# Client
* Improved performance when shadows are active
* Added a profiling graph for client + server (admins only)
* Pressing F10 now prints out a JSON graph of the last few client frames, viewable in Chrome
* When inviting a player to your group, an info message pops up for the invited player
* Renamed "Leave Galaxy" button to "Main Menu"
* Added a description to scanner booster to what scanners actually do
* VSync and FPS limiting are now mutually exclusive
* Added social media links to main menu


# Server
* Server doesn't start when mod loading fails


# Scripting API
* Added a "layer" property for script UI elements
* Reworked code of singleinteraction.lua
* ScriptUI component just calls "showDialog" when calling "interactShowDialog" with the dialog window already open
** Avoids camera tilt on interact when already interacting


# Bugfixes
* Fixed an issue where ships would get built faster than intended in shipyard
* [UBR] Adventurer only hails the player if they didn't already speak
* [UBR] Fixed lots and lots of cargo loot entities being created when dumping cargo
* [UBR] Fixed an issue where traders weren't spawned when players founded stations in remote sectors
* [UBR] Fixed an issue where stations that were set to "don't buy/sell" would still trade with players
* [UBR] Fixed some issues with the Bottan smuggling mission
* [UBR] Fixed several other exploits
* [UBR] Fixed several smaller bugs/crashes in scripts


# Hotfixes 2019-06-25
* Added a mod Dev-Mode check box for disabling file caching and other things
* Adjusted amount of goods (by money value) in freighters in the outer regions of the galaxy
* [UBR] Fixed some performance issues when mods are enabled
* [UBR] Fixed an issue with transfer of crafts to alliance
