# goblin limbs file
# defines key model offset values
# lines beginning with pound character are a comment
# blank lines are ignored

# head
0 0 0 -1.75

# torso
1 0 0 0

# right leg
2 0 0 2

# left leg
3 0 0 2

# right arm
4 0 0 2

# left arm
5 0 0 2

# weapon
6 1.5 0 0

# shield
7 2 0 0.05

# cloak
8 0 .75 3.55

# helmet
9 0 0 -2

# mask
10 0.1 0 .5