<module>

</module>
<name> Sprite Sprite,
</name>
<member> linksysconst_uint8 ID ID,

</member>,
<member> var_int32 Id Id,

</member>,
<member> var_int32_w X X,

</member>,
<member> var_int32_w Y Y,

</member>,
<member> var_int32_w Width Width,

</member>,
<member> var_int32_w Height Height,

</member>,
<member> var_int32_w OS_RolX OS_RolX,

</member>,
<member> var_int32_w OS_RolY OS_RolY,

</member>,
<member> var_int32_w Angle Angle,

</member>,
<member> var_int32_w Scale Scale,

</member>,
<member> var_int32_w XScale XScale,

</member>,
<member> var_int32_w YScale YScale,

</member>,
<member> var_int32_w Opacity Opacity,

</member>,
<member> var_int32_w ImageIndex ImageIndex,

</member>,
<member> var_bool_w Alive Alive,

</member>,
<member> var_int32_w HitID HitID,

</member>,
<member> var_int32_w OS_EageHitType OS_EageHitType,

</member>,
<member> var_bool_w Hited Hited,

</member>,
<member> var_int32_w Bounce Bounce,

</member>,
<member> var_int32_w XSpeed XSpeed,

</member>,
<member> var_int32_w YSpeed YSpeed,

</member>,
<member> var_int32_w OS_FowardAngle OS_FowardAngle,

</member>,
<member> var_uint8 OS_EventFlag OS_EventFlag,

</member>,
<member> event HitEvent HitEvent,

</member>,
<member> event EageHitEvent EageHitEvent,

</member>,
<member> event LeaveEvent LeaveEvent,

</member>,
<member> event RunUpEvent RunUpEvent,

</member>,
<member> event RunDownEvent RunDownEvent,

</member>,
<member> event RunLeftEvent RunLeftEvent,

</member>,
<member> event RunRightEvent RunRightEvent,

</member>,
<member> event TouchDownEvent TouchDownEvent,

</member>,
<member> function_void OS_init OS_init,

</member>,
<member> function_void_Cstring AddBitmap AddBitmap #,

</member>,
<member> function_void_int32 Run Run #,

</member>,
<member> function_void Undo Undo,

</member>,
<member> function_void_Cstring SetText SetText #,

</member>,
<member> function_void StopSay StopSay,

</member>,
<member> function_void_int32 SetID SetID #,

</member>,
<member> function_void_Cstring SetFont SetFont #,

</member>,
<member> function_void OS_thread OS_thread,

</member>,
