{
  "call.wa_b4.title": "Bomber",
  "call.wa_b4.scene.bomber": "The bomber",
  "call.wa_b4.scene.car": "Abandoned car",
  "call.wa_b4.dialog.1": "911, what's your emergency?",
  "call.wa_b4.dialog.2": "You should listen to my demands, or you will have much bigger problems than you already have...",
  "call.wa_b4.dialog.opnot": "{WE WON'T NEGOTIATE} We do not negotiate with terrorists!",
  "call.wa_b4.dialog.opcons": "{STOP IT!} Stop it right now or you will face serious consequences!",
  "call.wa_b4.dialog.opdem": "{WHAT DO YOU WANT} Ok, what are your demands?",
  "call.wa_b4.dialog.shame": "That is too bad. You will have some blood on your hands very soon...",
  "call.wa_b4.dialog.opconsa": "Oh, I know the consequences and you should also know the consequences of NOT LISTENING TO ME!",
  "call.wa_b4.dialog.opdema": "I want my demands presented to the media: All the deportations of the so called 'illegal immigrants' must stop now, or more bombs will follow. If you want to send us back to the warzone, I will bring the warzone to you. I want to see my demands on every TV station in the city in 5 minutes.",
  "call.wa_b4.dialog.opdemav2": "I want my demands presented to the media: all the military activity of US Army outside its territory must stop now, or more bombs will follow. If you want to operate in the warzone, I will bring the warzone to you. I want to see my demands on every TV station in the city in 5 minutes.",
  "call.wa_b4.dialog.forthem": "{IS IT A POLITICAL REASON?} So you're doing this for political reasons?",
  "call.wa_b4.dialog.forthema": "Yes, I do it for all the refugees that are not welcome here, for all those that have no voice. I am the one that you have to reckon with!",
  "call.wa_b4.dialog.forthemav2": "Yes, people from my country have suffered enough. Those countless wars caused by US interference. . . It's about time that you start minding your own business, my fellow Americans!",
  "call.wa_b4.dialog.onlyworse": "{YOU'RE MAKING IT WORSE!} You will only make the things worse this way - far, far worse. You have to stop it now for the sake of your cause",
  "call.wa_b4.dialog.onlyworsea": "I WILL TAKE THE BLAME...Don't you get it??? SOMETHING has to be done...something radical... only RADICAL actions can bring RADICAL CHANGE",
  "call.wa_b4.dialog.onlyworsea2": "I WILL TAKE THE BLAME...Don't you get it??? SOMETHING has to be done... something radical... only RADICAL actions can bring RADICAL CHANGE in this country!",
  "call.wa_b4.dialog.opok": "{OK, I WILL} Ok, I'll do what I can to arrange what you asking for.",
  "call.wa_b4.dialog.opgoon": "{I CAN'T!} But I can't do that, I don't have the authority to make that decision!",
  "call.wa_b4.dialog.opoka": "Good boy. Then, I want a public declaration from the president that not a single person will be departed from the country.",
  "call.wa_b4.dialog.opokav2": "Good boy. Then, I want a public declaration from the president that not a single American soldier will remain outside of the US borders.",
  "call.wa_b4.dialog.repeat": "{REPEAT PLEASE} I'm sorry, could you repeat that?",
  "call.wa_b4.dialog.repeata": "I said, I want THE PRESIDENT to say that NO ONE will be DEPORTED!!!",
  "call.wa_b4.dialog.repeatav2": "I said, I want THE PRESIDENT to say that NO American soldier will remain OUTSIDE YOUR BORDERS!!!",
  "call.wa_b4.dialog.opgoona": "Of course you can. Just pass it on to your supervisor.",
  "call.wa_b4.dialog.insane": "{YOU'RE INSANE} That's insane, it's impossible!",
  "call.wa_b4.dialog.insanea": "Just DO AS I SAY!!!",
  "call.wa_b4.dialog.noboms": "{IT MAKES NO SENSE} Really, a few bombs aren't gonna force the government to do what you want.",
  "call.wa_b4.dialog.oktoo": "{I WILL PASS THAT ON} Ok, I will pass that on too.",
  "call.wa_b4.dialog.goodwait": "You have 5 minutes. I will talk to you later.",
  "call.wa_b4.dialog.iknow": "{WE KNOW THE BOMB'S LOCATION} We already know where the bomb is!",
  "call.wa_b4.dialog.iknowa": ". . . . . . . . .",
  "call.wa_b4.dialog.reminder": "Play for time again and you won't get a warning for the next bomb.",
  "call.wa_b4.dialog.reminder2": "I mean it!",
  "call.wa_b4.aar.story": "The bomber has called again to make his demands.",
  "call.wa_b4.aar.explode": "The bomb blew up.",
  "call.wa_b4.aar.deton": "The caller has detonated the bomb, probably in panic.",
  "call.wa_b4.aar.fail": "The operator has failed to persuade nor talk the bomber out.",
  "call.wa_b4.aar.check": "A cell phone was found in the car. Both were found out to be stolen.",
}
