@Interface:
Radial Loot Opacity can now be adjusted via Interface Settings
Radial Loot can now be made into an automatic feature via your loot filter (it'll shift to toggle automatic use of Radial Loot on/off, rather than looting once per button press)
@Misc:
Game now un-mutes when you tab back to it (if you're using the mute & pause when tabbing out setting)
@NPC's:
You can now right-click NPC's to get directly to their vendor/crafting interfaces (and skip the dialogue)
@Fixes:
Added missing localization for runes
Fixed runes not being named correctly when generated
Fixed rune, spell scroll, and codex descriptions not being localized properly
Fixed the quest log sometimes having extremely wide line separation in the quest descriptions
Fixed exploit where unbinding a key would make the game think you pressed it each frame
Fixed menu grouping descriptions have a darkened unresponsive checkbox on the far right
Fixed issue where some element keywords wouldn't be colored properly and in some cases not translated when localized
Fixed issue where some mastery skills showed a max rank even though they don't have a max rank
Fixed issue where quest items may remain in inventory after completing the quest
Fixed issue where random anomalies could spawn "undefined" areas
Possible fix for map corruption in local co-op games