<?xml version="1.0" encoding="utf-8" ?>

<Defs>
	<HediffDef Name="BondageBase" Abstract="True">
		<hediffClass>Hediff</hediffClass>
		<defaultLabelColor>(0.5, 0.5, 0.9)</defaultLabelColor>
		<makesSickThought>false</makesSickThought>
		<isBad>false</isBad>
		<tendable>false</tendable>
		<scenarioCanAdd>false</scenarioCanAdd>
	</HediffDef>
	
	<HediffDef ParentName="BondageBase">
		<defName>Armbinder</defName>
		<label>armbinder</label>
		<stages>
			<li>
				<capMods>
					<li>
						<capacity>Manipulation</capacity>
						<setMax>0.00</setMax>
					</li>
				</capMods>
			</li>
		</stages>
	</HediffDef>
	
	<HediffDef ParentName="BondageBase">
		<defName>ChastityBelt</defName>
		<label>chastity belt</label>
	</HediffDef>
	
	<HediffDef ParentName="BondageBase">
		<defName>ChastityCage</defName>
		<label>chastity cage</label>
	</HediffDef>

	<HediffDef ParentName="BondageBase">
		<defName>Chains</defName>
		<label>chains</label>
		<stages>
			<li>
				<capMods>
					<li>
						<capacity>Manipulation</capacity>
						<setMax>0.35</setMax>
					</li>
					<li>
						<capacity>Moving</capacity>
						<setMax>0.35</setMax>
					</li>
				 </capMods>
			</li>
		</stages>	
	</HediffDef>

	<HediffDef ParentName="BondageBase">
		<defName>Yoke</defName>
		<label>yoke</label>
		<stages>
			<li>
				<capMods>
					<li>
						<capacity>Manipulation</capacity>
						<setMax>0.00</setMax>
					</li>
				</capMods>
			</li>
		</stages>
	</HediffDef>

	<HediffDef ParentName="BondageBase">
		<defName>BoundHands</defName>
		<label>bound hands</label>
		<stages>
			<li>
				<capMods>
					<li>
						<capacity>Manipulation</capacity>
						<setMax>0.00</setMax>
					</li>
				</capMods>
			</li>
		</stages>
	</HediffDef>
	
	<HediffDef ParentName="BondageBase">
		<defName>BoundLegs</defName>
		<label>bound legs</label>
		<stages>
			<li>
				<capMods>
					<li>
						<capacity>Moving</capacity>
						<setMax>0.00</setMax>
					</li>
				</capMods>
			</li>
		</stages>
	</HediffDef>
	
	<HediffDef ParentName="BondageBase">
		<defName>ClosedGag</defName>
		<label>closed gag</label>
		<stages>
			<li>
				<capMods>
					<li>
						<capacity>Talking</capacity>
						<setMax>0.00</setMax>
					</li>
					<li>
						<capacity>Eating</capacity>
						<setMax>0.00</setMax>
					</li>
				</capMods>
			</li>
		</stages>
	</HediffDef>
	
	<HediffDef ParentName="BondageBase">
		<defName>OpenGag</defName>
		<label>open gag</label>
		<stages>
			<li>
				<capMods>
					<li>
						<capacity>Talking</capacity>
						<setMax>0.00</setMax>
					</li>
					<li>
						<capacity>Eating</capacity>
						<offset>-0.25</offset>
					</li>
				</capMods>
			</li>
		</stages>
	</HediffDef>
	
	<HediffDef ParentName="BondageBase">
		<defName>RJW_Restraints</defName>
		<label>Restraints</label>
		<stages>
			<li>
				<capMods>
					<li>
						<capacity>Manipulation</capacity>
						<setMax>0.00</setMax>
					</li>
					<li>
						<capacity>Moving</capacity>
						<setMax>0.00</setMax>
					</li>
				</capMods>
			</li>
		</stages>
	</HediffDef>
	
	<!-- insect restraints -->
	<HediffDef ParentName="BondageBase">
		<defName>RJW_Cocoon</defName>
		<hediffClass>rjw.Cocoon</hediffClass>
		<label>Cocoon</label>
		<stages>
			<li>
				<capMods>
					<li>
						<capacity>Manipulation</capacity>
						<setMax>0.00</setMax>
					</li>
					<li>
						<capacity>Moving</capacity>
						<setMax>0.00</setMax>
					</li>
				</capMods>
			</li>
		</stages>
	</HediffDef>
</Defs>