# Graphics
* Added assembly block textures
* Added some more detail to crew capsule loot model

# Balancing
"Fighters shouldn't cost as much as an entire ship, so we reduced both the material prices for production and the normal costs of fighters."
* Drastically reduced material costs of fighters
* Reduced impact of velocity and size on fighter prices


# Gameplay
* Fighters are harder to hit and dodge in sectors without players

# UI
* Added more tips about fighters to loading screen
* Added an icon for fighter factory

# Misc
* Added some more loading screen tips for fighter factory and hangar

# Bugfixes
"Bug reports by users are, as always, marked with [UBR]. Thank you guys for helping, testing and contributing. Keep it up!"
* [UBR] Fixed building mode closing (and not windows) when pressing Escape
* [UBR] Fixed several performance issues in hangar when lots of productions are active
* [UBR] Fixed an issue that led to durability of fighters degrading
* [UBR] Fixed stolen cargo being picked up even though cargo bay is configured otherwise
* [UBR] Fixed dumped cargo rotating strangely
* Fixed a crash in fighter factory
* [UBR] Fixed inventory selection item highlights sometimes being white boxes in fighter factory
