Avorion Script API Documentation

GameSettings

function GameSettings()

This is the default constructor of GameSettings. No further arguments are required.

Returns

A new instance of GameSettings

property float bigWreckageDespawnTime
property float collisionDamage
property bool devMode
property Difficulty difficulty
property bool infiniteResources
property int maximumBlocksPerCraft
property int maximumFightersPerSectorAndPlayer
property int maximumPlayerShips
property int maximumPlayerStations
property double maximumVolumePerShip
property double maximumVolumePerStation
property bool permaDestructionEnabled[read-only]
property bool pvpDamage
property bool reconstructionAllowed[read-only]
property bool safePlayerInput
property string seed
property float smallWreckageDespawnTime

function var activate()

Returns

nothing

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This is the official documentation for the scripting API of Avorion. This documentation is automatically generated and not necessarily complete. Depending on the context in which functions exist, some documentation such as descriptions, return values or variable names or types may be missing.

Work in Progress. Documentation of Avorion Version: 1.0 r22021 59065310fc1a