
# Scripting API
* Added a script component for ShipSystem
* Renamed Engine.brakeThrust to Engine.reverseThrust
* Plans can now be loaded from design files as well


# UI
* Implemented shortcut keys for strategy mode orders
* Increased ambient brightness of neutral Editor further
* Implemented taking special high-quality screenshots with Ctrl-Shift-F12
* Notifications are now hidden in building mode when hovering the stats
* Added block count to turret building ui


# Bugfixes
* Fixed an issue where turret designs that don't fit on their base couldn't be edited
* Fixed an issue where players would enter build mode with the current ship when exiting turret building mode of a remote ship
* When transforming blocks in building mode invalidated turrets are now removed
* Fixed an issue where the tutorial could get stuck when mining the highlighted asteroid without selecting it
* Fixed an issue where AI turns too soon, bumping into stuff
* Fixed AI-Controlled ships braking way too soon
* Fixed thread names not being entered correctly into DebugInfo


