<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
 <class>cDockEffects</class>
 <widget class="QWidget" name="cDockEffects">
  <property name="geometry">
   <rect>
    <x>0</x>
    <y>0</y>
    <width>584</width>
    <height>1103</height>
   </rect>
  </property>
  <property name="windowTitle">
   <string>Form</string>
  </property>
  <layout class="QVBoxLayout" name="verticalLayout" stretch="0,1">
   <property name="leftMargin">
    <number>2</number>
   </property>
   <property name="topMargin">
    <number>2</number>
   </property>
   <property name="rightMargin">
    <number>2</number>
   </property>
   <property name="bottomMargin">
    <number>2</number>
   </property>
   <item>
    <layout class="QHBoxLayout" name="horizontalLayout">
     <item>
      <widget class="cButtonLoadSettingsFromWidget" name="pushButton_local_load">
       <property name="text">
        <string>Load</string>
       </property>
      </widget>
     </item>
     <item>
      <widget class="cButtonSaveSettingsFromWidget" name="pushButton_local_save">
       <property name="text">
        <string>Save</string>
       </property>
      </widget>
     </item>
     <item>
      <widget class="cButtonResetSettingsFromWidget" name="pushButton_local_reset">
       <property name="text">
        <string>Reset</string>
       </property>
      </widget>
     </item>
    </layout>
   </item>
   <item>
    <widget class="QTabWidget" name="tabWidget_effects">
     <property name="sizePolicy">
      <sizepolicy hsizetype="Expanding" vsizetype="Preferred">
       <horstretch>0</horstretch>
       <verstretch>0</verstretch>
      </sizepolicy>
     </property>
     <property name="tabPosition">
      <enum>QTabWidget::West</enum>
     </property>
     <property name="currentIndex">
      <number>0</number>
     </property>
     <property name="usesScrollButtons">
      <bool>true</bool>
     </property>
     <property name="movable">
      <bool>true</bool>
     </property>
     <widget class="QWidget" name="tab_raytracing">
      <attribute name="title">
       <string>Ray-tracing</string>
      </attribute>
      <layout class="QVBoxLayout" name="verticalLayout_64">
       <property name="spacing">
        <number>2</number>
       </property>
       <property name="leftMargin">
        <number>2</number>
       </property>
       <property name="topMargin">
        <number>2</number>
       </property>
       <property name="rightMargin">
        <number>2</number>
       </property>
       <property name="bottomMargin">
        <number>2</number>
       </property>
       <item>
        <layout class="QHBoxLayout" name="horizontalLayout_2">
         <item>
          <widget class="cButtonLoadSettingsFromWidget" name="pushButton_local_load_2">
           <property name="text">
            <string>Load</string>
           </property>
          </widget>
         </item>
         <item>
          <widget class="cButtonSaveSettingsFromWidget" name="pushButton_local_save_2">
           <property name="text">
            <string>Save</string>
           </property>
          </widget>
         </item>
         <item>
          <widget class="cButtonResetSettingsFromWidget" name="pushButton_local_reset_2">
           <property name="text">
            <string>Reset</string>
           </property>
          </widget>
         </item>
        </layout>
       </item>
       <item>
        <widget class="QScrollArea" name="scrollArea_7">
         <property name="widgetResizable">
          <bool>true</bool>
         </property>
         <widget class="QWidget" name="scrollAreaWidgetContents_8">
          <property name="geometry">
           <rect>
            <x>0</x>
            <y>0</y>
            <width>543</width>
            <height>1027</height>
           </rect>
          </property>
          <layout class="QVBoxLayout" name="verticalLayout_34">
           <property name="spacing">
            <number>2</number>
           </property>
           <property name="leftMargin">
            <number>2</number>
           </property>
           <property name="topMargin">
            <number>2</number>
           </property>
           <property name="rightMargin">
            <number>2</number>
           </property>
           <property name="bottomMargin">
            <number>2</number>
           </property>
           <item>
            <widget class="MyGroupBox" name="groupCheck_raytraced_reflections">
             <property name="toolTip">
              <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Activate calculation of ray-traced reflections and transparency. Reflectance can be set by &lt;span style=&quot; font-style:italic;&quot;&gt;Material/Reflection. &lt;/span&gt;Transparency settings are in the same tab as reflection.&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
             </property>
             <property name="title">
              <string>Ray-&amp;traced reflections and transparency</string>
             </property>
             <property name="checkable">
              <bool>true</bool>
             </property>
             <layout class="QVBoxLayout" name="verticalLayout_72">
              <property name="spacing">
               <number>2</number>
              </property>
              <property name="leftMargin">
               <number>2</number>
              </property>
              <property name="topMargin">
               <number>2</number>
              </property>
              <property name="rightMargin">
               <number>2</number>
              </property>
              <property name="bottomMargin">
               <number>2</number>
              </property>
              <item>
               <layout class="QGridLayout" name="gridLayout_9">
                <property name="spacing">
                 <number>2</number>
                </property>
                <item row="0" column="1">
                 <widget class="MySpinBox" name="spinboxInt_reflections_max">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Maximum number of ray bounces which are calculated for a given pixel.&lt;/p&gt;&lt;p&gt;This value affects reflections, refraction and MC Global Illumination &lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="maximum">
                   <number>9</number>
                  </property>
                 </widget>
                </item>
                <item row="0" column="0">
                 <widget class="QLabel" name="label_62">
                  <property name="text">
                   <string>Reflections depth:</string>
                  </property>
                 </widget>
                </item>
               </layout>
              </item>
             </layout>
            </widget>
           </item>
           <item>
            <widget class="MyGroupBox" name="groupCheck_DOF_enabled">
             <property name="toolTip">
              <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Depth of field is the effect in which objects within some range of distances in a scene appear in focus, and objects nearer or farther than this range appear out of focus.&lt;/p&gt;&lt;p&gt;note: using DOF prevents one-pass anaglyph rendering, unless Monte carlo algorithm mode is selected.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
             </property>
             <property name="title">
              <string>Depth of field</string>
             </property>
             <property name="checkable">
              <bool>true</bool>
             </property>
             <layout class="QVBoxLayout" name="verticalLayout_73">
              <property name="spacing">
               <number>2</number>
              </property>
              <property name="leftMargin">
               <number>2</number>
              </property>
              <property name="topMargin">
               <number>2</number>
              </property>
              <property name="rightMargin">
               <number>2</number>
              </property>
              <property name="bottomMargin">
               <number>2</number>
              </property>
              <item>
               <layout class="QGridLayout" name="gridLayout_35" columnstretch="0,0">
                <property name="spacing">
                 <number>2</number>
                </property>
                <item row="0" column="0">
                 <widget class="QLabel" name="label_131">
                  <property name="text">
                   <string>Focus distance:</string>
                  </property>
                 </widget>
                </item>
                <item row="1" column="0">
                 <widget class="QLabel" name="label_136">
                  <property name="text">
                   <string>Radius:</string>
                  </property>
                 </widget>
                </item>
                <item row="0" column="1">
                 <widget class="MyLineEdit" name="logedit_DOF_focus">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;It's the distance where objects appear in focus.&lt;/p&gt;&lt;p&gt;Distance can be set bu using button &lt;span style=&quot; font-style:italic;&quot;&gt;Set focus distance by mouse&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;&lt;table border=&quot;0&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot;&gt;&lt;tr&gt;&lt;td&gt;&lt;p&gt;low focus distance&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;high focus distance&lt;/p&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - DOF - focus close.jpg&quot;/&gt;&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - DOF - focus far.jpg&quot;/&gt;&lt;/p&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
                <item row="1" column="1">
                 <widget class="MyDoubleSpinBox" name="spinbox_DOF_radius">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Intensity of DOF effect (average radius of blur)&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;&lt;table border=&quot;0&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot;&gt;&lt;tr&gt;&lt;td&gt;&lt;p&gt;radius = 10&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;radius = 50&lt;/p&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - DOF - radius 10.jpg&quot;/&gt;&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - DOF - radius 50.jpg&quot;/&gt;&lt;/p&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="minimum">
                   <double>0.010000000000000</double>
                  </property>
                  <property name="maximum">
                   <double>5000.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>1.000000000000000</double>
                  </property>
                  <property name="value">
                   <double>1.000000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="3" column="0">
                 <widget class="QLabel" name="label_349">
                  <property name="text">
                   <string>Number of passes:</string>
                  </property>
                 </widget>
                </item>
                <item row="3" column="1">
                 <widget class="MySpinBox" name="spinboxInt_DOF_number_of_passes">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Number of passes of rendering DOF effect. One pass is enough for most of cases. But for more realistic blur it can be increased (e.g to 4) and blur opacity should be accordingly decreased (e.g. to 1.0)&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="minimum">
                   <number>1</number>
                  </property>
                  <property name="maximum">
                   <number>10</number>
                  </property>
                 </widget>
                </item>
                <item row="4" column="0">
                 <widget class="QLabel" name="label_350">
                  <property name="text">
                   <string>Blur opacity:</string>
                  </property>
                 </widget>
                </item>
                <item row="4" column="1">
                 <widget class="MyDoubleSpinBox" name="spinbox_DOF_blur_opacity">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Opacity of blur effect used during second phase of rendering the DOF effect. 4.0 is correct for most of cases. But for more realistic blur the number of passes can be increased (e.g to 4) and blur opacity should be accordingly decreased (e.g. to 1.0)&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="minimum">
                   <double>0.010000000000000</double>
                  </property>
                  <property name="maximum">
                   <double>100.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>0.100000000000000</double>
                  </property>
                  <property name="value">
                   <double>0.100000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="2" column="0">
                 <widget class="QLabel" name="label_138">
                  <property name="text">
                   <string>Maximum blur radius:</string>
                  </property>
                 </widget>
                </item>
                <item row="2" column="1">
                 <widget class="MyDoubleSpinBox" name="spinbox_DOF_max_radius">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Maximum radius of generated blur. Lower value can speed up rendering but effect will be less realistic.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="minimum">
                   <double>0.010000000000000</double>
                  </property>
                  <property name="maximum">
                   <double>5000.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>1.000000000000000</double>
                  </property>
                  <property name="value">
                   <double>1.000000000000000</double>
                  </property>
                 </widget>
                </item>
               </layout>
              </item>
              <item>
               <widget class="QPushButton" name="pushButton_DOF_update">
                <property name="sizePolicy">
                 <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                  <horstretch>0</horstretch>
                  <verstretch>0</verstretch>
                 </sizepolicy>
                </property>
                <property name="toolTip">
                 <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Update image after changes of DOF settings. Can be updated even after image rendering.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                </property>
                <property name="text">
                 <string>Update image</string>
                </property>
               </widget>
              </item>
              <item>
               <widget class="QPushButton" name="pushButton_DOF_set_focus">
                <property name="sizePolicy">
                 <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                  <horstretch>0</horstretch>
                  <verstretch>0</verstretch>
                 </sizepolicy>
                </property>
                <property name="toolTip">
                 <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Setting of focus distance by mouse pointer. &lt;/p&gt;&lt;p&gt;Click on this button and then point the object on image which you want to appear in focus.&lt;/p&gt;&lt;p&gt;After using it don't forget to change &lt;span style=&quot; font-style:italic;&quot;&gt;Navigation&lt;/span&gt; / &lt;span style=&quot; font-style:italic;&quot;&gt;Mouse click function&lt;/span&gt; to continue work with the camera.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                </property>
                <property name="text">
                 <string>Set focus distance by mouse</string>
                </property>
               </widget>
              </item>
             </layout>
            </widget>
           </item>
           <item>
            <widget class="MyGroupBox" name="groupCheck_DOF_monte_carlo">
             <property name="toolTip">
              <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enables Monte Carlo algorithms for rendering the depth of field (DOF), global illumination, ambient occlusion (with multiple rays) and soft shadows effects. This mode is extremely slow for rendering, but gives a very realistic appearance of effects.&lt;/p&gt;&lt;p&gt;In addition Monte Carlo algorithm provides high quality adaptive anti-aliasing.&lt;/p&gt;&lt;p&gt;Every pixed (or tile) of the image is rendered multiple times with randomly changed parameters. Every repeat reduces noise. Sampling of each pixel (or tile) is stopped when noise is reduced to defined level (defined by &amp;quot;Max noise level&amp;quot; parameter&amp;quot;) or when maximum number of repeats is reached (defined by &amp;quot;Max number of samples&amp;quot;). &lt;/p&gt;&lt;p&gt;Remark: This effect cannot work properly when screen space ambient occlusion is enabled. &lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
             </property>
             <property name="title">
              <string>&amp;Monte Carlo algorithm</string>
             </property>
             <property name="checkable">
              <bool>true</bool>
             </property>
             <layout class="QVBoxLayout" name="verticalLayout_152">
              <property name="spacing">
               <number>2</number>
              </property>
              <property name="leftMargin">
               <number>2</number>
              </property>
              <property name="topMargin">
               <number>2</number>
              </property>
              <property name="rightMargin">
               <number>2</number>
              </property>
              <property name="bottomMargin">
               <number>2</number>
              </property>
              <item>
               <layout class="QGridLayout" name="gridLayout_97">
                <property name="spacing">
                 <number>2</number>
                </property>
                <item row="1" column="1">
                 <widget class="MySpinBox" name="spinboxInt_DOF_min_samples">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Minimum number of MC samples calculated for each image pixel. Increasing this parameter can reduce visible noise, ( by improving calculation of noise level estimation).&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="maximum">
                   <number>10000</number>
                  </property>
                 </widget>
                </item>
                <item row="0" column="1">
                 <widget class="MySpinBox" name="spinboxInt_DOF_samples">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Number of MC samples calculated for each image pixel. Higher values reduce the noise on the image but increase the rendering time. &lt;/p&gt;&lt;p&gt;For instance if the number of samples is 100, then the rendering will take 100 times longer compared to the effect disabled.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="maximum">
                   <number>10000</number>
                  </property>
                 </widget>
                </item>
                <item row="0" column="0">
                 <widget class="QLabel" name="label_358">
                  <property name="text">
                   <string>Max number of samples
per pixel:</string>
                  </property>
                 </widget>
                </item>
                <item row="1" column="0">
                 <widget class="QLabel" name="label_359">
                  <property name="text">
                   <string>Min number of samples
per pixel:</string>
                  </property>
                 </widget>
                </item>
                <item row="2" column="1">
                 <widget class="MyLineEdit" name="logedit_DOF_max_noise">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Limit of noise level for each image pixel. Every pixel is calculated multiple times until estimated noise reaches maximum noise level percentage.&lt;/p&gt;&lt;p&gt;A lower value reduces visible noise on the final image, but increases rendering time. Decreasing the maximum noise level by half, increases the rendering time by 4.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
                <item row="2" column="0">
                 <widget class="QLabel" name="label_360">
                  <property name="text">
                   <string>Max noise level
(percentage)</string>
                  </property>
                 </widget>
                </item>
                <item row="3" column="0" colspan="2">
                 <widget class="QLabel" name="label_average_DOF_samples">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Average number of MC samples that have been calculated  for each image pixel.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="text">
                   <string>Average number of MC samples:</string>
                  </property>
                 </widget>
                </item>
                <item row="4" column="0" colspan="2">
                 <widget class="QLabel" name="label_average_DOF_noise">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Estimated average noise caused by Monte Carlo effects.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="text">
                   <string>Average noise:</string>
                  </property>
                 </widget>
                </item>
               </layout>
              </item>
              <item>
               <widget class="MyCheckBox" name="checkBox_DOF_MC_global_illumination">
                <property name="sizePolicy">
                 <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                  <horstretch>0</horstretch>
                  <verstretch>0</verstretch>
                 </sizepolicy>
                </property>
                <property name="toolTip">
                 <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enables calculation of realistic global illumination using Monte Carlo algorithm. &lt;/p&gt;&lt;p&gt;Number of light bounces is defined by the &amp;quot;reflections depth&amp;quot; parameter at the top of tab.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                </property>
                <property name="text">
                 <string>Calculate MC global illumination</string>
                </property>
               </widget>
              </item>
              <item>
               <widget class="MyCheckBox" name="checkBox_MC_soft_shadows_enable">
                <property name="sizePolicy">
                 <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                  <horstretch>0</horstretch>
                  <verstretch>0</verstretch>
                 </sizepolicy>
                </property>
                <property name="toolTip">
                 <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enables calculation of realistic soft shadows using Monte Carlo algorithm.&lt;/p&gt;&lt;p&gt;Soft shadow cone for main light source is defined by &lt;span style=&quot; font-style:italic;&quot;&gt;Soft shadow code angle&lt;/span&gt; (&lt;span style=&quot; font-style:italic;&quot;&gt;Lights&lt;/span&gt; tab)&lt;/p&gt;&lt;p&gt;Soft shadow cone for auxiliary lights is defined by C&lt;span style=&quot; font-style:italic;&quot;&gt;ustom lights options&lt;/span&gt; / &lt;span style=&quot; font-style:italic;&quot;&gt;Size.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                </property>
                <property name="text">
                 <string>Calculate MC soft shadows</string>
                </property>
               </widget>
              </item>
              <item>
               <widget class="MyGroupBox" name="groupCheck_DOF_MC_CA_enable">
                <property name="toolTip">
                 <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enables rendering of chromatic aberration. This effect simulates the way an actual lens refracts light slightly differently based on wavelength.&lt;/p&gt;&lt;p&gt;It will give a &quot;rainbow&quot; type effect that gets stronger closer to the edges of the image. &lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                </property>
                <property name="title">
                 <string>Calculate chromatic aberration</string>
                </property>
                <property name="checkable">
                 <bool>true</bool>
                </property>
                <layout class="QVBoxLayout" name="verticalLayout_75">
                 <property name="spacing">
                  <number>2</number>
                 </property>
                 <property name="leftMargin">
                  <number>2</number>
                 </property>
                 <property name="topMargin">
                  <number>2</number>
                 </property>
                 <property name="rightMargin">
                  <number>2</number>
                 </property>
                 <property name="bottomMargin">
                  <number>2</number>
                 </property>
                 <item>
                  <layout class="QGridLayout" name="gridLayout_11">
                   <property name="spacing">
                    <number>2</number>
                   </property>
                   <item row="0" column="1">
                    <widget class="MyLineEdit" name="logedit_DOF_MC_CA_dispersion_gain">
                     <property name="toolTip">
                      <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Higher value makes dispersion of refracted light more vsible on transparent objects.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                     </property>
                    </widget>
                   </item>
                   <item row="0" column="0">
                    <widget class="QLabel" name="label_69">
                     <property name="text">
                      <string>Dispersion gain of light refraction:</string>
                     </property>
                     <property name="wordWrap">
                      <bool>true</bool>
                     </property>
                    </widget>
                   </item>
                   <item row="1" column="0">
                    <widget class="QLabel" name="label_70">
                     <property name="text">
                      <string>Camera lenses dispersion:</string>
                     </property>
                     <property name="wordWrap">
                      <bool>true</bool>
                     </property>
                    </widget>
                   </item>
                   <item row="1" column="1">
                    <widget class="MyLineEdit" name="logedit_DOF_MC_CA_camera_dispersion">
                     <property name="toolTip">
                      <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Higher value makes simulated dispersion of camera lenses more visible.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                     </property>
                    </widget>
                   </item>
                  </layout>
                 </item>
                </layout>
               </widget>
              </item>
             </layout>
            </widget>
           </item>
           <item>
            <widget class="MyGroupBox" name="groupCheck_ambient_occlusion_enabled">
             <property name="toolTip">
              <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Settings for scattered light effect&lt;/p&gt;&lt;p&gt;Types of ambient occlusion effect:&lt;/p&gt;&lt;table border=&quot;0&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot;&gt;&lt;tr&gt;&lt;td&gt;&lt;p&gt;Screen Space Ambient Occlusion (SSAO)&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;Multiple rays&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;Fast&lt;/p&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - ambient occlusion 1.0.jpg&quot;/&gt;&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - ambient occlusion high quality.jpg&quot;/&gt;&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - ambient occlusion fast mode.jpg&quot;/&gt;&lt;/p&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-weight:600;&quot;&gt;SSAO&lt;/span&gt; - relatively fast post-effect based on z-Buffer&lt;br/&gt;note: using SSAO prevents one-pass anaglyph rendering&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-weight:600;&quot;&gt;Multiple rays&lt;/span&gt; - based on calculation of rays in different directions. It uses texture to create colored light map. This effect slows down rendering.&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-weight:600;&quot;&gt;Fast&lt;/span&gt; - simple and fast method to calculate scattered light effect. This the least accurate effect.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
             </property>
             <property name="title">
              <string>Ambient occl&amp;usion</string>
             </property>
             <property name="checkable">
              <bool>true</bool>
             </property>
             <layout class="QVBoxLayout" name="verticalLayout_69">
              <property name="spacing">
               <number>2</number>
              </property>
              <property name="leftMargin">
               <number>2</number>
              </property>
              <property name="topMargin">
               <number>2</number>
              </property>
              <property name="rightMargin">
               <number>2</number>
              </property>
              <property name="bottomMargin">
               <number>2</number>
              </property>
              <item>
               <layout class="QGridLayout" name="gridLayout_33">
                <property name="spacing">
                 <number>2</number>
                </property>
                <item row="1" column="0">
                 <widget class="QLabel" name="label_103">
                  <property name="text">
                   <string>Quality:</string>
                  </property>
                 </widget>
                </item>
                <item row="3" column="0">
                 <widget class="QLabel" name="label_127">
                  <property name="text">
                   <string>Type:</string>
                  </property>
                 </widget>
                </item>
                <item row="1" column="2">
                 <widget class="MySpinBox" name="spinboxInt_ambient_occlusion_quality">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Quality of ambient occlusion effect. Higher quality increases rendering time.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="maximum">
                   <number>30</number>
                  </property>
                 </widget>
                </item>
                <item row="2" column="2">
                 <widget class="MyDoubleSpinBox" name="spinbox_ambient_occlusion_fast_tune">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;This parameter controls brightness of fast ambient occlusion effect.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="minimum">
                   <double>0.010000000000000</double>
                  </property>
                  <property name="maximum">
                   <double>10.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>0.100000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="2" column="0">
                 <widget class="QLabel" name="label_132">
                  <property name="text">
                   <string>Fast AO tune:</string>
                  </property>
                 </widget>
                </item>
                <item row="0" column="0">
                 <widget class="QLabel" name="label_68">
                  <property name="text">
                   <string>Intensity:</string>
                  </property>
                 </widget>
                </item>
                <item row="0" column="2">
                 <widget class="MyDoubleSpinBox" name="spinbox_ambient_occlusion">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Intensity of scattered light&lt;/p&gt;&lt;p&gt;example of effect:&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - ambient occlusion 1.0.jpg&quot;/&gt;&lt;br/&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="maximum">
                   <double>1000.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>0.100000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="3" column="2">
                 <widget class="MyComboBox" name="comboBox_ambient_occlusion_mode">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Preferred" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Selection of method to calculate ambient occlusion effect&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <item>
                   <property name="text">
                    <string>Fast</string>
                   </property>
                  </item>
                  <item>
                   <property name="text">
                    <string>Multiple rays with light map</string>
                   </property>
                  </item>
                  <item>
                   <property name="text">
                    <string>Screen space</string>
                   </property>
                  </item>
                 </widget>
                </item>
               </layout>
              </item>
              <item>
               <widget class="MyCheckBox" name="checkBox_SSAO_random_mode">
                <property name="sizePolicy">
                 <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                  <horstretch>0</horstretch>
                  <verstretch>0</verstretch>
                 </sizepolicy>
                </property>
                <property name="toolTip">
                 <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enables random directions of ray vectors&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                </property>
                <property name="text">
                 <string>SSAO random mode</string>
                </property>
               </widget>
              </item>
              <item>
               <widget class="QFrame" name="frame_lightmap_texture">
                <property name="enabled">
                 <bool>false</bool>
                </property>
                <property name="frameShape">
                 <enum>QFrame::StyledPanel</enum>
                </property>
                <property name="frameShadow">
                 <enum>QFrame::Raised</enum>
                </property>
                <layout class="QVBoxLayout" name="verticalLayout_138">
                 <property name="spacing">
                  <number>2</number>
                 </property>
                 <property name="leftMargin">
                  <number>2</number>
                 </property>
                 <property name="topMargin">
                  <number>2</number>
                 </property>
                 <property name="rightMargin">
                  <number>2</number>
                 </property>
                 <property name="bottomMargin">
                  <number>2</number>
                 </property>
                 <item>
                  <widget class="QLabel" name="label_171">
                   <property name="text">
                    <string>Light map texture:</string>
                   </property>
                  </widget>
                 </item>
                 <item>
                  <layout class="QGridLayout" name="gridLayout_74">
                   <property name="spacing">
                    <number>2</number>
                   </property>
                   <item row="0" column="1" colspan="2">
                    <widget class="FileSelectWidget" name="text_file_lightmap" native="true">
                     <property name="sizePolicy">
                      <sizepolicy hsizetype="Expanding" vsizetype="Preferred">
                       <horstretch>0</horstretch>
                       <verstretch>0</verstretch>
                      </sizepolicy>
                     </property>
                     <property name="toolTip">
                      <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;File-path to light map image. For ambient occlusion effect based on multiple rays&lt;/p&gt;&lt;p&gt;To use animated textures (image sequences), replace numbers by '%' symbol. Example: If sequence of images is as showed below: &lt;br/&gt;texture0001.jpg&lt;br/&gt;texture0002.jpg&lt;br/&gt;etc&lt;/p&gt;&lt;p&gt;Then use following file name: texture%%%%.jpg&lt;br/&gt;This tells the program to treat this as not a single image but as a sequence of images with 4 digit index.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                     </property>
                    </widget>
                   </item>
                  </layout>
                 </item>
                </layout>
               </widget>
              </item>
             </layout>
            </widget>
           </item>
           <item>
            <widget class="MyGroupBox" name="groupCheck_env_mapping_enable">
             <property name="toolTip">
              <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Environment mapping is an image-based lighting technique for approximating the appearance of a reflective surface by means of a precomputed texture image. The texture is used to store the image of the distant environment surrounding the rendered object.&lt;/p&gt;&lt;p&gt;To adjust effect intensity use &lt;span style=&quot; font-style:italic;&quot;&gt;reflection&lt;/span&gt; slider&lt;/p&gt;&lt;p&gt;&lt;br/&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
             </property>
             <property name="title">
              <string>Environment mappin&amp;g</string>
             </property>
             <property name="checkable">
              <bool>true</bool>
             </property>
             <layout class="QVBoxLayout" name="verticalLayout_119">
              <property name="spacing">
               <number>2</number>
              </property>
              <property name="leftMargin">
               <number>2</number>
              </property>
              <property name="topMargin">
               <number>2</number>
              </property>
              <property name="rightMargin">
               <number>2</number>
              </property>
              <property name="bottomMargin">
               <number>2</number>
              </property>
              <item>
               <layout class="QGridLayout" name="gridLayout_73">
                <property name="spacing">
                 <number>2</number>
                </property>
                <item row="0" column="0">
                 <widget class="QLabel" name="label_170">
                  <property name="text">
                   <string>Texture path:</string>
                  </property>
                 </widget>
                </item>
                <item row="0" column="1" colspan="2">
                 <widget class="FileSelectWidget" name="text_file_envmap" native="true">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Expanding" vsizetype="Preferred">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;File-path to reflection map image .&lt;/p&gt;&lt;p&gt;To use animated textures (image sequences), replace numbers by '%' symbol. Example: If sequence of images is as showed below: &lt;br/&gt;texture0001.jpg&lt;br/&gt;texture0002.jpg&lt;br/&gt;etc&lt;/p&gt;&lt;p&gt;Then use following file name: texture%%%%.jpg&lt;br/&gt;This tells the program to treat this as not a single image but as a sequence of images with 4 digit index.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
               </layout>
              </item>
             </layout>
            </widget>
           </item>
           <item>
            <spacer name="verticalSpacer_2">
             <property name="orientation">
              <enum>Qt::Vertical</enum>
             </property>
             <property name="sizeHint" stdset="0">
              <size>
               <width>20</width>
               <height>40</height>
              </size>
             </property>
            </spacer>
           </item>
          </layout>
         </widget>
        </widget>
       </item>
      </layout>
     </widget>
     <widget class="QWidget" name="tab_volumetric">
      <attribute name="title">
       <string>Volumetric</string>
      </attribute>
      <layout class="QVBoxLayout" name="verticalLayout_65">
       <property name="spacing">
        <number>2</number>
       </property>
       <property name="leftMargin">
        <number>2</number>
       </property>
       <property name="topMargin">
        <number>2</number>
       </property>
       <property name="rightMargin">
        <number>2</number>
       </property>
       <property name="bottomMargin">
        <number>2</number>
       </property>
       <item>
        <layout class="QHBoxLayout" name="horizontalLayout_11">
         <item>
          <widget class="cButtonLoadSettingsFromWidget" name="pushButton_local_load_3">
           <property name="text">
            <string>Load</string>
           </property>
          </widget>
         </item>
         <item>
          <widget class="cButtonSaveSettingsFromWidget" name="pushButton_local_save_3">
           <property name="text">
            <string>Save</string>
           </property>
          </widget>
         </item>
         <item>
          <widget class="cButtonResetSettingsFromWidget" name="pushButton_local_reset_3">
           <property name="text">
            <string>Reset</string>
           </property>
          </widget>
         </item>
        </layout>
       </item>
       <item>
        <widget class="QScrollArea" name="scrollArea_8">
         <property name="widgetResizable">
          <bool>true</bool>
         </property>
         <widget class="QWidget" name="scrollAreaWidgetContents_9">
          <property name="geometry">
           <rect>
            <x>0</x>
            <y>0</y>
            <width>529</width>
            <height>1125</height>
           </rect>
          </property>
          <layout class="QVBoxLayout" name="verticalLayout_35">
           <property name="spacing">
            <number>2</number>
           </property>
           <property name="leftMargin">
            <number>2</number>
           </property>
           <property name="topMargin">
            <number>2</number>
           </property>
           <property name="rightMargin">
            <number>2</number>
           </property>
           <property name="bottomMargin">
            <number>2</number>
           </property>
           <item>
            <layout class="QGridLayout" name="gridLayout_2">
             <property name="topMargin">
              <number>0</number>
             </property>
             <item row="0" column="1">
              <widget class="MyLineEdit" name="logedit_volumetric_light_DE_Factor">
               <property name="toolTip">
                <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;This value controls the quality of the volumetric light effect.  The step for volumetric light is calculated in each iteration as: &lt;/p&gt;&lt;p&gt;step = DE * DE_FACTOR[global] * DE_FACTOR[volumetric].&lt;/p&gt;&lt;p&gt;A higher value gives a faster render but of poorer quality.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
               </property>
              </widget>
             </item>
             <item row="0" column="0">
              <widget class="QLabel" name="label_custom_step_multiplier">
               <property name="text">
                <string>Custom DE Step multiplier
for volumetric effects:</string>
               </property>
              </widget>
             </item>
            </layout>
           </item>
           <item>
            <widget class="MyGroupBox" name="groupCheck_basic_fog_enabled">
             <property name="toolTip">
              <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enables fog effect. Density of fog is constant over entire space.&lt;/p&gt;&lt;p&gt;Example:&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - fog.jpeg&quot;/&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
             </property>
             <property name="title">
              <string>Basic fog</string>
             </property>
             <property name="checkable">
              <bool>true</bool>
             </property>
             <layout class="QVBoxLayout" name="verticalLayout_30">
              <property name="spacing">
               <number>2</number>
              </property>
              <property name="leftMargin">
               <number>2</number>
              </property>
              <property name="topMargin">
               <number>2</number>
              </property>
              <property name="rightMargin">
               <number>2</number>
              </property>
              <property name="bottomMargin">
               <number>2</number>
              </property>
              <item>
               <layout class="QGridLayout" name="gridLayout_10" columnstretch="0,0">
                <property name="spacing">
                 <number>2</number>
                </property>
                <item row="0" column="1">
                 <widget class="MyLineEdit" name="logedit_basic_fog_visibility">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Visibility distance of fog. Visibility can be set by using '&lt;span style=&quot; font-style:italic;&quot;&gt;Set visibility distance by mouse'&lt;/span&gt; button&lt;/p&gt;&lt;p&gt;Lower values produce denser fog,&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="alignment">
                   <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
                  </property>
                 </widget>
                </item>
                <item row="1" column="0">
                 <widget class="QLabel" name="label_64">
                  <property name="text">
                   <string>Color:</string>
                  </property>
                 </widget>
                </item>
                <item row="0" column="0">
                 <widget class="QLabel" name="label_63">
                  <property name="text">
                   <string>Visibility distance:</string>
                  </property>
                 </widget>
                </item>
                <item row="1" column="1">
                 <widget class="MyColorButton" name="colorButton_basic_fog_color" native="true">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Color of fog effect&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="text" stdset="0">
                   <string>PushButton</string>
                  </property>
                 </widget>
                </item>
               </layout>
              </item>
              <item>
               <widget class="QPushButton" name="pushButton_set_fog_by_mouse">
                <property name="sizePolicy">
                 <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                  <horstretch>0</horstretch>
                  <verstretch>0</verstretch>
                 </sizepolicy>
                </property>
                <property name="toolTip">
                 <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Sets visibility distance using mouse pointer. Point the object which should be the farthest visible.&lt;/p&gt;&lt;p&gt;After using it don't forget to change &lt;span style=&quot; font-style:italic;&quot;&gt;Navigation&lt;/span&gt; / &lt;span style=&quot; font-style:italic;&quot;&gt;Mouse click function&lt;/span&gt; to continue work with the camera.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                </property>
                <property name="text">
                 <string>Set visibility distance by mouse</string>
                </property>
               </widget>
              </item>
             </layout>
            </widget>
           </item>
           <item>
            <widget class="MyGroupBox" name="groupCheck_glow_enabled">
             <property name="toolTip">
              <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Glow effect based on ray-marching step count&lt;/p&gt;&lt;p&gt;Example:&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - glow.jpeg&quot;/&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
             </property>
             <property name="title">
              <string>&amp;Glow</string>
             </property>
             <property name="checkable">
              <bool>true</bool>
             </property>
             <layout class="QVBoxLayout" name="verticalLayout_28">
              <property name="spacing">
               <number>2</number>
              </property>
              <property name="leftMargin">
               <number>2</number>
              </property>
              <property name="topMargin">
               <number>2</number>
              </property>
              <property name="rightMargin">
               <number>2</number>
              </property>
              <property name="bottomMargin">
               <number>2</number>
              </property>
              <item>
               <layout class="QGridLayout" name="gridLayout_14" columnstretch="0,0">
                <property name="spacing">
                 <number>2</number>
                </property>
                <item row="1" column="0">
                 <widget class="QLabel" name="label_88">
                  <property name="text">
                   <string>Color #1:</string>
                  </property>
                 </widget>
                </item>
                <item row="2" column="0">
                 <widget class="QLabel" name="label_89">
                  <property name="text">
                   <string>Color #2:</string>
                  </property>
                 </widget>
                </item>
                <item row="0" column="1">
                 <widget class="MyLineEdit" name="logedit_glow_intensity">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Intensity of effect&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
                <item row="0" column="0">
                 <widget class="QLabel" name="label_87">
                  <property name="text">
                   <string>Intensity:</string>
                  </property>
                 </widget>
                </item>
                <item row="1" column="1">
                 <widget class="MyColorButton" name="colorButton_glow_color_1" native="true">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Color of dark areas&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="text" stdset="0">
                   <string>PushButton</string>
                  </property>
                 </widget>
                </item>
                <item row="2" column="1">
                 <widget class="MyColorButton" name="colorButton_glow_color_2" native="true">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Color of bright areas&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="text" stdset="0">
                   <string>PushButton</string>
                  </property>
                 </widget>
                </item>
               </layout>
              </item>
             </layout>
            </widget>
           </item>
           <item>
            <widget class="MyGroupBox" name="groupCheck_volumetric_fog_enabled">
             <property name="toolTip">
              <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Fog where density depends on the distance from the fractal surface.&lt;/p&gt;&lt;table border=&quot;0&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot;&gt;&lt;tr&gt;&lt;td&gt;&lt;p&gt;Example of high values of distance&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;Examples of low values of distance &lt;/p&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - distance glow.jpg&quot;/&gt;&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - distance glow 2.jpeg&quot;/&gt;&lt;/p&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/body&gt;&lt;/html&gt;</string>
             </property>
             <property name="title">
              <string>Fog based on dis&amp;tance</string>
             </property>
             <property name="checkable">
              <bool>true</bool>
             </property>
             <layout class="QVBoxLayout" name="verticalLayout_33">
              <property name="spacing">
               <number>2</number>
              </property>
              <property name="leftMargin">
               <number>2</number>
              </property>
              <property name="topMargin">
               <number>2</number>
              </property>
              <property name="rightMargin">
               <number>2</number>
              </property>
              <property name="bottomMargin">
               <number>2</number>
              </property>
              <item>
               <layout class="QGridLayout" name="gridLayout_13" columnstretch="0,0">
                <property name="spacing">
                 <number>2</number>
                </property>
                <item row="4" column="1">
                 <widget class="MyLineEdit" name="logedit_volumetric_fog_distance_factor">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Adjusts the density of fog based on  the  distance from the fractal surface. Higher values produces fog which reaches further from the fractal surface.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
                <item row="1" column="1">
                 <widget class="MyLineEdit" name="logedit_volumetric_fog_density">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Density of fog. Higher values produce denser fog. &lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
                <item row="4" column="0">
                 <widget class="QLabel" name="label_77">
                  <property name="text">
                   <string>Fog distance factor:</string>
                  </property>
                 </widget>
                </item>
                <item row="3" column="0">
                 <widget class="QLabel" name="label_76">
                  <property name="text">
                   <string>Distance of color #2:</string>
                  </property>
                 </widget>
                </item>
                <item row="2" column="0">
                 <widget class="QLabel" name="label_67">
                  <property name="text">
                   <string>Distance of color #1:</string>
                  </property>
                 </widget>
                </item>
                <item row="3" column="1">
                 <widget class="MyLineEdit" name="logedit_volumetric_fog_colour_2_distance">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Maximum fog distance of color #2 from the fractal surface, and minimum fog distance for color #3.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
                <item row="2" column="1">
                 <widget class="MyLineEdit" name="logedit_volumetric_fog_colour_1_distance">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Maximum fog distance of color #1 from the fractal surface, and minimum fog distance for color #2.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
                <item row="1" column="0">
                 <widget class="QLabel" name="label_65">
                  <property name="text">
                   <string>Density:</string>
                  </property>
                 </widget>
                </item>
                <item row="7" column="0">
                 <widget class="QLabel" name="label_78">
                  <property name="text">
                   <string>Color #2:</string>
                  </property>
                 </widget>
                </item>
                <item row="8" column="0">
                 <widget class="QLabel" name="label_79">
                  <property name="text">
                   <string>Color #3:</string>
                  </property>
                 </widget>
                </item>
                <item row="0" column="0" colspan="2">
                 <widget class="QPushButton" name="button_calculateFog">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Calculates optimal settings for fog effect.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="text">
                   <string>Optimal distances calculation</string>
                  </property>
                 </widget>
                </item>
                <item row="6" column="1">
                 <widget class="MyColorButton" name="colorButton_fog_color_1" native="true">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Color of fog which is used from fractal surface to distance #1&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="text" stdset="0">
                   <string>PushButton</string>
                  </property>
                 </widget>
                </item>
                <item row="6" column="0">
                 <widget class="QLabel" name="label_66">
                  <property name="text">
                   <string>Color #1:</string>
                  </property>
                 </widget>
                </item>
                <item row="8" column="1">
                 <widget class="MyColorButton" name="colorButton_fog_color_3" native="true">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Color of fog which is used farther than distance #2&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="text" stdset="0">
                   <string>PushButton</string>
                  </property>
                 </widget>
                </item>
                <item row="7" column="1">
                 <widget class="MyColorButton" name="colorButton_fog_color_2" native="true">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Color of fog which is used between distance #1  and distance #2&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="text" stdset="0">
                   <string>PushButton</string>
                  </property>
                 </widget>
                </item>
                <item row="5" column="0">
                 <widget class="QLabel" name="label_100">
                  <property name="text">
                   <string>Distance from fractal surface:</string>
                  </property>
                  <property name="wordWrap">
                   <bool>true</bool>
                  </property>
                 </widget>
                </item>
                <item row="5" column="1">
                 <widget class="MyLineEdit" name="logedit_volumetric_fog_distance_from_surface">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Adjusts the density of fog based on  the  distance from the fractal surface. Higher values produces fog which reaches further from the fractal surface.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
               </layout>
              </item>
             </layout>
            </widget>
           </item>
           <item>
            <widget class="MyGroupBox" name="groupCheck_iteration_fog_enable">
             <property name="toolTip">
              <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Fog effect, where the density of the fog is dependent on the iteration count of the fractal formula. Fog is denser in areas of higher iteration count.&lt;/p&gt;&lt;p&gt;Fog receives shadows, and casts shadows on fractal surface and on itself.&lt;/p&gt;&lt;p&gt;Example of fog with additional light sources:&lt;br/&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - iterfog - lights.jpeg&quot;/&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
             </property>
             <property name="title">
              <string>Fog based on iteration co&amp;unt</string>
             </property>
             <property name="checkable">
              <bool>true</bool>
             </property>
             <layout class="QVBoxLayout" name="verticalLayout_27">
              <property name="spacing">
               <number>2</number>
              </property>
              <property name="leftMargin">
               <number>2</number>
              </property>
              <property name="topMargin">
               <number>2</number>
              </property>
              <property name="rightMargin">
               <number>2</number>
              </property>
              <property name="bottomMargin">
               <number>2</number>
              </property>
              <item>
               <layout class="QGridLayout" name="gridLayout_8" columnstretch="0,0">
                <property name="spacing">
                 <number>2</number>
                </property>
                <item row="4" column="0">
                 <widget class="QLabel" name="label_83">
                  <property name="text">
                   <string>Max iter. for color#2:</string>
                  </property>
                 </widget>
                </item>
                <item row="1" column="1">
                 <widget class="MyDoubleSpinBox" name="spinbox_iteration_fog_opacity_trim">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;There is no fog in volume where iteration count is lower than this value. When this parameter is high then fog is only just by fractal surface.&lt;/p&gt;&lt;table border=&quot;0&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot;&gt;&lt;tr&gt;&lt;td&gt;&lt;p&gt;trim = 4&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;trim = 6&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;trim = 8&lt;/p&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - iterfog - 4 - 16000.jpg&quot;/&gt;&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - iterfog - 6 - 30000.jpg&quot;/&gt;&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - iterfog - 8 - 40000.jpg&quot;/&gt;&lt;/p&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="maximum">
                   <double>1000.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>1.000000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="6" column="0">
                 <widget class="QLabel" name="label_85">
                  <property name="text">
                   <string>Color #2:</string>
                  </property>
                 </widget>
                </item>
                <item row="3" column="1">
                 <widget class="MyDoubleSpinBox" name="spinbox_iteration_fog_color_1_maxiter">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Color #1 is used for iteration count lower than this value&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="maximum">
                   <double>1000.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>1.000000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="0" column="1">
                 <widget class="MyLineEdit" name="logedit_iteration_fog_opacity">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Opacity of fog. Higher value gives denser fog.&lt;br/&gt;&lt;/p&gt;&lt;table border=&quot;0&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot;&gt;&lt;tr&gt;&lt;td&gt;&lt;p&gt;opacity = 1000&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;opacity = 4000&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;opacity = 16000&lt;/p&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - iterfog - 4 - 1000.jpg&quot;/&gt;&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - iterfog - 4 - 4000.jpg&quot;/&gt;&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - iterfog - 4 - 16000.jpg&quot;/&gt;&lt;/p&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
                <item row="5" column="0">
                 <widget class="QLabel" name="label_84">
                  <property name="text">
                   <string>Color #1:</string>
                  </property>
                 </widget>
                </item>
                <item row="4" column="1">
                 <widget class="MyDoubleSpinBox" name="spinbox_iteration_fog_color_2_maxiter">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Color #2 is used for iteration count lower than this value. &lt;/p&gt;&lt;p&gt;Color #3 is used for iteration count greater than this value.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="maximum">
                   <double>1000.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>1.000000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="0" column="0">
                 <widget class="QLabel" name="label_80">
                  <property name="text">
                   <string>Opacity:</string>
                  </property>
                 </widget>
                </item>
                <item row="7" column="0">
                 <widget class="QLabel" name="label_86">
                  <property name="text">
                   <string>Color #3:</string>
                  </property>
                 </widget>
                </item>
                <item row="1" column="0">
                 <widget class="QLabel" name="label_81">
                  <property name="text">
                   <string>Low iterations trim:</string>
                  </property>
                 </widget>
                </item>
                <item row="3" column="0">
                 <widget class="QLabel" name="label_82">
                  <property name="text">
                   <string>Max iter. for color#1:</string>
                  </property>
                 </widget>
                </item>
                <item row="7" column="1">
                 <widget class="MyColorButton" name="colorButton_iteration_fog_color_3" native="true">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Color #3 of fog effect&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="text" stdset="0">
                   <string>PushButton</string>
                  </property>
                 </widget>
                </item>
                <item row="5" column="1">
                 <widget class="MyColorButton" name="colorButton_iteration_fog_color_1" native="true">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Color #1 of fog effect&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="text" stdset="0">
                   <string>PushButton</string>
                  </property>
                 </widget>
                </item>
                <item row="6" column="1">
                 <widget class="MyColorButton" name="colorButton_iteration_fog_color_2" native="true">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Color #2 of fog effect&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="text" stdset="0">
                   <string>PushButton</string>
                  </property>
                 </widget>
                </item>
                <item row="8" column="1">
                 <widget class="MyDoubleSpinBox" name="spinbox_iteration_fog_brightness_boost">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;This parameter can be used to increase brightness of fog illuminated by auxiliary light sources.&lt;/p&gt;&lt;p&gt;In Mandelbulber version &amp;lt;= 2.12 this value was hardcoded and default value was 100. &lt;/p&gt;&lt;p&gt;When brightness boost is 1.0 then there is correct proportion of illuminating fractal surface and fog.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="maximum">
                   <double>1000000.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>10.000000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="8" column="0">
                 <widget class="QLabel" name="label_99">
                  <property name="text">
                   <string>Brightness boost.
Set 100 to keep compatibility with version &lt;=2.12</string>
                  </property>
                  <property name="wordWrap">
                   <bool>true</bool>
                  </property>
                 </widget>
                </item>
                <item row="9" column="0" colspan="2">
                 <widget class="MyCheckBox" name="checkBox_iteration_fog_shadows">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;When enabled, the fog will cast and receive shadows, producing a more realistic effect, (but rendering will be much slower.)&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="text">
                   <string>Cast/receive shadows</string>
                  </property>
                 </widget>
                </item>
                <item row="2" column="0">
                 <widget class="QLabel" name="label_101">
                  <property name="text">
                   <string>High iterations trim:</string>
                  </property>
                 </widget>
                </item>
                <item row="2" column="1">
                 <widget class="MyDoubleSpinBox" name="spinbox_iteration_fog_opacity_trim_high">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;There is no fog in volume where iteration count is lower than this value. When this parameter is high then fog is only just by fractal surface.&lt;/p&gt;&lt;table border=&quot;0&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot;&gt;&lt;tr&gt;&lt;td&gt;&lt;p&gt;trim = 4&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;trim = 6&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;trim = 8&lt;/p&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - iterfog - 4 - 16000.jpg&quot;/&gt;&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - iterfog - 6 - 30000.jpg&quot;/&gt;&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - iterfog - 8 - 40000.jpg&quot;/&gt;&lt;/p&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="maximum">
                   <double>1000.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>1.000000000000000</double>
                  </property>
                 </widget>
                </item>
               </layout>
              </item>
             </layout>
            </widget>
           </item>
           <item>
            <widget class="QGroupBox" name="groupBox_9">
             <property name="toolTip">
              <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Parameters of visible light rays, often named  quot;God Raysquot; effect.&lt;/p&gt;&lt;p&gt;Example:&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/god rays.jpg&quot;/&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
             </property>
             <property name="title">
              <string>Volumetric lights</string>
             </property>
             <layout class="QVBoxLayout" name="verticalLayout_18">
              <property name="spacing">
               <number>2</number>
              </property>
              <property name="leftMargin">
               <number>2</number>
              </property>
              <property name="topMargin">
               <number>2</number>
              </property>
              <property name="rightMargin">
               <number>2</number>
              </property>
              <property name="bottomMargin">
               <number>2</number>
              </property>
              <item>
               <layout class="QGridLayout" name="gridLayout_6" columnstretch="0,0">
                <property name="spacing">
                 <number>2</number>
                </property>
                <item row="1" column="1">
                 <widget class="MyLineEdit" name="logedit_main_light_volumetric_intensity">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Intensity of effect. When effect is not visible try to increase intensity. If whole image is white, then decrease intensity.&lt;/p&gt;&lt;p&gt;Intensity of effect doesn't depend on light source brightness&lt;/p&gt;&lt;p&gt;To control quality of this effect change &lt;span style=&quot; font-style:italic;&quot;&gt;Rendering Engine / Raymarching step&lt;/span&gt; multiplier parameter.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
                <item row="0" column="0" colspan="2">
                 <widget class="MyCheckBox" name="checkBox_main_light_volumetric_enabled">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enables effect for main light source. It's good to place the light source almost in front of the camera (horizontal angle about 180, vertical angle about 0)&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="text">
                   <string>Main light as volumetric</string>
                  </property>
                 </widget>
                </item>
                <item row="1" column="0">
                 <widget class="QLabel" name="label_42">
                  <property name="text">
                   <string>Visibility of main light:</string>
                  </property>
                 </widget>
                </item>
                <item row="2" column="0" colspan="2">
                 <widget class="MyCheckBox" name="checkBox_aux_light_volumetric_enabled_1">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="text">
                   <string>Light #1 as volumetric</string>
                  </property>
                 </widget>
                </item>
                <item row="3" column="1">
                 <widget class="MyLineEdit" name="logedit_aux_light_volumetric_intensity_1">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Intensity of effect. When effect is not visible try to increase intensity. If whole image is white, then decrease intensity.&lt;/p&gt;&lt;p&gt;Intensity of effect doesn't depend on light source brightness&lt;/p&gt;&lt;p&gt;To control quality of this effect change &lt;span style=&quot; font-style:italic;&quot;&gt;Rendering Engine / Raymarching step&lt;/span&gt; multiplier parameter.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
                <item row="3" column="0">
                 <widget class="QLabel" name="label_41">
                  <property name="text">
                   <string>Visibility of light #1:</string>
                  </property>
                 </widget>
                </item>
                <item row="5" column="1">
                 <widget class="MyLineEdit" name="logedit_aux_light_volumetric_intensity_2">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Intensity of effect. When effect is not visible try to increase intensity. If whole image is white, then decrease intensity.&lt;/p&gt;&lt;p&gt;Intensity of effect doesn't depend on light source brightness&lt;/p&gt;&lt;p&gt;To control quality of this effect change &lt;span style=&quot; font-style:italic;&quot;&gt;Rendering Engine / Raymarching step&lt;/span&gt; multiplier parameter.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
                <item row="4" column="0" colspan="2">
                 <widget class="MyCheckBox" name="checkBox_aux_light_volumetric_enabled_2">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="text">
                   <string>Light #2 as volumetric</string>
                  </property>
                 </widget>
                </item>
                <item row="5" column="0">
                 <widget class="QLabel" name="label_40">
                  <property name="text">
                   <string>Visibility of light #2:</string>
                  </property>
                 </widget>
                </item>
                <item row="7" column="1">
                 <widget class="MyLineEdit" name="logedit_aux_light_volumetric_intensity_3">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Intensity of effect. When effect is not visible try to increase intensity. If whole image is white, then decrease intensity.&lt;/p&gt;&lt;p&gt;Intensity of effect doesn't depend on light source brightness&lt;/p&gt;&lt;p&gt;To control quality of this effect change &lt;span style=&quot; font-style:italic;&quot;&gt;Rendering Engine / Raymarching step&lt;/span&gt; multiplier parameter.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
                <item row="6" column="0" colspan="2">
                 <widget class="MyCheckBox" name="checkBox_aux_light_volumetric_enabled_3">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="text">
                   <string>Light #3 as volumetric</string>
                  </property>
                 </widget>
                </item>
                <item row="7" column="0">
                 <widget class="QLabel" name="label_43">
                  <property name="text">
                   <string>Visibility of light #3:</string>
                  </property>
                 </widget>
                </item>
                <item row="9" column="1">
                 <widget class="MyLineEdit" name="logedit_aux_light_volumetric_intensity_4">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Intensity of effect. When effect is not visible try to increase intensity. If whole image is white, then decrease intensity.&lt;/p&gt;&lt;p&gt;Intensity of effect doesn't depend on light source brightness&lt;/p&gt;&lt;p&gt;To control quality of this effect change &lt;span style=&quot; font-style:italic;&quot;&gt;Rendering Engine / Raymarching step&lt;/span&gt; multiplier parameter.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
                <item row="8" column="0" colspan="2">
                 <widget class="MyCheckBox" name="checkBox_aux_light_volumetric_enabled_4">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="text">
                   <string>Light #4 as volumetric</string>
                  </property>
                 </widget>
                </item>
                <item row="9" column="0">
                 <widget class="QLabel" name="label_44">
                  <property name="text">
                   <string>Visibility of light #4:</string>
                  </property>
                 </widget>
                </item>
               </layout>
              </item>
             </layout>
            </widget>
           </item>
           <item>
            <spacer name="verticalSpacer_4">
             <property name="orientation">
              <enum>Qt::Vertical</enum>
             </property>
             <property name="sizeHint" stdset="0">
              <size>
               <width>20</width>
               <height>40</height>
              </size>
             </property>
            </spacer>
           </item>
          </layout>
         </widget>
        </widget>
       </item>
      </layout>
     </widget>
     <widget class="QWidget" name="tab_background">
      <attribute name="title">
       <string>Background</string>
      </attribute>
      <layout class="QVBoxLayout" name="verticalLayout_66" stretch="0,0">
       <property name="spacing">
        <number>2</number>
       </property>
       <property name="leftMargin">
        <number>2</number>
       </property>
       <property name="topMargin">
        <number>2</number>
       </property>
       <property name="rightMargin">
        <number>2</number>
       </property>
       <property name="bottomMargin">
        <number>2</number>
       </property>
       <item>
        <layout class="QHBoxLayout" name="horizontalLayout_13">
         <item>
          <widget class="cButtonLoadSettingsFromWidget" name="pushButton_local_load_5">
           <property name="text">
            <string>Load</string>
           </property>
          </widget>
         </item>
         <item>
          <widget class="cButtonSaveSettingsFromWidget" name="pushButton_local_save_5">
           <property name="text">
            <string>Save</string>
           </property>
          </widget>
         </item>
         <item>
          <widget class="cButtonResetSettingsFromWidget" name="pushButton_local_reset_5">
           <property name="text">
            <string>Reset</string>
           </property>
          </widget>
         </item>
        </layout>
       </item>
       <item>
        <widget class="QScrollArea" name="scrollArea_9">
         <property name="widgetResizable">
          <bool>true</bool>
         </property>
         <widget class="QWidget" name="scrollAreaWidgetContents_10">
          <property name="geometry">
           <rect>
            <x>0</x>
            <y>0</y>
            <width>543</width>
            <height>1027</height>
           </rect>
          </property>
          <layout class="QVBoxLayout" name="verticalLayout_36">
           <property name="spacing">
            <number>2</number>
           </property>
           <property name="leftMargin">
            <number>2</number>
           </property>
           <property name="topMargin">
            <number>2</number>
           </property>
           <property name="rightMargin">
            <number>2</number>
           </property>
           <property name="bottomMargin">
            <number>2</number>
           </property>
           <item>
            <widget class="QGroupBox" name="groupBox_14">
             <property name="title">
              <string>Colored background</string>
             </property>
             <layout class="QVBoxLayout" name="verticalLayout_37">
              <property name="spacing">
               <number>2</number>
              </property>
              <property name="leftMargin">
               <number>2</number>
              </property>
              <property name="topMargin">
               <number>2</number>
              </property>
              <property name="rightMargin">
               <number>2</number>
              </property>
              <property name="bottomMargin">
               <number>2</number>
              </property>
              <item>
               <layout class="QGridLayout" name="gridLayout_15">
                <property name="spacing">
                 <number>2</number>
                </property>
                <item row="0" column="1">
                 <widget class="MyColorButton" name="colorButton_background_color_1" native="true">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Color of background at zenith&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="text" stdset="0">
                   <string>PushButton</string>
                  </property>
                 </widget>
                </item>
                <item row="0" column="0">
                 <widget class="QLabel" name="label_57">
                  <property name="text">
                   <string>Color #1:</string>
                  </property>
                 </widget>
                </item>
               </layout>
              </item>
              <item>
               <widget class="MyGroupBox" name="groupCheck_background_3_colors_enable">
                <property name="toolTip">
                 <string>Enables colored gradient on background. When disabled only color #1 is used.</string>
                </property>
                <property name="title">
                 <string>&amp;3-color gradient</string>
                </property>
                <property name="checkable">
                 <bool>true</bool>
                </property>
                <layout class="QVBoxLayout" name="verticalLayout_4">
                 <property name="leftMargin">
                  <number>2</number>
                 </property>
                 <property name="topMargin">
                  <number>2</number>
                 </property>
                 <property name="rightMargin">
                  <number>2</number>
                 </property>
                 <property name="bottomMargin">
                  <number>2</number>
                 </property>
                 <item>
                  <layout class="QGridLayout" name="gridLayout_3">
                   <item row="1" column="1">
                    <widget class="MyColorButton" name="colorButton_background_color_3" native="true">
                     <property name="toolTip">
                      <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Color of background at nadir&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                     </property>
                     <property name="text" stdset="0">
                      <string>PushButton</string>
                     </property>
                    </widget>
                   </item>
                   <item row="0" column="0">
                    <widget class="QLabel" name="label_58">
                     <property name="text">
                      <string>Color #2:</string>
                     </property>
                    </widget>
                   </item>
                   <item row="1" column="0">
                    <widget class="QLabel" name="label_59">
                     <property name="text">
                      <string>Color #3:</string>
                     </property>
                    </widget>
                   </item>
                   <item row="0" column="1">
                    <widget class="MyColorButton" name="colorButton_background_color_2" native="true">
                     <property name="toolTip">
                      <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Color of background at horizon&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                     </property>
                     <property name="text" stdset="0">
                      <string>PushButton</string>
                     </property>
                    </widget>
                   </item>
                  </layout>
                 </item>
                </layout>
               </widget>
              </item>
              <item>
               <layout class="QGridLayout" name="gridLayout_7">
                <item row="0" column="0">
                 <widget class="QLabel" name="label_223">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Maximum" vsizetype="Preferred">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="text">
                   <string>Brightness:</string>
                  </property>
                 </widget>
                </item>
                <item row="0" column="1">
                 <widget class="MyDoubleSpinBox" name="spinbox_background_brightness">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Preferred">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Brightness of background&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="maximum">
                   <double>1000.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>0.100000000000000</double>
                  </property>
                 </widget>
                </item>
               </layout>
              </item>
             </layout>
            </widget>
           </item>
           <item>
            <widget class="MyGroupBox" name="groupCheck_textured_background">
             <property name="toolTip">
              <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enables covering of background sphere with selected image.&lt;/p&gt;&lt;p&gt;Example:&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - backhround texture.jpg&quot;/&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
             </property>
             <property name="title">
              <string>Te&amp;xtured background</string>
             </property>
             <property name="checkable">
              <bool>true</bool>
             </property>
             <layout class="QVBoxLayout" name="verticalLayout_38">
              <property name="spacing">
               <number>2</number>
              </property>
              <property name="leftMargin">
               <number>2</number>
              </property>
              <property name="topMargin">
               <number>2</number>
              </property>
              <property name="rightMargin">
               <number>2</number>
              </property>
              <property name="bottomMargin">
               <number>2</number>
              </property>
              <item>
               <layout class="QGridLayout" name="gridLayout_16" columnstretch="0,0,0">
                <property name="spacing">
                 <number>2</number>
                </property>
                <item row="1" column="0">
                 <widget class="QLabel" name="label_90">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Maximum" vsizetype="Preferred">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="text">
                   <string>Map type:</string>
                  </property>
                 </widget>
                </item>
                <item row="3" column="0">
                 <widget class="QLabel" name="label_224">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Maximum" vsizetype="Preferred">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="text">
                   <string>Vertical scale:</string>
                  </property>
                 </widget>
                </item>
                <item row="1" column="1" colspan="2">
                 <widget class="MyComboBox" name="comboBox_textured_background_map_type">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Preferred" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;It determines, how texture will be mapped on background sphere&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-weight:600;&quot;&gt;Equirectangular: &lt;br/&gt;&lt;/span&gt;&lt;span style=&quot; font-weight:400;&quot;&gt;Texture has to be created used equirectangular projection. It's the most popular format for textures dedicated for sphere mapping.&lt;br/&gt;Example:&lt;br/&gt;&lt;/span&gt;&lt;img src=&quot;:/tooltips/tooltips_images/equirectangular_bkg.jpg&quot;/&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-weight:600;&quot;&gt;Double hemisphere:&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Texture has to be created as a pair of images of hemispheres. Mapping has to be the same as &lt;span style=&quot; font-style:italic;&quot;&gt;Full dome projection&lt;/span&gt; (or &lt;span style=&quot; font-style:italic;&quot;&gt;Fish eye&lt;/span&gt;)&lt;br/&gt;Example texture with indicated axes and directions:&lt;br/&gt;&lt;img src=&quot;:/tooltips/tooltips_images/full_dome_bkg_axes.png&quot;/&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <item>
                   <property name="text">
                    <string>Equirectangular</string>
                   </property>
                  </item>
                  <item>
                   <property name="text">
                    <string>Double hemisphere</string>
                   </property>
                  </item>
                  <item>
                   <property name="text">
                    <string>Flat</string>
                   </property>
                  </item>
                 </widget>
                </item>
                <item row="7" column="1">
                 <widget class="QLabel" name="label_228">
                  <property name="text">
                   <string>Beta:</string>
                  </property>
                  <property name="alignment">
                   <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
                  </property>
                 </widget>
                </item>
                <item row="0" column="1" colspan="2">
                 <widget class="FileSelectWidget" name="text_file_background" native="true">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Expanding" vsizetype="Preferred">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Path to the background image. Acceptable formats are BMP, GIF, JPG, PNG&lt;/p&gt;&lt;p&gt;To use animated textures (image sequences), replace numbers by '%' symbol. Example: If sequence of images is as showed below: &lt;br/&gt;texture0001.jpg&lt;br/&gt;texture0002.jpg&lt;br/&gt;etc&lt;/p&gt;&lt;p&gt;Then use following file name: texture%%%%.jpg&lt;br/&gt;This tells the program to treat this as not a single image but as a sequence of images with 4 digit index.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
                <item row="4" column="2">
                 <widget class="MyDoubleSpinBox" name="spinbox_background_texture_offset_x">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>4</number>
                  </property>
                  <property name="minimum">
                   <double>-1000.000000000000000</double>
                  </property>
                  <property name="maximum">
                   <double>1000.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>0.001000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="6" column="1">
                 <widget class="QLabel" name="label_232">
                  <property name="text">
                   <string>Alpha:</string>
                  </property>
                  <property name="alignment">
                   <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
                  </property>
                 </widget>
                </item>
                <item row="8" column="1">
                 <widget class="QLabel" name="label_229">
                  <property name="text">
                   <string>Gamma:</string>
                  </property>
                  <property name="alignment">
                   <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
                  </property>
                 </widget>
                </item>
                <item row="4" column="0" rowspan="2">
                 <widget class="QLabel" name="label_230">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Maximum" vsizetype="Preferred">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="text">
                   <string>Texture offset:</string>
                  </property>
                 </widget>
                </item>
                <item row="5" column="2">
                 <widget class="MyDoubleSpinBox" name="spinbox_background_texture_offset_y">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>4</number>
                  </property>
                  <property name="minimum">
                   <double>-1000.000000000000000</double>
                  </property>
                  <property name="maximum">
                   <double>1000.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>0.001000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="6" column="0" rowspan="3">
                 <widget class="QLabel" name="label_226">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Maximum" vsizetype="Preferred">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="text">
                   <string>Rotation:</string>
                  </property>
                 </widget>
                </item>
                <item row="4" column="1">
                 <widget class="QLabel" name="label_231">
                  <property name="text">
                   <string>x:</string>
                  </property>
                  <property name="alignment">
                   <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
                  </property>
                 </widget>
                </item>
                <item row="6" column="2">
                 <widget class="MyDoubleSpinBox" name="spinboxd3_background_rotation_x">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="accelerated">
                   <bool>true</bool>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="minimum">
                   <double>-180.000000000000000</double>
                  </property>
                  <property name="maximum">
                   <double>180.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>1.000000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="2" column="0">
                 <widget class="QLabel" name="label_225">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Maximum" vsizetype="Preferred">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="text">
                   <string>Horizontal scale:</string>
                  </property>
                 </widget>
                </item>
                <item row="0" column="0">
                 <widget class="QLabel" name="label_61">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Maximum" vsizetype="Preferred">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="text">
                   <string>Texture path:</string>
                  </property>
                 </widget>
                </item>
                <item row="3" column="2">
                 <widget class="MyDoubleSpinBox" name="spinbox_background_v_scale">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>3</number>
                  </property>
                  <property name="maximum">
                   <double>10000.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>0.010000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="8" column="2">
                 <widget class="MyDoubleSpinBox" name="spinboxd3_background_rotation_z">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="accelerated">
                   <bool>true</bool>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="minimum">
                   <double>-180.000000000000000</double>
                  </property>
                  <property name="maximum">
                   <double>180.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>1.000000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="2" column="2">
                 <widget class="MyDoubleSpinBox" name="spinbox_background_h_scale">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>3</number>
                  </property>
                  <property name="maximum">
                   <double>10000.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>0.010000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="7" column="2">
                 <widget class="MyDoubleSpinBox" name="spinboxd3_background_rotation_y">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="accelerated">
                   <bool>true</bool>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="minimum">
                   <double>-180.000000000000000</double>
                  </property>
                  <property name="maximum">
                   <double>180.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>1.000000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="5" column="1">
                 <widget class="QLabel" name="label_233">
                  <property name="text">
                   <string>y:</string>
                  </property>
                  <property name="alignment">
                   <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
                  </property>
                 </widget>
                </item>
               </layout>
              </item>
             </layout>
            </widget>
           </item>
           <item>
            <spacer name="verticalSpacer_5">
             <property name="orientation">
              <enum>Qt::Vertical</enum>
             </property>
             <property name="sizeHint" stdset="0">
              <size>
               <width>20</width>
               <height>40</height>
              </size>
             </property>
            </spacer>
           </item>
          </layout>
         </widget>
        </widget>
       </item>
      </layout>
     </widget>
     <widget class="QWidget" name="tab_lights">
      <attribute name="title">
       <string>Lights</string>
      </attribute>
      <layout class="QVBoxLayout" name="verticalLayout_67">
       <property name="spacing">
        <number>2</number>
       </property>
       <property name="leftMargin">
        <number>2</number>
       </property>
       <property name="topMargin">
        <number>2</number>
       </property>
       <property name="rightMargin">
        <number>2</number>
       </property>
       <property name="bottomMargin">
        <number>2</number>
       </property>
       <item>
        <layout class="QHBoxLayout" name="horizontalLayout_14">
         <item>
          <widget class="cButtonLoadSettingsFromWidget" name="pushButton_local_load_6">
           <property name="text">
            <string>Load</string>
           </property>
          </widget>
         </item>
         <item>
          <widget class="cButtonSaveSettingsFromWidget" name="pushButton_local_save_6">
           <property name="text">
            <string>Save</string>
           </property>
          </widget>
         </item>
         <item>
          <widget class="cButtonResetSettingsFromWidget" name="pushButton_local_reset_6">
           <property name="text">
            <string>Reset</string>
           </property>
          </widget>
         </item>
        </layout>
       </item>
       <item>
        <widget class="QScrollArea" name="scrollArea_10">
         <property name="widgetResizable">
          <bool>true</bool>
         </property>
         <widget class="QWidget" name="scrollAreaWidgetContents_11">
          <property name="geometry">
           <rect>
            <x>0</x>
            <y>0</y>
            <width>529</width>
            <height>1925</height>
           </rect>
          </property>
          <layout class="QVBoxLayout" name="verticalLayout_41">
           <property name="spacing">
            <number>2</number>
           </property>
           <property name="leftMargin">
            <number>2</number>
           </property>
           <property name="topMargin">
            <number>2</number>
           </property>
           <property name="rightMargin">
            <number>2</number>
           </property>
           <property name="bottomMargin">
            <number>2</number>
           </property>
           <item>
            <widget class="QGroupBox" name="groupBox_7">
             <property name="title">
              <string>Common light options</string>
             </property>
             <layout class="QVBoxLayout" name="verticalLayout_12">
              <property name="spacing">
               <number>2</number>
              </property>
              <property name="leftMargin">
               <number>2</number>
              </property>
              <property name="topMargin">
               <number>2</number>
              </property>
              <property name="rightMargin">
               <number>2</number>
              </property>
              <property name="bottomMargin">
               <number>2</number>
              </property>
              <item>
               <widget class="MyCheckBox" name="checkBox_shadows_enabled">
                <property name="sizePolicy">
                 <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                  <horstretch>0</horstretch>
                  <verstretch>0</verstretch>
                 </sizepolicy>
                </property>
                <property name="toolTip">
                 <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enables casting shadows from all light sources&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                </property>
                <property name="text">
                 <string>Cast shadows</string>
                </property>
               </widget>
              </item>
              <item>
               <widget class="MyCheckBox" name="checkBox_penetrating_lights">
                <property name="sizePolicy">
                 <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                  <horstretch>0</horstretch>
                  <verstretch>0</verstretch>
                 </sizepolicy>
                </property>
                <property name="toolTip">
                 <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Makes light rays penetrate all the objects. When it's enabled, then even inside the fractal it will not be completely dark. &lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                </property>
                <property name="text">
                 <string>Penetrating lights</string>
                </property>
               </widget>
              </item>
              <item>
               <layout class="QGridLayout" name="gridLayout">
                <property name="topMargin">
                 <number>0</number>
                </property>
                <item row="0" column="0">
                 <widget class="QLabel" name="label_30">
                  <property name="text">
                   <string>Soft shadow cone angle:</string>
                  </property>
                 </widget>
                </item>
                <item row="0" column="1">
                 <widget class="MyDoubleSpinBox" name="spinbox_shadows_cone_angle">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;This parameter controls angle of shadows cone. It simulates &amp;quot;soft shadow&amp;quot; effect. When it's zero, then shadows are very sharp.&lt;/p&gt;&lt;table border=&quot;0&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px;&quot; cellspacing=&quot;2&quot; cellpadding=&quot;0&quot;&gt;&lt;tr&gt;&lt;td&gt;&lt;p&gt;shadow cone 0 degrees&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;shadow cone 5 degrees &lt;/p&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - shadow cone 0.jpeg&quot;/&gt;&lt;/p&gt;&lt;/td&gt;&lt;td&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - shadow cone 5.jpg&quot;/&gt;&lt;/p&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="frame">
                   <bool>true</bool>
                  </property>
                  <property name="accelerated">
                   <bool>true</bool>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="minimum">
                   <double>-100000.000000000000000</double>
                  </property>
                  <property name="maximum">
                   <double>100000.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>1.000000000000000</double>
                  </property>
                 </widget>
                </item>
               </layout>
              </item>
             </layout>
            </widget>
           </item>
           <item>
            <widget class="MyGroupBox" name="groupCheck_main_light_enable">
             <property name="title">
              <string>&amp;Main light source</string>
             </property>
             <property name="checkable">
              <bool>true</bool>
             </property>
             <layout class="QVBoxLayout" name="verticalLayout_8">
              <property name="spacing">
               <number>2</number>
              </property>
              <property name="leftMargin">
               <number>2</number>
              </property>
              <property name="topMargin">
               <number>2</number>
              </property>
              <property name="rightMargin">
               <number>2</number>
              </property>
              <property name="bottomMargin">
               <number>2</number>
              </property>
              <item>
               <layout class="QGridLayout" name="gridLayoutMainLightSource" columnstretch="0,0">
                <property name="spacing">
                 <number>2</number>
                </property>
                <item row="4" column="0">
                 <widget class="QLabel" name="label_8">
                  <property name="text">
                   <string>Horizontal angle:</string>
                  </property>
                 </widget>
                </item>
                <item row="0" column="0">
                 <widget class="QLabel" name="label_2">
                  <property name="text">
                   <string>Intensity:</string>
                  </property>
                 </widget>
                </item>
                <item row="4" column="1">
                 <widget class="MyDoubleSpinBox" name="spinboxd_main_light_alpha">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;This parameter moves the light source to the left / right. &lt;/p&gt;&lt;p&gt;When &lt;span style=&quot; font-style:italic;&quot;&gt;Position relative to camera&lt;/span&gt; is off and angle is zero then light is set on Y axis.&lt;/p&gt;&lt;p&gt;When &lt;span style=&quot; font-style:italic;&quot;&gt;Position relative to camera&lt;/span&gt; is on and angle is zero then light is set behind the camera. When it's +90, then is on the right side of the camera. When it's -90, then is on the left side of the camera. &lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="accelerated">
                   <bool>true</bool>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="minimum">
                   <double>-180.000000000000000</double>
                  </property>
                  <property name="maximum">
                   <double>180.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>1.000000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="2" column="1">
                 <widget class="MyDoubleSpinBox" name="spinbox_main_light_visibility_size">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;This parameter sets size of main light which is visible on a &amp;quot;sky&amp;quot;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="maximum">
                   <double>18000.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>0.100000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="0" column="1">
                 <widget class="MyDoubleSpinBox" name="spinbox_main_light_intensity">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Intensity of main light source. When it's higher then objects illuminated by main light source will be brighter.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="maximum">
                   <double>1000.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>0.100000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="1" column="1">
                 <widget class="MyDoubleSpinBox" name="spinbox_main_light_visibility">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;This parameter sets brightness of the light which is visible on a &amp;quot;sky&amp;quot;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="maximum">
                   <double>10000.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>0.100000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="2" column="0">
                 <widget class="QLabel" name="label_5">
                  <property name="text">
                   <string>Size:</string>
                  </property>
                 </widget>
                </item>
                <item row="5" column="0">
                 <widget class="QLabel" name="label_10">
                  <property name="text">
                   <string>Vertical angle:</string>
                  </property>
                 </widget>
                </item>
                <item row="5" column="1">
                 <widget class="MyDoubleSpinBox" name="spinboxd_main_light_beta">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;This parameter moves main light source higher / lower. &lt;/p&gt;&lt;p&gt;When &lt;span style=&quot; font-style:italic;&quot;&gt;Position relative to camera&lt;/span&gt; is off and angle is zero then light is set on X-Y plane (horizon).&lt;/p&gt;&lt;p&gt;When &lt;span style=&quot; font-style:italic;&quot;&gt;Position relative to camera&lt;/span&gt; is on and angle is zero then light is on local horizon. When it's +90, then is over the camera. When it's -90, then is under the camera. &lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="frame">
                   <bool>true</bool>
                  </property>
                  <property name="accelerated">
                   <bool>true</bool>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="minimum">
                   <double>-100000.000000000000000</double>
                  </property>
                  <property name="maximum">
                   <double>100000.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>1.000000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="1" column="0">
                 <widget class="QLabel" name="label_6">
                  <property name="text">
                   <string>Visibility:</string>
                  </property>
                 </widget>
                </item>
                <item row="3" column="0">
                 <widget class="QLabel" name="label_7">
                  <property name="text">
                   <string>Color:</string>
                  </property>
                 </widget>
                </item>
                <item row="3" column="1">
                 <widget class="MyColorButton" name="colorButton_main_light_colour" native="true">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Color of main light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="text" stdset="0">
                   <string>PushButton</string>
                  </property>
                 </widget>
                </item>
               </layout>
              </item>
              <item>
               <widget class="MyCheckBox" name="checkBox_main_light_position_relative">
                <property name="sizePolicy">
                 <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                  <horstretch>0</horstretch>
                  <verstretch>0</verstretch>
                 </sizepolicy>
                </property>
                <property name="toolTip">
                 <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;When this is checked, then the position of the light changes with camera rotation. When it is unchecked, then main light source position is set with angles relative to scene coordinate system.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                </property>
                <property name="text">
                 <string>Position relative to the camera</string>
                </property>
               </widget>
              </item>
             </layout>
            </widget>
           </item>
           <item>
            <widget class="QGroupBox" name="groupBox_Lights">
             <property name="toolTip">
              <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Freely configurable light sources&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
             </property>
             <property name="title">
              <string>Custom lights</string>
             </property>
             <layout class="QVBoxLayout" name="verticalLayout_9">
              <property name="spacing">
               <number>2</number>
              </property>
              <property name="leftMargin">
               <number>2</number>
              </property>
              <property name="topMargin">
               <number>2</number>
              </property>
              <property name="rightMargin">
               <number>2</number>
              </property>
              <property name="bottomMargin">
               <number>2</number>
              </property>
              <item>
               <layout class="QGridLayout" name="gridLayout_4">
                <property name="spacing">
                 <number>2</number>
                </property>
                <item row="1" column="0">
                 <widget class="MyGroupBox" name="groupCheck_aux_light_enabled_2">
                  <property name="title">
                   <string>Light #&amp;2</string>
                  </property>
                  <property name="checkable">
                   <bool>true</bool>
                  </property>
                  <layout class="QVBoxLayout" name="verticalLayout_11">
                   <property name="spacing">
                    <number>2</number>
                   </property>
                   <property name="leftMargin">
                    <number>2</number>
                   </property>
                   <property name="topMargin">
                    <number>2</number>
                   </property>
                   <property name="rightMargin">
                    <number>2</number>
                   </property>
                   <property name="bottomMargin">
                    <number>2</number>
                   </property>
                   <item>
                    <layout class="QFormLayout" name="formLayout_coordinates_6">
                     <property name="fieldGrowthPolicy">
                      <enum>QFormLayout::ExpandingFieldsGrow</enum>
                     </property>
                     <property name="horizontalSpacing">
                      <number>2</number>
                     </property>
                     <property name="verticalSpacing">
                      <number>1</number>
                     </property>
                     <item row="0" column="0">
                      <widget class="QLabel" name="label_24">
                       <property name="text">
                        <string>x:</string>
                       </property>
                      </widget>
                     </item>
                     <item row="0" column="1">
                      <widget class="MyLineEdit" name="vect3_aux_light_position_2_x">
                       <property name="sizePolicy">
                        <sizepolicy hsizetype="Expanding" vsizetype="Maximum">
                         <horstretch>0</horstretch>
                         <verstretch>0</verstretch>
                        </sizepolicy>
                       </property>
                       <property name="toolTip">
                        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;coordinates of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                       </property>
                      </widget>
                     </item>
                     <item row="1" column="0">
                      <widget class="QLabel" name="label_25">
                       <property name="text">
                        <string>y:</string>
                       </property>
                      </widget>
                     </item>
                     <item row="1" column="1">
                      <widget class="MyLineEdit" name="vect3_aux_light_position_2_y">
                       <property name="sizePolicy">
                        <sizepolicy hsizetype="Expanding" vsizetype="Maximum">
                         <horstretch>0</horstretch>
                         <verstretch>0</verstretch>
                        </sizepolicy>
                       </property>
                       <property name="toolTip">
                        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;coordinates of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                       </property>
                      </widget>
                     </item>
                     <item row="2" column="0">
                      <widget class="QLabel" name="label_26">
                       <property name="text">
                        <string>z:</string>
                       </property>
                      </widget>
                     </item>
                     <item row="2" column="1">
                      <widget class="MyLineEdit" name="vect3_aux_light_position_2_z">
                       <property name="sizePolicy">
                        <sizepolicy hsizetype="Expanding" vsizetype="Maximum">
                         <horstretch>0</horstretch>
                         <verstretch>0</verstretch>
                        </sizepolicy>
                       </property>
                       <property name="toolTip">
                        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;coordinates of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                       </property>
                      </widget>
                     </item>
                    </layout>
                   </item>
                   <item>
                    <layout class="QHBoxLayout" name="horizontalLayout_5">
                     <property name="spacing">
                      <number>2</number>
                     </property>
                     <item>
                      <widget class="QLabel" name="label_13">
                       <property name="text">
                        <string>Intensity:</string>
                       </property>
                      </widget>
                     </item>
                     <item>
                      <widget class="MyLineEdit" name="logedit_aux_light_intensity_2">
                       <property name="sizePolicy">
                        <sizepolicy hsizetype="Expanding" vsizetype="Maximum">
                         <horstretch>0</horstretch>
                         <verstretch>0</verstretch>
                        </sizepolicy>
                       </property>
                       <property name="toolTip">
                        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;brightness of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                       </property>
                      </widget>
                     </item>
                    </layout>
                   </item>
                   <item>
                    <layout class="QHBoxLayout" name="horizontalLayout_6">
                     <property name="spacing">
                      <number>2</number>
                     </property>
                     <item>
                      <widget class="QLabel" name="label_14">
                       <property name="text">
                        <string>Color:</string>
                       </property>
                      </widget>
                     </item>
                     <item>
                      <widget class="MyColorButton" name="colorButton_aux_light_colour_2" native="true">
                       <property name="toolTip">
                        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Color of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                       </property>
                       <property name="text" stdset="0">
                        <string>PushButton</string>
                       </property>
                      </widget>
                     </item>
                    </layout>
                   </item>
                   <item>
                    <widget class="QPushButton" name="pushButton_place_light_by_mouse_2">
                     <property name="sizePolicy">
                      <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                       <horstretch>0</horstretch>
                       <verstretch>0</verstretch>
                      </sizepolicy>
                     </property>
                     <property name="toolTip">
                      <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enables placing of the light source by mouse pointer. Light source is placed in front of fractal surface by distance defined by &lt;span style=&quot; font-style:italic;&quot;&gt;Placement distance &lt;/span&gt;parameter. &lt;/p&gt;&lt;p&gt;Placement distance can be changed using mouse scroll. &lt;/p&gt;&lt;p&gt;When the light is already placed, don't forget to change &lt;span style=&quot; font-style:italic;&quot;&gt;Mouse click function&lt;/span&gt; to e.g. &amp;quot;Move the camera&amp;quot;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                     </property>
                     <property name="text">
                      <string>Place by mouse</string>
                     </property>
                    </widget>
                   </item>
                  </layout>
                 </widget>
                </item>
                <item row="0" column="0">
                 <widget class="MyGroupBox" name="groupCheck_aux_light_enabled_1">
                  <property name="title">
                   <string>Light #&amp;1</string>
                  </property>
                  <property name="checkable">
                   <bool>true</bool>
                  </property>
                  <layout class="QVBoxLayout" name="verticalLayout_10">
                   <property name="spacing">
                    <number>2</number>
                   </property>
                   <property name="leftMargin">
                    <number>2</number>
                   </property>
                   <property name="topMargin">
                    <number>2</number>
                   </property>
                   <property name="rightMargin">
                    <number>2</number>
                   </property>
                   <property name="bottomMargin">
                    <number>2</number>
                   </property>
                   <item>
                    <layout class="QFormLayout" name="formLayout_coordinates_5">
                     <property name="fieldGrowthPolicy">
                      <enum>QFormLayout::ExpandingFieldsGrow</enum>
                     </property>
                     <property name="horizontalSpacing">
                      <number>2</number>
                     </property>
                     <property name="verticalSpacing">
                      <number>1</number>
                     </property>
                     <item row="0" column="0">
                      <widget class="QLabel" name="label_21">
                       <property name="text">
                        <string>x:</string>
                       </property>
                      </widget>
                     </item>
                     <item row="0" column="1">
                      <widget class="MyLineEdit" name="vect3_aux_light_position_1_x">
                       <property name="sizePolicy">
                        <sizepolicy hsizetype="Expanding" vsizetype="Maximum">
                         <horstretch>0</horstretch>
                         <verstretch>0</verstretch>
                        </sizepolicy>
                       </property>
                       <property name="toolTip">
                        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;coordinates of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                       </property>
                      </widget>
                     </item>
                     <item row="1" column="0">
                      <widget class="QLabel" name="label_22">
                       <property name="text">
                        <string>y:</string>
                       </property>
                      </widget>
                     </item>
                     <item row="1" column="1">
                      <widget class="MyLineEdit" name="vect3_aux_light_position_1_y">
                       <property name="sizePolicy">
                        <sizepolicy hsizetype="Expanding" vsizetype="Maximum">
                         <horstretch>0</horstretch>
                         <verstretch>0</verstretch>
                        </sizepolicy>
                       </property>
                       <property name="toolTip">
                        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;coordinates of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                       </property>
                      </widget>
                     </item>
                     <item row="2" column="0">
                      <widget class="QLabel" name="label_23">
                       <property name="text">
                        <string>z:</string>
                       </property>
                      </widget>
                     </item>
                     <item row="2" column="1">
                      <widget class="MyLineEdit" name="vect3_aux_light_position_1_z">
                       <property name="sizePolicy">
                        <sizepolicy hsizetype="Expanding" vsizetype="Maximum">
                         <horstretch>0</horstretch>
                         <verstretch>0</verstretch>
                        </sizepolicy>
                       </property>
                       <property name="toolTip">
                        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;coordinates of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                       </property>
                      </widget>
                     </item>
                    </layout>
                   </item>
                   <item>
                    <layout class="QHBoxLayout" name="horizontalLayout_3">
                     <property name="spacing">
                      <number>2</number>
                     </property>
                     <item>
                      <widget class="QLabel" name="label_11">
                       <property name="text">
                        <string>Intensity:</string>
                       </property>
                      </widget>
                     </item>
                     <item>
                      <widget class="MyLineEdit" name="logedit_aux_light_intensity_1">
                       <property name="sizePolicy">
                        <sizepolicy hsizetype="Expanding" vsizetype="Maximum">
                         <horstretch>0</horstretch>
                         <verstretch>0</verstretch>
                        </sizepolicy>
                       </property>
                       <property name="toolTip">
                        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;brightness of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                       </property>
                      </widget>
                     </item>
                    </layout>
                   </item>
                   <item>
                    <layout class="QHBoxLayout" name="horizontalLayout_4">
                     <property name="spacing">
                      <number>2</number>
                     </property>
                     <item>
                      <widget class="QLabel" name="label_12">
                       <property name="text">
                        <string>Color:</string>
                       </property>
                      </widget>
                     </item>
                     <item>
                      <widget class="MyColorButton" name="colorButton_aux_light_colour_1" native="true">
                       <property name="toolTip">
                        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Color of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                       </property>
                       <property name="text" stdset="0">
                        <string>PushButton</string>
                       </property>
                      </widget>
                     </item>
                    </layout>
                   </item>
                   <item>
                    <widget class="QPushButton" name="pushButton_place_light_by_mouse_1">
                     <property name="sizePolicy">
                      <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                       <horstretch>0</horstretch>
                       <verstretch>0</verstretch>
                      </sizepolicy>
                     </property>
                     <property name="toolTip">
                      <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enables placing of the light source by mouse pointer. Light source is placed in front of fractal surface by distance defined by &lt;span style=&quot; font-style:italic;&quot;&gt;Placement distance &lt;/span&gt;parameter. &lt;/p&gt;&lt;p&gt;Placement distance can be changed using mouse scroll. &lt;/p&gt;&lt;p&gt;When the light is already placed, don't forget to change &lt;span style=&quot; font-style:italic;&quot;&gt;Mouse click function&lt;/span&gt; to e.g. &amp;quot;Move the camera&amp;quot;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                     </property>
                     <property name="text">
                      <string>Place by mouse</string>
                     </property>
                    </widget>
                   </item>
                  </layout>
                 </widget>
                </item>
                <item row="2" column="0">
                 <widget class="MyGroupBox" name="groupCheck_aux_light_enabled_3">
                  <property name="title">
                   <string>Light #&amp;3</string>
                  </property>
                  <property name="checkable">
                   <bool>true</bool>
                  </property>
                  <layout class="QVBoxLayout" name="verticalLayout_15">
                   <property name="spacing">
                    <number>2</number>
                   </property>
                   <property name="leftMargin">
                    <number>2</number>
                   </property>
                   <property name="topMargin">
                    <number>2</number>
                   </property>
                   <property name="rightMargin">
                    <number>2</number>
                   </property>
                   <property name="bottomMargin">
                    <number>2</number>
                   </property>
                   <item>
                    <layout class="QFormLayout" name="formLayout_coordinates_7">
                     <property name="fieldGrowthPolicy">
                      <enum>QFormLayout::ExpandingFieldsGrow</enum>
                     </property>
                     <property name="horizontalSpacing">
                      <number>2</number>
                     </property>
                     <property name="verticalSpacing">
                      <number>1</number>
                     </property>
                     <item row="0" column="0">
                      <widget class="QLabel" name="label_27">
                       <property name="text">
                        <string>x:</string>
                       </property>
                      </widget>
                     </item>
                     <item row="0" column="1">
                      <widget class="MyLineEdit" name="vect3_aux_light_position_3_x">
                       <property name="sizePolicy">
                        <sizepolicy hsizetype="Expanding" vsizetype="Maximum">
                         <horstretch>0</horstretch>
                         <verstretch>0</verstretch>
                        </sizepolicy>
                       </property>
                       <property name="toolTip">
                        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;coordinates of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                       </property>
                      </widget>
                     </item>
                     <item row="1" column="0">
                      <widget class="QLabel" name="label_28">
                       <property name="text">
                        <string>y:</string>
                       </property>
                      </widget>
                     </item>
                     <item row="1" column="1">
                      <widget class="MyLineEdit" name="vect3_aux_light_position_3_y">
                       <property name="sizePolicy">
                        <sizepolicy hsizetype="Expanding" vsizetype="Maximum">
                         <horstretch>0</horstretch>
                         <verstretch>0</verstretch>
                        </sizepolicy>
                       </property>
                       <property name="toolTip">
                        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;coordinates of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                       </property>
                      </widget>
                     </item>
                     <item row="2" column="0">
                      <widget class="QLabel" name="label_29">
                       <property name="text">
                        <string>z:</string>
                       </property>
                      </widget>
                     </item>
                     <item row="2" column="1">
                      <widget class="MyLineEdit" name="vect3_aux_light_position_3_z">
                       <property name="sizePolicy">
                        <sizepolicy hsizetype="Expanding" vsizetype="Maximum">
                         <horstretch>0</horstretch>
                         <verstretch>0</verstretch>
                        </sizepolicy>
                       </property>
                       <property name="toolTip">
                        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;coordinates of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                       </property>
                      </widget>
                     </item>
                    </layout>
                   </item>
                   <item>
                    <layout class="QHBoxLayout" name="horizontalLayout_7">
                     <property name="spacing">
                      <number>2</number>
                     </property>
                     <item>
                      <widget class="QLabel" name="label_31">
                       <property name="text">
                        <string>Intensity:</string>
                       </property>
                      </widget>
                     </item>
                     <item>
                      <widget class="MyLineEdit" name="logedit_aux_light_intensity_3">
                       <property name="sizePolicy">
                        <sizepolicy hsizetype="Expanding" vsizetype="Maximum">
                         <horstretch>0</horstretch>
                         <verstretch>0</verstretch>
                        </sizepolicy>
                       </property>
                       <property name="toolTip">
                        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;brightness of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                       </property>
                      </widget>
                     </item>
                    </layout>
                   </item>
                   <item>
                    <layout class="QHBoxLayout" name="horizontalLayout_8">
                     <property name="spacing">
                      <number>2</number>
                     </property>
                     <item>
                      <widget class="QLabel" name="label_32">
                       <property name="text">
                        <string>Color:</string>
                       </property>
                      </widget>
                     </item>
                     <item>
                      <widget class="MyColorButton" name="colorButton_aux_light_colour_3" native="true">
                       <property name="toolTip">
                        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Color of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                       </property>
                       <property name="text" stdset="0">
                        <string>PushButton</string>
                       </property>
                      </widget>
                     </item>
                    </layout>
                   </item>
                   <item>
                    <widget class="QPushButton" name="pushButton_place_light_by_mouse_3">
                     <property name="sizePolicy">
                      <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                       <horstretch>0</horstretch>
                       <verstretch>0</verstretch>
                      </sizepolicy>
                     </property>
                     <property name="toolTip">
                      <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enables placing of the light source by mouse pointer. Light source is placed in front of fractal surface by distance defined by &lt;span style=&quot; font-style:italic;&quot;&gt;Placement distance &lt;/span&gt;parameter. &lt;/p&gt;&lt;p&gt;Placement distance can be changed using mouse scroll. &lt;/p&gt;&lt;p&gt;When the light is already placed, don't forget to change &lt;span style=&quot; font-style:italic;&quot;&gt;Mouse click function&lt;/span&gt; to e.g. &amp;quot;Move the camera&amp;quot;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                     </property>
                     <property name="text">
                      <string>Place by mouse</string>
                     </property>
                    </widget>
                   </item>
                  </layout>
                 </widget>
                </item>
                <item row="3" column="0">
                 <widget class="MyGroupBox" name="groupCheck_aux_light_enabled_4">
                  <property name="title">
                   <string>Light #&amp;4</string>
                  </property>
                  <property name="checkable">
                   <bool>true</bool>
                  </property>
                  <layout class="QVBoxLayout" name="verticalLayout_16">
                   <property name="spacing">
                    <number>2</number>
                   </property>
                   <property name="leftMargin">
                    <number>2</number>
                   </property>
                   <property name="topMargin">
                    <number>2</number>
                   </property>
                   <property name="rightMargin">
                    <number>2</number>
                   </property>
                   <property name="bottomMargin">
                    <number>2</number>
                   </property>
                   <item>
                    <layout class="QFormLayout" name="formLayout_coordinates_8">
                     <property name="fieldGrowthPolicy">
                      <enum>QFormLayout::ExpandingFieldsGrow</enum>
                     </property>
                     <property name="horizontalSpacing">
                      <number>2</number>
                     </property>
                     <property name="verticalSpacing">
                      <number>1</number>
                     </property>
                     <item row="0" column="0">
                      <widget class="QLabel" name="label_33">
                       <property name="text">
                        <string>x:</string>
                       </property>
                      </widget>
                     </item>
                     <item row="0" column="1">
                      <widget class="MyLineEdit" name="vect3_aux_light_position_4_x">
                       <property name="sizePolicy">
                        <sizepolicy hsizetype="Expanding" vsizetype="Maximum">
                         <horstretch>0</horstretch>
                         <verstretch>0</verstretch>
                        </sizepolicy>
                       </property>
                       <property name="toolTip">
                        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;coordinates of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                       </property>
                      </widget>
                     </item>
                     <item row="1" column="0">
                      <widget class="QLabel" name="label_34">
                       <property name="text">
                        <string>y:</string>
                       </property>
                      </widget>
                     </item>
                     <item row="1" column="1">
                      <widget class="MyLineEdit" name="vect3_aux_light_position_4_y">
                       <property name="sizePolicy">
                        <sizepolicy hsizetype="Expanding" vsizetype="Maximum">
                         <horstretch>0</horstretch>
                         <verstretch>0</verstretch>
                        </sizepolicy>
                       </property>
                       <property name="toolTip">
                        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;coordinates of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                       </property>
                      </widget>
                     </item>
                     <item row="2" column="0">
                      <widget class="QLabel" name="label_35">
                       <property name="text">
                        <string>z:</string>
                       </property>
                      </widget>
                     </item>
                     <item row="2" column="1">
                      <widget class="MyLineEdit" name="vect3_aux_light_position_4_z">
                       <property name="sizePolicy">
                        <sizepolicy hsizetype="Expanding" vsizetype="Maximum">
                         <horstretch>0</horstretch>
                         <verstretch>0</verstretch>
                        </sizepolicy>
                       </property>
                       <property name="toolTip">
                        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;coordinates of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                       </property>
                      </widget>
                     </item>
                    </layout>
                   </item>
                   <item>
                    <layout class="QHBoxLayout" name="horizontalLayout_9">
                     <property name="spacing">
                      <number>2</number>
                     </property>
                     <item>
                      <widget class="QLabel" name="label_36">
                       <property name="text">
                        <string>Intensity:</string>
                       </property>
                      </widget>
                     </item>
                     <item>
                      <widget class="MyLineEdit" name="logedit_aux_light_intensity_4">
                       <property name="sizePolicy">
                        <sizepolicy hsizetype="Expanding" vsizetype="Maximum">
                         <horstretch>0</horstretch>
                         <verstretch>0</verstretch>
                        </sizepolicy>
                       </property>
                       <property name="toolTip">
                        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;brightness of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                       </property>
                      </widget>
                     </item>
                    </layout>
                   </item>
                   <item>
                    <layout class="QHBoxLayout" name="horizontalLayout_10">
                     <property name="spacing">
                      <number>2</number>
                     </property>
                     <item>
                      <widget class="QLabel" name="label_37">
                       <property name="text">
                        <string>Color:</string>
                       </property>
                      </widget>
                     </item>
                     <item>
                      <widget class="MyColorButton" name="colorButton_aux_light_colour_4" native="true">
                       <property name="toolTip">
                        <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Color of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                       </property>
                       <property name="text" stdset="0">
                        <string>PushButton</string>
                       </property>
                      </widget>
                     </item>
                    </layout>
                   </item>
                   <item>
                    <widget class="QPushButton" name="pushButton_place_light_by_mouse_4">
                     <property name="sizePolicy">
                      <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                       <horstretch>0</horstretch>
                       <verstretch>0</verstretch>
                      </sizepolicy>
                     </property>
                     <property name="toolTip">
                      <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enables placing of the light source by mouse pointer. Light source is placed in front of fractal surface by distance defined by &lt;span style=&quot; font-style:italic;&quot;&gt;Placement distance &lt;/span&gt;parameter. &lt;/p&gt;&lt;p&gt;Placement distance can be changed using mouse scroll. &lt;/p&gt;&lt;p&gt;When the light is already placed, don't forget to change &lt;span style=&quot; font-style:italic;&quot;&gt;Mouse click function&lt;/span&gt; to e.g. &amp;quot;Move the camera&amp;quot;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                     </property>
                     <property name="text">
                      <string>Place by mouse</string>
                     </property>
                    </widget>
                   </item>
                  </layout>
                 </widget>
                </item>
               </layout>
              </item>
              <item>
               <widget class="QGroupBox" name="groupBox_8">
                <property name="title">
                 <string>Custom lights options</string>
                </property>
                <layout class="QVBoxLayout" name="verticalLayout_17">
                 <property name="spacing">
                  <number>2</number>
                 </property>
                 <property name="leftMargin">
                  <number>2</number>
                 </property>
                 <property name="topMargin">
                  <number>2</number>
                 </property>
                 <property name="rightMargin">
                  <number>2</number>
                 </property>
                 <property name="bottomMargin">
                  <number>2</number>
                 </property>
                 <item>
                  <layout class="QGridLayout" name="gridLayout_5" columnstretch="0,0">
                   <property name="spacing">
                    <number>2</number>
                   </property>
                   <item row="1" column="1">
                    <widget class="MyLineEdit" name="logedit_aux_light_visibility">
                     <property name="toolTip">
                      <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Defines visibility of additional light sources. Higher value gives brighter appearance of light sources. It doesn't control luminosity of light sources.&lt;/p&gt;&lt;p&gt;This parameter also affects random lights.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                     </property>
                    </widget>
                   </item>
                   <item row="2" column="1">
                    <widget class="MyLineEdit" name="logedit_aux_light_visibility_size">
                     <property name="toolTip">
                      <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Defines size of visible light sources. When it's higher then lights appear bigger.&lt;/p&gt;&lt;p&gt;This parameter also affects random lights.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                     </property>
                    </widget>
                   </item>
                   <item row="2" column="0">
                    <widget class="QLabel" name="label_38">
                     <property name="text">
                      <string>Size:</string>
                     </property>
                    </widget>
                   </item>
                   <item row="3" column="1">
                    <widget class="MyLineEdit" name="logedit_aux_light_manual_placement_dist">
                     <property name="toolTip">
                      <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Controls distance from fractal surface where light will be placed with mouse pointer. When it's zero, the light will be set on fractal surface. Higher value moves the light towards the camera.&lt;/p&gt;&lt;p&gt;This parameter can be controlled with mouse scroll.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                     </property>
                    </widget>
                   </item>
                   <item row="1" column="0">
                    <widget class="QLabel" name="label_39">
                     <property name="text">
                      <string>Visibility:</string>
                     </property>
                    </widget>
                   </item>
                   <item row="3" column="0">
                    <widget class="QLabel" name="label_134">
                     <property name="text">
                      <string>Placement distance
(by mouse):</string>
                     </property>
                    </widget>
                   </item>
                   <item row="4" column="0" colspan="2">
                    <widget class="MyCheckBox" name="checkBox_aux_light_place_behind">
                     <property name="sizePolicy">
                      <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                       <horstretch>0</horstretch>
                       <verstretch>0</verstretch>
                      </sizepolicy>
                     </property>
                     <property name="text">
                      <string>Place light behind the object</string>
                     </property>
                    </widget>
                   </item>
                  </layout>
                 </item>
                </layout>
               </widget>
              </item>
              <item>
               <widget class="MyGroupBox" name="groupCheck_random_lights_group">
                <property name="toolTip">
                 <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/random lights placement.png&quot;/&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-weight:600;&quot;&gt;Random seed: &lt;/span&gt;random seed for lights distribution &lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-weight:600;&quot;&gt;Maximum distance from the fractal: &lt;/span&gt;random lights are placed within this distance from the fractal surface &lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-weight:600;&quot;&gt;Centre of distribution X, Y, Z: &lt;/span&gt;the centre point for random light distribution. To set this point by mouse pointer, select &amp;quot;Set position of centre for random lights&amp;quot; in Mouse click function combo box in Mandelbulber Render Window &lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-weight:600;&quot;&gt;Distribution radius of lights: &lt;/span&gt;maximum distance from Centre of distribution where lights can be placed. The random lights appear in the region that matches the condition of being both within this radius and also within the maximum distance from fractal surface.&lt;/p&gt;&lt;p&gt;If this radius is too small to generate random lights, then the program will automatically increase this radius. &lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                </property>
                <property name="title">
                 <string>Random li&amp;ghts options</string>
                </property>
                <property name="checkable">
                 <bool>true</bool>
                </property>
                <layout class="QVBoxLayout" name="verticalLayout_random_lights">
                 <property name="spacing">
                  <number>2</number>
                 </property>
                 <property name="leftMargin">
                  <number>2</number>
                 </property>
                 <property name="topMargin">
                  <number>2</number>
                 </property>
                 <property name="rightMargin">
                  <number>2</number>
                 </property>
                 <property name="bottomMargin">
                  <number>2</number>
                 </property>
                 <item>
                  <layout class="QGridLayout" name="gridLayout_random_lights" columnstretch="0,2,1">
                   <property name="spacing">
                    <number>2</number>
                   </property>
                   <item row="0" column="0">
                    <widget class="QLabel" name="label_random_lights_number">
                     <property name="text">
                      <string>Number of random
lights:</string>
                     </property>
                    </widget>
                   </item>
                   <item row="0" column="1" colspan="2">
                    <widget class="MySpinBox" name="spinboxInt_random_lights_number">
                     <property name="sizePolicy">
                      <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                       <horstretch>0</horstretch>
                       <verstretch>0</verstretch>
                      </sizepolicy>
                     </property>
                     <property name="maximum">
                      <number>999999</number>
                     </property>
                    </widget>
                   </item>
                   <item row="1" column="0">
                    <widget class="QLabel" name="label_random_lights_random_seed">
                     <property name="text">
                      <string>Random Seed:</string>
                     </property>
                    </widget>
                   </item>
                   <item row="1" column="1" colspan="2">
                    <widget class="MySpinBox" name="spinboxInt_random_lights_random_seed">
                     <property name="sizePolicy">
                      <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                       <horstretch>0</horstretch>
                       <verstretch>0</verstretch>
                      </sizepolicy>
                     </property>
                     <property name="maximum">
                      <number>999999</number>
                     </property>
                    </widget>
                   </item>
                   <item row="2" column="0">
                    <widget class="QLabel" name="label_random_lights_max_distance_from_fractal">
                     <property name="text">
                      <string>Maximum distance
from fractal:</string>
                     </property>
                    </widget>
                   </item>
                   <item row="2" column="2">
                    <widget class="MyLineEdit" name="logedit_random_lights_max_distance_from_fractal"/>
                   </item>
                   <item row="3" column="0">
                    <widget class="QLabel" name="label_random_lights_distribution_radius">
                     <property name="text">
                      <string>Distribution radius
of lights:</string>
                     </property>
                    </widget>
                   </item>
                   <item row="3" column="2">
                    <widget class="MyLineEdit" name="logedit_random_lights_distribution_radius"/>
                   </item>
                   <item row="4" column="0">
                    <widget class="QLabel" name="label_random_lights_center_of_distribution">
                     <property name="text">
                      <string>Center of distribution:</string>
                     </property>
                    </widget>
                   </item>
                   <item row="4" column="1">
                    <widget class="QLabel" name="label_distribution_x">
                     <property name="sizePolicy">
                      <sizepolicy hsizetype="Maximum" vsizetype="Preferred">
                       <horstretch>0</horstretch>
                       <verstretch>0</verstretch>
                      </sizepolicy>
                     </property>
                     <property name="text">
                      <string>x:</string>
                     </property>
                    </widget>
                   </item>
                   <item row="4" column="2">
                    <widget class="MyLineEdit" name="vect3_random_lights_distribution_center_x">
                     <property name="sizePolicy">
                      <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                       <horstretch>0</horstretch>
                       <verstretch>0</verstretch>
                      </sizepolicy>
                     </property>
                    </widget>
                   </item>
                   <item row="5" column="1">
                    <widget class="QLabel" name="label_distribution_y">
                     <property name="sizePolicy">
                      <sizepolicy hsizetype="Maximum" vsizetype="Preferred">
                       <horstretch>0</horstretch>
                       <verstretch>0</verstretch>
                      </sizepolicy>
                     </property>
                     <property name="text">
                      <string>y:</string>
                     </property>
                    </widget>
                   </item>
                   <item row="5" column="2">
                    <widget class="MyLineEdit" name="vect3_random_lights_distribution_center_y">
                     <property name="sizePolicy">
                      <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                       <horstretch>0</horstretch>
                       <verstretch>0</verstretch>
                      </sizepolicy>
                     </property>
                    </widget>
                   </item>
                   <item row="6" column="1">
                    <widget class="QLabel" name="label_distribution_z">
                     <property name="sizePolicy">
                      <sizepolicy hsizetype="Maximum" vsizetype="Preferred">
                       <horstretch>0</horstretch>
                       <verstretch>0</verstretch>
                      </sizepolicy>
                     </property>
                     <property name="text">
                      <string>z:</string>
                     </property>
                    </widget>
                   </item>
                   <item row="6" column="2">
                    <widget class="MyLineEdit" name="vect3_random_lights_distribution_center_z">
                     <property name="sizePolicy">
                      <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                       <horstretch>0</horstretch>
                       <verstretch>0</verstretch>
                      </sizepolicy>
                     </property>
                    </widget>
                   </item>
                   <item row="7" column="0" colspan="3">
                    <widget class="QPushButton" name="pushButton_place_random_lights_by_mouse">
                     <property name="sizePolicy">
                      <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                       <horstretch>0</horstretch>
                       <verstretch>0</verstretch>
                      </sizepolicy>
                     </property>
                     <property name="text">
                      <string>Place random light center by mouse</string>
                     </property>
                    </widget>
                   </item>
                   <item row="8" column="0">
                    <widget class="QLabel" name="label_random_lights_intensity">
                     <property name="text">
                      <string>Intensity:</string>
                     </property>
                    </widget>
                   </item>
                   <item row="8" column="2">
                    <widget class="MyLineEdit" name="logedit_random_lights_intensity"/>
                   </item>
                  </layout>
                 </item>
                 <item>
                  <widget class="MyGroupBox" name="groupCheck_random_lights_one_color_enable">
                   <property name="toolTip">
                    <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;If enabled then all random light sources have the same color.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                   </property>
                   <property name="title">
                    <string>Single color random lights</string>
                   </property>
                   <property name="checkable">
                    <bool>true</bool>
                   </property>
                   <layout class="QVBoxLayout" name="verticalLayout_5">
                    <property name="leftMargin">
                     <number>2</number>
                    </property>
                    <property name="topMargin">
                     <number>2</number>
                    </property>
                    <property name="rightMargin">
                     <number>2</number>
                    </property>
                    <property name="bottomMargin">
                     <number>2</number>
                    </property>
                    <item>
                     <layout class="QGridLayout" name="gridLayout_12">
                      <item row="0" column="0">
                       <widget class="QLabel" name="label_random_lights_color">
                        <property name="text">
                         <string>Single color:</string>
                        </property>
                        <property name="wordWrap">
                         <bool>true</bool>
                        </property>
                       </widget>
                      </item>
                      <item row="0" column="1">
                       <widget class="MyColorButton" name="colorButton_random_lights_color" native="true">
                        <property name="text" stdset="0">
                         <string>PushButton</string>
                        </property>
                       </widget>
                      </item>
                     </layout>
                    </item>
                   </layout>
                  </widget>
                 </item>
                </layout>
               </widget>
              </item>
             </layout>
            </widget>
           </item>
           <item>
            <widget class="MyGroupBox" name="groupCheck_fake_lights_enabled">
             <property name="toolTip">
              <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Simulates big amount of lights. These light sources are fast for rendering because they don't need to be calculated separately. They came from fractal equation.&lt;/p&gt;&lt;p&gt;Positions of lights are set by coordinates of orbit trap point. Where iterated function goes near selected point then this point is brighter.&lt;/p&gt;&lt;p&gt;This effect is difficult to setup and often you need to try many different orbit trap coordinates.&lt;/p&gt;&lt;p&gt;These light sources illuminate the fractal surface, but do not cast shadows.&lt;/p&gt;&lt;p&gt;Example:&lt;/p&gt;&lt;p&gt;&lt;img src=&quot;:/tooltips/tooltips_images/image - shader - orbit trap lights.jpg&quot;/&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
             </property>
             <property name="title">
              <string>Fake lights based on orbit &amp;traps</string>
             </property>
             <property name="checkable">
              <bool>true</bool>
             </property>
             <layout class="QVBoxLayout" name="verticalLayout_39">
              <property name="spacing">
               <number>2</number>
              </property>
              <property name="leftMargin">
               <number>2</number>
              </property>
              <property name="topMargin">
               <number>2</number>
              </property>
              <property name="rightMargin">
               <number>2</number>
              </property>
              <property name="bottomMargin">
               <number>2</number>
              </property>
              <item>
               <layout class="QGridLayout" name="gridLayout_17" columnstretch="0,2,1">
                <property name="spacing">
                 <number>2</number>
                </property>
                <item row="0" column="2">
                 <widget class="MySpinBox" name="spinboxInt_fake_lights_min_iter">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;First iteration taken for orbit trap calculation&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="maximum">
                   <number>500</number>
                  </property>
                 </widget>
                </item>
                <item row="4" column="0">
                 <widget class="QLabel" name="label_94">
                  <property name="text">
                   <string>Size:</string>
                  </property>
                 </widget>
                </item>
                <item row="1" column="2">
                 <widget class="MySpinBox" name="spinboxInt_fake_lights_max_iter">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Last iteration taken for orbit trap calculation&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="maximum">
                   <number>500</number>
                  </property>
                 </widget>
                </item>
                <item row="2" column="2">
                 <widget class="MyLineEdit" name="logedit_fake_lights_intensity">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Intensity of illumination of fractal surface&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
                <item row="0" column="0">
                 <widget class="QLabel" name="label_60">
                  <property name="text">
                   <string>Minimum iteration:</string>
                  </property>
                 </widget>
                </item>
                <item row="2" column="0">
                 <widget class="QLabel" name="label_92">
                  <property name="text">
                   <string>Intensity:</string>
                  </property>
                 </widget>
                </item>
                <item row="4" column="2">
                 <widget class="MyDoubleSpinBox" name="spinbox_fake_lights_visibility_size">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Size of visible lights (scale is logarithmic)&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="minimum">
                   <double>0.100000000000000</double>
                  </property>
                  <property name="maximum">
                   <double>10.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>0.500000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="3" column="2">
                 <widget class="MyLineEdit" name="logedit_fake_lights_visibility">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Brightness of visible lights&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
                <item row="6" column="1">
                 <widget class="QLabel" name="label_97">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Maximum" vsizetype="Preferred">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="text">
                   <string>y:</string>
                  </property>
                  <property name="alignment">
                   <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
                  </property>
                 </widget>
                </item>
                <item row="1" column="0">
                 <widget class="QLabel" name="label_91">
                  <property name="text">
                   <string>Maximum iteration:</string>
                  </property>
                 </widget>
                </item>
                <item row="3" column="0">
                 <widget class="QLabel" name="label_93">
                  <property name="text">
                   <string>Visibility:</string>
                  </property>
                 </widget>
                </item>
                <item row="5" column="0">
                 <widget class="QLabel" name="label_95">
                  <property name="text">
                   <string>Orbit trap:</string>
                  </property>
                 </widget>
                </item>
                <item row="5" column="2">
                 <widget class="MyLineEdit" name="vect3_fake_lights_orbit_trap_x">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Position of orbit trap point&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
                <item row="5" column="1">
                 <widget class="QLabel" name="label_96">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Maximum" vsizetype="Preferred">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="text">
                   <string>x:</string>
                  </property>
                  <property name="alignment">
                   <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
                  </property>
                 </widget>
                </item>
                <item row="6" column="2">
                 <widget class="MyLineEdit" name="vect3_fake_lights_orbit_trap_y">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Position of orbit trap point&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
                <item row="7" column="1">
                 <widget class="QLabel" name="label_98">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Maximum" vsizetype="Preferred">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="text">
                   <string>z:</string>
                  </property>
                  <property name="alignment">
                   <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
                  </property>
                 </widget>
                </item>
                <item row="7" column="2">
                 <widget class="MyLineEdit" name="vect3_fake_lights_orbit_trap_z">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Position of orbit trap point&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                 </widget>
                </item>
                <item row="8" column="0">
                 <widget class="QLabel" name="label_45">
                  <property name="text">
                   <string>Color:</string>
                  </property>
                 </widget>
                </item>
                <item row="8" column="2">
                 <widget class="MyColorButton" name="colorButton_fake_lights_color" native="true">
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Color of light source&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="text" stdset="0">
                   <string>PushButton</string>
                  </property>
                 </widget>
                </item>
               </layout>
              </item>
             </layout>
            </widget>
           </item>
           <item>
            <spacer name="verticalSpacer_6">
             <property name="orientation">
              <enum>Qt::Vertical</enum>
             </property>
             <property name="sizeHint" stdset="0">
              <size>
               <width>20</width>
               <height>40</height>
              </size>
             </property>
            </spacer>
           </item>
          </layout>
         </widget>
        </widget>
       </item>
      </layout>
     </widget>
     <widget class="QWidget" name="tab_postEffects">
      <attribute name="title">
       <string>Post effects</string>
      </attribute>
      <layout class="QVBoxLayout" name="verticalLayout_2">
       <property name="leftMargin">
        <number>2</number>
       </property>
       <property name="rightMargin">
        <number>2</number>
       </property>
       <property name="bottomMargin">
        <number>2</number>
       </property>
       <item>
        <layout class="QHBoxLayout" name="horizontalLayout_15">
         <item>
          <widget class="cButtonLoadSettingsFromWidget" name="pushButton_local_load_7">
           <property name="text">
            <string>Load</string>
           </property>
          </widget>
         </item>
         <item>
          <widget class="cButtonSaveSettingsFromWidget" name="pushButton_local_save_7">
           <property name="text">
            <string>Save</string>
           </property>
          </widget>
         </item>
         <item>
          <widget class="cButtonResetSettingsFromWidget" name="pushButton_local_reset_7">
           <property name="text">
            <string>Reset</string>
           </property>
          </widget>
         </item>
        </layout>
       </item>
       <item>
        <widget class="QScrollArea" name="scrollArea">
         <property name="widgetResizable">
          <bool>true</bool>
         </property>
         <widget class="QWidget" name="scrollAreaWidgetContents">
          <property name="geometry">
           <rect>
            <x>0</x>
            <y>0</y>
            <width>543</width>
            <height>1016</height>
           </rect>
          </property>
          <layout class="QVBoxLayout" name="verticalLayout_3">
           <property name="leftMargin">
            <number>2</number>
           </property>
           <property name="topMargin">
            <number>2</number>
           </property>
           <property name="rightMargin">
            <number>2</number>
           </property>
           <property name="bottomMargin">
            <number>2</number>
           </property>
           <item>
            <widget class="MyGroupBox" name="groupCheck_hdr_blur_enabled">
             <property name="title">
              <string>HDR Bl&amp;ur</string>
             </property>
             <property name="checkable">
              <bool>true</bool>
             </property>
             <layout class="QVBoxLayout" name="verticalLayout_74">
              <property name="spacing">
               <number>2</number>
              </property>
              <property name="leftMargin">
               <number>2</number>
              </property>
              <property name="topMargin">
               <number>2</number>
              </property>
              <property name="rightMargin">
               <number>2</number>
              </property>
              <property name="bottomMargin">
               <number>2</number>
              </property>
              <item>
               <layout class="QGridLayout" name="gridLayout_36" columnstretch="0,0">
                <property name="spacing">
                 <number>2</number>
                </property>
                <item row="0" column="1">
                 <widget class="MyDoubleSpinBox" name="spinbox_hdr_blur_radius">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="minimum">
                   <double>0.010000000000000</double>
                  </property>
                  <property name="maximum">
                   <double>5000.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>1.000000000000000</double>
                  </property>
                  <property name="value">
                   <double>1.000000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="0" column="0">
                 <widget class="QLabel" name="label_137">
                  <property name="text">
                   <string>Blur radius:</string>
                  </property>
                 </widget>
                </item>
                <item row="1" column="0">
                 <widget class="QLabel" name="label_352">
                  <property name="text">
                   <string>Intensity:</string>
                  </property>
                 </widget>
                </item>
                <item row="1" column="1">
                 <widget class="MyDoubleSpinBox" name="spinbox_hdr_blur_intensity">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="prefix">
                   <string/>
                  </property>
                  <property name="suffix">
                   <string/>
                  </property>
                  <property name="decimals">
                   <number>2</number>
                  </property>
                  <property name="minimum">
                   <double>0.000000000000000</double>
                  </property>
                  <property name="maximum">
                   <double>100.000000000000000</double>
                  </property>
                  <property name="singleStep">
                   <double>0.100000000000000</double>
                  </property>
                  <property name="value">
                   <double>0.100000000000000</double>
                  </property>
                 </widget>
                </item>
                <item row="2" column="0" colspan="2">
                 <widget class="QPushButton" name="pushButton_hdr_blur_update">
                  <property name="sizePolicy">
                   <sizepolicy hsizetype="Minimum" vsizetype="Maximum">
                    <horstretch>0</horstretch>
                    <verstretch>0</verstretch>
                   </sizepolicy>
                  </property>
                  <property name="toolTip">
                   <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Update image after changes of DOF settings. Can be updated even after image rendering.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
                  </property>
                  <property name="text">
                   <string>Update image</string>
                  </property>
                 </widget>
                </item>
               </layout>
              </item>
             </layout>
            </widget>
           </item>
           <item>
            <spacer name="verticalSpacer">
             <property name="orientation">
              <enum>Qt::Vertical</enum>
             </property>
             <property name="sizeHint" stdset="0">
              <size>
               <width>20</width>
               <height>40</height>
              </size>
             </property>
            </spacer>
           </item>
          </layout>
         </widget>
        </widget>
       </item>
      </layout>
     </widget>
    </widget>
   </item>
  </layout>
 </widget>
 <customwidgets>
  <customwidget>
   <class>MyGroupBox</class>
   <extends>QGroupBox</extends>
   <header>my_group_box.h</header>
   <container>1</container>
  </customwidget>
  <customwidget>
   <class>MySpinBox</class>
   <extends>QSpinBox</extends>
   <header>my_spin_box.h</header>
  </customwidget>
  <customwidget>
   <class>MyCheckBox</class>
   <extends>QCheckBox</extends>
   <header>my_check_box.h</header>
  </customwidget>
  <customwidget>
   <class>MyLineEdit</class>
   <extends>QLineEdit</extends>
   <header>my_line_edit.h</header>
  </customwidget>
  <customwidget>
   <class>cButtonLoadSettingsFromWidget</class>
   <extends>QPushButton</extends>
   <header>buton_load_settings_from_widget.h</header>
  </customwidget>
  <customwidget>
   <class>cButtonSaveSettingsFromWidget</class>
   <extends>QPushButton</extends>
   <header>buton_save_settings_from_widget.h</header>
  </customwidget>
  <customwidget>
   <class>cButtonResetSettingsFromWidget</class>
   <extends>QPushButton</extends>
   <header>buton_reset_settings_from_widget.h</header>
  </customwidget>
  <customwidget>
   <class>MyComboBox</class>
   <extends>QComboBox</extends>
   <header>my_combo_box.h</header>
  </customwidget>
  <customwidget>
   <class>MyDoubleSpinBox</class>
   <extends>QDoubleSpinBox</extends>
   <header>my_double_spin_box.h</header>
  </customwidget>
  <customwidget>
   <class>MyColorButton</class>
   <extends>QWidget</extends>
   <header>my_color_button.h</header>
  </customwidget>
  <customwidget>
   <class>FileSelectWidget</class>
   <extends>QWidget</extends>
   <header>file_select_widget.h</header>
  </customwidget>
 </customwidgets>
 <tabstops>
  <tabstop>scrollArea_7</tabstop>
  <tabstop>groupCheck_raytraced_reflections</tabstop>
  <tabstop>spinboxInt_reflections_max</tabstop>
  <tabstop>groupCheck_DOF_enabled</tabstop>
  <tabstop>logedit_DOF_focus</tabstop>
  <tabstop>spinbox_DOF_radius</tabstop>
  <tabstop>spinboxInt_DOF_number_of_passes</tabstop>
  <tabstop>spinbox_DOF_blur_opacity</tabstop>
  <tabstop>spinboxInt_DOF_samples</tabstop>
  <tabstop>pushButton_DOF_update</tabstop>
  <tabstop>pushButton_DOF_set_focus</tabstop>
  <tabstop>groupCheck_ambient_occlusion_enabled</tabstop>
  <tabstop>spinbox_ambient_occlusion</tabstop>
  <tabstop>spinboxInt_ambient_occlusion_quality</tabstop>
  <tabstop>spinbox_ambient_occlusion_fast_tune</tabstop>
  <tabstop>checkBox_SSAO_random_mode</tabstop>
  <tabstop>groupCheck_env_mapping_enable</tabstop>
  <tabstop>groupCheck_basic_fog_enabled</tabstop>
  <tabstop>logedit_basic_fog_visibility</tabstop>
  <tabstop>pushButton_set_fog_by_mouse</tabstop>
  <tabstop>groupCheck_glow_enabled</tabstop>
  <tabstop>logedit_glow_intensity</tabstop>
  <tabstop>groupCheck_volumetric_fog_enabled</tabstop>
  <tabstop>button_calculateFog</tabstop>
  <tabstop>logedit_volumetric_fog_density</tabstop>
  <tabstop>logedit_volumetric_fog_colour_1_distance</tabstop>
  <tabstop>logedit_volumetric_fog_colour_2_distance</tabstop>
  <tabstop>logedit_volumetric_fog_distance_factor</tabstop>
  <tabstop>groupCheck_iteration_fog_enable</tabstop>
  <tabstop>logedit_iteration_fog_opacity</tabstop>
  <tabstop>spinbox_iteration_fog_opacity_trim</tabstop>
  <tabstop>spinbox_iteration_fog_color_1_maxiter</tabstop>
  <tabstop>spinbox_iteration_fog_color_2_maxiter</tabstop>
  <tabstop>scrollArea_9</tabstop>
  <tabstop>groupCheck_textured_background</tabstop>
  <tabstop>comboBox_textured_background_map_type</tabstop>
  <tabstop>scrollArea_10</tabstop>
  <tabstop>checkBox_shadows_enabled</tabstop>
  <tabstop>checkBox_penetrating_lights</tabstop>
  <tabstop>groupCheck_main_light_enable</tabstop>
  <tabstop>spinbox_main_light_intensity</tabstop>
  <tabstop>spinbox_main_light_visibility</tabstop>
  <tabstop>spinbox_main_light_visibility_size</tabstop>
  <tabstop>spinboxd_main_light_alpha</tabstop>
  <tabstop>spinboxd_main_light_beta</tabstop>
  <tabstop>checkBox_main_light_position_relative</tabstop>
  <tabstop>groupCheck_aux_light_enabled_1</tabstop>
  <tabstop>vect3_aux_light_position_1_x</tabstop>
  <tabstop>vect3_aux_light_position_1_y</tabstop>
  <tabstop>vect3_aux_light_position_1_z</tabstop>
  <tabstop>logedit_aux_light_intensity_1</tabstop>
  <tabstop>vect3_aux_light_position_2_x</tabstop>
  <tabstop>vect3_aux_light_position_2_y</tabstop>
  <tabstop>vect3_aux_light_position_2_z</tabstop>
  <tabstop>logedit_aux_light_intensity_2</tabstop>
  <tabstop>pushButton_place_light_by_mouse_1</tabstop>
  <tabstop>groupCheck_aux_light_enabled_3</tabstop>
  <tabstop>vect3_aux_light_position_3_x</tabstop>
  <tabstop>vect3_aux_light_position_3_y</tabstop>
  <tabstop>vect3_aux_light_position_3_z</tabstop>
  <tabstop>logedit_aux_light_intensity_3</tabstop>
  <tabstop>pushButton_place_light_by_mouse_2</tabstop>
  <tabstop>vect3_aux_light_position_4_x</tabstop>
  <tabstop>vect3_aux_light_position_4_y</tabstop>
  <tabstop>vect3_aux_light_position_4_z</tabstop>
  <tabstop>logedit_aux_light_intensity_4</tabstop>
  <tabstop>pushButton_place_light_by_mouse_3</tabstop>
  <tabstop>pushButton_place_light_by_mouse_4</tabstop>
  <tabstop>logedit_aux_light_visibility</tabstop>
  <tabstop>logedit_aux_light_visibility_size</tabstop>
  <tabstop>logedit_aux_light_manual_placement_dist</tabstop>
  <tabstop>groupCheck_random_lights_group</tabstop>
  <tabstop>spinboxInt_random_lights_number</tabstop>
  <tabstop>spinboxInt_random_lights_random_seed</tabstop>
  <tabstop>logedit_random_lights_max_distance_from_fractal</tabstop>
  <tabstop>logedit_random_lights_distribution_radius</tabstop>
  <tabstop>vect3_random_lights_distribution_center_x</tabstop>
  <tabstop>vect3_random_lights_distribution_center_y</tabstop>
  <tabstop>vect3_random_lights_distribution_center_z</tabstop>
  <tabstop>pushButton_place_random_lights_by_mouse</tabstop>
  <tabstop>logedit_random_lights_intensity</tabstop>
  <tabstop>groupCheck_fake_lights_enabled</tabstop>
  <tabstop>spinboxInt_fake_lights_min_iter</tabstop>
  <tabstop>spinboxInt_fake_lights_max_iter</tabstop>
  <tabstop>logedit_fake_lights_intensity</tabstop>
  <tabstop>logedit_fake_lights_visibility</tabstop>
  <tabstop>spinbox_fake_lights_visibility_size</tabstop>
  <tabstop>vect3_fake_lights_orbit_trap_x</tabstop>
  <tabstop>vect3_fake_lights_orbit_trap_y</tabstop>
  <tabstop>vect3_fake_lights_orbit_trap_z</tabstop>
  <tabstop>scrollArea_8</tabstop>
 </tabstops>
 <resources/>
 <connections/>
</ui>
