---- Minecraft Crash Report ----
// Uh... Did I do that?

Time: 15-12-5 1:57
Description: Ticking entity

java.lang.OutOfMemoryError: Java heap space
	at net.minecraft.network.play.server.S21PacketChunkData.func_149269_a(S21PacketChunkData.java:249)
	at net.minecraft.network.play.server.S26PacketMapChunkBulk.<init>(S26PacketMapChunkBulk.java:48)
	at net.minecraft.entity.player.EntityPlayerMP.func_70071_h_(EntityPlayerMP.java:270)
	at net.minecraft.world.World.func_72866_a(World.java:2070)
	at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
	at net.minecraft.world.World.func_72870_g(World.java:2034)
	at net.minecraft.world.World.func_72939_s(World.java:1887)
	at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
	at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
	at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
	at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
	at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at net.minecraft.network.play.server.S21PacketChunkData.func_149269_a(S21PacketChunkData.java:249)
	at net.minecraft.network.play.server.S26PacketMapChunkBulk.<init>(S26PacketMapChunkBulk.java:48)
	at net.minecraft.entity.player.EntityPlayerMP.func_70071_h_(EntityPlayerMP.java:270)
	at net.minecraft.world.World.func_72866_a(World.java:2070)
	at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
	at net.minecraft.world.World.func_72870_g(World.java:2034)

-- Entity being ticked --
Details:
	Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
	Entity ID: 1463187
	Entity Name: rain
	Entity's Exact location: -620.58, 74.00, -23.34
	Entity's Block location: World: (-621,74,-24), Chunk: (at 3,4,8 in -39,-2; contains blocks -624,0,-32 to -609,255,-17), Region: (-2,-1; contains chunks -64,-32 to -33,-1, blocks -1024,0,-512 to -513,255,-1)
	Entity's Momentum: 0.00, -0.08, 0.00
Stacktrace:
	at net.minecraft.world.World.func_72939_s(World.java:1887)
	at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)

-- Affected level --
Details:
	Level name: world
	All players: 1 total; [EntityPlayerMP['rain'/1463187, l='world', x=-620.58, y=74.00, z=-23.34]]
	Chunk stats: ServerChunkCache: 1064 Drop: 0
	Level seed: 1387779998
	Level generator: ID 00 - default, ver 1. Features enabled: true
	Level generator options: 
	Level spawn location: World: (-207,174,-162), Chunk: (at 1,10,14 in -13,-11; contains blocks -208,0,-176 to -193,255,-161), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
	Level time: 219914656 game time, 2504025497 day time
	Level dimension: 0
	Level storage version: 0x04ABD - Anvil
	Level weather: Rain time: 133576 (now: false), thunder time: 10363 (now: true)
	Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
	at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
	at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
	at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
	at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

-- System Details --
Details:
	Minecraft Version: 1.7.10
	Operating System: Windows 7 (amd64) version 6.1
	Java Version: 1.8.0_66, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 119146552 bytes (113 MB) / 954728448 bytes (910 MB) up to 954728448 bytes (910 MB)
	JVM Flags: 1 total; -Xmx1024m
	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
	FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 32 mods loaded, 32 mods active
	mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	CodeChickenCore{1.0.4.29} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	InputFix{1.7.x-v2} [InputFix] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	SomniaCore{1.3.1.16} [SomniaCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	hungryanimals{1.7.10-10.13.2.1230-1.0.4.1} [Hungry Animals] ([1.7.10]Core-hungryanimals-1.0.4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	ssHookShot{0} [HookShot] ([][1.7.10]HookShotMOD-1710-1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	Titan{1.7.10.1} [The Titan] (Attack-on-Titan-Mod-1.7.10 .zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	AutoSapling{1.0} [AutoSapling] (AutoSapling-1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	ChickenChunks{1.3.4.16} [ChickenChunks] (ChickenChunks-1.7.10-1.3.4.16-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	craftguide{1.6.8.1} [CraftGuide] (CraftGuide-1.6.8.1%5Bhukk%5D.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	customnpcs{1.7.10c} [CustomNpcs] (CustomNPCs_1.7.10c.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	DynamicLights{1.3.7} [Dynamic Lights] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	DynamicLights_onFire{1.0.4} [Dynamic Lights Burning Entity Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	DynamicLights_dropItems{1.0.7} [Dynamic Lights EntityItem Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	DynamicLights_entityClasses{1.0.1} [Dynamic Lights Entity Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	DynamicLights_mobEquipment{1.0.7} [Dynamic Lights Mob Equipment Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	DynamicLights_floodLights{1.0.1} [Dynamic Lights Flood Light] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	DynamicLights_otherPlayers{1.0.7} [Dynamic Lights OtherPlayers Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	DynamicLights_thePlayer{1.1.3} [Dynamic Lights Player Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	Shinobi{1.7.10.1} [Shinobi Mod] (hyrz-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	millenaire{6.0.0} [Millénaire] (millenaire-6.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	reno{1.0} [reno] (renoCopy172-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	SmashBatsMod{1.4.5_1-MC1.7.2} [X}bVobgMOD (Smash Bats Mod)] (Smash Bats Mod1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	Somnia{-au} [Somnia] (Somnia-1.3.1.16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	Thaumcraft{4.2.3.5} [Thaumcraft] (Thaumcraft-1.7.10-4.2.3.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	SophisticatedWolves{3.2.0} [SophisticatedWolves] (Sophisticated Wolves 3.2.0-CN.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	zoommod{1.2} [zoommod] (ZoomMod-1.2_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	Player Count: 1 / 8; [EntityPlayerMP['rain'/1463187, l='world', x=-620.58, y=74.00, z=-23.34]]
	Type: Integrated Server (map_client.txt)
	Is Modded: Definitely; Client brand changed to 'fml,forge'