name	DIAL02
type	text
#subtype noskip
setlayer 10000

palette data/scenes/dial/dial.gif #1

anim idle
	flipframe 0
	loop	0
	offset	0 0
	delay	1
#	frame	data/scenes/dial/35.gif
	frame	data/scenes/dial/01.gif
	frame	data/scenes/dial/02.gif
	frame	data/scenes/dial/03.gif
	frame	data/scenes/dial/04.gif
	frame	data/scenes/dial/05.gif
	frame	data/scenes/dial/06.gif
	frame	data/scenes/dial/07.gif
	frame	data/scenes/dial/08.gif
	frame	data/scenes/dial/09.gif
	frame	data/scenes/dial/10.gif
	frame	data/scenes/dial/11.gif
	frame	data/scenes/dial/12.gif
	frame	data/scenes/dial/13.gif
	frame	data/scenes/dial/14.gif
	frame	data/scenes/dial/15.gif
	frame	data/scenes/dial/16.gif
	frame	data/scenes/dial/17.gif
	frame	data/scenes/dial/18.gif
	frame	data/scenes/dial/19.gif
	frame	data/scenes/dial/20.gif
#	frame	data/scenes/dial/35.gif

	delay	500
	frame	data/scenes/dial/22.gif

	delay	1
#	frame	data/scenes/dial/35.gif
	frame	data/scenes/dial/20.gif
	frame	data/scenes/dial/19.gif
	frame	data/scenes/dial/18.gif
	frame	data/scenes/dial/17.gif
	frame	data/scenes/dial/16.gif
	frame	data/scenes/dial/15.gif
	frame	data/scenes/dial/14.gif
	frame	data/scenes/dial/13.gif
	frame	data/scenes/dial/12.gif
	frame	data/scenes/dial/11.gif
	frame	data/scenes/dial/10.gif
	frame	data/scenes/dial/09.gif
	frame	data/scenes/dial/08.gif
	frame	data/scenes/dial/07.gif
	frame	data/scenes/dial/06.gif
	frame	data/scenes/dial/05.gif
	frame	data/scenes/dial/04.gif
	frame	data/scenes/dial/03.gif
	frame	data/scenes/dial/02.gif
	frame	data/scenes/dial/01.gif
#	frame	data/scenes/dial/35.gif




