int g_nJResult0 = 0.0;
int g_nJResult1 = 0.0;
int g_nJResult2 = 0.0;
int g_nJResult3 = 0.0;
int g_nJResult4 = 0.0;
int g_nJResult5 = 0.0;

double g_dJResult0 = 0.0;
double g_dJResult1 = 0.0;
double g_dJResult2 = 0.0;
double g_dJResult3 = 0.0;
double g_dJResult4 = 0.0;
double g_dJResult5 = 0.0;

CString g_sJResult0 = "";
CString g_sJResult1 = "";
CString g_sJResult2 = "";
CString g_sJResult3 = "";
CString g_sJResult4 = "";
CString g_sJResult5 = "";

#define SPLITE_ATTVALUE "=|="
const char* SIGN_CODE = "::>>";