{
  "call.gen10.title": "Car collision",
  "call.gen10.scene.caller": "Caller",
  "call.gen10.scene.driver": "Driver",
  "call.gen10.scene.injuriedA": "Passenger",
  "call.gen10.scene.injuriedB": "Passenger",
  "call.gen10.scene.car1": "Smashed car",
  "call.gen10.scene.car2": "Smashed car",
  "call.gen10.dialog.1": "911, what's your emergency?",
  "call.gen10.dialog.2": "Hello, there was a car collision.",
  "call.gen10.dialog.address": "{WHERE?}Where did the collision happen?",
  "call.gen10.dialog.addressa0": "Around [[ADDRESS]]",
  "call.gen10.dialog.addressa1": "Around 135 1st street",
  "call.gen10.dialog.addressa2": "Around 246 2nd avenue",
  "call.gen10.dialog.addressa3": "Around 389 Pine street",
  "call.gen10.dialog.when": "{WHEN?}When did it happen?",
  "call.gen10.dialog.wheny": "Yesterday evening.",
  "call.gen10.dialog.whenm": "Just a moment ago.",
  "call.gen10.dialog.whenh": "5 minutes ago.",
  "call.gen10.dialog.wheny2": "{NOT AN EMERGENCY} Sir, you don't call 911 for an accident that happened yesterday.",
  "call.gen10.dialog.wheny3": "But the car is crashed and bumper is off....",
  "call.gen10.dialog.wheny4": "{GO TO POLICE STATION}Sir, please contact your body shop or go to the nearest police station if you have any complaints.",
  "call.gen10.dialog.wheny5": "Ok... bye.",
  "call.gen10.dialog.injured": "{ANY VICTIMS?} Are there any injured?",
  "call.gen10.dialog.injured0": "No, no one.",
  "call.gen10.dialog.injured1": "Yes, one person is injured.",
  "call.gen10.dialog.injured2": "Yes, two people have some injuries.",
  "call.gen10.dialog.injuries": "{WHAT INJURIES?} Can you tell what kind of injuries they have?",
  "call.gen10.dialog.injuriesa1": "Just some scratches.",
  "call.gen10.dialog.injuriesa2": "I think one of the passengers broke his leg.",
  "call.gen10.dialog.injuriesa3": "One of the passengers says his stomach hurts really bad.",
  "call.gen10.dialog.injuries2": "{DON'T LET THEM MOVE} Ok, just make sure they won't move until an ambulance arrives.",
  "call.gen10.dialog.injuries3": "Sure...",
  "call.gen10.dialog.who": "{WHO CAUSED IT?} Who has caused the accident?",
  "call.gen10.dialog.whoduno": "We are still arguing about that, can you send a policeman to figure it out?",
  "call.gen10.dialog.whoi": "I did...",
  "call.gen10.dialog.whoother": "The other driver, he's obviously drunk.",
  "call.gen10.dialog.cars": "{HOW'S THE TRAFFIC?} Are any of the vehicles blocking traffic?",
  "call.gen10.dialog.carsno": "No, they are not.",
  "call.gen10.dialog.cars1": "Yes, one of them cannot be moved.",
  "call.gen10.dialog.cars2": "Yeah, both of them are completely crashed.",
  "call.gen10.dialog.end": "{WAIT FOR HELP} All right sir, please wait for the emergency services to arrive.",
  "call.gen10.dialog.enda": "Ok, thank you!",
  "call.gen10.dialog.reminder": "Are you there?",
  "call.gen10.dialog.reminder2": "Hello?",
  "call.gen10.aar.yesterday": "The accident took place yesterday and there was no need of intervention.",
  "call.gen10.aar.injur": "One person was injured in the result of the car crash.",
  "call.gen10.aar.injur2": "Two people was injured in the result of the car crash.",
  "call.gen10.aar.blocking": "One of crashed vehicles was blocking traffic.",
  "call.gen10.aar.blocking2": "Crashed vehicles were blocking traffic.",
  "call.gen10.aar.drunken": "A driver who caused a collision was under influence of alcohol.",
}
