
First Beta patch for the alliances is out, we've mostly fixed errors. Big thanks to everybody who's been busy reporting!

# Gameplay
* Added alliances having infinite resources in creative mode


# Server
* Improved traffic for normal sectors with players
* Improved performance for sectors without players
* Added more tracing and logging to server startup sequence
* Added a time counter for online time of server


# Bugfixes
"As usual, user bug reports are marked with [UBR]. Thanks everybody for helping us improving the game!"
* [UBR] Fixed crash when clicking on a saved plan that wasn't yet loaded from disk
* [UBR] Fixed a crash when shutting down server with lots of players in the same group
* [UBR] Fixed input validation in tradingmanager not using alliance funds
* [UBR] Fixed telling civil ships to dump their cargo worsening present alliance relations, including own alliance
* [UBR] Fixed not being able to interact to buy insurance for an alliance ship
* [UBR] Fixed out of sector combat
** This subsequently fixes out of sector mining not working
* Fixed flight recorder not marking sectors as death location in some cases
* [UBR] Fixed a crash in UI when adding/removing system upgrades
* Improved german translation
* [UBR] Fixed an issue where items would get sold for the maximum amount of credits possible
* [UBR] Fixed crash in building mode when hiding blocks on ships with hangars
* [UBR] Fixed a crash in energy tab when resolution is too low
* [UBR] Fixed auto pay crew not working in creative now
* [UBR] Loot reserved for pilots of an alliance ship is collected correctly
