# Gameplay
* AI captains now enable flight assist


# UI
* Rephrased several loading screen tips
* Added "Refine Ores" button to strategy mode
* Updated several icons


# Misc
* Added more debug logging to find more issues
* Added a tutorial stage that highlights the turquoise stats in the Building Mode


# Scripting API
* Entity: Renamed "setToFlyToLocation" to more fitting "singleFlyToLocationTick"
* Format: Added a "translated" method that returns the formatted, translated string


# Bugfixes
* [UBR] Fixed an issue where display of hyperspace cooldown was wrong
* [UBR] Fixed an issue where speed of AI ships was too high
* [UBR] Fixed an issue where entering "0" was required to start a "sell" AI command
* [UBR] Fixed several issues with german localization
* [UBR] Fixed several issues with localization in mission descriptions
* [UBR] Fixed an issue where clicking through the action buttons in Strategy Mode was possible
* Fixed a client crash that could happen after a failed connection attempt
* [UBR] Fixed an issue where turrets were placed on the small sides of blocks instead of the big ones
* [UBR] Fixed an issue where entities weren't transferred correctly between sectors
** This might lead to some one-time ship duplication where this bug already happened in the background, no way around that, sorry!
* [UBR] Fixed several issues where ships could get duplicated
* [UBR] Fixed an issue where "refine ores" command couldn't be enqueued

