﻿[STAT NAMES]
stat_healingtaken="Healing Taken"
stat_willpower="Willpower"
stat_manashield="Manashield"
stat_companion_effect="Companion Passive & Use Effect"
stat_ritual_effect="Ritual Effect"
stat_health="Health"
stat_mana="Mana"
stat_health_reg="Health Regeneration"
stat_mana_reg="Mana Regeneration"
stat_damage="Damage"
stat_hoh="Health On Hit"
stat_moh="Mana On Hit"
stat_critc="Critical Hit Chance"
stat_critd="Critical Hit Damage"
stat_aspd="Attack Speed"
stat_op="Overpower"
stat_reach="Reach"
stat_cdr="Cooldown Reduction"
stat_mcr="Mana Cost Reduction"
stat_ed="Effect Duration"
stat_mspd="Movement Speed"
stat_thorns="Thorns"
stat_evasion="Evasion"
stat_dmg_red="Damage Reduction"
stat_comp_dmg_red="Companion Damage Reduction"
stat_knock="Knockback Chance"
stat_pots="Potion Effectiveness"
stat_sat="Satellite Damage"
stat_gem="Gem Strength"
stat_blockc="Block Chance"
stat_blockd="Damage Blocked"
stat_rage_min="Minimum Rage"
stat_rage_max="Maximum Rage"
stat_rage_gen="Rage Generation"
stat_rage="Rage"
stat_souls_min="Minimum Souls"
stat_souls_max="Maximum Souls"
stat_souls_dur="Soul Duration"
stat_souls_steal="Soul Steal Chance"
stat_souls="Souls"
stat_physical_dmg="Physical Damage"
stat_fire_dmg="Fire Damage"
stat_frost_dmg="Frost Damage"
stat_lightning_dmg="Lightning Damage"
stat_poison_dmg="Poison Damage"
stat_holy_dmg="Holy Damage"
stat_shadow_dmg="Shadow Damage"
stat_bleed_dmg="Bleed Damage"
stat_sword_dmg="Sword Damage"
stat_shield_dmg="Shield Damage"
stat_magic_dmg="Magic Damage"
stat_brawl_dmg="Brawl Damage"
stat_shout_dmg="Shout Damage"
stat_dragon_dmg="Dragon Damage"
stat_archery_dmg="Archery Damage"
stat_nature_dmg="Nature Damage"
stat_storm_dmg="Storm Damage"
stat_sorcery_dmg="Sorcery Damage"
stat_curse_dmg="Curse Damage"
stat_bane_dmg="Bane Damage"
stat_undead_slaying="Damage Vs. Undead"
stat_spectral_slaying="Damage Vs. Spectral"
stat_demon_slaying="Damage Vs. Demon"
stat_arachnid_slaying="Damage Vs. Arachnid"
stat_beast_slaying="Damage Vs. Beast"
stat_fae_slaying="Damage Vs. Fae"
stat_humanoid_slaying="Damage Vs. Humanoid"
stat_elemental_slaying="Damage Vs. Elemental"
stat_mechanical_slaying="Damage Vs. Mechanical"
stat_crown_slaying="Damage Vs. Crowned"
stat_general_res="Resistances"
stat_physical_res="Physical Resistance"
stat_fire_res="Fire Resistance"
stat_frost_res="Frost Resistance"
stat_lightning_res="Lightning Resistance"
stat_poison_res="Poison Resistance"
stat_holy_res="Holy Resistance"
stat_shadow_res="Shadow Resistance"
stat_burn_dmg="Burn Damage"
stat_bleed_dot_dmg="Bleeding Damage"
stat_chill_dmg="Instant Frost Damage"
stat_poison_dot_dmg="Poison Damage"
stat_cl_dmg="Chain Lightning Damage"
stat_smite_dmg="Smite Damage"
stat_blight_dmg="Blight Damage"
stat_comp_dmg="Companion Damage"
stat_comp_hp="Companion Health"
stat_pickup_rad="Pickup Radius"
stat_pickup_str="Pickup Strength"
stat_mf_bonus="Magic Find"
stat_crystal_bonus="Bonus Crystals"
stat_exp_bonus="Bonus Experience"
stat_light_rad="Light Radius"
stat_heritage_effect="Heritage Effect"
stat_stat_aura_effect="Aura Effect"
stat_aura_range="Aura Range"
stat_stagger="Damage Staggered"
stat_kills_tot="Total Kills"
stat_kills_elite="Elite Kills"
stat_kills_champ="Champion Kills"
stat_kills_unique="Unique Kills"
stat_kills_boss="Boss Kills"
stat_large_dmg="Largest Damage Dealt"
stat_streak="Longest Kill Streak"
stat_deaths="Deaths"
stat_exp_deaths="Experience Taken By Death"
stat_crystal_deaths="Crystals Paid For Resurrections"
stat_quests="Quests Completed"
stat_exp_gained="Experience Gained"
stat_anomaly_max="Best Anomaly League (All)"
stat_endless_tier_max="Best Endless Tier (All)"
stat_objects_broken="Objects Broken"
stat_chests="Chests Open"
stat_shrines="Shrines Activated"
stat_crystal_tot="Crystals Collected & Earned"
stat_legendary="Legendary Items Found"
stat_loot_tot="Total Loot Drops"
stat_pots_tot="Potions Consumed"
stat_traps="Traps Sprung"
stat_puzzles="Puzzles Solved"
stat_secrets="Secrets Found"
stat_challenges="Challenge Areas Completed"
stat_unstable="Unstable Dimensions Entered"
stat_gambles="Times Gambled"
stat_time="Total Time Played"
[STAT SECTIONS]
stat_sect_ele_dam="*Elemental Damage Bonuses*"
stat_sect_ele_res="*Elemental Resistances*"
stat_sect_coh="*Chance On Hit Damages*"
[STAT MISC]
stat_misc_sec="/sec"
