Initialize engine version: 4.1.3f3 (9174d583c97b)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdim32.dll 10.18.10.3282]
    Renderer: Intel(R) HD Graphics
    Vendor:   Intel
    VRAM:     808 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: F:\FXXZGame\juenlshou\AOG_Data\Managed\UnityEngine.dll (this message is harmless)
Loading F:\FXXZGame\juenlshou\AOG_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: F:\FXXZGame\juenlshou\AOG_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading F:\FXXZGame\juenlshou\AOG_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: F:\FXXZGame\juenlshou\AOG_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading F:\FXXZGame\juenlshou\AOG_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: F:\FXXZGame\juenlshou\AOG_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading F:\FXXZGame\juenlshou\AOG_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Completed reload, in  0.079 seconds
desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
<RI> Initializing input.

XInput1_3.dll not found.
<RI> Input initialized.

