<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
 <class>cDockGamepad</class>
 <widget class="QWidget" name="cDockGamepad">
  <property name="geometry">
   <rect>
    <x>0</x>
    <y>0</y>
    <width>289</width>
    <height>458</height>
   </rect>
  </property>
  <property name="windowTitle">
   <string>Form</string>
  </property>
  <layout class="QVBoxLayout" name="verticalLayout">
   <item>
    <widget class="MyGroupBox" name="groupCheck_gamepad_enabled">
     <property name="title">
      <string>&amp;Gamepad activate</string>
     </property>
     <property name="checkable">
      <bool>true</bool>
     </property>
     <layout class="QVBoxLayout" name="verticalLayout_2">
      <property name="spacing">
       <number>2</number>
      </property>
      <property name="leftMargin">
       <number>2</number>
      </property>
      <property name="topMargin">
       <number>2</number>
      </property>
      <property name="rightMargin">
       <number>2</number>
      </property>
      <property name="bottomMargin">
       <number>2</number>
      </property>
      <item>
       <layout class="QGridLayout" name="gridLayout_gamepad_device">
        <property name="topMargin">
         <number>0</number>
        </property>
        <property name="horizontalSpacing">
         <number>2</number>
        </property>
        <item row="1" column="0">
         <widget class="QLabel" name="label_149">
          <property name="text">
           <string>Gamepad device:</string>
          </property>
         </widget>
        </item>
        <item row="1" column="1">
         <widget class="MyComboBox" name="comboBox_gamepad_device">
          <property name="sizePolicy">
           <sizepolicy hsizetype="Preferred" vsizetype="Maximum">
            <horstretch>0</horstretch>
            <verstretch>0</verstretch>
           </sizepolicy>
          </property>
         </widget>
        </item>
        <item row="0" column="0" colspan="2">
         <widget class="QLabel" name="label_gamepad_no_device">
          <property name="text">
           <string>no device attached</string>
          </property>
         </widget>
        </item>
       </layout>
      </item>
      <item>
       <widget class="QGroupBox" name="groupBox_movement_velocity">
        <property name="title">
         <string>movement velocity</string>
        </property>
        <layout class="QVBoxLayout" name="verticalLayout_movement_velocity">
         <property name="spacing">
          <number>1</number>
         </property>
         <property name="leftMargin">
          <number>2</number>
         </property>
         <property name="topMargin">
          <number>2</number>
         </property>
         <property name="rightMargin">
          <number>2</number>
         </property>
         <property name="bottomMargin">
          <number>2</number>
         </property>
         <item>
          <layout class="QGridLayout" name="gridLayout_gamepad_vel" columnminimumwidth="0,0,0">
           <property name="leftMargin">
            <number>0</number>
           </property>
           <property name="topMargin">
            <number>0</number>
           </property>
           <item row="0" column="0">
            <widget class="QLabel" name="label_gamepad_x">
             <property name="text">
              <string>x:</string>
             </property>
            </widget>
           </item>
           <item row="0" column="1">
            <widget class="QLabel" name="label_gamepad_y">
             <property name="text">
              <string>y:</string>
             </property>
            </widget>
           </item>
           <item row="0" column="2">
            <widget class="QLabel" name="label_gamepad_z">
             <property name="text">
              <string>z:</string>
             </property>
            </widget>
           </item>
           <item row="1" column="0">
            <widget class="QSlider" name="sl_gamepad_movement_x">
             <property name="enabled">
              <bool>false</bool>
             </property>
             <property name="minimum">
              <number>-100</number>
             </property>
             <property name="maximum">
              <number>100</number>
             </property>
             <property name="pageStep">
              <number>10</number>
             </property>
             <property name="orientation">
              <enum>Qt::Vertical</enum>
             </property>
             <property name="tickPosition">
              <enum>QSlider::TicksBothSides</enum>
             </property>
             <property name="tickInterval">
              <number>10</number>
             </property>
            </widget>
           </item>
           <item row="1" column="1">
            <widget class="QSlider" name="sl_gamepad_movement_y">
             <property name="enabled">
              <bool>false</bool>
             </property>
             <property name="minimum">
              <number>-100</number>
             </property>
             <property name="maximum">
              <number>100</number>
             </property>
             <property name="pageStep">
              <number>10</number>
             </property>
             <property name="orientation">
              <enum>Qt::Vertical</enum>
             </property>
             <property name="tickPosition">
              <enum>QSlider::TicksBothSides</enum>
             </property>
             <property name="tickInterval">
              <number>10</number>
             </property>
            </widget>
           </item>
           <item row="1" column="2">
            <widget class="QSlider" name="sl_gamepad_movement_z">
             <property name="enabled">
              <bool>false</bool>
             </property>
             <property name="minimum">
              <number>-100</number>
             </property>
             <property name="maximum">
              <number>100</number>
             </property>
             <property name="pageStep">
              <number>10</number>
             </property>
             <property name="orientation">
              <enum>Qt::Vertical</enum>
             </property>
             <property name="tickPosition">
              <enum>QSlider::TicksBothSides</enum>
             </property>
             <property name="tickInterval">
              <number>10</number>
             </property>
            </widget>
           </item>
          </layout>
         </item>
         <item>
          <widget class="QGroupBox" name="groupBox_angle_velocity">
           <property name="title">
            <string>angle velocity</string>
           </property>
           <layout class="QVBoxLayout" name="verticalLayout_angle_velocity">
            <property name="spacing">
             <number>1</number>
            </property>
            <property name="leftMargin">
             <number>2</number>
            </property>
            <property name="topMargin">
             <number>2</number>
            </property>
            <property name="rightMargin">
             <number>2</number>
            </property>
            <property name="bottomMargin">
             <number>2</number>
            </property>
           </layout>
          </widget>
         </item>
         <item>
          <layout class="QGridLayout" name="gridLayout_gamepad_angle" columnminimumwidth="0,0,0">
           <property name="leftMargin">
            <number>0</number>
           </property>
           <property name="topMargin">
            <number>0</number>
           </property>
           <item row="0" column="0">
            <widget class="QLabel" name="label_gamepad_yaw">
             <property name="text">
              <string>yaw:</string>
             </property>
            </widget>
           </item>
           <item row="0" column="1">
            <widget class="QLabel" name="label_gamepad_pitch">
             <property name="text">
              <string>pitch:</string>
             </property>
            </widget>
           </item>
           <item row="0" column="2">
            <widget class="QLabel" name="label_gamepad_roll">
             <property name="text">
              <string>roll:</string>
             </property>
            </widget>
           </item>
           <item row="1" column="0">
            <widget class="QSlider" name="sl_gamepad_angle_yaw">
             <property name="enabled">
              <bool>false</bool>
             </property>
             <property name="minimum">
              <number>-100</number>
             </property>
             <property name="maximum">
              <number>100</number>
             </property>
             <property name="pageStep">
              <number>10</number>
             </property>
             <property name="orientation">
              <enum>Qt::Vertical</enum>
             </property>
             <property name="tickPosition">
              <enum>QSlider::TicksBothSides</enum>
             </property>
             <property name="tickInterval">
              <number>10</number>
             </property>
            </widget>
           </item>
           <item row="1" column="1">
            <widget class="QSlider" name="sl_gamepad_angle_pitch">
             <property name="enabled">
              <bool>false</bool>
             </property>
             <property name="minimum">
              <number>-100</number>
             </property>
             <property name="maximum">
              <number>100</number>
             </property>
             <property name="pageStep">
              <number>10</number>
             </property>
             <property name="orientation">
              <enum>Qt::Vertical</enum>
             </property>
             <property name="tickPosition">
              <enum>QSlider::TicksBothSides</enum>
             </property>
             <property name="tickInterval">
              <number>10</number>
             </property>
            </widget>
           </item>
           <item row="1" column="2">
            <widget class="QSlider" name="sl_gamepad_angle_roll">
             <property name="enabled">
              <bool>false</bool>
             </property>
             <property name="minimum">
              <number>-100</number>
             </property>
             <property name="maximum">
              <number>100</number>
             </property>
             <property name="pageStep">
              <number>10</number>
             </property>
             <property name="orientation">
              <enum>Qt::Vertical</enum>
             </property>
             <property name="tickPosition">
              <enum>QSlider::TicksBothSides</enum>
             </property>
             <property name="tickInterval">
              <number>10</number>
             </property>
            </widget>
           </item>
          </layout>
         </item>
        </layout>
       </widget>
      </item>
      <item>
       <widget class="QLabel" name="label_gamepad_v1_info">
        <property name="text">
         <string>(does not work properly with v1 coordinates)</string>
        </property>
       </widget>
      </item>
     </layout>
    </widget>
   </item>
  </layout>
 </widget>
 <customwidgets>
  <customwidget>
   <class>MyGroupBox</class>
   <extends>QGroupBox</extends>
   <header>my_group_box.h</header>
   <container>1</container>
  </customwidget>
  <customwidget>
   <class>MyComboBox</class>
   <extends>QComboBox</extends>
   <header>my_combo_box.h</header>
  </customwidget>
 </customwidgets>
 <resources/>
 <connections/>
</ui>
