This directory is for the (experimental) modding of Starcom:Nexus. Currently, the only modification of game data available besides manually editing saves is adjusting the value of Tech modifiers.

To modify tech effects:

Copy the "modexample.json" file to "moddata.json"
Open the new "moddata.json" in a text editor and find the tech you wish to mod and adjust its stat values.
When you next start the game, the game will use any overriding entries in moddata.json.
You can also force the game to update values without restarting by entering "ImportMods()" in the console. (Hold ~ + l to open the console)

Currently the game does not report any errors with invalid mod files. If you think your mods aren't working, try to validate the json to ensure it is formatted correctly. As a second step in debugging, start with a clean copy of modexample.json and change a single tech like PLASMA_FIRERATE_1 and change its PLASMA_FIRE_RATE_100 value to something high, like 2000. Make sure the tech is researched; researching the tech should give an immediate and ridiculous rate of fire.

Note that mods are an experimental feature and some changes may produce unexpected or game-breaking results.