<?xml version="1.0" encoding="utf-8"?>
<Module>
	<Name value = "StoryMode"/>
	<Id value = "StoryMode"/>
	<Version value = "e1.0.6"/>
	<DefaultModule value="true"/>
	<SingleplayerModule value="true"/>
  <Official value="true" />
  <DependedModules>
		<DependedModule Id="Native"/>
		<DependedModule Id="SandBoxCore"/>
		<DependedModule Id="Sandbox"/>
	</DependedModules>
	<SubModules>
		<SubModule>
			<Name value = "StoryMode"/>
			<DLLName value = "StoryMode.dll"/>
			<SubModuleClassType value = "StoryMode.StoryModeSubModule"/>			
			<Tags>
				<Tag key="DedicatedServerType" value ="none" />
				<Tag key="IsNoRenderModeElement" value ="false" />
			</Tags>
		</SubModule>
		<SubModule>
			<Name value = "StoryMode.View"/>
			<DLLName value = "StoryMode.View.dll"/>
			<Assemblies>
				<Assembly value="StoryMode.ViewModelCollection.dll"/>
			</Assemblies>
			<SubModuleClassType value = "StoryMode.View.StoryModeViewSubModule"/>
			<Tags>
				<Tag key="DedicatedServerType" value ="none" />
				<Tag key="IsNoRenderModeElement" value ="false" />
			</Tags>
		</SubModule>		
		<SubModule>
			<Name value = "StoryMode.GauntletUI"/>
			<DLLName value = "StoryMode.GauntletUI.dll"/>
			<SubModuleClassType value = "StoryMode.GauntletUI.StoryModeGauntletUISubModule"/>
			<Tags>
				<Tag key="DedicatedServerType" value ="none" />
				<Tag key="IsNoRenderModeElement" value ="false" />
			</Tags>
		</SubModule>
	</SubModules>
	
	<Xmls>
		<XmlNode>                
			<XmlName id="LocationComplexTemplates" path="location_complex_templates"/>
			<IncludedGameTypes>
				<GameType value = "CampaignStoryMode"/>
			</IncludedGameTypes>
		</XmlNode>
		<XmlNode>               
			<XmlName id="NPCCharacters" path="storymode_characters"/>
			<IncludedGameTypes>
				<GameType value = "CampaignStoryMode"/>
			</IncludedGameTypes>
		</XmlNode>
		<XmlNode>                
			<XmlName id="Heroes" path="storymode_heroes"/>
			<IncludedGameTypes>
				<GameType value = "CampaignStoryMode"/>
			</IncludedGameTypes>
		</XmlNode>     
	</Xmls>
	
</Module>