version 1.0.0.1 - 06/25/2020
	- fixed a crash bug on game over screen
	- fixed music sometimes not playing on intro

version 1.0.0.0 - 06/24/2020
	- balace ajustments
	- fixed enemies flying
	- some level tiles
	- super jump behavior on a platform
	- a lot of small bugs

version 0.9.0.10 RC - 06/21/2020
	- fixed a crash bug on Green mage enemy AI
	- fixed bug that allow use not new potions to craft

version 0.9.0.9 RC - 06/21/2020
	- improved energy ball shield block
	- triple foot energyball fix
	- changed super jump tip description
	- added more info on Matcha temple npc description
	- fixed floating statics enemies placement
	- minor tiles correction
	- shadow knight AI Changes
	
version 0.9.0.8 RC - 06/10/2020
	- small stage fixes
	- weapon rays crash fixed
	- fix a bug when resizing the window on pause
	- small enemy ajustments
	- menu background resolution ajustments
	- balancing ajustments

version 0.9.0.7 RC 06/04/2020
	- Bug in shops
	- Collision bug on doors and some block tiles
	- reduced weapon damage on traps
	- Changed Big slime behavior
	- Light fix to some ground magics
	- Now the miracle steel can be used to repair unbroken equips
	- fixed some tiles on ice biome
	- prevents the worm to spaw in the air
	- ajustments on elevator bypass
	- crash bug with platforms
	- new slime asset
	- new Hell biome inner graphics
	- enemy water breath ajust
	- bear trap respaw attack increased 
	- New Shield Elements Behavior
	- Shadow Knight Boss ajustments

version 0.9.0.6 RC1 05/29/2020
	- performance fix
		- lighting
		- removed unused instances
	- Alternative Easy Ending
	- 10 new skillBooks
	- 5 new scrolls
	- hard difficulty locked
	- steam cloud support
	- rain added on swamp biome
	- collision bug with fly enemies
	- few bugs
	- crash bug when chaning resolution
	- bug on door at swamp level_7a
	- new helpers on matcha temple
	- under message on shop tables and prize glasses
	- 3 new barbarians assets (barbarian axe evil, barbarian Spear Ice, Barb. Spear Hell)
	- Bug fixes on 4k screens
	- new menu page
	- Level Ajustments
	- few new SFX
	- general text revision
	- item inventory allign

version 0.9.0.5 - 05/01/2020
	- final boss HP increased
	- random spaw of keys fixed
	- few scenery bugs
	- hard ajustments
	- achievements fix
	- Urso trap placement
	- traps not saving and not loading on second try
	- trap_behavior (line 226) crash bug corrected

version 0.9.0.4 - 04/30/2020	
	- potion drop now with the same speed of the player
	- now traps apply equipment damage
	- added light and sound to teleport gate (in level)
	- floor magics flying fix
	- uobeDoo Ai change
	- scorpion human AI change
	- key not working on "Ice cliffs" stage
	- extra tip messages
	- removed damage on stage 2d
	- spike moviment ajust on many places to not pass through the ground
	- adjusted spear man range
	- added a invencible time when fall on spike ball
	- Rotate ballCollision hit time increased
	- Achievements
	- Ajusts Knight AI behavior
	- Fix Armor not comming back
	- Balancing adjustments
	- cannot create new potions with used potions
	- sometimes manna pool doesn´t work
	- reduced Glass prizes overlapping
	- crash bug ("oEvilCondition")
	- crash bug using fury of souls scroll

version 0.9.0.3 
	- critical crash on final stages ("drawn_elementalEquipChance()")
	- menu music equialization
	- changed freeze behavior
		- better freeze break feedback
		- timer to get freezed again
		- few bugs
	- Rotating spike ajusted
		- larger time between hits
		- small hitbox
	- Shorter hit time at some enemy attacks
	- Reduced item jump effect
	- Added more options to craft potions
	- Teleport outline not showing

version 0.9.0.2 - 04/24/2020
	- More bug corrections and balance of difficulty
	- No more flying spaws
	- Performance improvments
	- new musics (intro1, intro2, menu and ending)
	- new background layer on desert
	- Changes on shield behavior (when has an orb attached more resistence against magics)
	- new rendering options for debugging (disable the lighting, medium pixel quality, 
		show fps, details level)
	- prevent enemy teleport when is on a level trigger

version 0.9.0.1 - 04/15/2020
	-A lot of bug corrections and balance of difficulty

version 0.9.0 
	-Intial Steam Beta Version