Avorion Script API Documentation

UIRenderer

This object is only available on the client.

function UIRenderer()

Returns

A new instance of UIRenderer

function var display()

Returns

nothing

function var renderArrow(vec2 pointedAt, Color color, int layer)

Returns

nothing

function var renderCenteredPixelIcon(vec2 position, Color color, string icon, vec2 [or nil] uvScale, var layer)

Returns

nothing

function var renderCentralArrow(vec2 pointedAt, float width, float length, float visibilityThreshold, Color color, int layer)

Returns

nothing

function var renderEntityArrow(Entity entity, float width, float length, float visibilityThreshold, Color color, var distanceFromCenter, var layer)

Returns

nothing

function var renderEntityTargeter(Entity entity, Color color, var size, var layer)

Returns

nothing

function var renderIcon(vec2 lower, vec2 upper, Color color, string icon, vec2 [or nil] uvScale, var layer)

Returns

nothing

function var renderLine(vec2 a, vec2 b, Color color, int layer)

Returns

nothing

function var renderOutlinedLine(vec2 a, vec2 b, int d1, int d2, int d3, int d4, Color color, int layer)

Returns

nothing

function var renderPixelIcon(vec2 topLeft, Color color, string icon, vec2 [or nil] uvScale, var layer)

Returns

nothing

function var renderRect(vec2 lower, vec2 upper, Color color, int layer)

Returns

nothing

function var renderTargeter(vec2 pos, float size, Color color, int layer)

Returns

nothing

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This is the official documentation for the scripting API of Avorion. This documentation is automatically generated and not necessarily complete. Depending on the context in which functions exist, some documentation such as descriptions, return values or variable names or types may be missing.

Work in Progress. Documentation of Avorion Version: 1.0 r22021 59065310fc1a