# Balancing
* Reduced hull damage of Sabot (shield penetrating) torpedo by 33%
* Reduced hull damage of Tandem (damage to both shield and hull) torpedo by 25%
* Persecutors no longer spawn in sectors with strong AI ships


# UI
* Loading screen only shows relevant tips and the tips are sorted by importance
* Added more loading screen tips for beginners
* Added more loading screen tips for torpedoes
* Added a combo box to configure collision damage, similar to game difficulty
* Context menus for items only appear in inventory windows, no longer in building window, Research Station etc.


# Misc
* Added more log output to threads


# Bugfixes
* [UBR] Fixed an issue that led to hangar and torpedo launcher content not getting restored after a server crash
* Windows Version: Fixed several timing issues and low resolution of timers (only Windows 8 and higher)
* [UBR] Fixed an issue that led to bad performance issues on servers with large amounts of sectors
* [UBR] Fixed a crash on start-up on Intel devices when Bloom was enabled

