{
  "call.ny3.title": "Sports fans fight",
  "call.ny3.scene.caller": "Caller",
  "call.ny3.scene.fire": "Coach on fire",
  "call.ny3.scene.aggr1": "Aggressive thug",
  "call.ny3.scene.aggr2": "Aggressive thug",
  "call.ny3.scene.injur1": "Injured fan",
  "call.ny3.scene.injur2": "Injured fan",
  "call.ny3.scene.injur3": "injured fan",
  "call.ny3.scene.norm1": "Fan",
  "call.ny3.scene.norm2": "Fan",
  "call.ny3.dialog.1": "911, what's your emergency?",
  "call.ny3.dialog.strat_1": "Hello? Dude, we have a serious mess here!",
  "call.ny3.dialog.what": "{WHAT'S HAPPENING?}Ok, what's happening?",
  "call.ny3.dialog.what_1": "Our boys are beating up the other fans! I thought it's gonna be this kinda, you know, friendly brawl... but our boys are pushing it a bit too far. Can you send an ambulance or somethin'?",
  "call.ny3.dialog.injured": "{IS ANYONE INJURED?}Is anyone severely injured?",
  "call.ny3.dialog.injured_1": "Well, not severely but some of them are pretty messed up. Few are actually unconscious. One of ours as well!",
  "call.ny3.dialog.ours": "{OURS?}What do you mean by ours?",
  "call.ny3.dialog.ours_1": "I'm rootin' for Mets guys obviously! B-but I'm staying out of the fight...",
  "call.ny3.dialog.appeal": "{TELL THEM TO STOP} Can you advise them to stop fighting try to get'em to break it up?",
  "call.ny3.dialog.appeal_1": "Are you for real! I'm just spectating mate! From safe distance.",
  "call.ny3.dialog.interwention": "{I'LL SEND POLICE}Alright I am gonna have to send the police.",
  "call.ny3.dialog.interwention_1": "No! No need for that... just an ambulance... well, maybe some firefighters cuz the bus is in flames...",
  "call.ny3.dialog.where": "{WHERE?}What's the location of the fight?",
  "call.ny3.dialog.addressa0": "Bar on [[ADDRESS]]",
  "call.ny3.dialog.addressa1": "Bar on 21 Arthur Avenue",
  "call.ny3.dialog.addressa2": "Bar on Christopeher Street",
  "call.ny3.dialog.addressa3": "Bar on 5 Maiden Avenue",
  "call.ny3.dialog.who_wins": "{WHO IS WINNING?}Who's winning?",
  "call.ny3.dialog.who_wins_1": "Our boys so far! They're really smacking them good!",
  "call.ny3.dialog.size": "{HOW MANY FIGHTERS?}How many people are involved in the fight?",
  "call.ny3.dialog.size_1": "Like ten dudes. It's one of those 'too many drinks per head' exchange of arguments thing, you know. And a bit of smoulder... maybe they beat us in the game but we did smoked their bus! Ha!",
  "call.ny3.dialog.burning": "{IS SOMETHING ON FIRE?}Is something on fire?",
  "call.ny3.dialog.burning_1": "That's what I've said, they pushed it a little too far. Oh, you know, we're mourning our loss after that game. I kinda do understand them, wouldn't you mate?",
  "call.ny3.dialog.burning_2": "Setting a vehicle on fire and assaulting people, those are crimes...",
  "call.ny3.dialog.burning_3": "Oh, you're at work I guess. I just hope I did not spoil you the result of the game... did you record it?",
  "call.ny3.dialog.focus": "{FOCUS ON THE FIGHT}Can you please focus on the fight?",
  "call.ny3.dialog.focus_1": "Well, that's all! Ours are givin' them hell! So far...",
  "call.ny3.dialog.end": "{UNITS ARE COMING}Ok, Sir, I've got officers on the way. They gonna break up the fight and deal with the situation.",
  "call.ny3.dialog.end1": "Be quick about it.",
  "call.ny3.dialog.reminder": "Hello?",
  "call.ny3.dialog.reminder2": "Are you there?",
  "call.ny3.aar.barFight": "Witness reported bar fight between sport fans.",
  "call.ny3.aar.noaction1": "Fight started to expand. Witness refused to take action as he was afraid for his own safety.",
  "call.ny3.aar.firefight": "In the course of fight suspects set fire to a bus. Firefighter intervention was required.",
}
