@Fixes:
If there is temp save data (as a result of an error in file renaming) this data will be prioritized over non-temp as it is more recent and should let you play as normal
Fixed issue where some saves became invisible on the hero select screen
Fixed issue where using elixirs and scrolls with a gamepad would just delete the entire stack
Fixed shrine-related crash
Fixed test build characters appearing on the load hero menu and crashing the game when loaded (should no longer appear)
Fixed game not remembering last played difficulty
Fixed issue where game would confuse hardcore and normal mode global data and stash files
Fixed world sync issue in local co-op where the game would bundle up a lot of shared data like waypoints rather than strictly use player 1's data as intended
Fixed loot filters not remembering some settings like "toggle instead of hold"
Fixed all waypoints showing up as unlocked even though they weren't
Fixed True Legendary items not correctly working with the filters