mmoRequest
{
	id "invalid_test"
	prerequisites { "tut" }
	blockers {}
	nextRequest "test_02"
	buildMajorVersion 1
	name "INVALID -- SHOULD NOT GET HERE"
	description "If we see this request, it's a prerequisites failure, since we don't have a 'tut' request to have already completed."
	tasks
	{
		mmoRequestTask_Building
		{
			buildingType Inn
			label "Kill a bunch of monsters."
			timesNeeded 1
			timesDone 0
		}
	}
	rewards
	{
	}
}
mmoRequest
{
	id "test_01"
	prerequisites { }
	blockers {}
	nextRequest "test_02"
	buildMajorVersion 1
	name "Things and Stuff"
	description "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.\n\nUt enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur.\n\nExcepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum"
	tasks
	{
		mmoRequestTask_Test
		{
			label "Construct three inns"
			buildingType Inn
			timesNeeded 3
			timesDone 0
		}
		mmoRequestTask_Test
		{
			label "Build a landmark"
			buildingType Landmark
			timesNeeded 1
			timesDone 0
		}
	}
	rewards
	{
		mmoRequestBuildReward
		{
			amount 10
		}
	}
}
mmoRequest
{
	id "test_02"
	prerequisites { "test_01" }
	blockers {}
	buildMajorVersion 1
	name "The next quest!"
	description "We get the next request automatically, yay!"
	tasks
	{
		mmoRequestTask_Test
		{
			label "Construct yet another inns"
			buildingType Inn
			timesNeeded 1
			timesDone 0
		}
	}
	rewards
	{
		mmoRequestBuildReward
		{
			amount 10
		}
	}
}
mmoRequest
{
	id "another_test"
	prerequisites {}
	blockers {}
	#nextRequest "test_02"
	buildMajorVersion 1
	name "Another quest is here"
	description "This is another request"
	tasks
	{
		mmoRequestTask_Building
		{
			buildingType Inn
			label "Kill a bunch of monsters."
			timesNeeded 1
			timesDone 0
		}
	}
	rewards
	{
		mmoRequestBuildReward
		{
			amount 10
		}
	}
}
