# Graphics
* Improved lighting
* Improved main menu
* Stations on loading screen are now closer to the camera
* Added entries for hazard zone and neutral zone to encyclopedia


# UI
* Added a tooltip telling players that extensive turret tooltips can only be set in main menu
* In Strategy Mode, pressing "Space" now centers the camera on the current selection
* Prograde/Retrograde markers are now textures (and can thus be modded)
* Clicking an item link in chat window opens compare window with the item
* Increased sizes of health bars in indicators
* Added the name of the bosses to their HP displays
* Added numbering to slots in system upgrades tab


# Misc
* Added more debug logging to find more issues


# Bugfixes
* [UBR] Fixed an issue where description of "Enemy of my Enemy" mission wasn't shown
* Fixed several crashes in creative mode script
* [UBR] Fixed an issue where a player's ships' and stations' locations in the sector weren't used correctly when restoring them from backups
* [UBR] Fixed a crash on the client related to entities arriving from hyperspace
* [UBR] Fixed several issues with several missions
* [UBR] Fixed a bug where coaxial turrets were turned into automatic turrets while generating
* Fixed an issue where callbacks to scripts weren't sent correctly on sector change
* [UBR] Fixed a few issues with reclassing of alliance ships
* [UBR] Fixed a crash on linux when accessing home
* [UBR] Fixed an issue where turret tooltips weren't as extensive as they should
* [UBR] Fixed an issue where the column that displays the title in MissionsTab was too narrow
* [UBR] Fixed some missing translations for controls


