY = 30;
maxZoneSizeX = 35;
maxZoneSizeY = 30;

wallChanceToZig = 0;
wallChanceToZag = 0;

minWallThickness = 7;
maxWallThickness = 7;
minWallFlatStretch = 2;

chanceOfForwardPath = 1;

worldSizeX = 2;
worldSizeY = 2;

wallType = caveSolid_org1;
wallTypeBottom = orgWall1;
defaultTile = dirt_bumpy;

minExitWidth = 4;
maxExitWidth = 4;
exitCurveAverageDepth = 5;
exitCurveVariation = 2;

minSetPiecesPerRoom = 1;
maxSetPiecesPerRoom = 1;

setPieces=spPillar1;
setPiecesChanceToReroll=0;

----
centerPieceChance_normal = 1;
centerPieceChance_deadEnd = 1;

centerPieces = test;
centerPiecesChanceToReroll = 0;


[LevelDataZone]ID=test;

zoneDirtPalette = NES_Orange;
zoneDirtDarkPalette = NES_Greyblue_mix1;





[LevelData] ID=l;
minZoneSizeX = 38;
minZoneSizeY = 27;
maxZoneSizeX = 42;
maxZoneSizeY = 34;

wallChanceToZig = 0.3;
wallChanceToZag = 0.2;

minWallThickness = 6;
maxWallThickness = 9;
minWallFlatStretch = 2;

worldSizeX = 4;
worldSizeY = 4;

wallType = caveSolid_Rock;
wallTypeBottom = caveWall;
defaultTile = dirt_smooth;

zoneDirtPalette = NES_Orange;
zoneDirtDarkPalette = NES_Teal;

minSetPiecesPerRoom = 1;
maxSetPiecesPerRoom = 2;
setPieces=spChokepoint1;
setPiecesChanceToReroll=0.4;
setPieces=spChokepoint2;
setPiecesChanceToReroll=0.4;
setPieces=spChokepoint3;
setPiecesChanceToReroll=0.4;
setPieces=spChokepoint4;
setPiecesChanceToReroll=0.4;
setPieces=spPillar1;
setPiecesChanceToReroll=0;
setPieces=spPillar2;
setPiecesChanceToReroll=0;

----
centerPieceChance_normal = 0.6;
centerPieceChance_deadEnd = 0.95;

centerPieces = spPill1;
centerPiecesChanceToReroll = 0;
centerPieces = spBrigands1;
centerPiecesChanceToReroll = 0.9;
centerPieces = spSpide1;
centerPiecesChanceToReroll = 0.7;
centerPieces = spPuzzle_organic1;
centerPiecesChanceToReroll = 0;
centerPieces = spPuzzle_organic2;
centerPiecesChanceToReroll = 0;
centerPieces = spPuzzle_organic3;
centerPiecesChanceToReroll = 0;


----

spawnItems_nearWall_chance = 0.14;
spawnItems_nearWall=rubble;
spawnItems_nearWall_chanceToReroll=0;

spawnItems_nearCenter_chance = 0.04;
spawnItems_nearCenter=pebbles1;
spawnItems_nearCenter_chanceToReroll=0;
spawnItems_nearCenter=pebbles2;
spawnItems_nearCenter_chanceToReroll=0;
spawnItems_nearCenter=debris_small1;
spawnItems_nearCenter_chanceToReroll=0;
spawnItems_nearCenter=debris_small2;
spawnItems_nearCenter_chanceToReroll=0;
spawnItems_nearCenter=debris_small3;
spawnItems_nearCenter_chanceToReroll=0;
spawnItems_nearCenter=rubble;
spawnItems_nearCenter_chanceToReroll=0.5;
spawnItems_nearCenter=bubble_big;
spawnItems_nearCenter_chanceToReroll=0.4;
spawnItems_nearCenter=bubble_big_item;
spawnItems_nearCenter_chanceToReroll=0.65;

otherLevelData=jagged;
otherLevelData_chance=1;
otherLevelData=grassy;
otherLevelData_chance=0.02;
otherLevelData=stone;
otherLevelData_chance=0.01;




[LevelData] ID=stone;
minZoneSizeX = 21;
maxZoneSizeX = 21;
minZoneSizeY = 21;
maxZoneSizeY = 21;

wallChanceToZig = 0;
wallChanceToZag = 0;

minWallThickness = 6;
maxWallThickness = 6;

wallType = stoneSolid;
wallTypeBottom = brickWall;
defaultTile = stoneTileFloor;

zoneDirtPalette = NES_Orange;
zoneDirtDarkPalette = NES_Teal;
zoneStoneLightPalette = NES_Orange;
zoneStonePalette = NES_Orange;
zoneStoneDarkPalette = NES_Teal;

minSetPiecesPerRoom = 1;
maxSetPiecesPerRoom = 1;
setPieces = spPillar3x3;
setPiecesChanceToReroll = 0;


centeredExits=true;

[LevelData] ID=jagged;
minZoneSizeX = 38;
maxZoneSizeX = 42;

minZoneSizeY = 27;
maxZoneSizeY = 34;

wallChanceToZig = 1;
wallChanceToZag = 0.35;

minWallThickness = 5;
maxWallThickness = 10;

wallType = caveSolid_Jagged;
wallTypeBottom = caveWall_Jagged;
defaultTile = dirt;

zoneDirtPalette = NES_DarkBlue_light;
zoneDirtDarkPalette = NES_Bluegreen;

minSetPiecesPerRoom = 1;
maxSetPiecesPerRoom = 2;
setPieces = spChokepoint1;
setPiecesChanceToReroll = 0;
setPieces = spChokepoint2;
setPiecesChanceToReroll = 0;
setPieces = spPillar1;
setPiecesChanceToReroll = 0;

centerPieces = spBrigands1;
centerPiecesChanceToReroll = 0;
centerPieces = spSpide1;
centerPiecesChanceToReroll = 0;
centerPieceChance_normal = 0.1;
centerPieceChance_deadEnd = 0.9;

spawnItems_nearWall_chance = 0.22;
spawnItems_nearWall = rubble;
spawnItems_nearWall_chanceToReroll = 0;

spawnItems_nearCenter_chance = 0.04;
spawnItems_nearCenter = pebbles1;
spawnItems_nearCenter_chanceToReroll = 0;
spawnItems_nearCenter = pebbles2;
spawnItems_nearCenter_chanceToReroll = 0;
spawnItems_nearCenter = debris_small1;
spawnItems_nearCenter_chanceToReroll = 0;
spawnItems_nearCenter = debris_small2;
spawnItems_nearCenter_chanceToReroll = 0;
spawnItems_nearCenter = debris_small3;
spawnItems_nearCenter_chanceToReroll = 0;


[LevelData] ID=grassy;
minZoneSizeX = 36;
maxZoneSizeX = 40;

minZoneSizeY = 25;
maxZoneSizeY = 32;

wallChanceToZig = 0.27;
wallChanceToZag = 0.1;
minWallFlatStretch = 3;

minWallThickness = 6;
maxWallThickness = 8;

wallType = caveSolid_Rock;
wallTypeBottom = caveWallGreen;
defaultTile = grass;

zoneDirtPalette = NES_Magenta_light;
zoneDirtDarkPalette = NES_Yellow;
zoneGrassPalette = NES_Green;

minSetPiecesPerRoom = 2;
maxSetPiecesPerRoom = 3;
setPieces = spBushes_grass1;
setPiecesChanceToReroll = 0;
setPieces = spBushes_grass2;
setPiecesChanceToReroll = 0;
setPieces = spBushes_grass3;
setPiecesChanceToReroll = 0;
setPieces = spBushes_grass4;
setPiecesChanceToReroll = 0;
setPieces = spBushes_grass5;
setPiecesChanceToReroll = 0;
setPieces = spBushes_grass6;
setPiecesChanceToReroll = 0;
setPieces = spPillar1;
setPiecesChanceToReroll = 0;
setPieces = spPillar2;
setPiecesChanceToReroll = 0;


spawnItems_onWall_chance = 0.1;
spawnItems_onWall = latticeWeed;
spawnItems_onWall_chanceToReroll= 0;
			
spawnItems_nearCenter_chance = 0.04;
spawnItems_nearCenter = flower1;
spawnItems_nearCenter_chanceToReroll = 0;
spawnItems_nearCenter = flowers1;
spawnItems_nearCenter_chanceToReroll = 0;
spawnItems_nearCenter = plant_small1;
spawnItems_nearCenter_chanceToReroll = 0;
spawnItems_nearCenter = plant_small2;
spawnItems_nearCenter_chanceToReroll = 0;