Initialize engine version: 5.6.6f2 (6bac21139588)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1060 (ID=0x1c20)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   24.21.13.9836
Begin MonoManager ReloadAssembly
Platform assembly: C:\Steamworks\sdk\tools\ContentBuilder\content\windows_content\CthulhuSavesChristmas_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Steamworks\sdk\tools\ContentBuilder\content\windows_content\CthulhuSavesChristmas_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Steamworks\sdk\tools\ContentBuilder\content\windows_content\CthulhuSavesChristmas_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Steamworks\sdk\tools\ContentBuilder\content\windows_content\CthulhuSavesChristmas_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Steamworks\sdk\tools\ContentBuilder\content\windows_content\CthulhuSavesChristmas_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Steamworks\sdk\tools\ContentBuilder\content\windows_content\CthulhuSavesChristmas_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Steamworks\sdk\tools\ContentBuilder\content\windows_content\CthulhuSavesChristmas_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Steamworks\sdk\tools\ContentBuilder\content\windows_content\CthulhuSavesChristmas_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Steamworks\sdk\tools\ContentBuilder\content\windows_content\CthulhuSavesChristmas_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Steamworks\sdk\tools\ContentBuilder\content\windows_content\CthulhuSavesChristmas_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.257 seconds
Platform assembly: C:\Steamworks\sdk\tools\ContentBuilder\content\windows_content\CthulhuSavesChristmas_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Steamworks\sdk\tools\ContentBuilder\content\windows_content\CthulhuSavesChristmas_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.127100 ms
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 6567.
Total: 17.674400 ms (FindLiveObjects: 0.457800 ms CreateObjectMapping: 0.206900 ms MarkObjects: 16.974899 ms  DeleteObjects: 0.034100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6566.
Total: 17.794701 ms (FindLiveObjects: 0.416700 ms CreateObjectMapping: 0.225800 ms MarkObjects: 17.140902 ms  DeleteObjects: 0.010800 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 7437.
Total: 18.640799 ms (FindLiveObjects: 0.456500 ms CreateObjectMapping: 0.174400 ms MarkObjects: 17.992800 ms  DeleteObjects: 0.016200 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 6895.
Total: 25.023401 ms (FindLiveObjects: 0.326200 ms CreateObjectMapping: 0.251800 ms MarkObjects: 24.393200 ms  DeleteObjects: 0.051600 ms)

Setting up 4 worker threads for Enlighten.
  Thread -> id: 4e4c -> priority: 1 
  Thread -> id: 8b24 -> priority: 1 
  Thread -> id: 3684 -> priority: 1 
  Thread -> id: 5078 -> priority: 1 
