---- Minecraft Crash Report ----
// I blame Dinnerbone.

Time: 15-12-5 2:10
Description: Exception in server tick loop

java.lang.NoClassDefFoundError: mods/ngtlib/io/NGTLog
	at mods.TheTitan.EntityTitan.createCore(EntityTitan.java:96)
	at mods.TheTitan.TitanSpawnHandler.onTrainSpawn(TitanSpawnHandler.java:13)
	at cpw.mods.fml.common.eventhandler.ASMEventHandler_91_TitanSpawnHandler_onTrainSpawn_EntityJoinWorldEvent.invoke(.dynamic)
	at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
	at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
	at net.minecraft.world.World.func_72838_d(World.java:1334)
	at mods.TheTitan.ItemTitanEgg.func_77648_a(ItemTitanEgg.java:25)
	at net.minecraftforge.common.ForgeHooks.onPlaceItemIntoWorld(ForgeHooks.java:505)
	at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:128)
	at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:389)
	at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:556)
	at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
	at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
	at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
	at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
	at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
	at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
	at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
	at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Caused by: java.lang.ClassNotFoundException: mods.ngtlib.io.NGTLog
	at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
	at java.lang.ClassLoader.loadClass(Unknown Source)
	at java.lang.ClassLoader.loadClass(Unknown Source)
	... 20 more
Caused by: java.lang.NullPointerException


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
	Minecraft Version: 1.7.10
	Operating System: Windows 7 (amd64) version 6.1
	Java Version: 1.8.0_66, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 208753384 bytes (199 MB) / 896008192 bytes (854 MB) up to 954728448 bytes (910 MB)
	JVM Flags: 1 total; -Xmx1024m
	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
	FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 32 mods loaded, 32 mods active
	mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	CodeChickenCore{1.0.4.29} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	InputFix{1.7.x-v2} [InputFix] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	SomniaCore{1.3.1.16} [SomniaCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	hungryanimals{1.7.10-10.13.2.1230-1.0.4.1} [Hungry Animals] ([1.7.10]Core-hungryanimals-1.0.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	ssHookShot{0} [HookShot] ([][1.7.10]HookShotMOD-1710-1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	Titan{1.7.10.1} [The Titan] (Attack-on-Titan-Mod-1.7.10 .zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	AutoSapling{1.0} [AutoSapling] (AutoSapling-1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	ChickenChunks{1.3.4.16} [ChickenChunks] (ChickenChunks-1.7.10-1.3.4.16-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	craftguide{1.6.8.1} [CraftGuide] (CraftGuide-1.6.8.1%5Bhukk%5D.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	customnpcs{1.7.10c} [CustomNpcs] (CustomNPCs_1.7.10c.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	DynamicLights{1.3.7} [Dynamic Lights] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	DynamicLights_onFire{1.0.4} [Dynamic Lights Burning Entity Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	DynamicLights_dropItems{1.0.7} [Dynamic Lights EntityItem Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	DynamicLights_entityClasses{1.0.1} [Dynamic Lights Entity Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	DynamicLights_mobEquipment{1.0.7} [Dynamic Lights Mob Equipment Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	DynamicLights_floodLights{1.0.1} [Dynamic Lights Flood Light] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	DynamicLights_otherPlayers{1.0.7} [Dynamic Lights OtherPlayers Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	DynamicLights_thePlayer{1.1.3} [Dynamic Lights Player Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	Shinobi{1.7.10.1} [Shinobi Mod] (hyrz-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	millenaire{6.0.0} [Millénaire] (millenaire-6.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	reno{1.0} [reno] (renoCopy172-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	SmashBatsMod{1.4.5_1-MC1.7.2} [X}bVobgMOD (Smash Bats Mod)] (Smash Bats Mod1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	Somnia{-au} [Somnia] (Somnia-1.3.1.16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	Thaumcraft{4.2.3.5} [Thaumcraft] (Thaumcraft-1.7.10-4.2.3.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	SophisticatedWolves{3.2.0} [SophisticatedWolves] (Sophisticated Wolves 3.2.0-CN.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	zoommod{1.2} [zoommod] (ZoomMod-1.2_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	Player Count: 1 / 8; [EntityPlayerMP['rain'/61099, l='µ', x=225.06, y=76.00, z=135.56]]
	Type: Integrated Server (map_client.txt)
	Is Modded: Definitely; Client brand changed to 'fml,forge'