@Community Suggestions:
Added Master Volume slider
Added text shadow on announcement text such as "Entering The Chronicon"
Added an option under controls->gamepad settings to toggle rather than hold item inspection (each player has their own setting for preference)
Added (somewhat basic and work in progress) visual aids for certain interface elements for people who are colorblind, this can be toggled from the interface options (currently it removes item name rarity coloration of items on the ground and adds the rarity in text)
Added options to turn off mana/crystal/material/gem pickup texts
Added option to show experience gains similarly to crystals etc
Added more space to the personal stash (as purchaseable tabs)
@Bosses:
Captain Moore:
Reduced the damage of his throwing axe
Reduced the hitbox size of the throwing axe
Increased the distance from which the fight is triggered
@Skills:
Berserker:
Cooling Off:
Is now affected by Blizzard (M)
Is now affected by item Wyrmtooth
Tooltip updated to clarify exactly when it's triggered
Dragon's Might:
Tooltip updated to clarify damage calculations
Magma Hydra:
Tooltip updated to clarify that amount of heads/fireballs do not change
Warden:
Empowered Wisps:
Now stacks 6/8/10 times, down from 20/35/50
Now deals 15/20/25% damage, down from 40/50/60%
(after I fixed a bug they got super strong so I had to nerf a bit, should still be stronger than before on average)
@Misc:
Updated the Help index on the "Stats Explained" section by adding some additional info and listing caps on previously uncapped stats
Added all control menus and the gameplay menu to the localization files
Text in speech boxes will now interpolate when using odd scaling settings (like say 170%) to make it more readable
@Fixes:
Fixed the middle three Mastery lines for Berserker granting double skill damage
Fixed Barbarism, Draconian, and Dragon Tongue not granting any skill damage
Fixed Frostborn granting Crit Damage instead of Crit Chance
Fixed the Act 3 Courtyard puzzle disappearing if you leave the area
Fixed Dragon Breath not triggering effects properly
Fixed Cursor Scale option overlaying the Accept button in the Interface Options
Fixed rounding issue with damage numbers causing inconsistencies and incorrect damage number displays
Fixed issue where unique monsters would be deleted if they spawned too close too portals
Fixed incorrect references to a skill called Storm Sibyl - it's called Thunder Sibyl
Fixed spike traps not dealing damage
Fixed issue where DoT critical hits would be displayed even if DoT numbers were turned off while only displaying Crit numbers
Fixed healing numbers always displaying when picking up health pickups regardless of settings
Fixed Anomaly reward chests spawning over other chests and objects
Fixed the Acid Rain skill used by Flickerdeath (unique monster) instantly killing you without chance of avoidance
Fixed the Empowered Wisp passive not correctly increasing the Wisps damage (Warden)
Fixed issue where you'd get spawned randomly in the Lushlands when entering from the previous area
Fixed issue where portals would spawn in the sea outside the Lushlands
Fixed issue sometimes causing a crash when withdrawing items from the stashes