# Gameplay
* Improved flight behavior of ships while chasing
* Removed PDCs from MAD science lab


# UI
* Map can now toggle displaying of wormhole and gate routes
* Turrets and upgrades can now be displayed in ship overview as well
* Added a new tip for players not to invest all resources into their first ship


# Scripting API
* Added missing functions for blueprints in script hangar
* Implemented conversion and comparison of vectors (vec2, vec3, etc.)
** Allows conversion from/to another vector
** Allows comparison with == between two vectors
* Added properties to ship infos to check if it can pass rifts
* Added a functionality to Galaxy and Entity to check if hyperspace jumps from A to B are possible


# Bugfixes
"Fixes marked with [UBR] are user bug reports. Thanks for reporting and keep it up! We also improved debug logging to better find errors in the future without you having to report them."
* Fixed a crash in reading order info in strategy state
* [UBR] Fixed craft portraits not updating when ships change
* [UBR] Fixed missing escort icon
* Fixed duplicated weapon name in german translation
* Fixed an issue where servers would reload all sectors from disk after a server-wide save
* Fixed an issue where deadlocks weren't printed as they are supposed to
* [UBR] Fixed a hang in server
* Selected object is now correctly reset when AI enters aggressive state
* [UBR] Fixed an issue where jump orders over rifts would not cause an error
* Fixed an issue where the repair brush couldn't reconstruct hologram blocks


# Gameplay
* Attacking ships check for free line of sight before firing (considering allies)
* Ships without a player automatically comply after the timeout when investigated by an anti-smuggle ship
* Improved AI while chasing (again)


# Bugfixes
* Fixed an issue in search and rescue mission
* Small performance improvements
* Fixed some scripts changing the player's relations even if interacting as an alliance
* Fixed a cash in trading stations
* [UBR] Alliances are now correctly handled in pirate/xsotan attacks and smuggler fight
* Fixed a crash for objects that are being pushed away by stations
