<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<Window>
	<AudioVideoHL name="audiovideoHL">
		<VerticalLayout name="video_layoutVL1" width="250" bkimage="file='common\black.png' corner='10,10,10,10'">
			<HorizontalLayout name="displayHL" height="30">
				<Label name="videomode" text="Display:" width="66" textcolor="0x00DFDFDF" textpadding="4,0,0,0"/>
				<Option name="videoop1" width="14" normalimage="file='battle\check_check.png' source='0,0,12,12' dest='0,9,12,21'" selectedimage="file='battle\check_check.png' source='0,12,12,24' dest='0,9,12,21'" group="videomodegroup" usertag="1" selected="true"/>
				<Label name="videodx" text="Normal" width="40" textcolor="0x000098DD"/>
				<Option name="videoop0" width="14" normalimage="file='battle\check_check.png' source='0,0,12,12' dest='0,9,12,21'" selectedimage="file='battle\check_check.png' source='0,12,12,24' dest='0,9,12,21'" group="videomodegroup" usertag="0"/>
				<Label name="videoopenGL" text="Special" width="40" textcolor="0x000098DD"/>
				<Option name="videoop2" width="14" normalimage="file='battle\check_check.png' source='0,0,12,12' dest='0,9,12,21'" selectedimage="file='battle\check_check.png' source='0,12,12,24' dest='0,9,12,21'" group="videomodegroup" usertag="100"/>
				<Label name="videoflipex" text="Super" width="60" textcolor="0x000098DD"/>
			</HorizontalLayout>
			<HorizontalLayout name="paintHL" height="30">
				<Label name="paintmode" width="66" text="Quality:" textcolor="0x00DFDFDF" textpadding="4,0,0,0"/>
				<Option name="paintop0" width="14" normalimage="file='battle\check_check.png' source='0,0,12,12' dest='0,9,12,21'" selectedimage="file='battle\check_check.png' source='0,12,12,24' dest='0,9,12,21'" group="paintmodegroup" selected="true"/>
				<Label name="paintnormal" width="40" text="Regular" textcolor="0x000098DD"/>
				<Option name="paintop1" width="14" normalimage="file='battle\check_check.png' source='0,0,12,12' dest='0,9,12,21'" selectedimage="file='battle\check_check.png' source='0,12,12,24' dest='0,9,12,21'" group="paintmodegroup"/>
				<Label name="paintgood" width="40" text="Advanced" textcolor="0x000098DD"/>
			</HorizontalLayout>
			<HorizontalLayout name="shakeHL" height="30">
				<Label name="shake" text="Smooth:" width="66" textcolor="0x00DFDFDF" textpadding="4,0,0,0"/>
				<Option name="shakeop0" width="14" normalimage="file='battle\check_check.png' source='0,0,12,12' dest='0,9,12,21'" selectedimage="file='battle\check_check.png' source='0,12,12,24' dest='0,9,12,21'" group="shakegroup"/>
				<Label name="shakexp" text="XP" width="40" textcolor="0x000098DD"/>
				<Option name="shakeop1" width="14" normalimage="file='battle\check_check.png' source='0,0,12,12' dest='0,9,12,21'" selectedimage="file='battle\check_check.png' source='0,12,12,24' dest='0,9,12,21'" group="shakegroup" selected="true"/>
				<Label name="shakewin7" text="WIN7" width="40" textcolor="0x000098DD"/>
			</HorizontalLayout>
			<HorizontalLayout name="scaleHL" height="30">
				<Label name="scale" width="66" text="Window:" textcolor="0x00DFDFDF" textpadding="4,0,0,0"/>
				<Option name="scaleop0" width="14" normalimage="file='battle\check_check.png' source='0,0,12,12' dest='0,9,12,21'" selectedimage="file='battle\check_check.png' source='0,12,12,24' dest='0,9,12,21'" group="scalegroup" selected="true"/>
				<Label name="scalenormal" width="40" text="Regular" textcolor="0x000098DD"/>
				<Option name="scaleop1" width="14" normalimage="file='battle\check_check.png' source='0,0,12,12' dest='0,9,12,21'" selectedimage="file='battle\check_check.png' source='0,12,12,24' dest='0,9,12,21'" group="scalegroup"/>
				<Label name="scalefull" width="40" text="Fill" textcolor="0x000098DD"/>
			</HorizontalLayout>
		</VerticalLayout>
		<VerticalLayout name="video_layoutVL2" width="72" bkimage="file='common\black.png' corner='10,10,10,10'">
			<HorizontalLayout name="vsyncHL" height="30">
				<CheckBox name="vsynccheck" width="20" normalimage="file='login\jizhu.png' source='0,0,14,14' dest='4,8,18,22'" selectedimage="file='login\jizhu.png' source='0,14,14,28' dest='4,8,18,22'" selected="false" />
				<Label name="vsync" width="64" text="垂直同步" textcolor="0x00FFFFFF"/>
			</HorizontalLayout>
			<HorizontalLayout name="triple_bufferHL" height="30">
				<CheckBox name="triplebuffercheck" width="20" normalimage="file='login\jizhu.png' source='0,0,14,14' dest='4,8,18,22'" selectedimage="file='login\jizhu.png' source='0,14,14,28' dest='4,8,18,22'" selected="false"/>
				<Label name="triplebuffer" width="64" text="三重缓冲" textcolor="0x00FFFFFF"/>
			</HorizontalLayout>
			<HorizontalLayout name="powerHL" height="30">
				<CheckBox name="displaypowermodecheck" width="20" normalimage="file='login\jizhu.png' source='0,0,14,14' dest='4,8,18,22'" selectedimage="file='login\jizhu.png' source='0,14,14,28' dest='4,8,18,22'" selected="false"/>
				<Label name="displaypowermode" width="64" text="显卡优化" textcolor="0x00FFFFFF"/>
			</HorizontalLayout>
		</VerticalLayout>
		<VerticalLayout name="audio_layoutVL" width="140" bkimage="file='common\black.png' corner='10,10,10,10'">
			<HorizontalLayout name="volumeHL" height="50">
				<CheckBox name="mute" width="26" usertag="0" normalimage="file='battle\check_fastsound.png' source='14,34,40,56' dest='0,14,26,36'" selectedimage="file='battle\check_fastsound.png' source='14,94,40,116' dest='0,14,26,36'" selected="false"/>
				<Slider name="volumeslider" float="true" pos="30,21,0,0" width="100" height="8" max="10" value="5" step="1" bkimage="file='battle\audio_sub.png' corner='2,2,2,2'" foreimage="file='battle\audio_add.png' corner='2,2,2,2'" thumbimage="file='battle\audio_move.png' source='0,0,17,9'" thumbhotimage="file='battle\audio_move.png' source='0,9,17,18'" thumbpushedimage="file='battle\audio_move.png' source='0,9,17,18'" thumbsize="17,9"/>
			</HorizontalLayout>
			<HorizontalLayout name="join_seatHL" height="30">
				<CheckBox name="join_game_sound_warning_check" width="20" normalimage="file='login\jizhu.png' source='0,0,14,14' dest='4,8,18,22'" selectedimage="file='login\jizhu.png' source='0,14,14,28' dest='4,8,18,22'"/>
				<Label name="join_game_sound_warning" text="Join Game Sound" width="100" textcolor="0x00DFDFDF" />
			</HorizontalLayout>
		</VerticalLayout>
	</AudioVideoHL>
</Window>
